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[EPICENTER] Knockout Stage! - Page 258

Forum Index > Dota 2 Tournaments
Post a Reply
Prev 1 256 257 258 259 260 365 Next
Xurr
Profile Joined April 2016
Germany313 Posts
May 14 2016 16:59 GMT
#5141
Cool Liquid won, panel is talking 5 mins now and they have yet to even talk about them.
I know Miracle is good, we all know, but this is ridiculous
weiliem
Profile Joined January 2008
2071 Posts
May 14 2016 16:59 GMT
#5142
OG lost 2-0 twice to liquid already this tournament. It's gonna be hillarious if OG somehow win against liquid in the finals....
Oppa feeding style
GiveMeYourtTots
Profile Joined May 2014
990 Posts
May 14 2016 17:00 GMT
#5143
notail is so mediocre.
BlazingGlory
Profile Joined February 2010
Bulgaria855 Posts
May 14 2016 17:00 GMT
#5144
On May 15 2016 01:56 Taf the Ghost wrote:
http://www.dotabuff.com/matches/2362849384

I think we all guessed NoTail was pretty worthless that game.


Find one player that wont be worthless in a game like this on Brewmaster.
babysimba
Profile Joined November 2010
10466 Posts
May 14 2016 17:00 GMT
#5145
Pretty sure manta replacing bloodstone is the best end game tinker build if you are confident of not dying.
Kabras
Profile Joined June 2011
Romania3508 Posts
May 14 2016 17:00 GMT
#5146
On May 15 2016 01:59 Xurr wrote:
Cool Liquid won, panel is talking 5 mins now and they have yet to even talk about them.
I know Miracle is good, we all know, but this is ridiculous

and you get more miracle lol
"So playing SF in pubs, everyone remember that a very important point is that when using a carry hero like this you must be very selfish. Because working with team mates is a very dangerous thing" - 2009
intotheheart
Profile Blog Joined January 2011
Canada33091 Posts
May 14 2016 17:00 GMT
#5147
On May 15 2016 02:00 BlazingGlory wrote:
Show nested quote +
On May 15 2016 01:56 Taf the Ghost wrote:
http://www.dotabuff.com/matches/2362849384

I think we all guessed NoTail was pretty worthless that game.


Find one player that wont be worthless in a game like this on Brewmaster.

Not even Mu could make it.
kiss kiss fall in love
Dracolich70
Profile Joined May 2011
Denmark3820 Posts
May 14 2016 17:02 GMT
#5148
On May 15 2016 01:59 weiliem wrote:
OG lost 2-0 twice to liquid already this tournament. It's gonna be hillarious if OG somehow win against liquid in the finals....
TL won 2-1 in Group stage.
LiangHao
lolfail9001
Profile Joined August 2013
Russian Federation40190 Posts
May 14 2016 17:03 GMT
#5149
On May 15 2016 02:00 babysimba wrote:
Pretty sure manta replacing bloodstone is the best end game tinker build if you are confident of not dying.

Manta what for tho? Illusions are kinda irrelevant.
DeMoN pulls off a Miracle and Flies to the Moon
Toadesstern
Profile Blog Joined October 2008
Germany16350 Posts
May 14 2016 17:03 GMT
#5150
On May 15 2016 01:59 weiliem wrote:
OG lost 2-0 twice to liquid already this tournament. It's gonna be hillarious if OG somehow win against liquid in the finals....

actually the first win vs OG was 2-1
<Elem> >toad in charge of judging lewdness <Elem> how bad can it be <Elem> also wew, that is actually p lewd.
ZeaL.
Profile Blog Joined April 2009
United States5955 Posts
May 14 2016 17:05 GMT
#5151
On May 15 2016 01:57 lolfail9001 wrote:
Show nested quote +
On May 15 2016 01:56 the bear jew wrote:
On May 15 2016 01:54 lolfail9001 wrote:
On May 15 2016 01:52 the bear jew wrote:
On May 15 2016 01:51 lolfail9001 wrote:
On May 15 2016 01:50 TheTenthDoc wrote:
On May 15 2016 01:47 lolfail9001 wrote:
So, OG have unkillable tinker.

Liquid have unkillable Bristle.

Who wins?


Apparently "unkillable when played perfectly" loses to "unkillable when played (unless you have a brain aneurysm)"

If he had greaves he would win the game tbh /s


You don't get heal when you refresh the greaves with tinker ult, there is still the heal cooldown on the hero himself. Why you think greaves makes tinker unkillable is beyond me.

I know heal interaction.

Greaves are MUCH better than bloodstone as mana item, and that's their purpose.


Bloodstone for faster respawn time but neither item makes tinker unkillable. Rearm costs 300 mana level 3, mend gives 160 mana. How would greaves make tinker win game as you kept saying?

Faster respawn time is irrelevant unless you get 4 charges every other level, he had to use buyback despite having about 20 charges as you saw. Rearm costs 300 mana, mend gives 160, soul ring gives 150. It makes Rearm literally free.


How many item slots does this tinker have?
intotheheart
Profile Blog Joined January 2011
Canada33091 Posts
May 14 2016 17:06 GMT
#5152
On May 15 2016 02:05 ZeaL. wrote:
Show nested quote +
On May 15 2016 01:57 lolfail9001 wrote:
On May 15 2016 01:56 the bear jew wrote:
On May 15 2016 01:54 lolfail9001 wrote:
On May 15 2016 01:52 the bear jew wrote:
On May 15 2016 01:51 lolfail9001 wrote:
On May 15 2016 01:50 TheTenthDoc wrote:
On May 15 2016 01:47 lolfail9001 wrote:
So, OG have unkillable tinker.

Liquid have unkillable Bristle.

Who wins?


Apparently "unkillable when played perfectly" loses to "unkillable when played (unless you have a brain aneurysm)"

If he had greaves he would win the game tbh /s


You don't get heal when you refresh the greaves with tinker ult, there is still the heal cooldown on the hero himself. Why you think greaves makes tinker unkillable is beyond me.

I know heal interaction.

Greaves are MUCH better than bloodstone as mana item, and that's their purpose.


Bloodstone for faster respawn time but neither item makes tinker unkillable. Rearm costs 300 mana level 3, mend gives 160 mana. How would greaves make tinker win game as you kept saying?

Faster respawn time is irrelevant unless you get 4 charges every other level, he had to use buyback despite having about 20 charges as you saw. Rearm costs 300 mana, mend gives 160, soul ring gives 150. It makes Rearm literally free.


How many item slots does this tinker have?

Not enough.
kiss kiss fall in love
lolfail9001
Profile Joined August 2013
Russian Federation40190 Posts
May 14 2016 17:08 GMT
#5153
On May 15 2016 02:05 ZeaL. wrote:
Show nested quote +
On May 15 2016 01:57 lolfail9001 wrote:
On May 15 2016 01:56 the bear jew wrote:
On May 15 2016 01:54 lolfail9001 wrote:
On May 15 2016 01:52 the bear jew wrote:
On May 15 2016 01:51 lolfail9001 wrote:
On May 15 2016 01:50 TheTenthDoc wrote:
On May 15 2016 01:47 lolfail9001 wrote:
So, OG have unkillable tinker.

Liquid have unkillable Bristle.

Who wins?


Apparently "unkillable when played perfectly" loses to "unkillable when played (unless you have a brain aneurysm)"

If he had greaves he would win the game tbh /s


You don't get heal when you refresh the greaves with tinker ult, there is still the heal cooldown on the hero himself. Why you think greaves makes tinker unkillable is beyond me.

I know heal interaction.

Greaves are MUCH better than bloodstone as mana item, and that's their purpose.


Bloodstone for faster respawn time but neither item makes tinker unkillable. Rearm costs 300 mana level 3, mend gives 160 mana. How would greaves make tinker win game as you kept saying?

Faster respawn time is irrelevant unless you get 4 charges every other level, he had to use buyback despite having about 20 charges as you saw. Rearm costs 300 mana, mend gives 160, soul ring gives 150. It makes Rearm literally free.


How many item slots does this tinker have?

Well, true, you can throw out soul ring for hex or eblade. Greaves still give about 5 times more mana than bloodstone though.
DeMoN pulls off a Miracle and Flies to the Moon
TanGeng
Profile Blog Joined January 2009
Sanya12364 Posts
May 14 2016 17:12 GMT
#5154
I want to see Liquid up against NewBee though. Liquid OG have already played two times already would be old hat.

But as long as the games are good, it should be a good time for all.
Moderator我们是个踏实的赞助商模式俱乐部
Toadesstern
Profile Blog Joined October 2008
Germany16350 Posts
May 14 2016 17:16 GMT
#5155
idk man, 20 charges bloodstone is 20 mana/s for the charges alone. You need a second for the act of rearming + whatever you're doing after you rearmed. And then you still get the +200% mana regen per sec from the bloodstone itself. Obviously ignoring other items that give manaregen because that'd stay the same.
Greaves is probably a bit more mana but not all that much even if we're just looking at mana by itself and ignore the rest.
<Elem> >toad in charge of judging lewdness <Elem> how bad can it be <Elem> also wew, that is actually p lewd.
Kamisamanachi
Profile Joined April 2015
4665 Posts
May 14 2016 17:28 GMT
#5156
On May 15 2016 02:00 GiveMeYourtTots wrote:
notail is so mediocre.


Yes . just like S4
fan of dream runs. orange ti3 , fnatic ti6 , wings ti6 , cdec ti5 !! B-god's anti mage , mushi's shadow fiend
lolfail9001
Profile Joined August 2013
Russian Federation40190 Posts
Last Edited: 2016-05-14 17:39:27
May 14 2016 17:34 GMT
#5157
On May 15 2016 02:16 Toadesstern wrote:
idk man, 20 charges bloodstone is 20 mana/s for the charges alone. You need a second for the act of rearming + whatever you're doing after you rearmed. And then you still get the +200% mana regen per sec from the bloodstone itself. Obviously ignoring other items that give manaregen because that'd stay the same.
Greaves is probably a bit more mana but not all that much even if we're just looking at mana by itself and ignore the rest.

I mean, tinker in that phase of game spends about 2 seconds between rearms, 3 with march.

160/2 = 80

160/3 = ~56

Good luck doing that with bloodstone.

Obviously if you're doing stuff even quicker with shift queues, you can manage in 1.5 seconds, so over 100 mana regen. Heh.
DeMoN pulls off a Miracle and Flies to the Moon
hunter_x
Profile Joined June 2014
Germany2762 Posts
May 14 2016 17:54 GMT
#5158
On May 15 2016 02:34 lolfail9001 wrote:
Show nested quote +
On May 15 2016 02:16 Toadesstern wrote:
idk man, 20 charges bloodstone is 20 mana/s for the charges alone. You need a second for the act of rearming + whatever you're doing after you rearmed. And then you still get the +200% mana regen per sec from the bloodstone itself. Obviously ignoring other items that give manaregen because that'd stay the same.
Greaves is probably a bit more mana but not all that much even if we're just looking at mana by itself and ignore the rest.

I mean, tinker in that phase of game spends about 2 seconds between rearms, 3 with march.

160/2 = 80

160/3 = ~56

Good luck doing that with bloodstone.

Obviously if you're doing stuff even quicker with shift queues, you can manage in 1.5 seconds, so over 100 mana regen. Heh.

well you can do your stupid math all day, i think pros know why they buy bloodstone;)
Toadesstern
Profile Blog Joined October 2008
Germany16350 Posts
Last Edited: 2016-05-14 18:06:34
May 14 2016 18:04 GMT
#5159
Like I said, I think the greaves gives you more mana but add in the 200% mana regen and you'll probably end up at around 40mana/sec from the bloodstone (I have honestly no idea how or at what time the 200% kicks in).
The 2sec for the eblade+dagon+PressR combo is probably already conservative since rearm is actually .75 and not exactly 1 sec iirc. So 2 secs or 1.5secs seem likely.
But again, that means that you're literally nonstop standing still, re-arming, shooting your eblade, shooting your dagon etc.
Have a second inbetween because you're moving/blinking around for positioning for a second just for the sake of getting an overview of what's currently going on during the chaos of battle and I'd say it's pretty negligible because you will have those short moments inbetween. Walking for a second just to get an idea of what's going on etc.
Or maybe I'm not pro enough~
<Elem> >toad in charge of judging lewdness <Elem> how bad can it be <Elem> also wew, that is actually p lewd.
LemOn
Profile Blog Joined July 2005
United Kingdom8629 Posts
May 14 2016 18:33 GMT
#5160
I really want to see Liquid vs Newbee in the finals
a real decider of who the big swinging dick is right now
Much is the father figure that I miss in my life. Go Daddy! DoC.LemOn, LemOn[5thF]
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