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[TI4] Main Event Day 2 - Page 173

Forum Index > Dota 2 Tournaments
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Please do not continue this racism malarkey. It will be treated as a meme from now on (page 253 onwards).
Talron
Profile Joined September 2012
Germany7651 Posts
July 19 2014 21:19 GMT
#3441
Dunno guys, but the majority of Void performances from pretty much everyone have been pretty subpar to say the least. Don't get why teams still value him so highly and pick him during 1st phase.
EHOME 2010 never forget EHOME.GIGABYTE.AAA B-God In BurNing we trust BurNing your soul DK 2011-2014
FiWiFaKi
Profile Blog Joined February 2009
Canada9859 Posts
July 19 2014 21:19 GMT
#3442
On July 20 2014 06:16 Numy wrote:
Show nested quote +
On July 20 2014 06:14 Bam Lee wrote:
On July 20 2014 06:07 Numy wrote:
On July 20 2014 06:06 Lorizean wrote:
So, as a total Dota noob, and people in this thread talking about mechanics, would I be correct in assuming that mechanics are far less important in Dota than, say, SC2?

It seems to me that strategic use of abilities and teamplay is more important than having strong mechanics (and there seem to be a lower skill ceiling, mechanically speaking, but that's just from watching).


Mechanics are less important yes. A lot of dota comes down to experience and strategic moves. The different between amazing mechanics and good mechanics doesn't mean as much as the difference between the other aspects.


I think amazing mechanics are important to a certain degree. Like if you can silence brewmaster consistently with skywrath i consider it amazing mechanics and it can make games a lot easier(just an example)
But yeah you can win a lot of dota games with just some good strategic knowledge and okay mechanics


Well yea amazing mechanics are important and do help. All I really meant is that it's not AS important as in a game like SC2. I think the best example of this is watching a team like Mouz play late game vs a team like A. The shear strategic knowledge and experience difference is so absurd


I agree in that I don't think that mechanics are crazy important in Dota 2.

However when someone has bad mechanics in a certain game, like missing easy CS, or misclicking spells, etc. You can say they are having a rough game.

Just because someone missing a smoke gank, doesn't mean they are playing badly, but missing easy CS is one of the easiest ways to see someone is playing poorly. Just like it's very easy to spot a bad Chrono or Blackhole, while other spells are harder to spot when they are bad.
In life, the journey is more satisfying than the destination. || .::Entrepreneurship::. Living a few years of your life like most people won't, so that you can spend the rest of your life like most people can't || Mechanical Engineering & Economics Major
cilinder007
Profile Joined August 2010
Slovenia7251 Posts
July 19 2014 21:20 GMT
#3443
On July 20 2014 06:19 FiWiFaKi wrote:
Show nested quote +
On July 20 2014 06:16 Numy wrote:
On July 20 2014 06:14 Bam Lee wrote:
On July 20 2014 06:07 Numy wrote:
On July 20 2014 06:06 Lorizean wrote:
So, as a total Dota noob, and people in this thread talking about mechanics, would I be correct in assuming that mechanics are far less important in Dota than, say, SC2?

It seems to me that strategic use of abilities and teamplay is more important than having strong mechanics (and there seem to be a lower skill ceiling, mechanically speaking, but that's just from watching).


Mechanics are less important yes. A lot of dota comes down to experience and strategic moves. The different between amazing mechanics and good mechanics doesn't mean as much as the difference between the other aspects.


I think amazing mechanics are important to a certain degree. Like if you can silence brewmaster consistently with skywrath i consider it amazing mechanics and it can make games a lot easier(just an example)
But yeah you can win a lot of dota games with just some good strategic knowledge and okay mechanics


Well yea amazing mechanics are important and do help. All I really meant is that it's not AS important as in a game like SC2. I think the best example of this is watching a team like Mouz play late game vs a team like A. The shear strategic knowledge and experience difference is so absurd


I agree in that I don't think that mechanics are crazy important in Dota 2.

However when someone has bad mechanics in a certain game, like missing easy CS, or misclicking spells, etc. You can say they are having a rough game.

Just because someone missing a smoke gank, doesn't mean they are playing badly, but missing easy CS is one of the easiest ways to see someone is playing poorly. Just like it's very easy to spot a bad Chrono or Blackhole, while other spells are harder to spot when they are bad.

and yet missing a smoke gank is faaaar more impactful than missing a cs
ramon
Profile Joined April 2011
Germany4842 Posts
July 19 2014 21:20 GMT
#3444
On July 20 2014 06:18 Bam Lee wrote:
Show nested quote +
On July 20 2014 06:15 SpiritoftheTunA wrote:
On July 20 2014 06:14 Bam Lee wrote:
On July 20 2014 06:07 Numy wrote:
On July 20 2014 06:06 Lorizean wrote:
So, as a total Dota noob, and people in this thread talking about mechanics, would I be correct in assuming that mechanics are far less important in Dota than, say, SC2?

It seems to me that strategic use of abilities and teamplay is more important than having strong mechanics (and there seem to be a lower skill ceiling, mechanically speaking, but that's just from watching).


Mechanics are less important yes. A lot of dota comes down to experience and strategic moves. The different between amazing mechanics and good mechanics doesn't mean as much as the difference between the other aspects.


I think amazing mechanics are important to a certain degree. Like if you can silence brewmaster consistently with skywrath i consider it amazing mechanics and it can make games a lot easier(just an example)
But yeah you can win a lot of dota games with just some good strategic knowledge and okay mechanics

you're conflating terms again, it's positioning that allows skywrath to get a good silence on brew, the mechanics of it is literally just clicking a fat drunk guy


Well it is also about reaction time which i do consider mechanical(might be wrong on that). Like in 1 game the invoker could orchid the batrider after the blink before he could lasso. Its not something i would only say is a matter of positioning


most of the time when we see quick silences/hexes after blink ins it is actually the player just waiting with the mouse and skill activated at the point where they expect the blink

so it's more prediction than reaction again
bisu
Galtakar
Profile Joined March 2011
Sweden374 Posts
July 19 2014 21:20 GMT
#3445
On July 20 2014 06:19 Talron wrote:
Dunno guys, but the majority of Void performances from pretty much everyone have been pretty subpar to say the least. Don't get why teams still value him so highly and pick him during 1st phase.

You are correct but if you can get him to snowball just a bit and land 1 or 2 good spheres, he can end a fight by himself (essentially).
TR
Profile Joined February 2011
2320 Posts
Last Edited: 2014-07-19 21:23:44
July 19 2014 21:20 GMT
#3446
On July 20 2014 06:18 cilinder007 wrote:
FERRARI INVOKER YEEEEEEEEEES

WE WON

EDIT: it's not gg we lost
AciD_DotA
Profile Joined May 2014
United States463 Posts
July 19 2014 21:20 GMT
#3447
On July 20 2014 06:16 smr wrote:
Show nested quote +
On July 20 2014 06:15 SpiritoftheTunA wrote:
On July 20 2014 06:14 Bam Lee wrote:
On July 20 2014 06:07 Numy wrote:
On July 20 2014 06:06 Lorizean wrote:
So, as a total Dota noob, and people in this thread talking about mechanics, would I be correct in assuming that mechanics are far less important in Dota than, say, SC2?

It seems to me that strategic use of abilities and teamplay is more important than having strong mechanics (and there seem to be a lower skill ceiling, mechanically speaking, but that's just from watching).


Mechanics are less important yes. A lot of dota comes down to experience and strategic moves. The different between amazing mechanics and good mechanics doesn't mean as much as the difference between the other aspects.


I think amazing mechanics are important to a certain degree. Like if you can silence brewmaster consistently with skywrath i consider it amazing mechanics and it can make games a lot easier(just an example)
But yeah you can win a lot of dota games with just some good strategic knowledge and okay mechanics

you're conflating terms again, it's positioning that allows skywrath to get a good silence on brew, the mechanics of it is literally just clicking a fat drunk guy

fat drunk guys are really scary tho....


This is true, and wasn't taken into account I don't think. That answer should be revoked because of not enough information.
I change during the course of a day. I wake and I'm one person, and when I go to sleep I know for certain I'm somebody else
juff
Profile Joined March 2011
Singapore4659 Posts
July 19 2014 21:20 GMT
#3448
On July 20 2014 06:15 ramon wrote:
Show nested quote +
On July 20 2014 06:12 Canucklehead wrote:
As a dota newbee the one thing I don't get is when people say the game was won or lost at the draft. If the draft is so important why even play the games? Just seems weird and op to me. Nerf the draft.

That's like if sc2 games were decided at the race pick screen if someone picked say.... Protoss. Just an inconceivable and unimaginable thought to me.

drafting can produce advantages that can snowball really quickly

basically if your draft turns 50/50 into 55/45 it's omghuge

It's closer to selecting builds in starcraft. Different drafts peak in strength at different times. Whether or not you can hit those timings is based on execution.
Bam Lee
Profile Joined June 2012
2336 Posts
July 19 2014 21:20 GMT
#3449
On July 20 2014 06:19 SpiritoftheTunA wrote:
Show nested quote +
On July 20 2014 06:16 Bam Lee wrote:
On July 20 2014 06:12 Canucklehead wrote:
As a dota newbee the one thing I don't get is when people say the game was won or lost at the draft. If the draft is so important why even play the games? Just seems weird and op to me. Nerf the draft.

That's like if sc2 games were decided at the race pick screen if someone picked say.... Protoss. Just an inconceivable and unimaginable thought to me.


Dont let them irritate you. People overreact looking at drafts. The picks alone often dont tell the whole story, its also about how they plan to lane and what their plan is with the heroes. Often you can determine all of this correctly from the draft and say one team has theoretically an advantage, but its all about execution. Navi vs c9 game 3 is a good example of how a draft doesnt tell the whole story

despite the bandwagon against pld's bh pick, rhasta aa is actually a terrible trilane duo and terrible support duo in general, and na'vi laned that the worst way possible and didn't protect their dp against 2 ganks

they could've outplayed c9, but the way they started out lanes (pretty much before the game "starts") put them at a huge disadvantage


uhm yeah thats kinda what i meant. You cant just take a look at the heroes and say one team has won,laning plays a huge role and also if they make the correct rotations
FiWiFaKi
Profile Blog Joined February 2009
Canada9859 Posts
July 19 2014 21:20 GMT
#3450
On July 20 2014 06:19 Talron wrote:
Dunno guys, but the majority of Void performances from pretty much everyone have been pretty subpar to say the least. Don't get why teams still value him so highly and pick him during 1st phase.


It's so easy to believe that you can survive long enough until he becomes amazing. It's really that hero where if you hang in long enough without a huge disadvantage you'll be golden at the 35min-40min and beyond point... Combos well with many spells like sunstrike and SWM ulti too.
In life, the journey is more satisfying than the destination. || .::Entrepreneurship::. Living a few years of your life like most people won't, so that you can spend the rest of your life like most people can't || Mechanical Engineering & Economics Major
Veles
Profile Joined May 2011
United States3280 Posts
July 19 2014 21:20 GMT
#3451
On July 20 2014 06:19 SpiritoftheTunA wrote:
Show nested quote +
On July 20 2014 06:16 Bam Lee wrote:
On July 20 2014 06:12 Canucklehead wrote:
As a dota newbee the one thing I don't get is when people say the game was won or lost at the draft. If the draft is so important why even play the games? Just seems weird and op to me. Nerf the draft.

That's like if sc2 games were decided at the race pick screen if someone picked say.... Protoss. Just an inconceivable and unimaginable thought to me.


Dont let them irritate you. People overreact looking at drafts. The picks alone often dont tell the whole story, its also about how they plan to lane and what their plan is with the heroes. Often you can determine all of this correctly from the draft and say one team has theoretically an advantage, but its all about execution. Navi vs c9 game 3 is a good example of how a draft doesnt tell the whole story

despite the bandwagon, rhasta aa is actually a terrible trilane duo and terrible support duo in general, and na'vi laned that the worst way possible and didn't protect their dp against 2 ganks

they could've outplayed c9, but the way they started out lanes (pretty much before the game "starts") put them at a huge disadvantage

I think rhasta/aa is a good example of a support duo that has awful comeback potential

Both need lvl 6, and if you are having a bad start your opponent will be able to take easy fights/towers before they hit 6

Also, when you lane aggressive trilane your supports will get shit xp unless you get kills. Navi didn't get kills. Rhasta got 12+ minutes wards = gg
CosmicSpiral
Profile Blog Joined December 2010
United States15275 Posts
July 19 2014 21:20 GMT
#3452
I'm quite concerned for iG if they are planning to put Ferrari/Luo on FV. They currently don't have a strong AoE combo besides Blast -> Meteor.
WriterWovon man nicht sprechen kann, darüber muß man schweigen.
vasculaR
Profile Joined March 2011
Malaysia791 Posts
July 19 2014 21:20 GMT
#3453
Luo or 430's invoker?

I want to see ferrari on it so much though..
Song Ji Hyo hwaiting!
Kabras
Profile Joined June 2011
Romania3508 Posts
July 19 2014 21:21 GMT
#3454
lol ig copying lgd's heroes. this stuff doesn't usually work
"So playing SF in pubs, everyone remember that a very important point is that when using a carry hero like this you must be very selfish. Because working with team mates is a very dangerous thing" - 2009
Galtakar
Profile Joined March 2011
Sweden374 Posts
July 19 2014 21:21 GMT
#3455
Farmin Kunkka? This will be interesting.
ShadeR
Profile Blog Joined December 2009
Australia7535 Posts
July 19 2014 21:21 GMT
#3456
On July 20 2014 06:20 TR wrote:
Show nested quote +
On July 20 2014 06:18 cilinder007 wrote:
FERRARI INVOKER YEEEEEEEEEES

WE WON

Kunkka we won ;]
babysimba
Profile Joined November 2010
10466 Posts
July 19 2014 21:22 GMT
#3457
CSing is all about momentum. Usually when you miss last hits under tower, you just keep missing it. It just happens that way =/
lolnoty
Profile Joined December 2005
United States7166 Posts
Last Edited: 2014-07-19 21:23:18
July 19 2014 21:22 GMT
#3458
On July 20 2014 06:21 Kabras wrote:
lol ig copying lgd's heroes. this stuff doesn't usually work


not really copying though, because IG plays the same heroes just as well

the entire Chinese scene all plays the same stuff generally, except for standouts like IG ember spirit
"PPD is a very angry guy. He controls us." - Arteezy
Count9
Profile Blog Joined May 2009
China10928 Posts
July 19 2014 21:22 GMT
#3459
oh shit, worked against c9 but lots of things works against c9
SpiritoftheTunA
Profile Blog Joined August 2006
United States20903 Posts
July 19 2014 21:22 GMT
#3460
On July 20 2014 06:20 Bam Lee wrote:
Show nested quote +
On July 20 2014 06:19 SpiritoftheTunA wrote:
On July 20 2014 06:16 Bam Lee wrote:
On July 20 2014 06:12 Canucklehead wrote:
As a dota newbee the one thing I don't get is when people say the game was won or lost at the draft. If the draft is so important why even play the games? Just seems weird and op to me. Nerf the draft.

That's like if sc2 games were decided at the race pick screen if someone picked say.... Protoss. Just an inconceivable and unimaginable thought to me.


Dont let them irritate you. People overreact looking at drafts. The picks alone often dont tell the whole story, its also about how they plan to lane and what their plan is with the heroes. Often you can determine all of this correctly from the draft and say one team has theoretically an advantage, but its all about execution. Navi vs c9 game 3 is a good example of how a draft doesnt tell the whole story

despite the bandwagon against pld's bh pick, rhasta aa is actually a terrible trilane duo and terrible support duo in general, and na'vi laned that the worst way possible and didn't protect their dp against 2 ganks

they could've outplayed c9, but the way they started out lanes (pretty much before the game "starts") put them at a huge disadvantage


uhm yeah thats kinda what i meant. You cant just take a look at the heroes and say one team has won,laning plays a huge role and also if they make the correct rotations

sry, i edited in the point that c9's draft probably had better laning options overall, and a lot of drafts tell their own laning story. so you could say they had an advantage at the draft.
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