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Please avoid derailing the thread with discussions or accusations of racism or otherwise. |
Russian Federation40190 Posts
On July 19 2014 02:49 LemOn wrote:Show nested quote +On July 19 2014 02:48 FiWiFaKi wrote:On July 19 2014 02:46 solidbebe wrote:On July 19 2014 02:42 FiWiFaKi wrote:On July 19 2014 02:41 kirsed wrote:On July 19 2014 02:40 FiWiFaKi wrote:On July 19 2014 02:40 kirsed wrote:On July 19 2014 02:39 FiWiFaKi wrote:On July 19 2014 02:38 lolnoty wrote:On July 19 2014 02:36 FiWiFaKi wrote: Do you guys think towers are too useless and don't do enough in Dota? D: they are insanely useful. a tower isn't a structure there to do damage, it's there as a TP beacon. It's purpose is zone control. I know, just man... Seeing Newbee run away with that game like that, just super crazy quick. You should be allowed to all in. I don't want a riot approved meta. What do you mean? I mean that it's a good thing that games can end like this. I suppose. It just feels like a lead of 5 kills has a 90%~ guarantee of winning the game with the current metagame. It's just a complete snowballing advantage. Don't like the idea of the entire game being decided by one first blood as some people in this thread are putting it. Very often you see games where one side takes a 9 - 0 lead and the game ends up evening out later. Early game kills dont matter all that much. This game was a draft win Apparently a team has never come back from a defecit of 10-0 before the 15 minute mark in the history of Dota, and a team has never come back from a 4 tour deficit at the 15 minute mark either. That was some statistic said at either the Summit, ESL One, or Dreamhack. huh? Mouz managed both pretty sure this very tournament 10-1 at least That one frag won LGD the game.
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This is so going to be an fy Rubick if it doesn't get banned.
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On July 19 2014 02:48 Sbrubbles wrote: With so many teams running heavy push lineups it makes me wonder why ezalor hasn't been picked at all this tournament
He needs to many levels to really stop it.
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On July 19 2014 02:48 FiWiFaKi wrote:Show nested quote +On July 19 2014 02:46 solidbebe wrote:On July 19 2014 02:42 FiWiFaKi wrote:On July 19 2014 02:41 kirsed wrote:On July 19 2014 02:40 FiWiFaKi wrote:On July 19 2014 02:40 kirsed wrote:On July 19 2014 02:39 FiWiFaKi wrote:On July 19 2014 02:38 lolnoty wrote:On July 19 2014 02:36 FiWiFaKi wrote: Do you guys think towers are too useless and don't do enough in Dota? D: they are insanely useful. a tower isn't a structure there to do damage, it's there as a TP beacon. It's purpose is zone control. I know, just man... Seeing Newbee run away with that game like that, just super crazy quick. You should be allowed to all in. I don't want a riot approved meta. What do you mean? I mean that it's a good thing that games can end like this. I suppose. It just feels like a lead of 5 kills has a 90%~ guarantee of winning the game with the current metagame. It's just a complete snowballing advantage. Don't like the idea of the entire game being decided by one first blood as some people in this thread are putting it. Very often you see games where one side takes a 9 - 0 lead and the game ends up evening out later. Early game kills dont matter all that much. This game was a draft win Apparently a team has never come back from a defecit of 10-0 before the 15 minute mark in the history of Dota, and a team has never come back from a 4 tour deficit at the 15 minute mark either. That was some statistic said at either the Summit, ESL One, or Dreamhack. 10-0 in 15 minutes is absurdly huge. Teams that are getting curbstomped don't come back. That isn't surprising.
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United Kingdom50293 Posts
On July 19 2014 02:49 Frazzlehoon wrote:Show nested quote +On July 19 2014 02:48 andyrau wrote:On July 19 2014 02:46 opterown wrote: interesting contrast between the booths, vg huddled while newbee is all just sitting vici always draft together it's kawaii as fuck Heck yea. :D Although EHOME last pick still has the best drafting ritual haha. The best drafting ritual was TI2 zenith's lone man loda.
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United Kingdom31255 Posts
On July 19 2014 02:49 Ru ba wrote:Show nested quote +On July 19 2014 02:48 Sbrubbles wrote: With so many teams running heavy push lineups it makes me wonder why ezalor hasn't been picked at all this tournament because that thing doesn't do much vs shaman wards and dp ult,or creeps with a lot of health For some reason I just imagined illuminate working on wards and Kotl getting an instant 800 gold
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On July 19 2014 02:49 SKC wrote:Show nested quote +On July 19 2014 02:48 FiWiFaKi wrote:On July 19 2014 02:46 solidbebe wrote:On July 19 2014 02:42 FiWiFaKi wrote:On July 19 2014 02:41 kirsed wrote:On July 19 2014 02:40 FiWiFaKi wrote:On July 19 2014 02:40 kirsed wrote:On July 19 2014 02:39 FiWiFaKi wrote:On July 19 2014 02:38 lolnoty wrote:On July 19 2014 02:36 FiWiFaKi wrote: Do you guys think towers are too useless and don't do enough in Dota? D: they are insanely useful. a tower isn't a structure there to do damage, it's there as a TP beacon. It's purpose is zone control. I know, just man... Seeing Newbee run away with that game like that, just super crazy quick. You should be allowed to all in. I don't want a riot approved meta. What do you mean? I mean that it's a good thing that games can end like this. I suppose. It just feels like a lead of 5 kills has a 90%~ guarantee of winning the game with the current metagame. It's just a complete snowballing advantage. Don't like the idea of the entire game being decided by one first blood as some people in this thread are putting it. Very often you see games where one side takes a 9 - 0 lead and the game ends up evening out later. Early game kills dont matter all that much. This game was a draft win Apparently a team has never come back from a defecit of 10-0 before the 15 minute mark in the history of Dota, and a team has never come back from a 4 tour deficit at the 15 minute mark either. That was some statistic said at either the Summit, ESL One, or Dreamhack. 10-0 in 15 minutes is absurdly huge. Teams that are getting curbstomped don't come back. That isn't surprising.
Why are we having a super cereal conversation about Nahaz stats.
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Russian Federation40190 Posts
On July 19 2014 02:50 Drazerk wrote:Show nested quote +On July 19 2014 02:49 Ru ba wrote:On July 19 2014 02:48 Sbrubbles wrote: With so many teams running heavy push lineups it makes me wonder why ezalor hasn't been picked at all this tournament because that thing doesn't do much vs shaman wards and dp ult,or creeps with a lot of health For some reason I just imagined illuminate working on wards and Kotl getting an instant 800 gold First ban material, i approve.
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On July 19 2014 02:49 ShootAnonymous wrote:Show nested quote +On July 19 2014 02:42 FiWiFaKi wrote:On July 19 2014 02:41 kirsed wrote:On July 19 2014 02:40 FiWiFaKi wrote:On July 19 2014 02:40 kirsed wrote:On July 19 2014 02:39 FiWiFaKi wrote:On July 19 2014 02:38 lolnoty wrote:On July 19 2014 02:36 FiWiFaKi wrote: Do you guys think towers are too useless and don't do enough in Dota? D: they are insanely useful. a tower isn't a structure there to do damage, it's there as a TP beacon. It's purpose is zone control. I know, just man... Seeing Newbee run away with that game like that, just super crazy quick. You should be allowed to all in. I don't want a riot approved meta. What do you mean? I mean that it's a good thing that games can end like this. I suppose. It just feels like a lead of 5 kills has a 90%~ guarantee of winning the game with the current metagame. It's just a complete snowballing advantage. Don't like the idea of the entire game being decided by one first blood as some people in this thread are putting it. Meh, that has a lot more to do with the lineups on each side (heavy push vs very little anti push) and VG's decisionmaking rather than the current metagame. Comebacks are well and alive; just not in this particular match.
Fair enough. I honestly didn't see any recently though. Well there was maybe 5~ that I thought happened in the qualifiers, but even then, it was when the team that was considered messed up early and worked really hard to pull it back. Just something that I noticed myself.
Don't get me wrong, I'm still enjoying the games lots and stuff, just I've been feeling more frequently that the game is over 15-20 minutes before it's really over in many cases.
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I would say tide ancients isn't an option but i haven't seen many teams at all ward dire ancients when tide offlanes so who knows~
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United Kingdom24425 Posts
On July 19 2014 02:50 kirsed wrote:Show nested quote +On July 19 2014 02:49 SKC wrote:On July 19 2014 02:48 FiWiFaKi wrote:On July 19 2014 02:46 solidbebe wrote:On July 19 2014 02:42 FiWiFaKi wrote:On July 19 2014 02:41 kirsed wrote:On July 19 2014 02:40 FiWiFaKi wrote:On July 19 2014 02:40 kirsed wrote:On July 19 2014 02:39 FiWiFaKi wrote:On July 19 2014 02:38 lolnoty wrote: [quote]
they are insanely useful. a tower isn't a structure there to do damage, it's there as a TP beacon. It's purpose is zone control. I know, just man... Seeing Newbee run away with that game like that, just super crazy quick. You should be allowed to all in. I don't want a riot approved meta. What do you mean? I mean that it's a good thing that games can end like this. I suppose. It just feels like a lead of 5 kills has a 90%~ guarantee of winning the game with the current metagame. It's just a complete snowballing advantage. Don't like the idea of the entire game being decided by one first blood as some people in this thread are putting it. Very often you see games where one side takes a 9 - 0 lead and the game ends up evening out later. Early game kills dont matter all that much. This game was a draft win Apparently a team has never come back from a defecit of 10-0 before the 15 minute mark in the history of Dota, and a team has never come back from a 4 tour deficit at the 15 minute mark either. That was some statistic said at either the Summit, ESL One, or Dreamhack. 10-0 in 15 minutes is absurdly huge. Teams that are getting curbstomped don't come back. That isn't surprising. Why are we having a super cereal conversation about Nahaz stats. 30% of the time when conversations are had about Nahaz stats on a full moon it's super serious.
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On July 19 2014 02:50 Drazerk wrote:Show nested quote +On July 19 2014 02:49 Ru ba wrote:On July 19 2014 02:48 Sbrubbles wrote: With so many teams running heavy push lineups it makes me wonder why ezalor hasn't been picked at all this tournament because that thing doesn't do much vs shaman wards and dp ult,or creeps with a lot of health For some reason I just imagined illuminate working on wards and Kotl getting an instant 800 gold Coming next patch. :D
Would seem like a pretty natural evolution, since it already affects siege creeps.
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On July 19 2014 02:49 teapoted wrote:Show nested quote +On July 19 2014 02:48 FiWiFaKi wrote:On July 19 2014 02:46 solidbebe wrote:On July 19 2014 02:42 FiWiFaKi wrote:On July 19 2014 02:41 kirsed wrote:On July 19 2014 02:40 FiWiFaKi wrote:On July 19 2014 02:40 kirsed wrote:On July 19 2014 02:39 FiWiFaKi wrote:On July 19 2014 02:38 lolnoty wrote:On July 19 2014 02:36 FiWiFaKi wrote: Do you guys think towers are too useless and don't do enough in Dota? D: they are insanely useful. a tower isn't a structure there to do damage, it's there as a TP beacon. It's purpose is zone control. I know, just man... Seeing Newbee run away with that game like that, just super crazy quick. You should be allowed to all in. I don't want a riot approved meta. What do you mean? I mean that it's a good thing that games can end like this. I suppose. It just feels like a lead of 5 kills has a 90%~ guarantee of winning the game with the current metagame. It's just a complete snowballing advantage. Don't like the idea of the entire game being decided by one first blood as some people in this thread are putting it. Very often you see games where one side takes a 9 - 0 lead and the game ends up evening out later. Early game kills dont matter all that much. This game was a draft win Apparently a team has never come back from a defecit of 10-0 before the 15 minute mark in the history of Dota, and a team has never come back from a 4 tour deficit at the 15 minute mark either. That was some statistic said at either the Summit, ESL One, or Dreamhack. That was probably a short term stat, like on a particular patch. It has certainly happened if we're counting all of Dota.
Those stats are also always skewed because a better team will almost never go 0-10 vs a worse team. The vast majority of the time, if a team is up 10-0, they were heavily favoured to begin with. If you took those replays and replayed them with top teams on the 0-10 side, I'm sure they'd turn some of them around.
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On July 19 2014 02:49 teapoted wrote:Show nested quote +On July 19 2014 02:48 FiWiFaKi wrote:On July 19 2014 02:46 solidbebe wrote:On July 19 2014 02:42 FiWiFaKi wrote:On July 19 2014 02:41 kirsed wrote:On July 19 2014 02:40 FiWiFaKi wrote:On July 19 2014 02:40 kirsed wrote:On July 19 2014 02:39 FiWiFaKi wrote:On July 19 2014 02:38 lolnoty wrote:On July 19 2014 02:36 FiWiFaKi wrote: Do you guys think towers are too useless and don't do enough in Dota? D: they are insanely useful. a tower isn't a structure there to do damage, it's there as a TP beacon. It's purpose is zone control. I know, just man... Seeing Newbee run away with that game like that, just super crazy quick. You should be allowed to all in. I don't want a riot approved meta. What do you mean? I mean that it's a good thing that games can end like this. I suppose. It just feels like a lead of 5 kills has a 90%~ guarantee of winning the game with the current metagame. It's just a complete snowballing advantage. Don't like the idea of the entire game being decided by one first blood as some people in this thread are putting it. Very often you see games where one side takes a 9 - 0 lead and the game ends up evening out later. Early game kills dont matter all that much. This game was a draft win Apparently a team has never come back from a defecit of 10-0 before the 15 minute mark in the history of Dota, and a team has never come back from a 4 tour deficit at the 15 minute mark either. That was some statistic said at either the Summit, ESL One, or Dreamhack. That was probably a short term stat, like on a particular patch. It has certainly happened if we're counting all of Dota.
I dunno, I thought it was an absurd stat, and it surprised me too.
But I've watched all the big tournaments since February this year, and haven't seen that big of a comeback.
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Liking this early-mid game oriented line ups but at this rate there will be a 2 hour wait for next game if VG doesn't win this ;(
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plz zeus pls pls pls
global strat best strat
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On July 19 2014 02:51 teapoted wrote:Show nested quote +On July 19 2014 02:50 kirsed wrote:On July 19 2014 02:49 SKC wrote:On July 19 2014 02:48 FiWiFaKi wrote:On July 19 2014 02:46 solidbebe wrote:On July 19 2014 02:42 FiWiFaKi wrote:On July 19 2014 02:41 kirsed wrote:On July 19 2014 02:40 FiWiFaKi wrote:On July 19 2014 02:40 kirsed wrote:On July 19 2014 02:39 FiWiFaKi wrote: [quote]
I know, just man... Seeing Newbee run away with that game like that, just super crazy quick. You should be allowed to all in. I don't want a riot approved meta. What do you mean? I mean that it's a good thing that games can end like this. I suppose. It just feels like a lead of 5 kills has a 90%~ guarantee of winning the game with the current metagame. It's just a complete snowballing advantage. Don't like the idea of the entire game being decided by one first blood as some people in this thread are putting it. Very often you see games where one side takes a 9 - 0 lead and the game ends up evening out later. Early game kills dont matter all that much. This game was a draft win Apparently a team has never come back from a defecit of 10-0 before the 15 minute mark in the history of Dota, and a team has never come back from a 4 tour deficit at the 15 minute mark either. That was some statistic said at either the Summit, ESL One, or Dreamhack. 10-0 in 15 minutes is absurdly huge. Teams that are getting curbstomped don't come back. That isn't surprising. Why are we having a super cereal conversation about Nahaz stats. 30% of the time when conversations are had about Nahaz stats on a full moon it's super serious.
You should send an application for stat man at joindota.
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On July 19 2014 02:45 fixed_point wrote:Show nested quote +On July 19 2014 02:45 Daralii wrote: I'm getting that feeling from when Sniper won GSL. The best feeling? TheBest feeling yes :o
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United Kingdom50293 Posts
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