• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 09:55
CET 15:55
KST 23:55
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies3ComeBackTV's documentary on Byun's Career !11Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2
StarCraft 2
General
ComeBackTV's documentary on Byun's Career ! Team TLMC #5: Winners Announced! What's the best tug of war? The Grack before Christmas Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies
Tourneys
OSC Season 13 World Championship $5,000+ WardiTV 2025 Championship $100 Prize Pool - Winter Warp Gate Masters Showdow Sparkling Tuna Cup - Weekly Open Tournament Winter Warp Gate Amateur Showdown #1
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes Mutation # 504 Retribution Mutation # 503 Fowl Play
Brood War
General
What are former legends up to these days? BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion How soO Began His ProGaming Dreams Klaucher discontinued / in-game color settings
Tourneys
[Megathread] Daily Proleagues [BSL21] LB SemiFinals - Saturday 21:00 CET [BSL21] WB & LB Finals - Sunday 21:00 CET Small VOD Thread 2.0
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Game Theory for Starcraft Current Meta
Other Games
General Games
Nintendo Switch Thread Mechabellum Stormgate/Frost Giant Megathread Beyond All Reason Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Has Anyone Tried Kamagra Chewable for ED? 12 Days of Starcraft The Games Industry And ATVI
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced Where to ask questions and add stream?
Blogs
National Diversity: A Challe…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Saturation point
Uldridge
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1978 users

RaidCall EMS One - Page 26

Forum Index > Dota 2 Tournaments
Post a Reply
Prev 1 24 25 26 27 28 153 Next
trifecta
Profile Joined April 2010
United States6795 Posts
February 12 2013 23:14 GMT
#501
On February 13 2013 08:08 duoform wrote:
Show nested quote +
On February 13 2013 08:07 TheRidd wrote:
On February 13 2013 07:55 WArped wrote:
N0tail hit every single ward-trap perfectly in this game, fancy plays like this would just not exist in other moba games, thankfully the pathing and mechanics of dota allow things like this to occur, it's beautiful.

wtf is moba anyways ?

Moba?
+ Show Spoiler +
[image loading]


?
+ Show Spoiler +
http://www.museumofbadart.org/
Crytash
Profile Joined September 2012
Germany251 Posts
Last Edited: 2013-02-12 23:17:55
February 12 2013 23:17 GMT
#502
... 60% is a bit to high (that is correct) 53% is closer to be correct due to PRD. You want the math done for that?
Words are small, but game is BIG
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
February 12 2013 23:18 GMT
#503
On February 13 2013 08:11 Vimsey wrote:
Show nested quote +
On February 13 2013 08:05 Blitzkrieg0 wrote:
On February 13 2013 07:55 Vimsey wrote:
On February 13 2013 07:31 Blitzkrieg0 wrote:
On February 13 2013 07:22 FuzzyJAM wrote:
Puppey with two Stout Shields?

???


The second stoutshield still increases your absorption. One stout=12 absorption on average and the second one brings you up to 16.8 absorption on average. Whether this is worthwhile or not is a completely different matter ^_^

Im pretty sure it either procs and absorbs or it doesnt. And having 2 means increased chance of proc because it checks one if it doesnt proc it checks the next but to a lesser percent.


Hence the use of the word average. It is binary, but over a large number of attacks you can expect an average of 12 absorption from a single stoutshield even though it either blocks 20 or 0.

Both stoutshields have a 60% chance to absorb. The chance of both of them not procing is 0.4*0.4=0.16. 0.16*20=3.2. Hence the average blocked amount is 16.8 with two stout shields.

Its just your wording then, its implys that you increase your absorbtion level not the chance to proc the way you wrote it.

After checking it, the chance is closer to 53% than 60 since its pseudo random. I would like to know how pseudo random works with two shields though but thats another subject.


The second shield would follow the exact same sequence making them both 53%. The only issue you'd run into is if they both reset when either of them proc, but that shouldn't be the case.
I'll always be your shadow and veil your eyes from states of ain soph aur.
PresenceSc2
Profile Joined February 2011
Australia4032 Posts
February 12 2013 23:18 GMT
#504
dat Living End :D
Stephano//HerO//TaeJa//Squirtle//Bomber
Vimsey
Profile Joined May 2010
United Kingdom2235 Posts
Last Edited: 2013-02-12 23:26:26
February 12 2013 23:25 GMT
#505
On February 13 2013 08:18 Blitzkrieg0 wrote:
Show nested quote +
On February 13 2013 08:11 Vimsey wrote:
On February 13 2013 08:05 Blitzkrieg0 wrote:
On February 13 2013 07:55 Vimsey wrote:
On February 13 2013 07:31 Blitzkrieg0 wrote:
On February 13 2013 07:22 FuzzyJAM wrote:
Puppey with two Stout Shields?

???


The second stoutshield still increases your absorption. One stout=12 absorption on average and the second one brings you up to 16.8 absorption on average. Whether this is worthwhile or not is a completely different matter ^_^

Im pretty sure it either procs and absorbs or it doesnt. And having 2 means increased chance of proc because it checks one if it doesnt proc it checks the next but to a lesser percent.


Hence the use of the word average. It is binary, but over a large number of attacks you can expect an average of 12 absorption from a single stoutshield even though it either blocks 20 or 0.

Both stoutshields have a 60% chance to absorb. The chance of both of them not procing is 0.4*0.4=0.16. 0.16*20=3.2. Hence the average blocked amount is 16.8 with two stout shields.

Its just your wording then, its implys that you increase your absorbtion level not the chance to proc the way you wrote it.

After checking it, the chance is closer to 53% than 60 since its pseudo random. I would like to know how pseudo random works with two shields though but thats another subject.


The second shield would follow the exact same sequence making them both 53%. The only issue you'd run into is if they both reset when either of them proc, but that shouldn't be the case.

That is what I am wondering if they both reset or not. It was only made pseudo random in December maybe Puppey knows something we dont.
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
February 12 2013 23:50 GMT
#506
lol navi won with axe? i can always enjoy that. guess ill watch the vods
WriterXiao8~~
Gheizen64
Profile Joined June 2010
Italy2077 Posts
February 12 2013 23:56 GMT
#507
On February 13 2013 08:18 Blitzkrieg0 wrote:
Show nested quote +
On February 13 2013 08:11 Vimsey wrote:
On February 13 2013 08:05 Blitzkrieg0 wrote:
On February 13 2013 07:55 Vimsey wrote:
On February 13 2013 07:31 Blitzkrieg0 wrote:
On February 13 2013 07:22 FuzzyJAM wrote:
Puppey with two Stout Shields?

???


The second stoutshield still increases your absorption. One stout=12 absorption on average and the second one brings you up to 16.8 absorption on average. Whether this is worthwhile or not is a completely different matter ^_^

Im pretty sure it either procs and absorbs or it doesnt. And having 2 means increased chance of proc because it checks one if it doesnt proc it checks the next but to a lesser percent.


Hence the use of the word average. It is binary, but over a large number of attacks you can expect an average of 12 absorption from a single stoutshield even though it either blocks 20 or 0.

Both stoutshields have a 60% chance to absorb. The chance of both of them not procing is 0.4*0.4=0.16. 0.16*20=3.2. Hence the average blocked amount is 16.8 with two stout shields.

Its just your wording then, its implys that you increase your absorbtion level not the chance to proc the way you wrote it.

After checking it, the chance is closer to 53% than 60 since its pseudo random. I would like to know how pseudo random works with two shields though but thats another subject.


The second shield would follow the exact same sequence making them both 53%. The only issue you'd run into is if they both reset when either of them proc, but that shouldn't be the case.


I think Dota2 PRD should give us the correct 60% number, but i'm not completely sure.
Seen as G.ZZZ [COPPER SCUM] on Steam
igotmyown
Profile Blog Joined April 2009
United States4291 Posts
Last Edited: 2013-02-13 00:22:32
February 13 2013 00:21 GMT
#508
On February 13 2013 08:25 Vimsey wrote:
Show nested quote +
On February 13 2013 08:18 Blitzkrieg0 wrote:
On February 13 2013 08:11 Vimsey wrote:
On February 13 2013 08:05 Blitzkrieg0 wrote:
On February 13 2013 07:55 Vimsey wrote:
On February 13 2013 07:31 Blitzkrieg0 wrote:
On February 13 2013 07:22 FuzzyJAM wrote:
Puppey with two Stout Shields?

???


The second stoutshield still increases your absorption. One stout=12 absorption on average and the second one brings you up to 16.8 absorption on average. Whether this is worthwhile or not is a completely different matter ^_^

Im pretty sure it either procs and absorbs or it doesnt. And having 2 means increased chance of proc because it checks one if it doesnt proc it checks the next but to a lesser percent.


Hence the use of the word average. It is binary, but over a large number of attacks you can expect an average of 12 absorption from a single stoutshield even though it either blocks 20 or 0.

Both stoutshields have a 60% chance to absorb. The chance of both of them not procing is 0.4*0.4=0.16. 0.16*20=3.2. Hence the average blocked amount is 16.8 with two stout shields.

Its just your wording then, its implys that you increase your absorbtion level not the chance to proc the way you wrote it.

After checking it, the chance is closer to 53% than 60 since its pseudo random. I would like to know how pseudo random works with two shields though but thats another subject.


The second shield would follow the exact same sequence making them both 53%. The only issue you'd run into is if they both reset when either of them proc, but that shouldn't be the case.

That is what I am wondering if they both reset or not. It was only made pseudo random in December maybe Puppey knows something we dont.

There's diminishing returns on the damage block per hit, but the effective hp increase is not diminished, if one stout shield blocks full damage.

If you count the number of 20 damage hits it takes to do a set amount of damage (say 100), one stout shield means instead of 5 hits, it takes 8.3 hits (it takes 67% more hits). Two stout shields means you take 13.9 hits, or 67% more hits on top of the first stout shield (or 280% more hits than no stout shields).

Or put it another way, say one damage block blocked 100% of damage 50% of the time, then the other damage blocked 100% of damage the other 50% of the time. Then both items block the same amount of damage per hit, but you're taking 0 damage per hit at the end, which is infinitely better 1 damage block source. (pointing out how the numbers can look the same but actually be much better in terms of how many hits it takes to do damage).

I was surprised trying out 2 stout shield axe a few weeks ago, you're actually much much tankier against creeps. One stout shield you might have trouble against a centaur camp or big satyr camp at level 1, 2 stout shields it's no problem.
ragz_gt
Profile Blog Joined April 2012
9172 Posts
Last Edited: 2013-02-13 00:54:30
February 13 2013 00:53 GMT
#509
Meepo!

Time to catch up on the vods
I'm not an otaku, I'm a specialist.
gulati
Profile Blog Joined April 2007
United States2241 Posts
February 13 2013 00:54 GMT
#510
CAPTAIN MEEPO CAPTAIN MEEPO CAPTAIN MEEPO CAPTAIN MEEPOOOOOOO
C r u m b l i n g
Vimsey
Profile Joined May 2010
United Kingdom2235 Posts
February 13 2013 00:59 GMT
#511
On February 13 2013 09:21 igotmyown wrote:
Show nested quote +
On February 13 2013 08:25 Vimsey wrote:
On February 13 2013 08:18 Blitzkrieg0 wrote:
On February 13 2013 08:11 Vimsey wrote:
On February 13 2013 08:05 Blitzkrieg0 wrote:
On February 13 2013 07:55 Vimsey wrote:
On February 13 2013 07:31 Blitzkrieg0 wrote:
On February 13 2013 07:22 FuzzyJAM wrote:
Puppey with two Stout Shields?

???


The second stoutshield still increases your absorption. One stout=12 absorption on average and the second one brings you up to 16.8 absorption on average. Whether this is worthwhile or not is a completely different matter ^_^

Im pretty sure it either procs and absorbs or it doesnt. And having 2 means increased chance of proc because it checks one if it doesnt proc it checks the next but to a lesser percent.


Hence the use of the word average. It is binary, but over a large number of attacks you can expect an average of 12 absorption from a single stoutshield even though it either blocks 20 or 0.

Both stoutshields have a 60% chance to absorb. The chance of both of them not procing is 0.4*0.4=0.16. 0.16*20=3.2. Hence the average blocked amount is 16.8 with two stout shields.

Its just your wording then, its implys that you increase your absorbtion level not the chance to proc the way you wrote it.

After checking it, the chance is closer to 53% than 60 since its pseudo random. I would like to know how pseudo random works with two shields though but thats another subject.


The second shield would follow the exact same sequence making them both 53%. The only issue you'd run into is if they both reset when either of them proc, but that shouldn't be the case.

That is what I am wondering if they both reset or not. It was only made pseudo random in December maybe Puppey knows something we dont.

There's diminishing returns on the damage block per hit, but the effective hp increase is not diminished, if one stout shield blocks full damage.

If you count the number of 20 damage hits it takes to do a set amount of damage (say 100), one stout shield means instead of 5 hits, it takes 8.3 hits (it takes 67% more hits). Two stout shields means you take 13.9 hits, or 67% more hits on top of the first stout shield (or 280% more hits than no stout shields).

Or put it another way, say one damage block blocked 100% of damage 50% of the time, then the other damage blocked 100% of damage the other 50% of the time. Then both items block the same amount of damage per hit, but you're taking 0 damage per hit at the end, which is infinitely better 1 damage block source. (pointing out how the numbers can look the same but actually be much better in terms of how many hits it takes to do damage).

I was surprised trying out 2 stout shield axe a few weeks ago, you're actually much much tankier against creeps. One stout shield you might have trouble against a centaur camp or big satyr camp at level 1, 2 stout shields it's no problem.

I tested it a little while ago, the proc chance does reset for both as far as i could tell. So no bug worries but as you say it is a real help farming at level 1-2. I will have to try this in a game next time I get axe.
ragz_gt
Profile Blog Joined April 2012
9172 Posts
February 13 2013 01:56 GMT
#512
On February 13 2013 09:53 ragz_gt wrote:
Meepo!

Time to catch up on the vods


OK... now I feel 72% dumber for watching that game
I'm not an otaku, I'm a specialist.
duoform
Profile Joined August 2012
Spain5180 Posts
February 18 2013 09:08 GMT
#513
So.. since the ESL Studio is now open will be see something similar to this? Or the same old Arial font on Tobi's stream?

"I really like Marauders and Marines." - Flash
teapoted
Profile Joined August 2012
United Kingdom24425 Posts
Last Edited: 2013-02-18 15:42:03
February 18 2013 14:51 GMT
#514
It's going to be the same as last week.
Or the same old Arial font on Tobi's stream?
What Arial? Their scroller is serif.
Once you Goblak...
teapoted
Profile Joined August 2012
United Kingdom24425 Posts
February 18 2013 18:49 GMT
#515
Brackets up. http://dota2.raidcall-emsone.com/season1/cup-2/

No Na'vi. No Fnatic.
Once you Goblak...
Unleashing
Profile Joined March 2011
Denmark14978 Posts
February 18 2013 18:54 GMT
#516
Well they were 1st and 2nd in the first cup, so isn't it logical that they aren't in the second? I mean the top 2 teams of each get to the offline finals, right? If the teams were in all the cups you could get an awkward time with inviting teams for the offline finals.
From the Ghastly Eyrie I can see to the ends of the world, and from this vantage point I declare with utter certainty that this one is in the bag!
teapoted
Profile Joined August 2012
United Kingdom24425 Posts
Last Edited: 2013-02-18 18:56:40
February 18 2013 18:55 GMT
#517
It's a point system, teams play in as many cups as they want as far as I'm aware.
Once you Goblak...
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
February 18 2013 18:57 GMT
#518
On February 19 2013 03:54 Unleashing wrote:
Well they were 1st and 2nd in the first cup, so isn't it logical that they aren't in the second? I mean the top 2 teams of each get to the offline finals, right? If the teams were in all the cups you could get an awkward time with inviting teams for the offline finals.


You only get points towards the offline finals. There are ZERO invites to the offline finals. Every team is going to qualify through these cups or the NA ESL ladder. If you don't even bother playing in the other cups then your chances of advancing with 100 or 75 points drastically decreases as well. The points aren't that top heavy for first/second place in these cups.
I'll always be your shadow and veil your eyes from states of ain soph aur.
Unleashing
Profile Joined March 2011
Denmark14978 Posts
February 18 2013 18:57 GMT
#519
Huh, then i misunderstood it.
I understood the "top two of each group" as top two of each cup. My bad.
From the Ghastly Eyrie I can see to the ends of the world, and from this vantage point I declare with utter certainty that this one is in the bag!
teapoted
Profile Joined August 2012
United Kingdom24425 Posts
Last Edited: 2013-02-18 19:14:57
February 18 2013 19:14 GMT
#520
I don't think Nth are strong with LD because of Admiral Bulldog's play. I think it's because of AB that they constantly pick him and they're heavily practiced with running him. It's not like AB is all that much better than other LD players in the west.
Once you Goblak...
Prev 1 24 25 26 27 28 153 Next
Please log in or register to reply.
Live Events Refresh
Wardi Open
12:00
#67
WardiTV1424
IndyStarCraft 220
Rex154
IntoTheiNu 11
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko444
IndyStarCraft 220
Rex 154
DivinesiaTV 13
SC2Nice 13
RushiSC 6
StarCraft: Brood War
Jaedong 1972
Soma 782
Mini 694
Larva 684
Stork 621
Hyuk 621
ZerO 347
Snow 272
Sharp 198
BeSt 154
[ Show more ]
Aegong 151
Rush 151
Hyun 110
Barracks 89
EffOrt 81
sorry 77
910 68
Pusan 66
Shuttle 64
JYJ 53
Yoon 53
NotJumperer 47
Sea.KH 45
HiyA 40
ToSsGirL 39
soO 36
Mind 32
Sexy 20
Terrorterran 19
zelot 17
ajuk12(nOOB) 13
Shine 11
Movie 10
Bale 7
eros_byul 0
Dota 2
qojqva2268
Dendi924
420jenkins335
syndereN275
BananaSlamJamma202
XcaliburYe186
League of Legends
C9.Mang0428
Counter-Strike
allub281
Other Games
Grubby3617
singsing1736
B2W.Neo1541
hiko683
Fuzer 360
Hui .305
QueenE93
Mew2King70
ArmadaUGS66
ZerO(Twitch)17
Organizations
Other Games
gamesdonequick736
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• naamasc234
• StrangeGG 19
• Adnapsc2 6
• IndyKCrew
• AfreecaTV YouTube
• intothetv
• Kozan
• sooper7s
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• lizZardDota253
• Noizen46
League of Legends
• Jankos2592
Other Games
• WagamamaTV293
Upcoming Events
OSC
21h 5m
Solar vs MaxPax
ByuN vs Krystianer
Spirit vs TBD
OSC
3 days
Korean StarCraft League
4 days
OSC
4 days
OSC
5 days
OSC
5 days
uThermal 2v2 Circuit
5 days
Replay Cast
6 days
Liquipedia Results

Completed

CSL Season 19: Qualifier 2
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
BSL Season 21
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025

Upcoming

CSL 2025 WINTER (S19)
Escore Tournament S1: W2
Escore Tournament S1: W3
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Thunderfire SC2 All-star 2025
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
Underdog Cup #3
NA Kuram Kup
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.