G-1 League EU/NA Qualifiers - Page 144
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renfree
4485 Posts
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BurningSera
Ireland19621 Posts
On April 26 2013 00:57 gOst wrote: I could really see the ping affecting a hero like jakiro who already have a slow cast animation. Alex sure seemed to have trouble landing decent ice paths in game three. But then again, if you know you are playing on a foreign server you should maybe try to stick to heroes who are not as affected by lag. He did most of his icepath well if not all D: Seriously 100ping is good enough unless you are on the west coast which obviously will have 100+ to eu, same to some csi players to USE. I am not saying ping doesn't mater but it should be expected and adapted in the first place, because it is ONLINE tourney. 100+ping is common for eastern players who have been playing in their online tourneys all these years so i really dont get this whole ping talk. Chinese teams are known not picking X hero due to ping and how they will adjust their playstyle to play against players with ping advantage (eg sea teams). All the teams know that they would do better in lan but if they couldn't get through online tourney then everything is pointless. My personal experience is that I was playing on SEA for awhile with 230+ping and i found out some players have similar ping to me but they are in asia/sea, you can test it out by joining the china/sea and ping to see for yourself. And G1 is being as fair as possible on choosing the server, if anything they should just play every game on EU because there are more EU teams, how is that sound? | ||
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gOst
415 Posts
It just feels like every match I've watched the last month or so where a team has played on a server other than their own, they've lost one way or another. | ||
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renfree
4485 Posts
On April 26 2013 01:30 BurningSera wrote: And G1 is being as fair as possible on choosing the server, if anything they should just play every game on EU because there are more EU teams, how is that sound? Well, not anymore, its 3 to 3 now. Btw it makes for a fair chance of one of NA teams going to China. Hope they are ready for it with no excuses about exams, passports, visas etc. | ||
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Sn0_Man
Tebellong44238 Posts
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Shaella
United States14828 Posts
On April 26 2013 01:47 gOst wrote: Maybe the knowledge of playing on a foreign server is affecting the play more than the actual ping? It just feels like every match I've watched the last month or so where a team has played on a server other than their own, they've lost one way or another. i think that has a much larger effect than the ping does i think there's a major mentality amongst some players where they just think that the server difference is gonna screw them | ||
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SFC
2053 Posts
On April 26 2013 02:06 Sn0_Man wrote: I'd bet TC pings worse to USE than most of the EU (non CIS) players do. Food for thought. I know Aui has said that EU west players get a better ping to USE than he does. i think that has a much larger effect than the ping does i think there's a major mentality amongst some players where they just think that the server difference is gonna screw them Ping does play a huge part in the game though. I tried playing on EUW once just to see what it was like and it was horrible. I got like 250ms ping and it was like impossible to play Magnus. I did okay because my opponents had the reflexes of a sloth but in a professional game, it would change the entire flow of the game. | ||
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SFC
2053 Posts
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nojok
France15845 Posts
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renfree
4485 Posts
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Sn0_Man
Tebellong44238 Posts
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renfree
4485 Posts
On April 26 2013 03:08 Sn0_Man wrote: Maybe he just was wrong? Well, it doesn't matter. People will forget, that he was wrong or don't even know to begin with. But the VOD will stay as well, as his words recorded, about Dignitas outplaying Mouz on EU server >.< | ||
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Spicy_Curry
United States10573 Posts
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SFC
2053 Posts
On April 26 2013 03:38 Spicy_Curry wrote: This server bullshit needs to go. You guys shouldnt be allowed to tell us what server you played on. Like it or not, servers are apart of the game. When we are comparing teams and their results, etc, the servers that they play on needs to be addressed. When making predictions about games and such, we can't just ignore the problems. While it is possible for a team with win with an unfavorable server, statistics show that the odds are more against them. When two equal teams are playing each other, the one with the server and ping advantage is going to have an increase likelihood of taking the game. | ||
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eieio
United States14512 Posts
Glad to see Dignitas and Liquid advance, not sure how they'll do in the next round though D: | ||
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739
Bearded Elder29903 Posts
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Seraphic
United States3849 Posts
This is like seeing SC2 side whining about race balance. Stop. Who the hell keeps bringing this ping crap up after a day of competition? Do you have something better to do? | ||
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teapoted
United Kingdom24425 Posts
This is like seeing SC2 side whining about race balance. It is not.If US Team X plays EU team Y, who wins? It often feels pointless to have the discussions because if X team gets 2 USE and Y team gets 2 EU my prediction would be different. (depending on who those teams are obviously not if it's Fnatic.NA vs Na'Vi) The difference with races in starcraft is that you know what it is going into it, it's not "you get to play this imbalanced race 1 game and then we roll the dice the third". I don't know, I used to be one of the people telling others to stop bitching about servers. And I don't ever use it as an excuse for why my team won or lost. And I don't think commentators should ever mention it. But it's gotten real silly and I think until something like ping floors is at least tried it's going to keep on feeling like a good portion (not all) of full bo3's (all games played) are decided on luck. And in my mind I'm just imagining a team like Liquid plays a team like Mouz in the TI3 qualifiers and it ends up being decided by servers essentially. | ||
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Seraphic
United States3849 Posts
A lot of the games had come simply from the draft. Like Kaipi vs TL Game 2. Naix and Void? Really? When something this big is on the line, you should know to play better and draft well. Especially when you know about potential lag problems, why play so aggressive? Internet in the States aren't known to be top notch. When a team loses, they lose. Don't look for excuses, look at how the game went, and how they played. You have seen Bulba post several pages ago, he admitted to the mistakes they made vs EG. Do you see him making an excuse for their loss? Not that I see. Chinese teams play on SEA with bad internet and they win regularly as we have seen on BTS. If you are a good team, no lag, or server should effect you. Yes it might throw in a monkey wrench every now and then, but it is hardly "the" issue to focus on. | ||
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Belisarius
Australia6233 Posts
Saying the solution is for players to practice high ping is like telling a tennis player he should be good enough at receiving that he can win if the opponent serves every game. They should practice playing with a disadvantage, but it's not helpful to score as if the disadvantage doesn't exist. I think dota and esports in general need to start looking at ways to build these asymmetric advantages into the tournament design. Ping floors would be an interesting way of doing that; you could have one game NA, one game EU, and one game floored. | ||
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