G-1 League EU/NA Qualifiers - Page 286
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Kipsate
Netherlands45349 Posts
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TheYango
United States47024 Posts
On April 30 2013 00:46 Kipsate wrote: On a small note I am not sure if they fixed it but I am pretty sure that Hex does not disabe backtrack in Dota 2(and as such I am honestly not even sure if it disables evasion). Hex doesn't disable Backtrack in DotA 1 either. It's a triggered effect, not actual evasion. | ||
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Kipsate
Netherlands45349 Posts
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Nevuk
United States16280 Posts
On April 30 2013 00:14 renfree wrote: Auras have a fade time and will vanish after 2-4 seconds if their carrier is hexed. Considering Hex itself lasts for 3.5s, at least half of the time aura will work, and also +10 armor from AC and +5 from Satanic helps to tank better, than +6 from Butter and disabled evasion. Edit: Fnatic were playing on +/- armor and Liquid responded accordingly. Smartest item choices TC could've made, i was impressed. Aura's fade time has some sort of bug in dota 2, if I recall correctly. Can't remember what the issue is. | ||
Blitzkrieg0
United States13132 Posts
On April 30 2013 00:14 renfree wrote: Auras have a fade time and will vanish after 2-4 seconds if their carrier is hexed. Considering Hex itself lasts for 3.5s, at least half of the time aura will work, and also +10 armor from AC and +5 from Satanic helps to tank better, than +6 from Butter and disabled evasion. Edit: Fnatic were playing on +/- armor and Liquid responded accordingly. Smartest item choices TC could've made, i was impressed. The fade time is because the wc3 engine sucked. Also the way the refresh works it could end up also not refreshing the aura back up for 2-4 seconds after the target is no longer hexed as well so you're just shifting the bracket essentially. I can't imagine them keeping this shitty mechanic in dota2 though so it doesn't really matter ^_^ Some of these aura bugs are pretty funny actually. | ||
Nevuk
United States16280 Posts
http://dev.dota2.com/showthread.php?t=80488 http://dev.dota2.com/showthread.php?t=11547 | ||
renfree
4485 Posts
On April 30 2013 00:25 phos4 wrote: @renfree: why was daedalus better than a mkb? was it just to kill sven or np instead of flak cannon the whole team? Daedalus is better in terms of DPS, than MKB, unless your target has an evasion, which neither of Fnatic's heroes were going to get (except maybe Halberd on Sven). | ||
Blitzkrieg0
United States13132 Posts
On April 30 2013 01:07 Nevuk wrote: Aura bugs, eat your heart out - http://dev.dota2.com/showthread.php?t=80488 http://dev.dota2.com/showthread.php?t=11547 Those aren't even that interesting. Find the dopplewalk bug ^_^ or this one http://dev.dota2.com/showthread.php?t=79897 I don't think the fade time matters that much as long as it takes X seconds to appear and also takes X seconds to disappear. The consistency part where all auras have the same timer makes sense though. | ||
Nevuk
United States16280 Posts
On April 30 2013 01:11 Blitzkrieg0 wrote: Those aren't even that interesting. Find the dopplewalk bug ^_^ or this one http://dev.dota2.com/showthread.php?t=79897 I don't think the fade time matters that much as long as it takes X seconds to appear and also takes X seconds to disappear. The consistency part where all auras have the same timer makes sense though. Yeah, there are a lot of bugs with dopplewalk (specifically the on death bugs, I know of it but it wasn't relevant to this game). My favorite random bug is this one - http://dev.dota2.com/showthread.php?t=84384 Also to add to this, Sylla's Battle Cry only effects units under his own control, and does not work on Bear controlled units. To elaborate, if you get Point Booster and Necro on your Bear and summon the warriors, Battle Cry does not effect those Necro units. Which is a "...." | ||
Shalaiyn
Netherlands2735 Posts
On April 30 2013 00:52 Kipsate wrote: Odd because I am pretty sure NS called it a bug when it occured. Always been like that. Same dealio with Doom. | ||
Derity
Germany2952 Posts
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flamewheel
FREEAGLELAND26781 Posts
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kethers
United States719 Posts
On April 30 2013 00:25 phos4 wrote: @renfree: why was daedalus better than a mkb? was it just to kill sven or np instead of flak cannon the whole team? Assuming we're talking about an enemy with no evasion, MKB trumps Buriza up to a certain point in damage (there should be a graph floating around the interwebs), and thereafter the damage and crit chance provided by Buriza makes it better in a late-game situation. If there is evasion/miss chances, then MKB is better in almost all cases. | ||
Sn0_Man
Tebellong44238 Posts
PS daedalus has received decently substantial changes that should slightly modify its cost-effectiveness in the last couple of patches so don't trust any old graph you see. Its cost came down and some stuff about the crit changed. | ||
khanofmongols
542 Posts
On April 29 2013 23:31 RoyaleBrainSlug wrote: I know Bulba is a mother fucking god at clockwork, but can we back up and talk about Korok's based dark seer? the walls and vacs were insane. This. His wall-vacuum on almost all of fanatic in the fight outside rosh was huge. Team liquid won that fight despite TC basically doing nothing flamebreaked on the high ground because the wall illusions just killed everything. | ||
Dreamer.T
United States3584 Posts
On April 29 2013 23:57 TheYango wrote: If you're using the argument that Evasion is disabled by Hex against Butterfly, bear in mind that Hex also disables all auras. #Learnsomethingneweveryday | ||
trifecta
United States6795 Posts
#TheYangodropsknowledgeeveryday | ||
rabidch
United States20289 Posts
not in dota2 | ||
allen_ami
China1392 Posts
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oneofthem
Cayman Islands24199 Posts
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