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[Hero] Pangolier - Page 8

Forum Index > Dota 2 Strategy
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Prev 1 6 7 8 All
Papercappu
Profile Joined July 2015
Canada2210 Posts
January 21 2018 13:11 GMT
#141
nerf javelin instead of the hero
Archeon
Profile Joined May 2011
3265 Posts
Last Edited: 2018-01-22 03:52:27
January 22 2018 03:52 GMT
#142
Javelin is only built on the hero which tells everything about it's competitiveness. Javelin isn't the problem, Pango is.
The only reason the hero is remotely balanced atm is because his ultimate can be countered by a 2k gold item.
low gravity, yes-yes!
Ramiz1989
Profile Joined July 2012
12124 Posts
January 22 2018 10:28 GMT
#143
I find it strange that people aren't suggesting Eul on Pango, do people even know about the trick for chain stunning someone, or you think it isn't worth the slot?

If you are playing it as pos 3 offlane hero, I definitely think it is worth it.
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
OmniEulogy
Profile Blog Joined July 2010
Canada6600 Posts
January 22 2018 12:08 GMT
#144
Euls and blink can do something like 3k damage to a single target, it's kind of crazy lol not to mention chain ccing them.
LiquidDota Staff
Papercappu
Profile Joined July 2015
Canada2210 Posts
January 23 2018 08:43 GMT
#145
On January 22 2018 12:52 Archeon wrote:
Javelin is only built on the hero which tells everything about it's competitiveness. Javelin isn't the problem, Pango is.
The only reason the hero is remotely balanced atm is because his ultimate can be countered by a 2k gold item.

build javelin on windrunner & tell me again how balanced that item is. its maybe not as good as maelstorm build but you can still see how strong javelin is right now. also nerfing pango itself will just made that hero useless in the long run
Archeon
Profile Joined May 2011
3265 Posts
Last Edited: 2018-01-24 17:12:54
January 24 2018 15:25 GMT
#146
So let me get this straight:
Your argument for javelin is that there exists one more hero on whom it wouldn't be terrible if she didn't have a straight better alternative? While she is in the dumpster? And that's why Javelin is the problem and not Pango?

While half of this thread is about the argument of how necessary Javelin is or isn't and which one of the dozens of ways you can build the hero is optimal?
low gravity, yes-yes!
Papercappu
Profile Joined July 2015
Canada2210 Posts
January 24 2018 22:23 GMT
#147
On January 25 2018 00:25 Archeon wrote:
So let me get this straight:
Your argument for javelin is that there exists one more hero on whom it wouldn't be terrible if she didn't have a straight better alternative? While she is in the dumpster? And that's why Javelin is the problem and not Pango?

While half of this thread is about the argument of how necessary Javelin is or isn't and which one of the dozens of ways you can build the hero is optimal?

im saying while its not ideal to build javelins on WR,you can still see how strong that item is when she build it. WR being weak is irrelevant. focus fire is just not as good as swashbuckle for farming & teamfight

pango was weak before people start stacking javelins on him. so yeah it is necessary for me
Belisarius
Profile Joined November 2010
Australia6233 Posts
Last Edited: 2018-01-25 00:52:51
January 25 2018 00:50 GMT
#148
Jav is clearly not overpowered if there's only one-and-a-half heroes that even consider stacking it. That's ridiculous.

That said, I think it's fair to say that having any hero bulk-stacking a minor item is silly. If you were going to nerf pango directly, it would be desirable if he stopped wanting to stack javs afterwards as well.

Because nobody else does it, a small nerf to jav would probably be fine. But that's only the case because it turns out to be convenient and because jav stacking is silly, not because jav itself is especially strong.

And realistically, balance suggestions are as useless as they always were. Valve is going to do whatever weird thing they deem best. It's been a few years since their halo fell off in that regard, as well.



ahw
Profile Blog Joined April 2011
Canada1099 Posts
Last Edited: 2018-01-30 04:55:53
January 30 2018 04:55 GMT
#149
There’s a lot of things that could be nerfed instead of javelins...

His w damage is very high and gives him crazy waveclear mid game.combined with mana talent and charities you can’t really be underfarmed on this hero unless the game is way out of hand. If his w damage was only to heroes, then you’d have to stick around last hitting in lane and you’d be more prone to mid game Ganks. And you could keep his q as his iconic thing

20 str talent prob too good as well.

His q should have a range that scales per level. 1k at lv 1 is dumb.

His mana regen talent is pretty nuts, you can go brown boots Aquila and be good till you want bots.

And either nerf lv 1 - 2 ult CD, or get rid of activated items while in ball
Archeon
Profile Joined May 2011
3265 Posts
Last Edited: 2018-01-30 17:08:25
January 30 2018 17:07 GMT
#150
I still think his ult needs a way higher cd, the hero plays so strongly if ahead because he has a bkb-lycan ult on 50-40 sec cd that stuns people. I get that it isn't as simple to control, but still the hero is nigh unkillable unless you counterpick/build him or chain-stun him when he's out of his 40 sec cd spell. Other heroes with this mobility have massive weak timings, Pango doesn't.

And I agree that Swashbuckle lvl 1 should get the general mobility skill treatment and have range scale with levels.
low gravity, yes-yes!
Murlox
Profile Blog Joined March 2008
France1699 Posts
Last Edited: 2018-04-03 06:31:01
April 03 2018 06:29 GMT
#151
For anyone interested, the first (LAN) professionnal appearance of Le Pango :

Secret vs Mineski, DAC (Group stage) : https://www.twitch.tv/videos/244965439

I didn't play dota 2 since december 2017 but, this seems like quite a stretch from the build we (I) was doing back then. Very nice match to watch in any case.
Resistance ain't futile
LemOn
Profile Blog Joined July 2005
United Kingdom8629 Posts
April 03 2018 06:46 GMT
#152
Things pro matches have shows:
1) He's clearly not overpowered, gets straight up ignored often
2) It's a Roamer hero (+situational Utility 3 like Icex3 played him) rather than how people play him in pubs
Much is the father figure that I miss in my life. Go Daddy! DoC.LemOn, LemOn[5thF]
Hybrid Chaos
Profile Joined November 2017
24 Posts
Last Edited: 2018-04-03 15:35:40
April 03 2018 15:34 GMT
#153
I find that people are complaining about this hero because they do not know how to lock him down with hero's or play around him. I find it slightly comical how much of an issue this is. The hero is balanced. He is an ESCAPE hero with burst yet 0 right click. I get it, he can be annoying. But I think he is farm from needing a nerf.

A hero that rightly needs to be complained about is anti mage all day every day. the hero still...STILL...has too much transitional value into the late game no matter how far behind he is. I of course know ways to keep him down and such but I get on teams that neither care to try or pick the right items / hero's to keep him down to the point that I just get sick of that hero being a str8 ez hero to play for anyone.

and yes am is an escape hero just like my previous argument for pango. But I am more concerned of am's talent tree along with his two stupid as hell passives. Especially mana break which is still too powerful. you slap cleave and manta on and away you fucking go.
Archeon
Profile Joined May 2011
3265 Posts
Last Edited: 2018-04-03 21:24:51
April 03 2018 19:19 GMT
#154
I'm not sure why you do a random AM rant which makes your entire early argument weaker. By which metric is AM more imbalanced than Pango? He's a found out hero who sits at a lower winrate as well as pickrate pretty much across all brackets.
Also wtf "no matter how far behind he is". There are a lot of heroes who beat AM to a pulp on similar slots, AM is a massive timing hero.

Also how is he more worthy of complaint than a hero who stacks items that add 0-400 damage without PRD on his nuke, has an innate bkb+MS buff, has 2.5 mobility skills and can deal up to 2.6k magic damage in the right situation during his magic immunity?

It's like taking the most annoying stuff from Slark, RNG damage from PA and put it on top of SB, the only two heroes who can beat that are Tinker and Techies imo.
low gravity, yes-yes!
LemOn
Profile Blog Joined July 2005
United Kingdom8629 Posts
April 03 2018 20:02 GMT
#155
Yeah Pangol is definitely not OP
But why bring up antimage of all heroes heh, the poor guy is so weak in this meta (both pub and pro games)

Much is the father figure that I miss in my life. Go Daddy! DoC.LemOn, LemOn[5thF]
Hybrid Chaos
Profile Joined November 2017
24 Posts
April 04 2018 16:25 GMT
#156
Okay, I get your response about that. I personally have an innate hate of am. He's been getting picked a lot lately for me.

With out his roll though pango is squishy and the animation has a cast time that often seems to get interrupted. and his ult had an increase to the cd which I think is balanced. My complaint about the am with how far he is, is that people never pick the right items or heros to keep him down. but with pango he has a q that can mana break if he has the item, other than that he relies on procs. I feel heart piercer is very weak besides the slow for a passive. a simple orchid or any silence hero crushes pango. While am can still right click fight since his right click is so much better. I guess I was doing a comparable to identify why I think pango is not overpowered. Sorry if that triggered you. Pango, in my opinion, is just easier to manage.

I have never been in a game and worried about a pango to extremes.
Archeon
Profile Joined May 2011
3265 Posts
Last Edited: 2018-04-04 18:05:35
April 04 2018 18:04 GMT
#157
No problem, my answer might have been a bit too aggressive as well, apologies.

Idk how you never were worried of a Pango though, he rolled over every game where he had a good lane from me. Obviously the sample size is very small for both of us and numbers wise both heroes are rather on the UP side than vice versa.

But "you can't hard-counter a hero with a single item" goes for pretty much every farming core imo and Euls and Lotus are both great items on Pango. Pango gets harder countered by Dom to boot imo.
Also if you can silence him he's playing wrongly or you have a shadowblade/blink/Silencer. Swashbuckle has no casttime worthy of the name and if he starts rolling in front of you instead of behind a tree you either have no disable or he's an idiot.
But if you play a lot of Slark f.e. I could see why you aren't as worried about him as about an AM, Pango doesn't have a lot of fast kill potential on Slark unless he gets incredible procc luck. But he can solo-kill a lot of cores in bad positions basically only with his spells.
low gravity, yes-yes!
Hybrid Chaos
Profile Joined November 2017
24 Posts
April 06 2018 13:07 GMT
#158
I guess I do not see many good pangos on the enemy team. My huge issue is that no one plays smart with their itme choices yet complain about said hero. I agree about the solo kill. I love playing him and I think he has a more skill intensive learning curve to decide if you can kill someone since you are relying on procs. I think the fact that his right click does not get very huge helps balance out his skillset.

and by no means did I mean my previous post to you in a negative way

And ya the size of the samples is rather different because I see AM way more, WAY MORE, than pango. Dam now I want to go home and play pango.
Archeon
Profile Joined May 2011
3265 Posts
Last Edited: 2018-04-07 22:36:17
April 07 2018 22:35 GMT
#159
welp, if ppl would play smart against heroes they probably wouldn't complain as much about them xD

I didn't take it in a negative way

I see way more Pangos than AMs, AM basically doesn't exist between 4 and 5k according to my experience while I seem to have a Pango in ever 3rd or 4th game. Might be a server thing, might be my imagination because I notice Pango more than AM.

According to dotabuff Pango is slightly less picked in 3k+ and slightly more picked in 4k+ than AM, but in neither exists a substantial difference in pickrates. So yes, my selective memory <.<
low gravity, yes-yes!
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