[Hero] Faceless Void - Page 18
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Dead9
United States4725 Posts
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ahswtini
Northern Ireland22208 Posts
On January 15 2016 05:17 hariooo wrote: I don't know about that. Mask of Madness even with offlane farming speed back during TI4 was enough to turn Void into a monster with 4 levels of Time Lock, even outside of Chrono. With Chrono and solo-kill potential if the enemy only left one hero in their safelane suddenly their T1 is actually in danger. Right now that's not the case at all. Why max E before Q? Is the 5 second cooldown with 50 mana cost not way more valuable to spam and get more heals? Please explain. pretty sure its safelane build where u have more kill potential | ||
hariooo
Canada2830 Posts
On January 15 2016 06:36 ahswtini wrote: pretty sure its safelane build where u have more kill potential Of course of course. Beesa, playing the carry. | ||
Aquanim
Australia2849 Posts
idk... the build felt like it wasn't prioritising attack speed enough, considering Time Lock. Is Maelstrom/Mjolnir bad on this hero now for some reason? (disclaimer: I don't know a damn thing about carry itemisation) | ||
Buckyman
1364 Posts
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CosmicSpiral
United States15275 Posts
On January 15 2016 10:56 Aquanim wrote: Is Maelstrom/Mjolnir bad on this hero now for some reason? No. They work fine. The issue is MoM/Maelstrom is no longer in vague for a variety of reasons and in general, the hero has moved towards midgame builds focused on tanking/chasing. The safelane is still in chaos since no one knows what his peaks are. | ||
evanthebouncy!
United States12796 Posts
On January 15 2016 10:56 Aquanim wrote: So I picked this hero the other day against an Invoker (70% slow? icefrog plz). My position 1 play is awful (don't get much practice at farming) but my team's cores on other lanes balled super hard and I can at least hit chonos so we won. I think I followed Torte's guide with regard to core items (which IIRC was vlads->yasha->aghs) then got manta and moon shard. idk... the build felt like it wasn't prioritising attack speed enough, considering Time Lock. Is Maelstrom/Mjolnir bad on this hero now for some reason? (disclaimer: I don't know a damn thing about carry itemisation) shadowblade. both good initiation chrono and atk speed. it's the best item atm i think. | ||
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CosmicSpiral
United States15275 Posts
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ahswtini
Northern Ireland22208 Posts
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ChunderBoy
3242 Posts
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BluemoonSC
SoCal8910 Posts
On January 15 2016 11:02 Buckyman wrote: Torte's guide doesn't really kick in as a carry until Manta. I'm still trying to figure out whether that means I should get it before aghs if I'm position 1. Torte's build is half geared towards offlane and half geared towards the safe lane. he needs to pick a position, or stop being so stubborn on making a 2nd guide or 2nd tab/column for offlane VS safe lane purchase. if you are safelaning, im sure there are circumstances that agha could be ok, but you'll find more value in other items that allow you to get kills in/out of chrono which brings me to... On January 15 2016 18:28 ahswtini wrote: implying void needs chrono to kill?? I think this is the most important thing to consider with the void changes. you can actually kill outside of chronosphere now and considering all of the nerfs it received, this is a good thing. as for lothar, that's actually really REALLY smart. it allows you to save your time walk for heavy dmg and allows you to get into range of someone so you can hold your chrono for their attempted escape. and if you wait until they use an important cd (like a QOP's blink) while you're stalking them, they are as good as dead. leave it to beesa to change my mind about safe laning the hero :D | ||
GtC
United States546 Posts
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BluemoonSC
SoCal8910 Posts
On January 16 2016 05:25 GtC wrote: For the vanguard -> radiance build, has anyone tried just building naked vit booster (maybe pms?) -> radiance? I feel like the majority of the value from vanguard on void right now is mainly from the bonus hp, and not completing the item allows for things like a much faster octarine down the line. I haven't seen this build on void. Have a replay? | ||
GtC
United States546 Posts
I dunno how to send a twitch url at a certain time so I'll just list it http://www.twitch.tv/wagamamatv/v/35616350 17:00 | ||
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BluemoonSC
SoCal8910 Posts
i think based on the fact that he had an omniknight, he opted for a physical dmg mitigation build and raw hp to make up for void's poor str gain. plus with time walk, invoker's combo is much less potent. you won't see this kind of a build very frequently. but i think naked vit booster into radiance defeats the purpose of the dmg mitigation. ~17min, he stands and manfights a troll warlord before backing out when TP's are inc. your ability to fight outside of chrono and safely farm are hampered without the block i think | ||
Torte de Lini
Germany38463 Posts
On January 16 2016 03:41 BluemoonSC wrote: Torte's build is half geared towards offlane and half geared towards the safe lane. he needs to pick a position, or stop being so stubborn on making a 2nd guide or 2nd tab/column for offlane VS safe lane purchase. if you are safelaning, im sure there are circumstances that agha could be ok, but you'll find more value in other items that allow you to get kills in/out of chrono which brings me to... I think this is the most important thing to consider with the void changes. you can actually kill outside of chronosphere now and considering all of the nerfs it received, this is a good thing. as for lothar, that's actually really REALLY smart. it allows you to save your time walk for heavy dmg and allows you to get into range of someone so you can hold your chrono for their attempted escape. and if you wait until they use an important cd (like a QOP's blink) while you're stalking them, they are as good as dead. leave it to beesa to change my mind about safe laning the hero :D I haven't figured how to build him to be honest. | ||
GtC
United States546 Posts
On January 16 2016 07:34 BluemoonSC wrote: this is a unique build lol i think based on the fact that he had an omniknight, he opted for a physical dmg mitigation build and raw hp to make up for void's poor str gain. plus with time walk, invoker's combo is much less potent. you won't see this kind of a build very frequently. but i think naked vit booster into radiance defeats the purpose of the dmg mitigation. ~17min, he stands and manfights a troll warlord before backing out when TP's are inc. your ability to fight outside of chrono and safely farm are hampered without the block i think I feel like a pms does almost the same thing without spending so much gold on a deadend item though... The only thing you lack when skip over completing the vanguard is the regen, which really isn't such a big deal imo. | ||
ChunderBoy
3242 Posts
On January 16 2016 08:23 GtC wrote: I feel like a pms does almost the same thing without spending so much gold on a deadend item though... The only thing you lack when skip over completing the vanguard is the regen, which really isn't such a big deal imo. im inclined to believe that pms+hotd is generally way better than vanguard. hotd with creep usage wins lanes (if rushed) and accelerates farm so much and makes walking around the map pretty ez buying a pms and helm of iron will in lane is unlimited sustain tbh it just kinda comes down to whether ure gonna survive that extra nuke (coz of hp bonus) while stunned or not. which i dont think matters too much | ||
Birdie
New Zealand4438 Posts
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BluemoonSC
SoCal8910 Posts
On January 16 2016 09:00 Birdie wrote: There's no point to Shadow Blade unless there's a specific person you want to build a Silver's Edge against, blink is always going to be better otherwise. Cheaper and generally better initation. it takes up a slot and doesnt provide you with any tank nor attack speed. if you're playing 1 pos, i disagree. if you're playing offlane, then i agree with you. On January 16 2016 08:30 ChunderBoy wrote: im inclined to believe that pms+hotd is generally way better than vanguard. hotd with creep usage wins lanes (if rushed) and accelerates farm so much and makes walking around the map pretty ez buying a pms and helm of iron will in lane is unlimited sustain tbh it just kinda comes down to whether ure gonna survive that extra nuke (coz of hp bonus) while stunned or not. which i dont think matters too much did you check the replay or their lineup? i would agree with you but given their lineup, its the only reason i think waga did it (other than being experimental) | ||
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