[Hero] Necrophos - Page 2
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aeroblaster
United States422 Posts
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TheYango
United States47024 Posts
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Terrorbladder
2718 Posts
Stay away from Mekansm on Necro unless your team needs to group up and fight early and there is no other Mek carrier. Necro is a mana-intensive hero (at least before L4 Sadist) and buying a Mek aggravates this problem further. Your first major item should be Aghs and it's doable before 20 mins. In fact, Aghs is core on Necro. You get Aghs because it will allow for better scaling on your ult, therefore better kill certainty. Better kill certainty makes the death timer gets extended easier. The extended death timer is what probably skyrocketed Necro to WR% godhood, in that it gives your team extra timing windows in almost everything. It prevents enemy carries from resuming farm/lane pushing/defending tower and supports from contesting for map control sooner. No-buyback feature is a disgusting comeback mechanic that will allow you to win games that you "aren't supposed to". Don't play Necro like a tank, because he isn't one. Your STR is crap and you do not have any passive that punishes aggro (e.g. Counter Helix, Return, Kraken shell). Do not buy Bloodstone and attempt to pull off a Jesus Rambo impression every fight. In fact, do not buy Bloodstone at all. Necro only got his reputation as an "unkillable" hero because Bloodstone used to give HP regen based on charges, and it was core on him. Play him like a Dark Seer. Drop spells, run circles around the enemy, stay alive as long as possible. Be wary if you are playing Necro against fast high-burst heroes such as Storm, TA, PA, especially after they get BKB. Even if you're ahead in the sidelanes, if they get a few kills on you, you will fall behind. | ||
lolfail9001
Russian Federation40190 Posts
On June 14 2014 21:42 Terrorbladder wrote: Necro in pubs is an absolute wrecker, it's almost like cheating. Pubs can't coordinate their burst damage on Necro well at low to mid levels, nor do they usually pick matchups that do well against him. Stay away from Mekansm on Necro unless your team needs to group up and fight early and there is no other Mek carrier. Necro is a mana-intensive hero (at least before L4 Sadist) and buying a Mek aggravates this problem further. Your first major item should be Aghs and it's doable before 20 mins. In fact, Aghs is core on Necro. You get Aghs because it will allow for better scaling on your ult, therefore better kill certainty. Better kill certainty makes the death timer gets extended easier. The extended death timer is what probably skyrocketed Necro to WR% godhood, in that it gives your team extra timing windows in almost everything. It prevents enemy carries from resuming farm/lane pushing/defending tower and supports from contesting for map control sooner. No-buyback feature is a disgusting comeback mechanic that will allow you to win games that you "aren't supposed to". Don't play Necro like a tank, because he isn't one. Your STR is crap and you do not have any passive that punishes aggro (e.g. Counter Helix, Return, Kraken shell). Do not buy Bloodstone and attempt to pull off a Jesus Rambo impression every fight. In fact, do not buy Bloodstone at all. Necro only got his reputation as an "unkillable" hero because Bloodstone used to give HP regen based on charges, and it was core on him. Play him like a Dark Seer. Drop spells, run circles around the enemy, stay alive as long as possible. Be wary if you are playing Necro against fast high-burst heroes such as Storm, TA, PA, especially after they get BKB. Even if you're ahead in the sidelanes, if they get a few kills on you, you will fall behind. Uhem, You do understand that dagon will give "higher kill certainty" than aghs until you are trying to kill 4k HP targets? Also, Necro is not tank, but his core spell screams frontliner and not somebody kiting people around ala krob. | ||
Terrorbladder
2718 Posts
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lolfail9001
Russian Federation40190 Posts
On June 14 2014 22:12 Terrorbladder wrote: But Aghs pays off at any range of HP, and it gives raw HP as well, unlike Dagon. Aghs is not cost effective as damage boost (in fact, it break even cost efficiency wise at approximately 6-7k HP targets according to some math from PD) so saying it pays off at any range of HP is funny. And if you really want raw HP, you just buy vit booster on top of dagon. Suddenly, costs ~400 gold less while giving 80 HP less). | ||
TRAP[yoo]
Hungary6026 Posts
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Jinxed
United States6450 Posts
Mek is core on him. He is a front line hero who punishes the enemy with constant death pulse. A mek makes him nearly unkillable in the early game skirmishes. | ||
DrPandaPhD
5188 Posts
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lolfail9001
Russian Federation40190 Posts
On June 14 2014 22:42 DrPandaPhD wrote: Aghs is definitely not terrible on Necro. Making the enemy carry unable to buyback lategame can straight up win the game. Don't think you should go it as a first item, but it's definitely good as 3rd-4th. Also paired really well with Eblade and Necro benefits a lot from the ghost scepter buff vs enemy carries anyway. Certainly a terrible first item. | ||
tauon
Australia1278 Posts
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DougJDempsey
747 Posts
On May 16 2014 23:02 Chewbacca. wrote: Do you guys prefer to play him mid or safelane carry? I think the ideal situation is for him to be a safelane while having some sort of farming scaleable late game mid. Just finish up your basic items and off you go to clash and push. | ||
Discarder
Philippines411 Posts
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DougJDempsey
747 Posts
On June 24 2014 10:36 Discarder wrote: I just hope people stop treating him as a support. he is a very strong solo offlaner. I think only retards would consider him a support as he literally offers no support whatsoever besides a heal.. But he doesnt lane well as a solo offlaner, let alone be considered strong.. | ||
TomatoBisque
United States6290 Posts
On June 24 2014 10:46 DougJDempsey wrote: I think only retards would consider him a support as he literally offers no support whatsoever besides a heal.. But he doesnt lane well as a solo offlaner, let alone be considered strong.. Unfortunately retards exist at all MMRs. | ||
SpiZe
Canada3640 Posts
Not very good tho :S | ||
Daray
6006 Posts
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[APGT]Tex
22 Posts
Then make sure to survive and keep enemy under the aura, the more you stay in figh more massive damage you deal. If you are snowballing make tarrasque or shiva or radiance. | ||
DazzleEnthusiast
United States72 Posts
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DougJDempsey
747 Posts
On June 26 2014 00:54 DazzleEnthusiast wrote: What's the best time to use his ult? I understand with a lot of health missing, but what are some good percentages? Should you ult early and then focus some burst damage at the target before scythe hits? Thanks 70% at the minimum tbh.. It has a roughly one second animation, so any higher probably wont net you a kill which you usually need for the sadist regen in the middle of a fight. | ||
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