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Simple Questions, Simple Answers - Page 1056

Forum Index > Dota 2 Strategy
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BluemoonSC
Profile Blog Joined November 2010
SoCal8910 Posts
Last Edited: 2015-03-06 02:54:49
March 06 2015 02:53 GMT
#21101
define "zeus abuse"

do you mean when calibrating, picking zeus bc you do a lot of hero damage, it places you at a higher mmr after the calibration?

if so, the answer is no that does not work anymore.

On March 06 2015 11:52 Quochobao wrote:
How exactly do you land SF ulti with eul? All the vods make it seem simple, but the eul and ulti timing doesn't line up perfectly.


practice! go into a lobby, get a hero like centaur and give him 6 hearts using console commands...get a eul's and work on your timing.
LiquidDota Staff@BluemoonGG_
SpiritoftheTunA
Profile Blog Joined August 2006
United States20903 Posts
March 06 2015 03:04 GMT
#21102
the sf euls ult combo is also significantly easier with a blink, both for blink into walking range -> euls -> ult and euls from max range -> blink -> ult
posting on liquid sites in current year
75
Profile Joined December 2012
Germany4057 Posts
March 06 2015 06:43 GMT
#21103
does quelling blade increase the damage of tidebringer aoe from kunkka?

yo twitch, as long as I can watch 480p lagfree I'm happy
SpiritoftheTunA
Profile Blog Joined August 2006
United States20903 Posts
March 06 2015 06:49 GMT
#21104
On March 06 2015 15:43 75 wrote:
does quelling blade increase the damage of tidebringer aoe from kunkka?


no; qb was unpurchasable on kunkka in dota 1 for this reason though
posting on liquid sites in current year
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
Last Edited: 2015-03-06 16:41:50
March 06 2015 16:31 GMT
#21105
Couple quick ones:

What's the ideal safe lane / jungle farming build for Faceless? I had some trouble farming on my first attempt with the hero. Got a ~10 min Midas but didn't have enough other stuff to make an impact in the game. Was laning with a Jakiro.


Is cogs to contest first rune worth it on Clock or should you level something else first?

"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
March 06 2015 16:37 GMT
#21106
cogs is almost always the first skill on clock
its how u dont die and also how u block ur wave etc, its also very efficient for harassment if you can pull that off. leave it at level 1 until ur level 12

well if ur sumail u want a 3 min midas on void then bfury mom for ricing purposes
if ur not sumail u want like 6min midas into maelstrom mom mjollnir probably. then buy up some king bars and a butterfly likely and go ham
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
Last Edited: 2015-03-06 16:46:29
March 06 2015 16:43 GMT
#21107
On March 07 2015 01:37 Sn0_Man wrote:
cogs is almost always the first skill on clock
its how u dont die and also how u block ur wave etc, its also very efficient for harassment if you can pull that off. leave it at level 1 until ur level 12

well if ur sumail u want a 3 min midas on void then bfury mom for ricing purposes
if ur not sumail u want like 6min midas into maelstrom mom mjollnir probably. then buy up some king bars and a butterfly likely and go ham


How in God's name do you get a 3-6 min midas?
What starting items?
First time with the hero, I'm sure I can improve on 10 mins, but 3??? Heard from teammates around 7-8 is good.
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
March 06 2015 16:48 GMT
#21108
http://www.dotabuff.com/matches/1297674214/farm
3:38 i guess, close enough. he got like first blood and second blood haha.
6 min is if you cs perfectly, I guess 8 is fine. 10 is definitely too late. void has absurdly high damage though so there's no reason not to CS well.

starting items are always situational but on a melee carry should almost always be stout tango (stuff) where stuff is either stats, more regen or a qb.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
makmeatt
Profile Blog Joined June 2011
2024 Posts
Last Edited: 2015-03-06 17:00:19
March 06 2015 16:48 GMT
#21109
On March 07 2015 01:43 DinoMight wrote:
Show nested quote +
On March 07 2015 01:37 Sn0_Man wrote:
cogs is almost always the first skill on clock
its how u dont die and also how u block ur wave etc, its also very efficient for harassment if you can pull that off. leave it at level 1 until ur level 12

well if ur sumail u want a 3 min midas on void then bfury mom for ricing purposes
if ur not sumail u want like 6min midas into maelstrom mom mjollnir probably. then buy up some king bars and a butterfly likely and go ham


How in God's name do you get a 3-6 min midas?
What starting items?
First time with the hero, I'm sure I can improve on 10 mins, but 3??? Heard from teammates around 7-8 is good.

Get a glove and don't miss a single cs. You get ~24 creeps in three minutes, that's ~1080 gold, plus 100 passive gold every minute, that gives 1380 gold. You should have 125 leftover after glove, that's 1505 gold. One or two more creeps and you have a midas.

Seriously, 60 cs per 10 minutes is around 75% collection rate on lane gold and it's really easy to get if you focus on csing. That's about 2.5k gold already, add passive gold (1000 gold!) and possible bounty runes and you realize that midas boots null/wraith/bracer/wand is piss easy, even let's you miss 10 more creeps. People underestimate the power of precise csing, no wonder it's weird for them that pros get such good farm. You go for ganks when you are certain you will get the kill, not necessarily the last hit but at least end up salvaging/winning the lane for your teammate, otherwise just kill creeps constantly.

Disclaimer: midas sucks, don't buy it.
"Silver Edge can't break my hope" - Kryptt 2016 || "Chrono is not a debuff, you just get rekt" - Guru 2016
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
Last Edited: 2015-03-06 16:50:08
March 06 2015 16:49 GMT
#21110
On March 07 2015 01:48 makmeatt wrote:
Show nested quote +
On March 07 2015 01:43 DinoMight wrote:
On March 07 2015 01:37 Sn0_Man wrote:
cogs is almost always the first skill on clock
its how u dont die and also how u block ur wave etc, its also very efficient for harassment if you can pull that off. leave it at level 1 until ur level 12

well if ur sumail u want a 3 min midas on void then bfury mom for ricing purposes
if ur not sumail u want like 6min midas into maelstrom mom mjollnir probably. then buy up some king bars and a butterfly likely and go ham


How in God's name do you get a 3-6 min midas?
What starting items?
First time with the hero, I'm sure I can improve on 10 mins, but 3??? Heard from teammates around 7-8 is good.

Get a glove and don't miss a single cs. You get ~24 creeps in three minutes, that's ~1080 gold, plus 100 passive gold every minute, that gives 1380 gold. You should have 125 leftover after glove, that's 1505 gold. One or two more creeps and you have a midas.

don't try this at home kids
but yes that assists in showing how it's possible.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
Last Edited: 2015-03-06 16:53:19
March 06 2015 16:52 GMT
#21111
On March 07 2015 01:48 makmeatt wrote:
Show nested quote +
On March 07 2015 01:43 DinoMight wrote:
On March 07 2015 01:37 Sn0_Man wrote:
cogs is almost always the first skill on clock
its how u dont die and also how u block ur wave etc, its also very efficient for harassment if you can pull that off. leave it at level 1 until ur level 12

well if ur sumail u want a 3 min midas on void then bfury mom for ricing purposes
if ur not sumail u want like 6min midas into maelstrom mom mjollnir probably. then buy up some king bars and a butterfly likely and go ham


How in God's name do you get a 3-6 min midas?
What starting items?
First time with the hero, I'm sure I can improve on 10 mins, but 3??? Heard from teammates around 7-8 is good.

Get a glove and don't miss a single cs. You get ~24 creeps in three minutes, that's ~1080 gold, plus 100 passive gold every minute, that gives 1380 gold. You should have 125 leftover after glove, that's 1505 gold. One or two more creeps and you have a midas.


This seems very dangerous. Maybe if I have an Omniknight nearby haha.

EDIT -thanks guys
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
BluemoonSC
Profile Blog Joined November 2010
SoCal8910 Posts
March 06 2015 17:04 GMT
#21112
even if you have an omniknight near by, its super dangerous especially in lower level pubs where people do unpredictable stupid shit.

I'd recommend doing what sn0_man said and go with tangos and some branches..but almost definitely a stout on a melee..depends on your lane (both enemies and allies)

remember that your midas takes ~18min to pay itself off so unless you're playing a carry that relies on levels and really only needs some attack speed and upgraded boots to get a kill (slark, faceless void come to mind), it may not be worth. and even on those heroes I mentioned it is still only situationally worth.
LiquidDota Staff@BluemoonGG_
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2015-03-06 20:27:33
March 06 2015 20:27 GMT
#21113
On March 07 2015 01:37 Sn0_Man wrote:
cogs is almost always the first skill on clock
its how u dont die and also how u block ur wave etc, its also very efficient for harassment if you can pull that off. leave it at level 1 until ur level 12

Honestly, I don't even bother contesting the offlane rune a bunch of the time. Everyone's so caught up standing on the rune that it's super easy to get a good ward because literally nobody watches their jungle anymore cuz there's 3 people standing on the rune spot waiting for it to spawn.

Get ward down cuz no one's looking, go back, cog in your creeps and then coast cuz they let you make your lane super ez for yourself just for the sake of 100 gold/xp.
Moderator
SilverSkyLark
Profile Blog Joined April 2008
Philippines8437 Posts
March 07 2015 00:28 GMT
#21114
Question about LodA's path finding bug event.



If LodA would have done a shift blink + crush, would that have executed? Cuz the way I understand it, LodA thought that the blink would execute so he pressed crush, expecting that he would blink. But since Slardar was not facing the right way, Slardar had to readjust to blink, but before Slardar can readjust properly, Loda used crush which overrode the blink command.

So, would a shift blink crush execute better?
"If i lost an arm, I would play w3." -IntoTheWow || "Member of Hyuk Hyuk Hyuk cafe. He's the next Jaedong, baby!"
ahswtini
Profile Blog Joined June 2008
Northern Ireland22208 Posts
March 07 2015 02:02 GMT
#21115
yes but i think if you shift blink crush it takes longer as you need to release the shift key, which adds an extra 0.2-ish seconds imo
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
BluemoonSC
Profile Blog Joined November 2010
SoCal8910 Posts
March 07 2015 13:19 GMT
#21116
either way, the bug was "fixed" according to valve. so hopefully this shit won't happen again. i've had a couple of instances where i just assumed i got my dagger cancelled which i guess wasn't the case. glad that's fixed.
LiquidDota Staff@BluemoonGG_
goody153
Profile Blog Joined April 2013
44119 Posts
March 07 2015 13:38 GMT
#21117
Or perhaps you could say Loda got very unlucky. In Esportal Dota 2 League game #2 between The Alliance and Ninjas in Pyjamas, Loda reproduced the pathfinding bug at 18:26 game time. As Slardar, Loda had given a move to position order near some trees, and the generated path included an erroneous sharp turn at the very last step. Just as Slardar reached this last step, Loda activated his blink dagger. However, since Slardar was incorrectly trying to turn at the same moment, he was no longer within the required 11.5 degrees of facing the target position. Many players forget that your Hero does have to face towards the blink target before the blink actually starts. Exactly 0.07 seconds later, before Slardar had completed turning back towards the blink target, Loda cast Slithereen Crush, which replaced the blink dagger order. Sorry Loda!


i think i've read from valve blog that the loda incident wasn't the blink bug that occurred but rather a blink cancel if i'm reading this right

http://blog.dota2.com/2015/03/various-pathfinding-fixes/
this is a quote
BluemoonSC
Profile Blog Joined November 2010
SoCal8910 Posts
March 07 2015 13:43 GMT
#21118
watch the video above. you can see slardar rotate just a bit before casting crush. that rotation was what cancelled the blink dagger command bc he was not facing the right way. so in a way it is a bug that it is being cancelled?

or are you saying there is another blink bug they have not addressed yet?
LiquidDota Staff@BluemoonGG_
goody153
Profile Blog Joined April 2013
44119 Posts
March 07 2015 13:46 GMT
#21119
i've seen the vod .. idk what's the bug cause i never encountered it (or failed to notice when i encountered it rofl)

i just posted valve statement lol .. don't ask me i know little about it
this is a quote
ahswtini
Profile Blog Joined June 2008
Northern Ireland22208 Posts
March 07 2015 14:03 GMT
#21120
it was just a bug with the pathfinding that caused him to turn around for no reason. there was nothing wrong with the blink dagger behaviour
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
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