[Hero] Zeus - Page 2
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TomatoBisque
United States6290 Posts
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Darkren
Canada1841 Posts
Last week i randommed lone druid and went into their jungle to fuck with doom, ganked mid twiced and top 3 times and won the game for my team #brag | ||
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SheaR619
United States2399 Posts
On March 28 2014 21:21 DrPandaPhD wrote: In HoN people used to play Zeus by forcing a tri vs trilane in the start. If you don't lose the lane horribly the enemy supports will suffer from the lower levels and just get wrecked by Zeus. Still think it's the best way to draft the hero. Lvl 7 zeus when the enemy supports are lvl 1-3 does so much damage. (Zeus is mid btw, not in the 3v3 if it wasn't clear enough) It really does seem like a viable idea since the meta right now seem to be showing the resurgence of putting a carry middle such as Naga or morph which are not really that strong of laner. Only problem is if bottle crow is strong enough to allow the enemy carry mid to still be able to lane efficiently. | ||
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BluemoonSC
SoCal8910 Posts
my build has been bloodstone/blink (depends on how the game is going where ill get one first over the other) into octarine. is it worth going agh's refresher these days? can the builds be interchangeable? when would i want one vs the other? or is bloodstone octarine just bad | ||
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TheYango
United States47024 Posts
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BluemoonSC
SoCal8910 Posts
if you think your teamfights will be prolonged, bloodstone octarine? either way i think a mobility item is core..just curious about my other core items | ||
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hariooo
Canada2830 Posts
also if you position yourself close enough without getting blown up it's like 6 static field procs on their frontline which is significant | ||
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DucK-
Singapore11447 Posts
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BluemoonSC
SoCal8910 Posts
On May 27 2015 00:08 hariooo wrote: refresher vs oct core has always been about burst vs sustain imo. im kind of a fan of refresher because if you have anyone else on the team who can contribute damage to the backline it expands the number of opportunities you have to just instagib them and it's a much easier scenario to plan for and execute compared to trying to win the overall dps race over 20 seconds in a 5v5 or something. also if you position yourself close enough without getting blown up it's like 6 static field procs on their frontline which is significant exactly, its just a matter of figuring out what your late game team fights will look like and which you want to pick up first. dunno, for pubs, static field is 1200 range so chances are as long as you have someone who can initiate or be in front, youll be zapping people for days (especially bc you have to be in range for thunderbolt and arc lightning anyway) plus in the games that ive played recently, bloodstone/octarine is so nice in team fights. you're just so damn tanky its hard to focus you down and the heal you get is nice bc you're just spamming arc lightning like crazy. I haven't had a game last long enough to add a refresher..im sure that's a gigantic heal too lol ill have to play around with it more because I think zeus is in a pretty good place right now and I love what octarine brings to his kit | ||
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Mecha King Ghidorah
United States595 Posts
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Thetwinmasters
3578 Posts
On May 29 2015 01:26 Mecha King Ghidorah wrote: Does Veil work with Static Field? Every Zus who goes Veil just seems to melt the enemy team way more than ulti+plus chain lightning and a few bolts could reasonably do vs a team of tanky heroes in the mid-lategame. it works with it | ||
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hariooo
Canada2830 Posts
I dunno I just hate the buildup to Veil on Zeus and getting in range for it means you're in range to get blinked on. | ||
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BluemoonSC
SoCal8910 Posts
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wherebugsgo
Japan10647 Posts
Zeus's single target is already so strong but when you couple it with bloodrage people just melt. Teamfights become disgustingly easy when your ult plus static field does like half of everyone's health. | ||
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ThePianoDentist
United Kingdom698 Posts
On June 01 2015 08:13 wherebugsgo wrote: I think it was Hot6ix vs Mineski yesterday, but damn bloodseeker + zeus is so strong. Zeus's single target is already so strong but when you couple it with bloodrage people just melt. Teamfights become disgustingly easy when your ult plus static field does like half of everyone's health. oh god, thats before even mentioning the effect on bloodseeker even if somehow some people do stay alive | ||
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thewrld
United States34 Posts
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hariooo
Canada2830 Posts
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SpiritoftheTunA
United States20903 Posts
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Shadows666
8 Posts
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BluemoonSC
SoCal8910 Posts
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