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Shanghai Previews - Virtus Pro

Forum Index > Dota 2 General
Post a Reply
ShiaoPi
Profile Blog Joined October 2011
TAIWAN NUMBAH WAN5955 Posts
Last Edited: 2021-06-03 01:33:05
February 19 2016 23:15 GMT
#1
IntroductionGameplayPlayersHow to Beat

VirtusPro

Virtus.Pro go into the Shanghai Major as the prime representative of the CIS Dota Scene. With the decline of Empire, Na’Vi, Vega and only the still very untested Team Spirit as compatriots from the region in attendance in China, G & Co. have many expectations to fulfill. However, it is difficult to judge just how justified those expectations are. As they have only played five games on 6.86 (all during their unsuccessful showing at Star Ladder 13), VP might just be the biggest wildcard among the invited teams in terms of their current form.

Nevertheless, they are most certainly not to be underestimated as contenders to the title. Their consistently strong play during 6.85 (including their monstrous run through the lower bracket at The Summit 4) is a more than clear sign that they are not to be trifled with. With the lull before Shanghai we can be certain that Fng has been drilling his team after the disappointment that was Star Ladder to make sure that even the Far East has to fear the polar bear.

Gameplay

At the heart of VP’s play is their incredibly strong laning ability, from G’s exceptional play in the midlane to the strong synergy between Lil and Fng on their supports. Only in rare cases will they be unable to end the early game with an advantage or a draw. The other pillar of VP’s strategy is their ability to play around specific timings and power spikes. Usually they only require experience, not gold, but if the need arises, VP are also comfortable giving their supports farm priority in order to reach their levels and items for the desired effect. To this end, Dkphobos often rotates out of his lane, giving his supports the space to farm/level up, while also putting pressure on the enemy by being a constant threat. With Dkphobos on a strong ganking hero, VP execute strategic kills on enemy heroes to disrupt the incoming push (often times, they will target the playmaker hero of the opposing team, such as a Brewmaster who needs his Blink Dagger).

Once they have the composition they strived for, the group-up begins. Taking down objectives in a flurry of successive pushes, VP constrict the playing field of their opponents, choke them out of the game, and get their snowball running. Their pushes, however, do not necessarily need their entire team. VP will often only push with four heroes. The fifth player is usually on the opposite side of the map, either farming away for the next timing window to match up with their progress on the enemy’s towers or base, or just applying pressure by contesting the supposedly “safe” zone the other team has claimed. By this stage, if all goes according to plan, VP’s opponents are usually largely restricted to their base and whatever little area they managed to secure with wards; it only takes VP one or two more pushes to breach the base and collect the victory. If the opposing team is still able to hang on, they face the huge obstacle of overcoming the CIS squad’s extremely strong teamfighting capabilities. More than willing to take fights, their crisp communication and teamplay usually lets VP win fights easily (especially with all their accumulated item and experience advantage) and further take the game under their control until the enemy finally folds to the onslaught.

PlayerK/D/ATeam GoldMost Played
Silent5.2/5.2/9.025%
[image loading]
[image loading]
[image loading]
G10.0/5.4/8.626%
[image loading]
[image loading]
[image loading]
DkPhobos4.0/5.4/8.620%
[image loading]
[image loading]
[image loading]
Lil4.8/5.2/10.417%
[image loading]
[image loading]
[image loading]
fng2.2/7.8/9.012%
[image loading]
[image loading]
[image loading]

Players

[image loading]

Stability is the quintessence of Silent’s play. Whatever happens around the map during the early game, VP can count on Silent to have the farm necessary to provide the muscle behind their pushes. Replacing the sometimes eccentric Illidan, Silent will be eager to show that with him on board, VP can go further than just the top 8 finish they achieved at Frankfurt. In accord with VP’s playstyle, it is rare for Silent to play the “classic” hard carries available in the pool; mostly he plays cores that come online quickly and only need limited amounts of farm to have an impact. Silent is also occasionally placed outside of the safelane. This does not slow him down in his farm, though, which is exactly the bedrock of stability that VP rely on.
[image loading]

If Virtus.Pro’s position 1 player is all about stability, one can argue that G is the polar opposite. Explosive and aggressive play is the name of the game for G; his style has earned this veteran of the Dota scene a well deserved menacing reputation. With his individual skill, it is supremely difficult to shut him down, even if he is sometimes still prone to overextending in search of an elusive kill. However, being successful more often than not has made him just as much a pillar of VP’s victories as Silent’s more subdued play. The team can almost always count on him winning his lane and applying lots of early pressure either on the midlaner or the tower and forcing the enemy team to react. It is his presence and rotations that allows his teammates to find the space to farm up the necessary items and levels to get their pushes rolling.
[image loading]

Dkphobos is maybe the most important cornerstone upon which VP’s success rests. Being the dedicated initiator more often than not, it is due to his play that VP almost always manage to seize the initiative and force their opponents on to the defensive. While he mainly plays playmaking heroes, he is more than capable of playing a farming offlane such as Nature’s Prophet or Broodmother. It is after the laning stage that Dkphobos starts to shine. With rotations all around the map, he is responsible for the threatening backdrop VP’s opponents feel as their safe areas constantly get invaded by ganks spearheaded by Dkphobos, while his team farms away for their next timing.
[image loading]

Lil is one of the rising new talents that this iteration of VP is famous for. Alongside Fng, he is the fresh blood that has brought this mix of experienced players and rookies to the forefront of the CIS scene. Known for his Visage play, which often nets VP respect bans against it, he is the more farm-oriented half of his team's support duo and often transitions into a fourth core for his team when the need arises. Working well in unison with his partner in crime, Fng, he is responsible for the early game prowess VP is feared for and is key to the strategic ganks VP execute as he is more often than not making plays happen on a aggressive support. Once his cores also start rotating, Lil is often assigned empty lanes to farm up and accumulate the necessary items and levels to continue threatening their opponents.
[image loading]

The brain of the entire operation, Fng has come a long way. Going from being deemed not good enough to lead the then-premier CIS squad of Na’Vi to having formed the current Virtus.Pro and leading them to the top of the CIS scene must have been greatly satisfying for him. Nevertheless, major championships still elude him and his squad; we can be most certain that he aims to change that at Shanghai. Mostly playing defensive supports, Fng ensures that his teammates have a strong start into the game, without losing sight of the clear gameplan he developed during his draft. While his captaining can sometimes seem questionable, with VP’s the sheer willingness to take fights any time of the day, VP’s success so far must be largely attributed to him calling the shots and being fully aware of the strengths and weaknesses of his team, while utilising them to the best of his ability.

How to Beat - Virtus Pro

There are in general two approaches to taking down the CIS powerhouse, but these are heavily reliant on what their opponents are actually able to do themselves. If you are confident in your own ability to win the early game and heavily disrupt VP’s gameplan, the obvious course is certainly to contest the laning stage as hard as you possibly can. In this case, one must focus on the playmakers for VP, which are usually G or Dkphobos. Heavily setting them back during the early game will postpone the timings Fng planned for, and in the end, might just derail the entire game for VP. VP are at their weakest when losing the early game, as they still show a rather unwise willingness to take fights; without the clear advantage VP usually have, they usually further delay their timings as core heroes get taken out and the initiative slips to their opponents. With VP’s plans in tatters, and map control and initiative firmly on your side, Virtus.Pro will have an exceptionally hard time in coming back and might just fold to the superior pressure. Another variant of this early game approach is having faster timings than VP; instead of resorting to all-out aggression during laning to snowball, a more controlled team can try to force a draw in the laning stage but have a team that is quicker in the midgame so that they can snatch the initiative from the CIS team and apply the VP-formula of winning for themselves.

The second approach is the complete opposite of the one before. Instead of taking VP head on in the early game to stop them in their tracks, teams can try to draft a lineup excelling at defensive play and counter-initiation. If choosing this strategy, the team must be ready to constantly teeter on the edge of the abyss. Not contesting the strong early game of VP is a large gamble, since if your defensive capabilities do not become available in time, you are very prone to just collapsing against the aggression. Small mistakes in key engagements while defending towers (or trading them in more splitpush-reliant lineups) such as your cores dying repeatedly will also cripple you to the point of being unable to stand against the follow-up attacks of VP. Conclusively speaking, the key to this approach is not only in crisp execution of your defensive measure (be it counter initiation or split push) but also a draft which lets you play around a potentially weak early and midgame until you have the advantage again as VP’s scaling begins to fall off. This is not to say that once you have reached the 40 minute mark you are safe; it just means that you stand a higher chance winning against most VP lineups. Highly farmed supports, which are one of Lil’s specialties, can still make the lategame a difficult struggle. However, if your draft has the better scaling cores, VP will be mostly unable to keep up and run out of steam as your heavy hitters come online.
Writer: ShiaoPi
Editor: tehh4ck3r, Julmust
Graphics: Nixer
Images:
Player images (excluding Silent): ESL
Silents Image: StarLadder
Hero images: Liquipedia
LiquidDota Staff@TW_ShiaoPi
TL+ Member
Acritter
Profile Joined August 2010
Syria7637 Posts
February 19 2016 23:56 GMT
#2
Only one word to mention here: quintessence basically translates to "X-factor." It refers to the fifth element, the aether, which was the mysterious substance invented to explain away the various problems with the geocentric model of the solar system. The story went that eddies in the aether explained the apparently erratic movement of the planets, and so it was the unknowable, indescribable stuff that held the framework of the universe together. It's a really good word for describing certain players on DOTA2 teams, I'd say. But for Silent, stability is probably just an essence.

Though it's worth noting that the usage here has caught on in the general public, so it's probably going to be understood better in the sense used here... the linguistic traditionalist in me mourns. Oh well, what can you do.

The article's great, though. It definitely plucks out the central feature of VP, which is their extreme talent and potential combined with a sort of lack of discipline and patience that tends to lose them games against more temperate teams.
dont let your memes be dreams - konydora, motivational speaker | not actually living in syria
Julmust
Profile Blog Joined November 2008
Sweden4867 Posts
February 20 2016 00:04 GMT
#3
Thanks again Acritter I'll forward the feedback.

Also, fun fact for everyone: as we keep on publishing the team icons at the very bottom will link to the teams preview. maybe not relevant now with only 2 out, but keep it in mind for later
AdministratorI'm dancing in the moonlight
Emnjay808
Profile Blog Joined September 2011
United States10653 Posts
February 20 2016 01:32 GMT
#4
nice read. hoping for a OG one as well
Skol
Julmust
Profile Blog Joined November 2008
Sweden4867 Posts
February 20 2016 01:49 GMT
#5
On February 20 2016 10:32 Emnjay808 wrote:
nice read. hoping for a OG one as well

There will be one. We're doing one for each of the invited teams and publishing them in reverse order of their ending position in Frankfurt (see the bottom of the preview for a timeline). So OG's will be the last one.
AdministratorI'm dancing in the moonlight
sunrazgriz
Profile Joined April 2015
Vatican City State1573 Posts
February 20 2016 03:19 GMT
#6
in my opinion Lil should have more portion, vp rely on their support rotation in order giving the space to their core.

keep it coming bruh , i need more !
6nnn
DucK-
Profile Blog Joined January 2009
Singapore11446 Posts
February 20 2016 04:54 GMT
#7
Forgot about the third way to beat vp: have good high ground defense heroes, get stomped by them, wait for virtus throw
rabidch
Profile Joined January 2010
United States20289 Posts
February 20 2016 05:03 GMT
#8
silents not been playing well recently. hopefully that changes
LiquidDota StaffOnly a true king can play the King.
hfglgg
Profile Joined December 2012
Germany5372 Posts
February 20 2016 07:04 GMT
#9
an article about vp and davai is not mentioned once.
0/10 would not read!
Shrinkzxo
Profile Blog Joined August 2014
Dotoland672 Posts
February 20 2016 07:29 GMT
#10
I would the click between articles can just be smoother.
https://twitter.com/shrinkzxo
ShiaoPi
Profile Blog Joined October 2011
TAIWAN NUMBAH WAN5955 Posts
February 20 2016 09:50 GMT
#11
On February 20 2016 16:04 hfglgg wrote:
an article about vp and davai is not mentioned once.
0/10 would not read!


shit, I knew I forgot to mention something. Let me recompensate you with the best of EU west russian I learned: DAVAI DAVAI CYKA BLYAT IDI NAHUI NYET DA DAVAI DAVAI!
LiquidDota Staff@TW_ShiaoPi
TL+ Member
bluzi
Profile Joined May 2011
4703 Posts
February 20 2016 10:07 GMT
#12
Great write ups good for my coffee read
nojok
Profile Joined May 2011
France15845 Posts
Last Edited: 2016-02-20 12:07:26
February 20 2016 12:07 GMT
#13
I think the best way to win against VP if behind is to only take highground fight. They magically transform in noobs when approaching the opponent's T3s.
"Back then teams that won were credited, now it's called throw. I think it's sad." - Kuroky - Flap Flap Wings!
Deleted User 97295
Profile Blog Joined August 2010
1137 Posts
February 20 2016 14:24 GMT
#14
--- Nuked ---
dfs
Profile Blog Joined June 2010
Russian Federation4050 Posts
February 20 2016 15:15 GMT
#15
Good writeup.
Writerhttp://i.imgur.com/Q1jSb9X.jpg (c) Shiro; http://i.imgur.com/lSDLLKb.png (c) drav
Dracolich70
Profile Joined May 2011
Denmark3820 Posts
February 20 2016 18:03 GMT
#16
On February 20 2016 13:54 DucK- wrote:
Forgot about the third way to beat vp: have good high ground defense heroes, get stomped by them, wait for virtus throw
This seems to be the general theme for this patch.
LiangHao
Skynx
Profile Blog Joined January 2013
Turkey7150 Posts
February 20 2016 18:48 GMT
#17
Anyone else having problem with html on mobile? I only see black screen.
"When seagulls follow the troller, it is because they think sardines will be thrown into the sea. Thank you very much" - King Cantona | STX 4 eva
CapPoke
Profile Joined December 2015
Canada8 Posts
February 20 2016 21:19 GMT
#18
VP AKA DAVAI GAMING

I miss Illidan.
blblblblblbll
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