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6.82 Balance Changes and Discussion Thread - Page 83

Forum Index > Dota 2 General
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Mafe
Profile Joined February 2011
Germany5966 Posts
September 26 2014 17:43 GMT
#1641
On September 27 2014 02:41 Skyro wrote:
Show nested quote +
On September 27 2014 02:15 Mafe wrote:
I'm probably missing something obvious, but how can I see the fight recap screen? What's the default hotkey/Where's the respective entry in the options?
edit: found it (It's available under the ingame clock, but only after a "fight". Which Valve seems to define slightly different than I do.)


I totally forgot about this. Are these are just when you watch replays or for actual live games as well?

It works in live games.
absinthfee
Profile Joined October 2010
Germany718 Posts
September 26 2014 17:45 GMT
#1642
So I played three solo ranked games on the new patch at 4.9k rating.

I gotta say I like the new ap mode.
In every game the team with the early lead won the game even though one game was a bit swingy.

Imo It is not too different to before.
Dromar
Profile Blog Joined June 2007
United States2145 Posts
September 26 2014 17:49 GMT
#1643
On September 27 2014 02:12 GinNtoniC wrote:
Show nested quote +
On September 27 2014 01:47 Nymzee wrote:
i just think it may become a thing where you can feed early game and "get back into it" by just killing off their carry.

it seems rather silly that the team ahead has to play more carefully/cautiously than the team behind.

at one point, zeus killed me and got 169 gold :D, i killed him back and got 2.2k. :D

Do you remember what the overall Net Worth of your teams were?
Regardless, this is the kind of crap that's just not funny at the moment, whether it is solo laddering or watching pro matches. The swings are just too gigantic.


When we read things like this, we should try not to forget that Zeus may easily have been on a godlike streak and would have given ~1300 in the previous patch anyway.

That said, yes, I think it's a bit much.
synapse
Profile Blog Joined January 2009
China13814 Posts
Last Edited: 2014-09-26 17:52:34
September 26 2014 17:52 GMT
#1644
On September 27 2014 02:43 Mafe wrote:
Show nested quote +
On September 27 2014 02:41 Skyro wrote:
On September 27 2014 02:15 Mafe wrote:
I'm probably missing something obvious, but how can I see the fight recap screen? What's the default hotkey/Where's the respective entry in the options?
edit: found it (It's available under the ingame clock, but only after a "fight". Which Valve seems to define slightly different than I do.)


I totally forgot about this. Are these are just when you watch replays or for actual live games as well?

It works in live games.

Only with the 2 minute delay as far as I know (so it works for normal spectating but not if you're a caster in a custom game).
:)
babysimba
Profile Joined November 2010
10466 Posts
September 26 2014 17:54 GMT
#1645
The only good thing about gold change is that the team can actually now carry the 1 burden on the team.

Spectre + turtling heroes like veno is pretty op.
Jaeger
Profile Joined December 2009
United States1150 Posts
September 26 2014 18:12 GMT
#1646
It's impossible to force offlane ogre magi out of lane.
https://www.dotabuff.com/players/8137911
n0ise
Profile Joined April 2010
3452 Posts
September 26 2014 18:13 GMT
#1647
My god the rune change is so good, isn't it?
GinNtoniC
Profile Blog Joined October 2007
Sweden2945 Posts
September 26 2014 18:15 GMT
#1648
On September 27 2014 03:12 Jaeger wrote:
It's impossible to force offlane ogre magi out of lane.

Ogre and Axe are having a blast in duo offlane atm. Harass, regen, harass, regen, go in for the kill.
Huge fan of JulyZerg, HonestTea and that guy Kim Taek Yong.
Buckyman
Profile Joined May 2014
1364 Posts
September 26 2014 18:16 GMT
#1649
Poor Alchemist. Now his greed gives the other team extra gold.
Mafe
Profile Joined February 2011
Germany5966 Posts
September 26 2014 18:24 GMT
#1650
So this gold change actually is a buff for heroes that give the other team gold via summons/wards?!
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
September 26 2014 18:26 GMT
#1651
Realistically it's just a buff to heroes that can win fights from behind.

So idiot R buttons like tide, or ultra-late carries like spectre.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Buckyman
Profile Joined May 2014
1364 Posts
September 26 2014 18:27 GMT
#1652
On September 27 2014 03:24 Mafe wrote:
So this gold change actually is a buff for heroes that give the other team gold via summons/wards?!

Slightly. But it's more damaging to carry Alchemist because his success is entirely based on his ability to quickly build a 5k+ gold lead if you leave him alone, and he's balanced around that by not using gold very efficiently.
govie
Profile Blog Joined November 2012
9334 Posts
Last Edited: 2014-09-26 18:45:04
September 26 2014 18:44 GMT
#1653
On September 27 2014 03:27 Buckyman wrote:
Show nested quote +
On September 27 2014 03:24 Mafe wrote:
So this gold change actually is a buff for heroes that give the other team gold via summons/wards?!

Slightly. But it's more damaging to carry Alchemist because his success is entirely based on his ability to quickly build a 5k+ gold lead if you leave him alone, and he's balanced around that by not using gold very efficiently.


Doom has a similar problem. Although i allways thought doom found gold no matter what so maybe they should have adressed doom's goldadvantage earlier.
The two NBA teams in states with legal weed are called the Nuggets and the Blazers...
Nymzee
Profile Joined June 2013
3929 Posts
September 26 2014 18:44 GMT
#1654
okay i think i've worked it out

in pubs it's impossible to end games vs LC/void. they just chrono/duel your carry over and over and you lose lol
TRAP[yoo]
Profile Joined December 2009
Hungary6026 Posts
September 26 2014 18:49 GMT
#1655
On September 27 2014 03:13 n0ise wrote:
My god the rune change is so good, isn't it?

i think its great!
FTD
Buckyman
Profile Joined May 2014
1364 Posts
Last Edited: 2014-09-26 18:57:45
September 26 2014 18:56 GMT
#1656
Dotabuff Watch: The patch is a major indirect nerf to Hand of Midas, reducing its win rate from 45.17% to 41.66%. I suspect that assist gold is at fault.
govie
Profile Blog Joined November 2012
9334 Posts
September 26 2014 19:00 GMT
#1657
On September 27 2014 03:44 Nymzee wrote:
okay i think i've worked it out

in pubs it's impossible to end games vs LC/void. they just chrono/duel your carry over and over and you lose lol


Get silence, force them to buy bkb or manta
The two NBA teams in states with legal weed are called the Nuggets and the Blazers...
Comeh
Profile Blog Joined July 2008
United States18918 Posts
September 26 2014 19:01 GMT
#1658
On September 27 2014 03:44 Nymzee wrote:
okay i think i've worked it out

in pubs it's impossible to end games vs LC/void. they just chrono/duel your carry over and over and you lose lol

Did you miss 6.81?
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
FHDH
Profile Joined July 2014
United States7023 Posts
Last Edited: 2014-09-26 19:06:18
September 26 2014 19:02 GMT
#1659
I think the bounty changes are hard to analyze without people first adjusting their playstyle. We all know it: people think leveraging their lead means throwing bodies at buildings without fear of strategic consequence. That is no longer the case. If people with leads start playing more intelligently how bad will this change end up being? I don't think we know yet.

Here is the first game I've played on the patch. Our QoP kept getting impatient; I had to mute her when she kept shrieking for us to just ball down mid and "finish" when the other team was actually quite competitive with us in team fights if we were not careful. She kept trying to solo the Slark and just...other dumb shit. Thankfully no one listened to her and we were able to finish the game intelligently but the game was endangered repeatedly by stupid yolo plays.

[image loading]

These players were always a menace, some times you won anyway and some times you didn't notice just how dumb their play was. Now it really matters.

Also lol at Marxism comments no one is redistributing your wealth buddy calm down

Dotabuff Watch: The patch is a major indirect nerf to Hand of Midas, reducing its win rate from 45.17% to 41.66%. I suspect that assist gold is at fault.

Yes, lost in all of the bellyaching about how teams can come back from huge deficits by "simply" killing your team is the fact that this change has made a fundamental shift in the economics of the game. That is what concerns me most: not the rubber-banding - which again, unlike Blue Shell mechanics requires you to actively lose your advantage - but the major upset in the basic dynamics of the game caused by so much more gold being on the map in the form of the more-farmed team's bodies. This is very concerning and is something to watch.
После драки кулаками не машут (Don't shake your fist when the fight is over)
Nymzee
Profile Joined June 2013
3929 Posts
September 26 2014 19:02 GMT
#1660
On September 27 2014 04:01 Comeh wrote:
Show nested quote +
On September 27 2014 03:44 Nymzee wrote:
okay i think i've worked it out

in pubs it's impossible to end games vs LC/void. they just chrono/duel your carry over and over and you lose lol

Did you miss 6.81?

eh it's a lot worse now.

it's kinda funny and sad at the same time.
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