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6.82 Balance Changes and Discussion Thread - Page 18

Forum Index > Dota 2 General
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Plansix
Profile Blog Joined April 2011
United States60190 Posts
September 24 2014 02:56 GMT
#341
Every pro I have seen on stream talking about the patch has been bitching about something or another. Which further confirms my point of view that listening to pros on balance is a waste of time, because they are only bias to what they want.

Except PPD, who just say "I'm still going to win by drafting Razor and DP." Clearly showing he gives no shits.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Kishin2
Profile Joined May 2011
United States7534 Posts
Last Edited: 2014-09-24 02:59:15
September 24 2014 02:58 GMT
#342
Happy about the Pudge turn rate buff. It might be possible to guarantee a dismember from hook before bkb now.
lolnoty
Profile Joined December 2005
United States7166 Posts
Last Edited: 2014-09-24 02:59:35
September 24 2014 02:58 GMT
#343
On September 24 2014 11:56 Plansix wrote:
Every pro I have seen on stream talking about the patch has been bitching about something or another. Which further confirms my point of view that listening to pros on balance is a waste of time, because they are only bias to what they want.

Except PPD, who just say "I'm still going to win by drafting Razor and DP." Clearly showing he gives no shits.


Although I do agree with pros saying fuck random roshan timer. With the 2x rune change, random roshan remains one of the most wildly rng mechanics that can completely decide a game for dumb reasons. Exciting RNG is okay, but Rosh RNG is a very monotone boring way to say "oh welp they got unlucky and now are fucked"
"PPD is a very angry guy. He controls us." - Arteezy
blobrus
Profile Joined August 2011
4297 Posts
September 24 2014 03:01 GMT
#344
Mek mana increase, rip FATA mek on every hero (troll)
superstartran
Profile Joined March 2010
United States4013 Posts
Last Edited: 2014-09-24 03:09:39
September 24 2014 03:01 GMT
#345
On September 24 2014 11:55 Kuroeeah wrote:
Also where the fuck did these Legion Commander mains out of the woodwork from? Are you guys that ignorant of how strong she was as a hero? Rofl



LC sucked alot if she didn't get off to a fast snowball start. Like, really badly. She could recover but she needed to stay ahead of the opposing carries to stand a chance in late game. Duel nerf was big time, now she can't solo heroes like Void or PA late game.


On September 24 2014 11:56 Plansix wrote:
Every pro I have seen on stream talking about the patch has been bitching about something or another. Which further confirms my point of view that listening to pros on balance is a waste of time, because they are only bias to what they want.

Except PPD, who just say "I'm still going to win by drafting Razor and DP." Clearly showing he gives no shits.



The deny thing is a huge deal; Arteezy might have been bitching left and right about it, but there's a reason why laning phase got continuously shortened patch after patch. If you have a long enough laning phase, heroes like Dusa, AM, PL, Spectre, and other ultra lategame carries start to become much more viable, and the game becomes triple cores with one ultra late game core and two midgame cores to stall.

And no, you do not want to see 60 minute slowdeath Dusa animations ever. Like, ever. The people who enjoy that type of meta/gamestyle are truly crazy.
Skullflower
Profile Joined July 2010
United States3779 Posts
September 24 2014 03:06 GMT
#346
huh he brought back eyes in the forest
The ruminations are mine, let the world be yours.
synapse
Profile Blog Joined January 2009
China13814 Posts
Last Edited: 2014-09-24 03:07:55
September 24 2014 03:07 GMT
#347
On September 24 2014 10:17 PuroYO wrote:
That's it for me, Dota2 is no longer like DotA in any way what so ever, not the map(elevated fountain clearly for LoL purposes), not the damage types, not the runes, not the abilities, not the tower positions and not the ancients, nothing is like DotA any more, cba this.

what is LoL about fountain elevation? people have been asking for it forever due to fountain farming

the runes are more hon now
:)
Kuroeeah
Profile Blog Joined February 2013
11696 Posts
September 24 2014 03:08 GMT
#348
On September 24 2014 11:56 Plansix wrote:
Every pro I have seen on stream talking about the patch has been bitching about something or another. Which further confirms my point of view that listening to pros on balance is a waste of time, because they are only bias to what they want.

Except PPD, who just say "I'm still going to win by drafting Razor and DP." Clearly showing he gives no shits.

Player feedback is integral to any game of this nature. Does listening to the masses weigh more than listening to them?
Ryuu314
Profile Joined October 2009
United States12679 Posts
September 24 2014 03:12 GMT
#349
On September 24 2014 11:10 Baozi wrote:
Show nested quote +
On September 24 2014 11:09 CosmicSpiral wrote:
On September 24 2014 11:06 oo_Wonderful_oo wrote:
So, Undying is buffed, Abaddon wasn't nerfed, life of support is clearly better nowdays and ancient stacking is dead.

#worthreading
Even though, i'm rather dissatisfied with those Void's "nerfs". And Doom's as well.

*walks away to play Sven support*


Not satisfied with Doom needing Aghs to get his old ult damage? It's pretty ass right now.


I have to agree, the Doom damage nerf on top of not disabling passives is pretty big (same with Chronosphere).

eh. The damage nerf isn't that big. It does pure rather than magical damage now so it's a very small damage nerf.

Pre-patch it effectively did 22.5/37.5/52.5 compared to 20/35/50. The fact that it no longer disables passives is the real nerf; not the damage nerf.
RuiBarbO
Profile Blog Joined August 2012
United States1340 Posts
Last Edited: 2014-09-24 03:13:46
September 24 2014 03:13 GMT
#350
Just spent an hour reading through all these patch notes... Pretty exciting, there's a lot of creativity that went into these changes and I can't wait to see how it plays out!

I'm glad that they've added new mechanics for getting back on track with farm and xp---advantages still seem pretty meaningful and lineups can still snowball but it makes following through on a good start require just a little more consistency and makes losing a teamfight at the other team's T3 (for example) much costlier. Also love the Void change, I felt like he did too much and while he's still super annoying, his ult is no longer an AOE Doom with True Sight. Tinker change seems fine to me, he has so many ways of farming that taking the ancients away from him is pretty reasonable. Also the Eblade nerf makes a lot of sense.

I'm a little surprised that Blink is only 100 gold more expensive, but oh well. They needed to buff the price, and they did.

So now my super duper reliable and well-informed predictions.

Void becomes a more situational pick in both the safe lane and offlane, with the balance eventually shifting to the safe lane. Overall popularity goes down, which leads to a resurgence in previously "Tier 2" offlane heroes. In particular, Timbersaw, with Abaddon and Phoenix seeing a little more time in the spotlight as well.

Tinker nerf scares a lot of people away from playing him, until they realize that Sheepstick still works and he can still farm the jungle. The bounty rune makes up for some of the lost gold from ancients anyway.

Chen finds a spot in certain snowballing lineups and many more pub games, where his ability to push quickly, farm effectively, scout and grab the bounty rune, and eventually control Ancients (come on giant lizard with damage buff; the "new wolves") gives him even better late game scaling.

Bounty Hunter has an identity crisis, cannot decide if he is an offlaner or a support; eventually realizes that, with bounty runes and track gold, it doesn't matter.

Crystal Maiden makes a triumphant return as aggressive position 5 support!

QoP , SF, and Juggernaut get picked more for the midlane.

The nature of lineups themselves change; map control between the lanes becomes exponentially more important due to Roshan change and new rune, supports now always have money for wards, and, as snowballing lineups decline in popularity, we see a renaissance of the great solo gankers.
Can someone please explain/how water falls with no rain?
Ryuu314
Profile Joined October 2009
United States12679 Posts
Last Edited: 2014-09-24 03:14:40
September 24 2014 03:14 GMT
#351
nvm
Ravensong170
Profile Joined June 2012
United States858 Posts
September 24 2014 03:15 GMT
#352
On September 24 2014 11:55 Kuroeeah wrote:
Also where the fuck did these Legion Commander mains out of the woodwork from? Are you guys that ignorant of how strong she was as a hero? Rofl


are you ignorant of how you play against her ?
"what a terrible ass game, we should all kill ourselves." -EE-Sama
TexasToast
Profile Joined March 2011
United States82 Posts
September 24 2014 03:19 GMT
#353
Excited for all of these new changes. Should be fun to see some of the ways the mid lane changes with two runes and supports from both teams fighting over them more frequently.
Alider
Profile Joined February 2012
Russian Federation3 Posts
September 24 2014 03:22 GMT
#354
"(All) Good game - Counts as calling GG in an official game
(All) Good game, well played - Counts as calling GG in an official game"
So now we can concede in the middle of the game? Am i right?
Plansix
Profile Blog Joined April 2011
United States60190 Posts
September 24 2014 03:22 GMT
#355
On September 24 2014 12:08 Kuroeeah wrote:
Show nested quote +
On September 24 2014 11:56 Plansix wrote:
Every pro I have seen on stream talking about the patch has been bitching about something or another. Which further confirms my point of view that listening to pros on balance is a waste of time, because they are only bias to what they want.

Except PPD, who just say "I'm still going to win by drafting Razor and DP." Clearly showing he gives no shits.

Player feedback is integral to any game of this nature. Does listening to the masses weigh more than listening to them?

Nope, listen to no one and make the game what you want it to be. Of course liten to people(see all the tinker nerfs and push nerfs), but don't listen to a bunch of arm chair designers who haven't even played the new patch. Or pros who will always find something to complain about.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Exoteric
Profile Joined January 2011
Australia2330 Posts
September 24 2014 03:23 GMT
#356
gonna make liberal use of the space created keybind
hell is other people
CosmicSpiral
Profile Blog Joined December 2010
United States15275 Posts
Last Edited: 2014-09-24 03:28:31
September 24 2014 03:27 GMT
#357
On September 24 2014 12:12 Ryuu314 wrote:
Show nested quote +
On September 24 2014 11:10 Baozi wrote:
On September 24 2014 11:09 CosmicSpiral wrote:
On September 24 2014 11:06 oo_Wonderful_oo wrote:
So, Undying is buffed, Abaddon wasn't nerfed, life of support is clearly better nowdays and ancient stacking is dead.

#worthreading
Even though, i'm rather dissatisfied with those Void's "nerfs". And Doom's as well.

*walks away to play Sven support*


Not satisfied with Doom needing Aghs to get his old ult damage? It's pretty ass right now.


I have to agree, the Doom damage nerf on top of not disabling passives is pretty big (same with Chronosphere).

eh. The damage nerf isn't that big. It does pure rather than magical damage now so it's a very small damage nerf.

Pre-patch it effectively did 22.5/37.5/52.5 compared to 20/35/50. The fact that it no longer disables passives is the real nerf; not the damage nerf.


Hmmm, is that so? I guess it's not as big a deal as I thought.
WriterWovon man nicht sprechen kann, darüber muß man schweigen.
OuchyDathurts
Profile Joined September 2010
United States4588 Posts
Last Edited: 2014-09-24 03:36:56
September 24 2014 03:33 GMT
#358
On September 24 2014 12:27 CosmicSpiral wrote:
Show nested quote +
On September 24 2014 12:12 Ryuu314 wrote:
On September 24 2014 11:10 Baozi wrote:
On September 24 2014 11:09 CosmicSpiral wrote:
On September 24 2014 11:06 oo_Wonderful_oo wrote:
So, Undying is buffed, Abaddon wasn't nerfed, life of support is clearly better nowdays and ancient stacking is dead.

#worthreading
Even though, i'm rather dissatisfied with those Void's "nerfs". And Doom's as well.

*walks away to play Sven support*


Not satisfied with Doom needing Aghs to get his old ult damage? It's pretty ass right now.


I have to agree, the Doom damage nerf on top of not disabling passives is pretty big (same with Chronosphere).

eh. The damage nerf isn't that big. It does pure rather than magical damage now so it's a very small damage nerf.

Pre-patch it effectively did 22.5/37.5/52.5 compared to 20/35/50. The fact that it no longer disables passives is the real nerf; not the damage nerf.


Hmmm, is that so? I guess it's not as big a deal as I thought.


Yeah, with the spell damage type changes they lowered the numbers on a lot of spells that got converted to pure damage. If they did the same amount and are completely unmitigatable now they'd do way more damage. So while the numbers are lowered, the fact that the person will take 100% of the advertised damage balances it out.

Doom claimed to do 30/50/70 before, but when you account for 25% natural magic resistance it actually never did that much anyway.

I'm super pumped to try this patch out.

On September 24 2014 12:34 KillerSOS wrote:
Show nested quote +
On September 24 2014 12:22 Alider wrote:
"(All) Good game - Counts as calling GG in an official game
(All) Good game, well played - Counts as calling GG in an official game"
So now we can concede in the middle of the game? Am i right?


Just for private matches I'm sure.


Yes, it's for "official games" not pubs.
LiquidDota Staff
KillerSOS
Profile Blog Joined July 2010
United States4207 Posts
September 24 2014 03:34 GMT
#359
On September 24 2014 12:22 Alider wrote:
"(All) Good game - Counts as calling GG in an official game
(All) Good game, well played - Counts as calling GG in an official game"
So now we can concede in the middle of the game? Am i right?


Just for private matches I'm sure.
lolnoty
Profile Joined December 2005
United States7166 Posts
September 24 2014 03:37 GMT
#360
PA is going to be so much fun with doom/void/LC out of the way to ruin her passive.
"PPD is a very angry guy. He controls us." - Arteezy
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