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6.82 Balance Changes and Discussion Thread - Page 20

Forum Index > Dota 2 General
Post a Reply
Prev 1 18 19 20 21 22 114 Next
tehh4ck3r
Profile Joined August 2013
Magrathea7044 Posts
September 24 2014 04:33 GMT
#381
On September 24 2014 13:20 emythrel wrote:
they have to be trolling with the Earth Spirit aghs......

Enchant Remnant:
=================
Converts an allied or enemy hero (not self) into a Stone Remnant for 3 seconds. The target behaves like a Stone Remnant fully until the duration is over. When the duration ends, the Remnant shatters, releasing the hero while dealing 300 damage in a 300 radius.

Cast Range: 600
Mana Cost: 150
Cooldown: 45

Note: The Enchanted Remnant is like his other Remnants, they cannot do anything on their own, they are invulnerable, and they can be used with his skills.

As if this dude wasn't annoying enough.... now he can stun a team mate for 3 seconds and push them in to harms way


enchant enemy carry > pull enemy carry > magnetize enemy carry > kick (or kill) enemy carry



AdministratorIn those days, spirits were brave, the stakes were high, men were real men, women were real women, and small furry creatures from Alpha Centauri were real small furry creatures from Alpha Centauri.
ahw
Profile Blog Joined April 2011
Canada1099 Posts
September 24 2014 04:36 GMT
#382
On September 24 2014 13:31 Xxazn4lyfe51xX wrote:
Show nested quote +
On September 24 2014 13:20 emythrel wrote:
they have to be trolling with the Earth Spirit aghs......

Enchant Remnant:
=================
Converts an allied or enemy hero (not self) into a Stone Remnant for 3 seconds. The target behaves like a Stone Remnant fully until the duration is over. When the duration ends, the Remnant shatters, releasing the hero while dealing 300 damage in a 300 radius.

Cast Range: 600
Mana Cost: 150
Cooldown: 45

Note: The Enchanted Remnant is like his other Remnants, they cannot do anything on their own, they are invulnerable, and they can be used with his skills.

As if this dude wasn't annoying enough.... now he can stun a team mate for 3 seconds and push them in to harms way


I don't know, I was thinking more along the lines of him now being able to (with blink force), blink in, 600 range to enemy carry, stone him, force out and pull the enemy carry 1100 range, then kick him (if the unit behaves like a stone), another potential 2000 range away (or 800 range if it still behaves like a unit). That's a potential 1900 to 3100 range initiation range to ISOLATE a hero, not engage into a team like clock.



the fountain kick dream will be real
Jinxed
Profile Blog Joined May 2011
United States6450 Posts
September 24 2014 04:39 GMT
#383
On September 24 2014 13:33 Ohnoitztotoro wrote:
HAHAHA Chen! I don't know how viable it is to put a scepter into his build but....controlling ancients is going to be the fun.

Scepter was always great on Chen.

Now it is core.
LiquidDota Staff"LeLoup is a great name pls undo." -Liquid`Nazgul
Aldrovandi
Profile Joined September 2010
United States211 Posts
September 24 2014 04:44 GMT
#384
On September 24 2014 13:20 emythrel wrote:
they have to be trolling with the Earth Spirit aghs......

Enchant Remnant:
=================
Converts an allied or enemy hero (not self) into a Stone Remnant for 3 seconds. The target behaves like a Stone Remnant fully until the duration is over. When the duration ends, the Remnant shatters, releasing the hero while dealing 300 damage in a 300 radius.

Cast Range: 600
Mana Cost: 150
Cooldown: 45

Note: The Enchanted Remnant is like his other Remnants, they cannot do anything on their own, they are invulnerable, and they can be used with his skills.

As if this dude wasn't annoying enough.... now he can stun a team mate for 3 seconds and push them in to harms way


Or less negatively, he can prevent a teammate from dying, pull them to safety, and then smash them even further to safety if it's someone really important/low on health. This upgrade is actually pretty nuts, because it gives him Shallow Grave or Nether swap without having to put himself in danger.
Ohnoitztotoro
Profile Joined July 2013
United States45 Posts
September 24 2014 04:48 GMT
#385
On September 24 2014 13:39 LeLoup wrote:
Show nested quote +
On September 24 2014 13:33 Ohnoitztotoro wrote:
HAHAHA Chen! I don't know how viable it is to put a scepter into his build but....controlling ancients is going to be the fun.

Scepter was always great on Chen.

Now it is core.


I love dota but I'm horrible at it so I didn't know it was great in Chen's item build. Whenever I watch Chen games, he rarely seems to have money to afford the scepter just because he's constantly buying wards and smoke etc. Great to know though. I really want to see how he's used with this new patch.
juff
Profile Joined March 2011
Singapore4659 Posts
September 24 2014 04:51 GMT
#386
On September 24 2014 12:53 juff wrote:
Hmm, I'm trying to change the LP article for the new gold mechanic, and I'm not sure I understand the new changes.

VictimLevel = Level of the Victim
VictimNW = The victim's Net Worth
EnemyTeamNW = Enemy team's total Net Worth
AlliedTeamNW = Your team's total Net Worth
NWDifference = ( EnemyTeamNW - AlliedTeamNW )/ ( EnemyTeamNW + AlliedTeamNW ) (minimum 0)
NWFactor = NWDifference * VictimNW

Example: Dying hero is a lvl 11 Phantom Assassin with 8k Net Worth. Her team has 22k Net Worth while your team has 15k Net Worth. NWFactor = 8k*(22k-15k)/(22k+15k) = 8k*7k/37k= 1513

2 Heroes: Gold = 30 + 6 * VictimLevel + NWFactor * 0.35 = 30+66+1513*0.35 = 625

So if 2 heroes kill her, they get 625 assist gold each, plus the actual value of the kill?

Does that mean heroes with high net worths are basically gold pinatas?


Looks like my math works out. I gave a bot a dagon 5 and got 4000 gold for killing it. Net worth graphs are going to be roller coasters.
trifecta
Profile Joined April 2010
United States6795 Posts
September 24 2014 04:52 GMT
#387
haven't played dota in like two months so I'm excited to get back into it. I wonder how viable crimson guard is.
DucK-
Profile Blog Joined January 2009
Singapore11447 Posts
September 24 2014 04:53 GMT
#388
I have been doing godlykha's 13 minute jungle radiance -> mjolnir arcane mom blademail tp bear build, and its sad that now people may start doing it.

The most important aspect of mana on bear though is not its use of mjol etc, but its ability to use a tp scroll.

Anyway blood seeker still looks like shit. Chen buff is cool. Don't like the new rune. Sad that tb is not nerfed, since playing the metrics/zenoth way is pretty much auto win even against the fattest of carries or 1v5.
Ler
Profile Blog Joined August 2012
Germany543 Posts
September 24 2014 04:54 GMT
#389
A new game
Twitter: @Ler_GG | Facebook: lergg | youtube: lerlolgg | Twitch.tv/gg_nore | #ArtOfSupport
TheYango
Profile Joined September 2008
United States47024 Posts
September 24 2014 04:56 GMT
#390
If Urn really does Pure damage now and not HP removal, TA is going to have some tough times.
Moderator
Jinxed
Profile Blog Joined May 2011
United States6450 Posts
Last Edited: 2014-09-24 05:00:31
September 24 2014 04:59 GMT
#391
On September 24 2014 13:48 Ohnoitztotoro wrote:
Show nested quote +
On September 24 2014 13:39 LeLoup wrote:
On September 24 2014 13:33 Ohnoitztotoro wrote:
HAHAHA Chen! I don't know how viable it is to put a scepter into his build but....controlling ancients is going to be the fun.

Scepter was always great on Chen.

Now it is core.


I love dota but I'm horrible at it so I didn't know it was great in Chen's item build. Whenever I watch Chen games, he rarely seems to have money to afford the scepter just because he's constantly buying wards and smoke etc. Great to know though. I really want to see how he's used with this new patch.

Before all it did was reduce the CD of his ult. Now it is a legit option to break high ground as well as if you get 2 big ancient creeps you should be able to take t3 quickly. It solves his issue of how hard he fell off in game.

@Yango. Urn takes away refraction charge and also dispels the heal from friendly urn.

It does not cancel salve though... So there is that.
LiquidDota Staff"LeLoup is a great name pls undo." -Liquid`Nazgul
GoingGoingGone
Profile Blog Joined January 2012
Slovakia529 Posts
September 24 2014 05:02 GMT
#392
Revolutionizing Dark Seer, yay!

Can't wait to see the meta shift again.
Busy night, but there's always room for another... unless the servers are down.
CosmicSpiral
Profile Blog Joined December 2010
United States15275 Posts
September 24 2014 05:05 GMT
#393
I'm kinda scared that teams are going to respond to the new XP/gold changes by playing extremely passive once they get a lead.
WriterWovon man nicht sprechen kann, darüber muß man schweigen.
konadora *
Profile Blog Joined February 2009
Singapore66161 Posts
September 24 2014 05:06 GMT
#394
LEGION COMMANDER IN CAPTAINS MODE

FUCK YESSSSSSSSSSSSSSSSSSSSSSSSSSSS
POGGERS
wairai
Profile Joined May 2012
Malaysia1000 Posts
September 24 2014 05:08 GMT
#395
so Pheonix, Earth Spirit and Dazzle can save the carry till oblivion of times? ~_________________~
Yungin' Leanin' with Pourple Drink
icystorage
Profile Blog Joined November 2008
Jollibee19347 Posts
September 24 2014 05:15 GMT
#396
On September 24 2014 14:05 CosmicSpiral wrote:
I'm kinda scared that teams are going to respond to the new XP/gold changes by playing extremely passive once they get a lead.

b-b-but fuck deathball amirite gais?! gais?
LiquidDota StaffAre you ready for a Miracle-? We are! The International 2017 Champions!
SilverStar
Profile Joined January 2012
Sweden18511 Posts
September 24 2014 05:21 GMT
#397
holy shit what a fucking huge update! thanks valve & icefrog <3
infiniteJest
Profile Joined December 2013
United States187 Posts
September 24 2014 05:23 GMT
#398
this is pretty much dota 3
"If equal affections cannot be, let the more loving one be me."
DucK-
Profile Blog Joined January 2009
Singapore11447 Posts
September 24 2014 05:24 GMT
#399
You know the days when mirana was always picked every game? Well at least when she is picked, the drafts were still very flexible. It was not inclined towards any strategy. Now with dp/razor constantly picked, you see press R pushes every single time.

Well this is kinda off topic heh
synapse
Profile Blog Joined January 2009
China13814 Posts
September 24 2014 05:30 GMT
#400
just realized, you can no longer salve through urn...

for rupture, now that they've removed hp removal, does it still go through bkb? or is it now pure damage and blocked?
:)
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