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On September 15 2014 15:12 Targe wrote: i never see her aura active used, how strong is it? i've only seen it in pro-games with Drow-Visage from C9 since my friends always preferred heroes like luna than her.
The familiars do melt heroes.
But idk the hero needs farm i think. Since percentage of her agi is needed for her aura.
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The only time I've seen it used is with C9's drow/visage strat. And in that case, a naked level 11 drow giving visage's birds a flat +38 damage for 30 seconds is obviously pretty powerful. They're hitting for a minimum 48 dmg at 0.4 BAT, that's gonna add up pretty quick.
Otherwise I could see it being useful in enigma + drow lineups to do rosh pretty damn fast, and it probably adds a small few hundred damage from creeps to towers. Not really the kind of spell you notice the impact of, unless it involves visage.
As for drow needing farm - even if you are farming up a carry drow, you're probably not getting agi (aside from treads / possibly aquila) for your first couple items anyways.
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As a pub Drow, the main way I use her aura active is to break up deathballs by making the other lanes push faster. If a lane is already pushing with multiple ranged creeps, the maxed aura active can seriously threaten a tower.
In a couple of extreme cases, I've taken both side-lane tier 2s within seconds of each other, when all 10 heroes were mid the whole time.
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Or, as you say, Enigma. It's quite good if you draft with it in mind. If all you have to buff are a few ranged creeps, it's ok but nothing special.
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shouldn't you get items like yasha/BF/manta over other items when playing drow ? you can still be a carry in that way
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I think Manta is pretty bad since the illusions don't get Marksmanship's bonus agi. So they're crippled due to Drow's pretty ass agi growth. Which is probably part of the logic behind EE going Sange and Yasha every game, because Manta is bad but Yasha is good.
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Yasha is a reasonable first major item to help Drow clear the jungle faster. It's competing with Mask of Madness, though. Manta feels underwhelming until late. It's basically a cleanse with some split push potential. It's fine as a 4th item but I wouldn't rush it. Battlefury is horrid on Drow and I don't know why anyone would get it. C9 usually just gets an Eaglesong to pump familiars. And you didn't mention it, but Diffusal is fringe viable.
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Butterfly. Not Battlefury.
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by the way BF = butterfly
why can't the illusions carry drow aura ? intentional or too haxed ?
Diffusal actually sounds like a good item for drow. Purge is very useful(chasing, escaping, debuff) it provides a lot agi. And it's only 3300 gold so it's not that bad and it's easy to build considering the recipe for it.
Manta is ok but only in later stages of the game after the few few items. Not a good first item though.
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The main downside to Diffusal on Drow is that it fights with frost arrows for the orb slot.
(E): According to Dotabuff, Diffusal is extremely rare on Drow. It's been built about 5,300 times in 4.7 million matches this month, compared to 7500 Battlefuries!
(E2): The illusions do carry the aura, but they don't get bonus damage from it. And since the aura is global, the illusions' aura only matters if the Drow dies before they expire.
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Well screw the mana burn. Frost arrow is usually better. And you have purge is a good active spell.
The agi gain is what's important.
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It also fights with Lifesteal since Mask of Madness is so popular.
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If we're still talking about support drow, Butterfly is right off the table because there's no way you're saving up enough gold for even the eaglesong until lategame if at all.
Honestly, I feel like I'd end up with aquila, treads, and head for drums / force / mek as the followup item. It's not like you'd be drafting a support drow because when you get 5 eaglesongs + boots then all your other ranged heroes get a million damage so you can win... you'd draft support drow because her slow arrows are strong throughout the game, a 3-6 second silence is nothing to shrug at, and an aura that's giving ranged members of your team more damage at all stages of the game is something of incredible value.
That said people are overvaluing buying +agi for the sake of the aura. Just look at the numbers.
Naked drow at 11 provides 38.4 damage to her team.
Treads (1400g) adds 2.9
Yasha (2050g) adds 5.8
Eaglesong (3300g) adds 9
Drow at 11 with treads aquila (2385g) adds 44.6 damage to her team.
Honestly if your goal is "Spend money to increase damage aura" you're probably better off with a midas for faster level 11 / 16 than you are spending money on agi for the sake of agi.
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Hmm, theory-build time. Drow needs some form of HP sustain, some form of mobility and a damage item to be a robust pub right-clicker, on top of treads and whatever early game items.
HP sustain and mobility can be combined into Force Staff, although it kinda sucks at both. And Diffusal is a damage item with a nice enough build-up. Counting ~800 gold for early game items and 450 gold for TPs, this means Drow comes online at 8200 net worth, or about 17 minutes in given mostly undisturbed farming and later jungling. Furthermore, there are no components over 1000 gold, so it's still reasonable on a position 4 who's allocated jungle space and ancients.
It feels really wierd - Treads and TPs are the only common parts of the build - but it looks on paper like it should be viable.
(E) I pick support Drow mainly because I pick her early to notify my team to take ranged heroes, and they follow up with 3 carries.
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Northern Ireland22206 Posts
On September 15 2014 15:56 goody153 wrote: by the way BF = butterfly
why can't the illusions carry drow aura ? intentional or too haxed ?
Diffusal actually sounds like a good item for drow. Purge is very useful(chasing, escaping, debuff) it provides a lot agi. And it's only 3300 gold so it's not that bad and it's easy to build considering the recipe for it.
Manta is ok but only in later stages of the game after the few few items. Not a good first item though. but dude accepted convention is bf = battlefury, bfly = butterfly
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Fleet, that's why generally building crit and some durability - BKB - is better than massing +agi
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God, I want to try it in pubs. I can only imagine getting flamed to the high hells for going "support drow" and then going boots -> Midas -> treads -> force -> mek/drums/dom
It's nextnextnext level support.
Sidenote wtf apparently you can stack multiple helms of dom and dominate more than one creep? I might have to play eight-creep-chen now.
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Dota acronyms 101, because full words are hard to type.
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On September 15 2014 16:46 LuckoftheIrish wrote: Fleet, that's why generally building crit and some durability - BKB - is better than massing +agi
I know that, but people are suggesting diffusals and yashas and shit, and I'm trying to point out that they're not that worth it.
On September 15 2014 16:53 icystorage wrote: "Noob ES"
SS feeder report pls
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