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On August 16 2011 16:32 tmtx wrote: noob question: Why is there only one map? It would seem that other maps with the same mechanics would make a lot of sense. I mean not necessarily as many as SC2, but something like 5. Are all the items and heroes so fine tuned, that introducing more lanes or decreasing their count would hurt the game? If that is the case, even with only three lanes there still could be a lot of map variations. The main reason that only one map exists comes from the fact that DotA originates as a WC3 map, I think updating/balancing several maps for IceFrog would have been really hard, he also had more important thing to attend to - like balance (all joking aside) and adding heroes. In addition to that I think that getting DotA players to regularly play on other maps would be really hard, since the current map has alot of intricacies that take time to master.
But with DotA 2, I wouldn't be surprised if Valve deciced to add more maps, that might even include different win conditions - much like LoL's (upcoming?) "Dominion Mode". But I doubt that any of these alternative maps are going to see as much play as the original, or gain any competitive acceptance.
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On August 16 2011 16:32 tmtx wrote: noob question: Why is there only one map? It would seem that other maps with the same mechanics would make a lot of sense. I mean not necessarily as many as SC2, but something like 5. Are all the items and heroes so fine tuned, that introducing more lanes or decreasing their count would hurt the game? If that is the case, even with only three lanes there still could be a lot of map variations.
HoN has 3v3 on a map called grimm's crossing. i know nothing of it though so i can say nothing more in terms of the balance of 3v3 and whatnot.
although now that i think about it, that's pretty irrelevant since i guess you're talking about changes to the map for 5v5
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On August 16 2011 16:47 wooozy wrote:Show nested quote +On August 16 2011 16:32 tmtx wrote: noob question: Why is there only one map? It would seem that other maps with the same mechanics would make a lot of sense. I mean not necessarily as many as SC2, but something like 5. Are all the items and heroes so fine tuned, that introducing more lanes or decreasing their count would hurt the game? If that is the case, even with only three lanes there still could be a lot of map variations. HoN has 3v3 on a map called grimm's crossing. i know nothing of it though so i can say nothing more in terms of the balance of 3v3 and whatnot. It got played alot when it had the novelty factor of just being released, basically no one plays Grimms Crossing now. In terms of balance, anything but heroes with solid disables / strong single target abilities, or just early games heroes in general won't work.
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Lycanthrope baby I'm coming to you.
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On August 16 2011 16:47 wooozy wrote:Show nested quote +On August 16 2011 16:32 tmtx wrote: noob question: Why is there only one map? It would seem that other maps with the same mechanics would make a lot of sense. I mean not necessarily as many as SC2, but something like 5. Are all the items and heroes so fine tuned, that introducing more lanes or decreasing their count would hurt the game? If that is the case, even with only three lanes there still could be a lot of map variations. HoN has 3v3 on a map called grimm's crossing. i know nothing of it though so i can say nothing more in terms of the balance of 3v3 and whatnot. although now that i think about it, that's pretty irrelevant since i guess you're talking about changes to the map for 5v5 Succubus/panda are basically impossible to counter ina 3v3 situation. Just disable 2 with suc and destroy the other with panda.
3v3 is impossible to balance.
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Lalalaland34483 Posts
We have our own subforum now?
I'm so happyyyyyyyyyyyy
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On August 16 2011 16:58 SirMilford wrote:Show nested quote +On August 16 2011 16:47 wooozy wrote:On August 16 2011 16:32 tmtx wrote: noob question: Why is there only one map? It would seem that other maps with the same mechanics would make a lot of sense. I mean not necessarily as many as SC2, but something like 5. Are all the items and heroes so fine tuned, that introducing more lanes or decreasing their count would hurt the game? If that is the case, even with only three lanes there still could be a lot of map variations. HoN has 3v3 on a map called grimm's crossing. i know nothing of it though so i can say nothing more in terms of the balance of 3v3 and whatnot. although now that i think about it, that's pretty irrelevant since i guess you're talking about changes to the map for 5v5 Succubus/panda are basically impossible to counter ina 3v3 situation. Just disable 2 with suc and destroy the other with panda. 3v3 is impossible to balance.
How about 6v6? + Show Spoiler +
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^^ 2 obs
or 1 "bot" capturing replays and 1 "bot" for SourceTV.
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I have a feeling that Blizzard will sue Valve, if you look at some of the heroes they are identical to they warcraft Dota counterparts and the skins used there are mostly blizzard heroes/units.I don't know maybe they have an agreement only time will tell
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Quick question
Are we allowed to discuss Dota 1 till the release of Dota 2? Cause everyone in the other thread just talks about HoN .
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On August 16 2011 17:41 tmtx wrote:Show nested quote +On August 16 2011 16:58 SirMilford wrote:On August 16 2011 16:47 wooozy wrote:On August 16 2011 16:32 tmtx wrote: noob question: Why is there only one map? It would seem that other maps with the same mechanics would make a lot of sense. I mean not necessarily as many as SC2, but something like 5. Are all the items and heroes so fine tuned, that introducing more lanes or decreasing their count would hurt the game? If that is the case, even with only three lanes there still could be a lot of map variations. HoN has 3v3 on a map called grimm's crossing. i know nothing of it though so i can say nothing more in terms of the balance of 3v3 and whatnot. although now that i think about it, that's pretty irrelevant since i guess you're talking about changes to the map for 5v5 Succubus/panda are basically impossible to counter ina 3v3 situation. Just disable 2 with suc and destroy the other with panda. 3v3 is impossible to balance. How about 6v6? + Show Spoiler + Spectators?
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On August 16 2011 18:02 Morek wrote:I have a feeling that Blizzard will sue Valve, if you look at some of the heroes they are identical to they warcraft Dota counterparts and the skins used there are mostly blizzard heroes/units.I don't know maybe they have an agreement only time will tell 
im sure valve knows the copy right law before making a game. blizzard never had rights to dota and the characters is different enough.
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On August 16 2011 18:08 Looky wrote:Show nested quote +On August 16 2011 18:02 Morek wrote:I have a feeling that Blizzard will sue Valve, if you look at some of the heroes they are identical to they warcraft Dota counterparts and the skins used there are mostly blizzard heroes/units.I don't know maybe they have an agreement only time will tell  im sure valve knows the copy right law before making a game. blizzard never had rights to dota and the characters is different enough.
Let's be honest.
Everyone recognized the corrupted Grom Hellscream.
They are dancing just barely around copyright and even then i think they are relying on the fact that Blizz probably doesn't do anything about it.
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On August 16 2011 18:11 Dattish wrote:Show nested quote +On August 16 2011 18:08 Looky wrote:On August 16 2011 18:02 Morek wrote:I have a feeling that Blizzard will sue Valve, if you look at some of the heroes they are identical to they warcraft Dota counterparts and the skins used there are mostly blizzard heroes/units.I don't know maybe they have an agreement only time will tell  im sure valve knows the copy right law before making a game. blizzard never had rights to dota and the characters is different enough. Blizzard is on good terms with Valve aswell, so going to war with an ally is kinda silly. Well Blizzard is making Blizzard dota... didn't they want it to become a competitive game
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On August 16 2011 18:22 GhostKorean wrote:Show nested quote +On August 16 2011 18:11 Dattish wrote:On August 16 2011 18:08 Looky wrote:On August 16 2011 18:02 Morek wrote:I have a feeling that Blizzard will sue Valve, if you look at some of the heroes they are identical to they warcraft Dota counterparts and the skins used there are mostly blizzard heroes/units.I don't know maybe they have an agreement only time will tell  im sure valve knows the copy right law before making a game. blizzard never had rights to dota and the characters is different enough. Blizzard is on good terms with Valve aswell, so going to war with an ally is kinda silly. Well Blizzard is making Blizzard dota... didn't they want it to become a competitive game
Me thinks they just releasing it as a measure to capture to bnet2 all those people that play team ladder starcraft games. They are the 80% of the total population and it would be a hard blow if they dropped sc alltogether.
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On August 16 2011 18:08 Benjef wrote:Show nested quote +On August 16 2011 17:41 tmtx wrote:On August 16 2011 16:58 SirMilford wrote:On August 16 2011 16:47 wooozy wrote:On August 16 2011 16:32 tmtx wrote: noob question: Why is there only one map? It would seem that other maps with the same mechanics would make a lot of sense. I mean not necessarily as many as SC2, but something like 5. Are all the items and heroes so fine tuned, that introducing more lanes or decreasing their count would hurt the game? If that is the case, even with only three lanes there still could be a lot of map variations. HoN has 3v3 on a map called grimm's crossing. i know nothing of it though so i can say nothing more in terms of the balance of 3v3 and whatnot. although now that i think about it, that's pretty irrelevant since i guess you're talking about changes to the map for 5v5 Succubus/panda are basically impossible to counter ina 3v3 situation. Just disable 2 with suc and destroy the other with panda. 3v3 is impossible to balance. How about 6v6? + Show Spoiler + Spectators? According to Q&A on dota2.com there will be heavy infrastructure for spectators, so that's probably not it:
Q: Can you spectate an already ongoing DotA 2 game? (by Valo) A: A lot of the game will be built around spectating and shoutcasting support. You will be able to join most ongoing games (unless the players marked it as private) and just watch them. You can join a game your friend is in, see what your favorite clan is doing, or simply pick a skill level and a hero you like and it will find you one to watch. We also have a system in place that automatically distributes the load to multiple servers so that the game itself won’t be affected by users joining to spectate. Our distribution network will allow us to support any number of users that want to watch, by dynamically assigning more servers to the task. There will also be special tags and search options to help you find live or old shoutcasted games. Shoutcasters will be able to operate as directors, so anyone watching will have his camera looking at the same things the shoutcaster is viewing. There is also an optional anti-cheat mechanism built in so that the game you are spectating can be time delayed by any amount of time to reduce potential abuse.
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On August 16 2011 18:19 zalz wrote:Show nested quote +On August 16 2011 18:08 Looky wrote:On August 16 2011 18:02 Morek wrote:I have a feeling that Blizzard will sue Valve, if you look at some of the heroes they are identical to they warcraft Dota counterparts and the skins used there are mostly blizzard heroes/units.I don't know maybe they have an agreement only time will tell  im sure valve knows the copy right law before making a game. blizzard never had rights to dota and the characters is different enough. Let's be honest. Everyone recognized the corrupted Grom Hellscream. They are dancing just barely around copyright and even then i think they are relying on the fact that Blizz probably doesn't do anything about it.
I pretty sure they have stuff a lot more figured out before releasing a game than you, they wouldnt just make a game and hope they dont get sued
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On August 16 2011 18:07 Benjef wrote:Quick question Are we allowed to discuss Dota 1 till the release of Dota 2? Cause everyone in the other thread just talks about HoN  . I feel like there is a reasonable amount of DotA talk in the thread, you're always free to help tilt the scales in favor of DotA yourself too.
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On August 16 2011 18:49 cilinder007 wrote:Show nested quote +On August 16 2011 18:19 zalz wrote:On August 16 2011 18:08 Looky wrote:On August 16 2011 18:02 Morek wrote:I have a feeling that Blizzard will sue Valve, if you look at some of the heroes they are identical to they warcraft Dota counterparts and the skins used there are mostly blizzard heroes/units.I don't know maybe they have an agreement only time will tell  im sure valve knows the copy right law before making a game. blizzard never had rights to dota and the characters is different enough. Let's be honest. Everyone recognized the corrupted Grom Hellscream. They are dancing just barely around copyright and even then i think they are relying on the fact that Blizz probably doesn't do anything about it. I pretty sure they have stuff a lot more figured out before releasing a game than you, they wouldnt just make a game and hope they dont get sued
I didn't say they were spinning a wheel and praying that Blizz didn't send their lawyers at them. I said they are relying on the fact that Blizz probably won't do anything about it.
A verbal agreement of some sorts has probably allready been established.
Valve knows they can't get to close or they get copyright slapped, but they can't go too far from the source because some people are really attached to the way their character looks and if a murloc is suddenly a dragon, people are going to feel like it's not Dota.
So like i said, Valve probably has some verbal agreement with Blizz to draw from their creations and Blizz not giving a fuck. They might have allready figured out a deal over it or perhaps Blizz thought it best not to sue because the person that sues generally gets pictured as the bad guy.
Valve wouldn't be making that Gromm clone if they didn't know they could get away with it, ergo, a deal has been made or an agreement has been found.
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