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General Discussion - Page 272

Forum Index > Dota 2 General
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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
rabidch
Profile Joined January 2010
United States20289 Posts
March 22 2012 23:14 GMT
#5421
On March 23 2012 07:15 TheYango wrote:
Show nested quote +
On March 23 2012 06:39 rabidch wrote:
On March 23 2012 06:38 Kupon3ss wrote:
does this mean the foreign metagame has finally evolved to China, circa late 2010?

not quite, burning actually wins with morphling

800 CS in an 86 minute game still also doesn't outdo ZSMJ's 700 cs in a 55 minute game.

different hero, and raxes down actually makes cs for most carries go up, lower gpm though
LiquidDota StaffOnly a true king can play the King.
TheYango
Profile Joined September 2008
United States47024 Posts
March 22 2012 23:16 GMT
#5422
On March 23 2012 08:14 rabidch wrote:
Show nested quote +
On March 23 2012 07:15 TheYango wrote:
On March 23 2012 06:39 rabidch wrote:
On March 23 2012 06:38 Kupon3ss wrote:
does this mean the foreign metagame has finally evolved to China, circa late 2010?

not quite, burning actually wins with morphling

800 CS in an 86 minute game still also doesn't outdo ZSMJ's 700 cs in a 55 minute game.

different hero, and raxes down actually makes cs for most carries go up, lower gpm though

Don't think they actually had raxes down in the game I'm thinking of. Different hero is true though.
Moderator
rabidch
Profile Joined January 2010
United States20289 Posts
March 22 2012 23:18 GMT
#5423
On March 23 2012 08:16 TheYango wrote:
Show nested quote +
On March 23 2012 08:14 rabidch wrote:
On March 23 2012 07:15 TheYango wrote:
On March 23 2012 06:39 rabidch wrote:
On March 23 2012 06:38 Kupon3ss wrote:
does this mean the foreign metagame has finally evolved to China, circa late 2010?

not quite, burning actually wins with morphling

800 CS in an 86 minute game still also doesn't outdo ZSMJ's 700 cs in a 55 minute game.

different hero, and raxes down actually makes cs for most carries go up, lower gpm though

Don't think they actually had raxes down in the game I'm thinking of. Different hero is true though.

well the morphling had 2 raxes down
LiquidDota StaffOnly a true king can play the King.
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
March 22 2012 23:20 GMT
#5424
Was it the game where ZSMJ Medusa bought a rapier, then died, rebought and bought another one?
WriterXiao8~~
Zlasher
Profile Blog Joined February 2010
United States9129 Posts
March 23 2012 00:07 GMT
#5425
If you're still talking about the 86 minute game, the morphling killed the melee rax on bot and mid, EG had taken out both range and melee in both mid and bot so it pushed the lane backconstantly towards the Dire. Then it was a series of diving and rebuys by Fear and Misery to take out top lane lol
Follow me: www.twitter.com/zlasher
Spicy_Curry
Profile Blog Joined March 2011
United States10573 Posts
March 23 2012 00:18 GMT
#5426
The problem with morph late game is that he has 350 range. He may be mobile when waveform is up, but when it is down he gets completely lost in a team fight. Thats why I think that skadi is mandatory lategame.
High Risk Low Reward
Kznn
Profile Joined March 2011
Brazil9072 Posts
March 23 2012 00:37 GMT
#5427
On March 23 2012 09:18 Spicy_Curry wrote:
The problem with morph late game is that he has 350 range. He may be mobile when waveform is up, but when it is down he gets completely lost in a team fight. Thats why I think that skadi is mandatory lategame.


100% agree.
NB
Profile Blog Joined February 2010
Netherlands12045 Posts
March 23 2012 01:50 GMT
#5428
hahahaha just beat puppey and synderen in 1 game =) FEELING GOOD!
Im daed. Follow me @TL_NB
Stancel
Profile Blog Joined June 2011
Singapore15360 Posts
March 23 2012 02:06 GMT
#5429
This week we are also increasing the number of invites being sent out. In addition, we’ll be giving the most active Dota 2 players some more copies to gift to friends. This will be done on a regional basis based on available capacity, starting with US West.


Hopefully I'll get extra keys when it's time for Asia, 784 hours and counting dammit :<
ffxiv enjoyer
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2012-03-23 04:03:17
March 23 2012 03:58 GMT
#5430
Some minor things about Lycan that are relevant:

1) Satyr Shockwave AI is really wonky. I didn't bother trying to space my wolves, and it still never Shockwaved me. I know that I've seen it happen in games before, but the trigger condition doesn't seem to be the same as in DotA 1.
2) Dark Troll Warlord apparently now counts Lycan Wolves dying as having a corpse to Raise Dead on, which is EXTREMELY annoying (particularly since, if you're doing them at level 1, they will often time out before you finish the camp). Because of 1 and 2, I think Big Satyr might actually be the easiest hard camp to do now, not Trolls.
3) Centaur stomp is much harder to dodge than in DotA 1. Either they made the animation not as noticeable, and I'll have to get used to it, or the Centaur stomp has a much shorter animation now.
4) All camps seem to have the "default" targeting AI. Wildkin and Harpies stay on your wolves even if your hero is attacking them. This means you can use clarities on pretty much every camp (other than Centaur and Furbolg because they stomp you), rather than needing to learn which ones you can and can't on. It also means Wildkin camps are much easier for you than before.
5) Auto-attack on is very annoying when doing Centaur camps, because your wolves don't automatically choose to attack the Centaur after they get un-stunned, meaning they re-stealth and you take the camp aggro.
6) Rosh's AI is really weird. He seems to try and split his attacks between your Wolves, meaning they both get to live longer. This makes soloing Rosh EVEN EASIER than it was before with Lycan.
Moderator
Ryuu314
Profile Joined October 2009
United States12679 Posts
March 23 2012 04:08 GMT
#5431
does valve actually ban people who get reported?
Lyter
Profile Blog Joined February 2010
United Kingdom2145 Posts
March 23 2012 04:23 GMT
#5432
you'll know if they get banned cos they message you now if they ban somebody that you report I believe
PresenceSc2
Profile Joined February 2011
Australia4032 Posts
March 23 2012 04:25 GMT
#5433
I'm getting reported for being a noob lol
Stephano//HerO//TaeJa//Squirtle//Bomber
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
March 23 2012 04:29 GMT
#5434
I played like 5 1v0s with jungle lycan and I got shockwaved 0 times. Broken mechanic?

Also yeah the centaur stomp seems instant. I tried to dodge it multiple times but it just seems immediate. I also noticed the Roshan splitting the attacks really strangely.

Lvl 10 by 11min was pretty normal for me but I don't jungle anywhere near optimally
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Zlasher
Profile Blog Joined February 2010
United States9129 Posts
March 23 2012 04:41 GMT
#5435
On March 23 2012 13:08 Ryuu314 wrote:
does valve actually ban people who get reported?


Yes all the time
Follow me: www.twitter.com/zlasher
PHILtheTANK
Profile Joined March 2011
United States1834 Posts
March 23 2012 04:43 GMT
#5436
Hmmm.... can anyone explain this new Hero performance rating thing.... I don't understand it at all after looking at my own. It says the default is 2 bars, but my highest "rated" hero is at 3 bars, even though ive only played him 3 times total(losing 2 of those games), while someone like pudge(who I am 8-1 with) has 0 bars. The performance rating seems really random to me at least. Is it maybe because its only factoring in like my most recent games, or am I just being really retarded?
Jieun <3
Itsmedudeman
Profile Blog Joined March 2011
United States19229 Posts
Last Edited: 2012-03-23 04:52:25
March 23 2012 04:52 GMT
#5437
They should never came out with a hero performance rating because it's gonna end up complete bullshit. Whatever statistic you take into account won't be balanced around all heroes and roles, and KDA/GPM don't reflect skill at all. I'm 1-8 on my "best" hero lol. They should just give you raw stats and nothing else.
Fishgle
Profile Blog Joined May 2011
United States2174 Posts
March 23 2012 04:53 GMT
#5438
On March 23 2012 13:43 PHILtheTANK wrote:
Hmmm.... can anyone explain this new Hero performance rating thing.... I don't understand it at all after looking at my own. It says the default is 2 bars, but my highest "rated" hero is at 3 bars, even though ive only played him 3 times total(losing 2 of those games), while someone like pudge(who I am 8-1 with) has 0 bars. The performance rating seems really random to me at least. Is it maybe because its only factoring in like my most recent games, or am I just being really retarded?


I'm assuming the rating is based on last-hits gpm, xpm, etc, and it's probably only collected data since the previous patch.
aka ChillyGonzalo / GnozL
rabidch
Profile Joined January 2010
United States20289 Posts
March 23 2012 04:54 GMT
#5439
On March 23 2012 12:58 TheYango wrote:
Some minor things about Lycan that are relevant:

1) Satyr Shockwave AI is really wonky. I didn't bother trying to space my wolves, and it still never Shockwaved me. I know that I've seen it happen in games before, but the trigger condition doesn't seem to be the same as in DotA 1.
2) Dark Troll Warlord apparently now counts Lycan Wolves dying as having a corpse to Raise Dead on, which is EXTREMELY annoying (particularly since, if you're doing them at level 1, they will often time out before you finish the camp). Because of 1 and 2, I think Big Satyr might actually be the easiest hard camp to do now, not Trolls.
3) Centaur stomp is much harder to dodge than in DotA 1. Either they made the animation not as noticeable, and I'll have to get used to it, or the Centaur stomp has a much shorter animation now.
4) All camps seem to have the "default" targeting AI. Wildkin and Harpies stay on your wolves even if your hero is attacking them. This means you can use clarities on pretty much every camp (other than Centaur and Furbolg because they stomp you), rather than needing to learn which ones you can and can't on. It also means Wildkin camps are much easier for you than before.
5) Auto-attack on is very annoying when doing Centaur camps, because your wolves don't automatically choose to attack the Centaur after they get un-stunned, meaning they re-stealth and you take the camp aggro.
6) Rosh's AI is really weird. He seems to try and split his attacks between your Wolves, meaning they both get to live longer. This makes soloing Rosh EVEN EASIER than it was before with Lycan.

satyr shockwaves are damn psychic. ksing people left and right
LiquidDota StaffOnly a true king can play the King.
HypernovA
Profile Joined October 2010
Canada556 Posts
March 23 2012 04:57 GMT
#5440
Does anyone else invoker have no head? All my
Invoker games have had no head lol.
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