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General Discussion - Page 235

Forum Index > Dota 2 General
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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
rabidch
Profile Joined January 2010
United States20289 Posts
March 16 2012 07:14 GMT
#4681
On March 16 2012 15:41 TheYango wrote:
Show nested quote +
On March 16 2012 14:10 rabidch wrote:
how anybody would allow himself to get 7 stacks of shadow poison is beyond me. thats like getting 7 stacks of napalm :/

It's not even efficient to go to 7 stacks, lol. You only get +50 damage after the 4th stack, so you'd get more damage releasing at 4 stacks, and then getting 3 stacks again (excepting the early ranks of Shadow Poison, where the +50 damage is more than the low stack damage).

well it's burst damage, weaver probably didnt realize how it worked and after the first one he'd just be like wtf and run away
LiquidDota StaffOnly a true king can play the King.
Unleashing
Profile Joined March 2011
Denmark14978 Posts
Last Edited: 2012-03-16 07:56:37
March 16 2012 07:56 GMT
#4682
On March 16 2012 06:52 NB wrote:
Show nested quote +
On March 16 2012 05:57 Unleashing wrote:
On March 16 2012 05:19 NB wrote:
On March 16 2012 05:16 Unleashing wrote:
Using hold/stop command makes last-hitting easier, IMHO atleast, it let's you lasthit so easily with most melee heroes atleast.

Each style has it own strengths and weaknesses. I prefer mouse click bc i could stay mobile all the time and dont have to suffer acceleration speed in case i need to escape. It also help your melee hero to stay out of attack range longer. Also i can the the HP bars easier when i last hit creeps

dendi use this as well ... watch the VOD of tobi analyzing his AA solo mid vs invoker.


I don't get your point about the HP bars and what does dendi using it have to do with anything?
Spamming S/H does not mean i am not moving, it merely means when i move to last-hit i am 75% sure that i get it since i know my heroes animation and attack speed and damage.

'dendi use it' was just a side note to prove that it is viable ... The problem came down to several time i just right click my hero to a certain angle to a correct timing and let the auto attack last hit. Its a lazy kinda thing plus it free up my cursor to do something else.

I think we are wasting time arguing over something small and insignificant. My initial goal was hoping if somebody know a console command that decrease the double tap self cast speed bc its too fast for my keyboard. :-/


I really dislike when people use what pro players do as an example of what is viable. Dendi tried to build a mjølnir on tide and uses epicenter to search for a low hp shadow shaman. But whatever floats your boat.
From the Ghastly Eyrie I can see to the ends of the world, and from this vantage point I declare with utter certainty that this one is in the bag!
evantrees
Profile Joined May 2010
Canada497 Posts
March 16 2012 08:18 GMT
#4683
with all the sd talk should be mentioned for those new to him or if you missed it.

Shadow Poison and Soul Catcher can hit enemies who are disrupted.

• A unit affected by Disruption can be affected by Soul Catcher.
Shadow Poison
• The damage can affect a unit affected by Disruption.

hell even his ulti damages during it but should have little reason to be disrupting someone who is purged.
http://www.playdota.com/heroes/shadow-demon
rejection and peace tiramisu. I think that went well.
not jack
Profile Joined February 2012
123 Posts
March 16 2012 08:26 GMT
#4684
On March 16 2012 16:56 Unleashing wrote:
Show nested quote +
On March 16 2012 06:52 NB wrote:
On March 16 2012 05:57 Unleashing wrote:
On March 16 2012 05:19 NB wrote:
On March 16 2012 05:16 Unleashing wrote:
Using hold/stop command makes last-hitting easier, IMHO atleast, it let's you lasthit so easily with most melee heroes atleast.

Each style has it own strengths and weaknesses. I prefer mouse click bc i could stay mobile all the time and dont have to suffer acceleration speed in case i need to escape. It also help your melee hero to stay out of attack range longer. Also i can the the HP bars easier when i last hit creeps

dendi use this as well ... watch the VOD of tobi analyzing his AA solo mid vs invoker.


I don't get your point about the HP bars and what does dendi using it have to do with anything?
Spamming S/H does not mean i am not moving, it merely means when i move to last-hit i am 75% sure that i get it since i know my heroes animation and attack speed and damage.

'dendi use it' was just a side note to prove that it is viable ... The problem came down to several time i just right click my hero to a certain angle to a correct timing and let the auto attack last hit. Its a lazy kinda thing plus it free up my cursor to do something else.

I think we are wasting time arguing over something small and insignificant. My initial goal was hoping if somebody know a console command that decrease the double tap self cast speed bc its too fast for my keyboard. :-/


I really dislike when people use what pro players do as an example of what is viable. Dendi tried to build a mjølnir on tide and uses epicenter to search for a low hp shadow shaman. But whatever floats your boat.


All pros use both moving and spamming, it's not really a topic of debate. Also it's a good point that not everything pros do is a good idea, they probably do more goofy builds then most people, including competitive stomps.
Dead9
Profile Blog Joined February 2008
United States4725 Posts
Last Edited: 2012-03-16 08:57:32
March 16 2012 08:26 GMT
#4685
the ult deals damage at the end of the purge, so every now and then you might want to disrupt to keep them in place near the end of the purge
just in case yo

edit: also does anyone else think it's dumb that demonic purge's slow is strongest overall at lv1
disregard tested it the playdota purge thing is wrong
rabidch
Profile Joined January 2010
United States20289 Posts
Last Edited: 2012-03-16 09:02:30
March 16 2012 09:02 GMT
#4686
On March 16 2012 17:18 evantrees wrote:
with all the sd talk should be mentioned for those new to him or if you missed it.

Shadow Poison and Soul Catcher can hit enemies who are disrupted.

• A unit affected by Disruption can be affected by Soul Catcher.
Shadow Poison
• The damage can affect a unit affected by Disruption.

hell even his ulti damages during it but should have little reason to be disrupting someone who is purged.
http://www.playdota.com/heroes/shadow-demon

the damage hits but the stacks dont go up, which is really what you want.
LiquidDota StaffOnly a true king can play the King.
NB
Profile Blog Joined February 2010
Netherlands12045 Posts
March 16 2012 10:39 GMT
#4687
it looks like sylla is coming soon, then orge magi and CK following up... looks like they want to add in competitive heroes first which means i wont be able to lay some mines with techies anytime soon
Im daed. Follow me @TL_NB
PassiveAce
Profile Blog Joined February 2011
United States18076 Posts
March 16 2012 11:53 GMT
#4688
Where did you hear about the upcoming heroes NB?
Call me Marge Simpson cuz I love you homie
Alur
Profile Blog Joined March 2008
Denmark3900 Posts
March 16 2012 11:58 GMT
#4689
On March 16 2012 20:53 PassiveAce wrote:
Where did you hear about the upcoming heroes NB?

I think he's basing it off Cyborgmatt's blog, keep in mind however, this is just speculation based off work in progress model files, but in the past there has been a correlation between the data that people were able to mine and the content of future patches. So it does give us a hint of what might happens during the next couple of patches.
AKA No can Dazzle | https://www.youtube.com/watch?v=PlTpX7z3Pok
TL+ Member
NB
Profile Blog Joined February 2010
Netherlands12045 Posts
March 16 2012 12:20 GMT
#4690
On March 16 2012 20:58 Alur wrote:
Show nested quote +
On March 16 2012 20:53 PassiveAce wrote:
Where did you hear about the upcoming heroes NB?

I think he's basing it off Cyborgmatt's blog, keep in mind however, this is just speculation based off work in progress model files, but in the past there has been a correlation between the data that people were able to mine and the content of future patches. So it does give us a hint of what might happens during the next couple of patches.

yup... currently trying this out http://www.cyborgmatt.com/2012/02/dota-2-tips-for-movie-makers/#more-256

so i could make a movie on my god-like naix :3
Im daed. Follow me @TL_NB
PassiveAce
Profile Blog Joined February 2011
United States18076 Posts
Last Edited: 2012-03-16 12:28:33
March 16 2012 12:25 GMT
#4691
Thanks guys
Damn thats quite a blog actually :O
LOL at meepos ability icon placeholders
Call me Marge Simpson cuz I love you homie
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
March 16 2012 12:43 GMT
#4692
Share units is going to be incredibly helpfull for Broodmother Jungle farming as a support.
WriterXiao8~~
Stancel
Profile Blog Joined June 2011
Singapore15360 Posts
March 16 2012 12:57 GMT
#4693
On March 16 2012 19:39 NB wrote:
it looks like sylla is coming soon, then orge magi and CK following up... looks like they want to add in competitive heroes first which means i wont be able to lay some mines with techies anytime soon


Can't wait for Ogre... especially since I saw that NOT_DJRASTA_BG is playing Dota 2.
ffxiv enjoyer
Kentakky
Profile Joined September 2010
Sweden1272 Posts
March 16 2012 13:13 GMT
#4694
http://www.gosugamers.net/dota2/news/18919-10-000-premier-league-season-2

Premier league season 2 announced with some great changes Bo3 now, and no Asian, Aus teams bringing more validity to the tournament from not having lag as a scapegoat.
My immune system is so strong that I have to get AIDS just to be normal.
NB
Profile Blog Joined February 2010
Netherlands12045 Posts
March 16 2012 13:17 GMT
#4695
On March 16 2012 22:13 Kentakky wrote:
http://www.gosugamers.net/dota2/news/18919-10-000-premier-league-season-2

Premier league season 2 announced with some great changes Bo3 now, and no Asian, Aus teams bringing more validity to the tournament from not having lag as a scapegoat.

i dont think any tournament should include asian unless they have LAN LOL... the ping fuck up every teams
Im daed. Follow me @TL_NB
zomgE
Profile Joined January 2012
498 Posts
Last Edited: 2012-03-16 13:24:43
March 16 2012 13:24 GMT
#4696
game already dead? takes 20min to find a game if then even.
red_
Profile Joined May 2010
United States8474 Posts
March 16 2012 13:29 GMT
#4697
To the people that follow DotA1 competition still: do you think the new additions to -cm will see much play(specifically interested in Rubick/Wisp)?
How did the experience of working at Mr Burns' Nuclear Plant influence Homer's composition of the Iliad and Odyssey?
Provocateur
Profile Joined October 2010
Sweden1665 Posts
March 16 2012 13:30 GMT
#4698
On March 16 2012 22:24 zomgE wrote:
game already dead? takes 20min to find a game if then even.

People are paying to even get a beta key, no the game isn't dead =S I'm having an average queue time of 3 minutes atm
Dead9
Profile Blog Joined February 2008
United States4725 Posts
March 16 2012 13:34 GMT
#4699
On March 16 2012 22:24 zomgE wrote:
game already dead? takes 20min to find a game if then even.

welcome to leaver queue
NB
Profile Blog Joined February 2010
Netherlands12045 Posts
March 16 2012 13:40 GMT
#4700
On March 16 2012 22:29 red_ wrote:
To the people that follow DotA1 competition still: do you think the new additions to -cm will see much play(specifically interested in Rubick/Wisp)?

not sure about rubick but wisp is just too defensive. I often think about Io as a CM but for defensive usage rather than offensive. If thats the case the onyl way i see this working out is picking wisp ursa/sylla and try to rosh lv1. Otherwise i think KoTL can do a better job
Im daed. Follow me @TL_NB
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