General Discussion - Page 233
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Numy
South Africa35471 Posts
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NB
Netherlands12045 Posts
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Garnet
Vietnam9021 Posts
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eqez
Sweden837 Posts
Piecat > Loda ![]() | ||
NB
Netherlands12045 Posts
my summary of the game: + Show Spoiler + Its not like CLG won it but more like Darer gave it away... Lich solo long lane vs leshtide only make it easier for radiant to push towers while Lich has no EXP/gold. As the result we see many aggressive diving actions early on at bot and the down fall of lich. SS cant tele bc he need to harass BM at top and if VS switch lane SF immediately got shut down (as seen). Dire really invested heavily early game with 2 set of obs ward to make sure the could get SF to farm and the plan failed miserly. Into mid game, sladar has equal farm with AM and the skill differences is always 1-2, not what you want vs a hard carry line up. Dire is down by 3 towers (1 tier 2) and SS is low level + SF has 0 items. The double kill at mid for AM is basicly the GG sign follow up by a triple kill on BM soonly after. The next 10 mins from 20-30 are basicly Dire trying to comeback using roshan money but by then AM is already got his fury and yasha completed and doing counter push on side lanes. In an interview with puppey that tobi did recently, he did stated that you HAVE to win the game the moment AM has his BF otherwise you lose, When AM got his BF, All tier 2 radiant is still up and mid tier 1 was denied while bot tier1 is only now being attacked. Even if radiant lost their tier 2 mid (which they easily denied), there is no way they could have done anything game changing from that point on. | ||
English
United States475 Posts
This | ||
Unleashing
Denmark14978 Posts
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NB
Netherlands12045 Posts
On March 16 2012 05:16 Unleashing wrote: Using hold/stop command makes last-hitting easier, IMHO atleast, it let's you lasthit so easily with most melee heroes atleast. Each style has it own strengths and weaknesses. I prefer mouse click bc i could stay mobile all the time and dont have to suffer acceleration speed in case i need to escape. It also help your melee hero to stay out of attack range longer. Also i can the the HP bars easier when i last hit creeps ![]() dendi use this as well ![]() | ||
crms
United States11933 Posts
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English
United States475 Posts
On March 16 2012 05:19 NB wrote: Each style has it own strengths and weaknesses. I prefer mouse click bc i could stay mobile all the time and dont have to suffer acceleration speed in case i need to escape. It also help your melee hero to stay out of attack range longer. Also i can the the HP bars easier when i last hit creeps ![]() dendi use this as well ![]() I think the point we are getting at is, you can still spam right click while having auto-attack disabled. This is what I do, for the same reasons as yours (except for the HP bars, don't understand what you mean there). | ||
Unleashing
Denmark14978 Posts
On March 16 2012 05:19 NB wrote: Each style has it own strengths and weaknesses. I prefer mouse click bc i could stay mobile all the time and dont have to suffer acceleration speed in case i need to escape. It also help your melee hero to stay out of attack range longer. Also i can the the HP bars easier when i last hit creeps ![]() dendi use this as well ![]() I don't get your point about the HP bars and what does dendi using it have to do with anything? Spamming S/H does not mean i am not moving, it merely means when i move to last-hit i am 75% sure that i get it since i know my heroes animation and attack speed and damage. | ||
NB
Netherlands12045 Posts
On March 16 2012 05:57 Unleashing wrote: I don't get your point about the HP bars and what does dendi using it have to do with anything? Spamming S/H does not mean i am not moving, it merely means when i move to last-hit i am 75% sure that i get it since i know my heroes animation and attack speed and damage. 'dendi use it' was just a side note to prove that it is viable ![]() I think we are wasting time arguing over something small and insignificant. My initial goal was hoping if somebody know a console command that decrease the double tap self cast speed bc its too fast for my keyboard. :-/ | ||
igotmyown
United States4291 Posts
On March 16 2012 01:33 TheYango wrote: I think it's sort of unfair to assume that your support is going to suck and steal your CS if you lane, but at the same time assume that if you jungle, your solo hard laner is competent enough not get shut out of the game or feed. Obviously if you have incompetent teammates, your life will be difficult. That's true regardless of whether you're laning or jungling. But in terms of a situation where you assume that regardless of laning or jungling, your teammates are equally shitty, you're probably best off in lane IMO. The exception to this is when your team picked too many heroes that need levels/farm in lane. Then it might be better for you to jungle. Shouldn't you be able to shift-queue them? Furion has a very long casting animation. You just have to get used to when you know you've casted successfully so you can cancel. | ||
DoomBox
Sweden73 Posts
But yeah, shift-queuing should work, just issue a move command far enough away so you've got time to queue the orders. | ||
NB
Netherlands12045 Posts
On March 16 2012 07:53 DoomBox wrote: What I've realised is that the double tap timing isn't actually that fast, it's just that you can't issue another order between the taps (like right click moving). As most dota players spam right click non stop you'll often end up right clicking in the middle of the double tap. But yeah, shift-queuing should work, just issue a move command far enough away so you've got time to queue the orders. wait what... hmm i gota test out the right click thing ~_~... i do use shift queue all the time for tinker but in escaping situation with furion, NOT right clicking is kinda a big problem :-/ | ||
dragonborn
4781 Posts
+ Show Spoiler + We have not seen you playing competitively for a while now. Being a player of your calibre, why have you not join a team yet? Realistically, all teams besides Na'Vi don't provide the skill level I am interested in. I'm not looking for some top eight placements] KuroKy is so badass, thats it. | ||
NB
Netherlands12045 Posts
On March 16 2012 10:08 dragonborn wrote: http://www.joindota.com/en/news/2703-kuroky-push-strat-is-not-the-meta-game + Show Spoiler + We have not seen you playing competitively for a while now. Being a player of your calibre, why have you not join a team yet? Realistically, all teams besides Na'Vi don't provide the skill level I am interested in. I'm not looking for some top eight placements] KuroKy is so badass, thats it. there were a lot of scandals after the F4F saying kuroky is a very hard personality to deal with in a team. Too much "star" in him, kinda like naniwa in a way. There were no confirm or deny on these rumors but it partly explain why he is still currently teamless. | ||
dragonborn
4781 Posts
On March 16 2012 10:18 NB wrote: there were a lot of scandals after the F4F saying kuroky is a very hard personality to deal with in a team. Too much "star" in him, kinda like naniwa in a way. There were no confirm or deny on these rumors but it partly explain why he is still currently teamless. i really want to see KuroKy in action ![]() also i love badass players like naniwa/kuroky, they are best! | ||
NB
Netherlands12045 Posts
On March 16 2012 10:39 dragonborn wrote: i really want to see KuroKy in action ![]() also i love badass players like naniwa/kuroky, they are best! well sadly, dota is a team game... its not like you can just hold ursa jungle 30 mins and came out beyond godlike carry all the thing. 1 wrong decision from an individual could easily lead to a 5 men down fall. Not even counting most of the time kuroky play under carry or semi-carry role which make his decision making even more costly. We all know how good he is but look at how fail gosugamer team did in the international... | ||
Durak
Canada3684 Posts
No need to explain yourself to anyone because the person who likes you doesn't need it and the person who dislikes you won't believe it. That's been my thinking for a while but I could never articulate it. It's hard to be objective in evaluating skill in Dota. | ||
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