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On March 12 2012 10:49 Zlasher wrote: Ok so small pet peeve. Everyone always talks about how good Invoker is at level 16 with aghanims, but isn't it level 17 that the level 4 invoke is available? Not 16?
I tried checking playdota for the hero listing but it doesn't list what level the skills are available, and I'm downloading Diablo 3 beta so I can't play a Dota2 game without lagging badly right now lol. yeah... 2, 7, 12, 17
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On March 12 2012 10:49 Zlasher wrote: Ok so small pet peeve. Everyone always talks about how good Invoker is at level 16 with aghanims, but isn't it level 17 that the level 4 invoke is available? Not 16?
I tried checking playdota for the hero listing but it doesn't list what level the skills are available, and I'm downloading Diablo 3 beta so I can't play a Dota2 game without lagging badly right now lol.
Yeah it's 17, most people like to act like they know things but most people don't like to learn how to play Invoker.
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On March 12 2012 08:52 Zlasher wrote: Every time someone says "YOU DONT THINK THIS HERO IS GOOD??? WELL WAIT UNTIL YOU SEE ME DO THIS BUILD" I just want to bash my head through the fucking wall. Dude, thats cuz you havent seen my Vanguard-Manta-Butterfly VS build.
Xboxct in the HOUSE.
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konadora
Singapore66163 Posts
On March 12 2012 10:49 Zlasher wrote: Ok so small pet peeve. Everyone always talks about how good Invoker is at level 16 with aghanims, but isn't it level 17 that the level 4 invoke is available? Not 16?
I tried checking playdota for the hero listing but it doesn't list what level the skills are available, and I'm downloading Diablo 3 beta so I can't play a Dota2 game without lagging badly right now lol. Lvl 2, 7, 12, 17 iirc
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On March 12 2012 08:52 Zlasher wrote: Every time someone says "YOU DONT THINK THIS HERO IS GOOD??? WELL WAIT UNTIL YOU SEE ME DO THIS BUILD" I just want to bash my head through the fucking wall. bitches dont know about my sniper rapier build, bitches love rapiers
wow watching ehomeNemesis stream... invoker farming mid no contest miss last hit 2 out of 4 creeps ~_~ WTFFFFFF
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FREEAGLELAND26781 Posts
Invoker and DS nerfs.
AGHS OGRE
Phase Shift auto-cast and mana cost removed? Hmm.
Thank god tranquil boots can now be disabled -.-
SnY being disabled is nice as well.
- Courier death team bounty can only trigger while no couriers are dead Stops troll feeders
- Range creeps mana pool increased from 300 to 500 ooh
I'm a bit late to the party but I like this patch.
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Do you mean dissassembled?
Also, does the range creep mana thing matter for anyone but Lion?
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FREEAGLELAND26781 Posts
Ah yeah disassembled.
Matters for Anti-Mage as well, I suppose.
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United States47024 Posts
Is the Cheese no longer costing mana relevant for anyone other than Syllabear?
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It's relevant vs AM or a team with multiple diffusals vs STR heroes with low mana pools. I mean, there's usually a wand charge. So I doubt it really matters very much. (Basically AM with manta illusions hitting a stunned support hero can prevent cheese usage or Spectre with a manta and ult doing the same)
How is the creep mana pool size relevant to AM? If he ults the creep? I thought only heroes could be ulted with that. Would be a pretty funny thing to do in a pub, lane Lion/AM max mana drain, hit range creep once and ult it with 2 enemy heroes beside it. Would be pretty much impossible to do, though, without enemy cooperation.
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Lalalaland34491 Posts
On March 12 2012 12:53 TheYango wrote: Is the Cheese no longer costing mana relevant for anyone other than Syllabear? Er, it's relevant for any hero that can go down to 0 mana...
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I just played a game as windrunner that was so awesome. No impressive stats or anything, was barely positive I think, but we got crushed all early and mid game, and their antimage got really big. In all the teamfights I nailed the double shackles and it felt so good. I don't think I've ever been happier with my play. Also shackle shot is really op lol.
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United States47024 Posts
On March 12 2012 13:04 PHILtheTANK wrote: I just played a game as windrunner that was so awesome. No impressive stats or anything, was barely positive I think, but we got crushed all early and mid game, and their antimage got really big. In all the teamfights I nailed the double shackles and it felt so good. I don't think I've ever been happier with my play. Also shackle shot is really op lol. Everyone always feels this way when they play Windrunner. It's so satisfying.
Then you get the idea to go back and watch the replay, and it just isn't the same--you just end up getting hung up all the mistakes you made.
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On March 12 2012 13:06 TheYango wrote:Show nested quote +On March 12 2012 13:04 PHILtheTANK wrote: I just played a game as windrunner that was so awesome. No impressive stats or anything, was barely positive I think, but we got crushed all early and mid game, and their antimage got really big. In all the teamfights I nailed the double shackles and it felt so good. I don't think I've ever been happier with my play. Also shackle shot is really op lol. Everyone always feels this way when they play Windrunner. It's so satisfying. Then you get the idea to go back and watch the replay, and it just isn't the same--you just end up getting hung up all the mistakes you made.
Yea I'm definitely not going to go back to the replay for that exact reason. I'd rather be happy
Also I'd rather not watch myself get shit on by bloodseeker in mid for the first 15 mins.
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FREEAGLELAND26781 Posts
On March 12 2012 12:56 Nevuk wrote: It's relevant vs AM or a team with multiple diffusals vs STR heroes with low mana pools. I mean, there's usually a wand charge. So I doubt it really matters very much. (Basically AM with manta illusions hitting a stunned support hero can prevent cheese usage or Spectre with a manta and ult doing the same)
How is the creep mana pool size relevant to AM? If he ults the creep? I thought only heroes could be ulted with that. Would be a pretty funny thing to do in a pub, lane Lion/AM max mana drain, hit range creep once and ult it with 2 enemy heroes beside it. Would be pretty much impossible to do, though, without enemy cooperation.
Playdota says you can target enemy units with Mana Void. I'm not saying it's tactically useful, just something funny to consider since early on ranged creep will now have a larger mana pool than most heroes.
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On March 12 2012 13:06 TheYango wrote:Show nested quote +On March 12 2012 13:04 PHILtheTANK wrote: I just played a game as windrunner that was so awesome. No impressive stats or anything, was barely positive I think, but we got crushed all early and mid game, and their antimage got really big. In all the teamfights I nailed the double shackles and it felt so good. I don't think I've ever been happier with my play. Also shackle shot is really op lol. Everyone always feels this way when they play Windrunner. It's so satisfying. Then you get the idea to go back and watch the replay, and it just isn't the same--you just end up getting hung up all the mistakes you made. weird... i have never like wr or any heroes with bow -_-... im more of a gun and dagger kinda guy :D
On March 12 2012 13:20 flamewheel wrote:Show nested quote +On March 12 2012 12:56 Nevuk wrote: It's relevant vs AM or a team with multiple diffusals vs STR heroes with low mana pools. I mean, there's usually a wand charge. So I doubt it really matters very much. (Basically AM with manta illusions hitting a stunned support hero can prevent cheese usage or Spectre with a manta and ult doing the same)
How is the creep mana pool size relevant to AM? If he ults the creep? I thought only heroes could be ulted with that. Would be a pretty funny thing to do in a pub, lane Lion/AM max mana drain, hit range creep once and ult it with 2 enemy heroes beside it. Would be pretty much impossible to do, though, without enemy cooperation.
Playdota says you can target enemy units with Mana Void. I'm not saying it's tactically useful, just something funny to consider since early on ranged creep will now have a larger mana pool than most heroes. irrelevant... to burn through those mana u kill the creep already
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FREEAGLELAND26781 Posts
On March 12 2012 13:20 NB wrote:Show nested quote +On March 12 2012 13:06 TheYango wrote:On March 12 2012 13:04 PHILtheTANK wrote: I just played a game as windrunner that was so awesome. No impressive stats or anything, was barely positive I think, but we got crushed all early and mid game, and their antimage got really big. In all the teamfights I nailed the double shackles and it felt so good. I don't think I've ever been happier with my play. Also shackle shot is really op lol. Everyone always feels this way when they play Windrunner. It's so satisfying. Then you get the idea to go back and watch the replay, and it just isn't the same--you just end up getting hung up all the mistakes you made. weird... i have never like wr or any heroes with bow -_-... im more of a gun and dagger kinda guy :D Show nested quote +On March 12 2012 13:20 flamewheel wrote:On March 12 2012 12:56 Nevuk wrote: It's relevant vs AM or a team with multiple diffusals vs STR heroes with low mana pools. I mean, there's usually a wand charge. So I doubt it really matters very much. (Basically AM with manta illusions hitting a stunned support hero can prevent cheese usage or Spectre with a manta and ult doing the same)
How is the creep mana pool size relevant to AM? If he ults the creep? I thought only heroes could be ulted with that. Would be a pretty funny thing to do in a pub, lane Lion/AM max mana drain, hit range creep once and ult it with 2 enemy heroes beside it. Would be pretty much impossible to do, though, without enemy cooperation.
Playdota says you can target enemy units with Mana Void. I'm not saying it's tactically useful, just something funny to consider since early on ranged creep will now have a larger mana pool than most heroes. irrelevant... to burn through those mana u kill the creep already Didn't Nevuk just say this?
Would be a pretty funny thing to do in a pub, lane Lion/AM max mana drain, hit range creep once and ult it with 2 enemy heroes beside it. Would be pretty much impossible to do, though, without enemy cooperation. Combine that with my statement and your addendum is pointless.
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konadora
Singapore66163 Posts
man i've been playing lots of invoker lately and it's such a fun hero, why didn't i pick this guy up much much earlier :s
tornado emp deafening blast meteor spam spam spam
opponents shouting invoker OP
:p
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On March 12 2012 14:07 konadora wrote: man i've been playing lots of invoker lately and it's such a fun hero, why didn't i pick this guy up much much earlier :s
tornado emp deafening blast meteor spam spam spam
opponents shouting invoker OP
:p
More like konadora OP
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The patch is live now in Dota 2 or are you discussing it anyway?
On March 12 2012 10:49 Zlasher wrote: I tried checking playdota for the hero listing but it doesn't list what level the skills are available, and I'm downloading Diablo 3 beta so I can't play a Dota2 game without lagging badly right now lol.
Silliest brag I've seen in quite some time...
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