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General Discussion - Page 213

Forum Index > Dota 2 General
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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
rabidch
Profile Joined January 2010
United States20289 Posts
March 12 2012 01:52 GMT
#4241
On March 12 2012 10:49 Zlasher wrote:
Ok so small pet peeve. Everyone always talks about how good Invoker is at level 16 with aghanims, but isn't it level 17 that the level 4 invoke is available? Not 16?

I tried checking playdota for the hero listing but it doesn't list what level the skills are available, and I'm downloading Diablo 3 beta so I can't play a Dota2 game without lagging badly right now lol.

yeah... 2, 7, 12, 17
LiquidDota StaffOnly a true king can play the King.
not jack
Profile Joined February 2012
123 Posts
March 12 2012 02:40 GMT
#4242
On March 12 2012 10:49 Zlasher wrote:
Ok so small pet peeve. Everyone always talks about how good Invoker is at level 16 with aghanims, but isn't it level 17 that the level 4 invoke is available? Not 16?

I tried checking playdota for the hero listing but it doesn't list what level the skills are available, and I'm downloading Diablo 3 beta so I can't play a Dota2 game without lagging badly right now lol.


Yeah it's 17, most people like to act like they know things but most people don't like to learn how to play Invoker.
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
March 12 2012 03:05 GMT
#4243
On March 12 2012 08:52 Zlasher wrote:
Every time someone says "YOU DONT THINK THIS HERO IS GOOD??? WELL WAIT UNTIL YOU SEE ME DO THIS BUILD" I just want to bash my head through the fucking wall.

Dude, thats cuz you havent seen my Vanguard-Manta-Butterfly VS build.

Xboxct in the HOUSE.
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
konadora *
Profile Blog Joined February 2009
Singapore66364 Posts
March 12 2012 03:10 GMT
#4244
On March 12 2012 10:49 Zlasher wrote:
Ok so small pet peeve. Everyone always talks about how good Invoker is at level 16 with aghanims, but isn't it level 17 that the level 4 invoke is available? Not 16?

I tried checking playdota for the hero listing but it doesn't list what level the skills are available, and I'm downloading Diablo 3 beta so I can't play a Dota2 game without lagging badly right now lol.

Lvl 2, 7, 12, 17 iirc
POGGERS
NB
Profile Blog Joined February 2010
Netherlands12045 Posts
Last Edited: 2012-03-12 03:31:38
March 12 2012 03:11 GMT
#4245
On March 12 2012 08:52 Zlasher wrote:
Every time someone says "YOU DONT THINK THIS HERO IS GOOD??? WELL WAIT UNTIL YOU SEE ME DO THIS BUILD" I just want to bash my head through the fucking wall.

bitches dont know about my sniper rapier build, bitches love rapiers

wow watching ehomeNemesis stream... invoker farming mid no contest miss last hit 2 out of 4 creeps ~_~ WTFFFFFF
Im daed. Follow me @TL_NB
flamewheel
Profile Blog Joined December 2009
FREEAGLELAND26782 Posts
March 12 2012 03:43 GMT
#4246
Invoker and DS nerfs.

AGHS OGRE

Phase Shift auto-cast and mana cost removed? Hmm.

Thank god tranquil boots can now be disabled -.-

SnY being disabled is nice as well.

- Courier death team bounty can only trigger while no couriers are dead
Stops troll feeders

- Range creeps mana pool increased from 300 to 500
ooh

I'm a bit late to the party but I like this patch.
Writerdamn, i was two days from retirement
Nevuk
Profile Blog Joined March 2009
United States16280 Posts
March 12 2012 03:46 GMT
#4247
Do you mean dissassembled?

Also, does the range creep mana thing matter for anyone but Lion?
flamewheel
Profile Blog Joined December 2009
FREEAGLELAND26782 Posts
March 12 2012 03:47 GMT
#4248
Ah yeah disassembled.

Matters for Anti-Mage as well, I suppose.
Writerdamn, i was two days from retirement
TheYango
Profile Joined September 2008
United States47024 Posts
March 12 2012 03:53 GMT
#4249
Is the Cheese no longer costing mana relevant for anyone other than Syllabear?
Moderator
Nevuk
Profile Blog Joined March 2009
United States16280 Posts
Last Edited: 2012-03-12 04:00:46
March 12 2012 03:56 GMT
#4250
It's relevant vs AM or a team with multiple diffusals vs STR heroes with low mana pools. I mean, there's usually a wand charge. So I doubt it really matters very much. (Basically AM with manta illusions hitting a stunned support hero can prevent cheese usage or Spectre with a manta and ult doing the same)

How is the creep mana pool size relevant to AM? If he ults the creep? I thought only heroes could be ulted with that. Would be a pretty funny thing to do in a pub, lane Lion/AM max mana drain, hit range creep once and ult it with 2 enemy heroes beside it. Would be pretty much impossible to do, though, without enemy cooperation.

Firebolt145
Profile Blog Joined May 2010
Lalalaland34504 Posts
March 12 2012 03:59 GMT
#4251
On March 12 2012 12:53 TheYango wrote:
Is the Cheese no longer costing mana relevant for anyone other than Syllabear?

Er, it's relevant for any hero that can go down to 0 mana...
Moderator
PHILtheTANK
Profile Joined March 2011
United States1834 Posts
March 12 2012 04:04 GMT
#4252
I just played a game as windrunner that was so awesome. No impressive stats or anything, was barely positive I think, but we got crushed all early and mid game, and their antimage got really big. In all the teamfights I nailed the double shackles and it felt so good. I don't think I've ever been happier with my play. Also shackle shot is really op lol.
Jieun <3
TheYango
Profile Joined September 2008
United States47024 Posts
March 12 2012 04:06 GMT
#4253
On March 12 2012 13:04 PHILtheTANK wrote:
I just played a game as windrunner that was so awesome. No impressive stats or anything, was barely positive I think, but we got crushed all early and mid game, and their antimage got really big. In all the teamfights I nailed the double shackles and it felt so good. I don't think I've ever been happier with my play. Also shackle shot is really op lol.

Everyone always feels this way when they play Windrunner. It's so satisfying.

Then you get the idea to go back and watch the replay, and it just isn't the same--you just end up getting hung up all the mistakes you made.
Moderator
PHILtheTANK
Profile Joined March 2011
United States1834 Posts
Last Edited: 2012-03-12 04:11:41
March 12 2012 04:08 GMT
#4254
On March 12 2012 13:06 TheYango wrote:
Show nested quote +
On March 12 2012 13:04 PHILtheTANK wrote:
I just played a game as windrunner that was so awesome. No impressive stats or anything, was barely positive I think, but we got crushed all early and mid game, and their antimage got really big. In all the teamfights I nailed the double shackles and it felt so good. I don't think I've ever been happier with my play. Also shackle shot is really op lol.

Everyone always feels this way when they play Windrunner. It's so satisfying.

Then you get the idea to go back and watch the replay, and it just isn't the same--you just end up getting hung up all the mistakes you made.


Yea I'm definitely not going to go back to the replay for that exact reason. I'd rather be happy

Also I'd rather not watch myself get shit on by bloodseeker in mid for the first 15 mins.
Jieun <3
flamewheel
Profile Blog Joined December 2009
FREEAGLELAND26782 Posts
March 12 2012 04:20 GMT
#4255
On March 12 2012 12:56 Nevuk wrote:
It's relevant vs AM or a team with multiple diffusals vs STR heroes with low mana pools. I mean, there's usually a wand charge. So I doubt it really matters very much. (Basically AM with manta illusions hitting a stunned support hero can prevent cheese usage or Spectre with a manta and ult doing the same)

How is the creep mana pool size relevant to AM? If he ults the creep? I thought only heroes could be ulted with that. Would be a pretty funny thing to do in a pub, lane Lion/AM max mana drain, hit range creep once and ult it with 2 enemy heroes beside it. Would be pretty much impossible to do, though, without enemy cooperation.


Playdota says you can target enemy units with Mana Void. I'm not saying it's tactically useful, just something funny to consider since early on ranged creep will now have a larger mana pool than most heroes.
Writerdamn, i was two days from retirement
NB
Profile Blog Joined February 2010
Netherlands12045 Posts
Last Edited: 2012-03-12 04:22:21
March 12 2012 04:20 GMT
#4256
On March 12 2012 13:06 TheYango wrote:
Show nested quote +
On March 12 2012 13:04 PHILtheTANK wrote:
I just played a game as windrunner that was so awesome. No impressive stats or anything, was barely positive I think, but we got crushed all early and mid game, and their antimage got really big. In all the teamfights I nailed the double shackles and it felt so good. I don't think I've ever been happier with my play. Also shackle shot is really op lol.

Everyone always feels this way when they play Windrunner. It's so satisfying.

Then you get the idea to go back and watch the replay, and it just isn't the same--you just end up getting hung up all the mistakes you made.

weird... i have never like wr or any heroes with bow -_-... im more of a gun and dagger kinda guy :D


On March 12 2012 13:20 flamewheel wrote:
Show nested quote +
On March 12 2012 12:56 Nevuk wrote:
It's relevant vs AM or a team with multiple diffusals vs STR heroes with low mana pools. I mean, there's usually a wand charge. So I doubt it really matters very much. (Basically AM with manta illusions hitting a stunned support hero can prevent cheese usage or Spectre with a manta and ult doing the same)

How is the creep mana pool size relevant to AM? If he ults the creep? I thought only heroes could be ulted with that. Would be a pretty funny thing to do in a pub, lane Lion/AM max mana drain, hit range creep once and ult it with 2 enemy heroes beside it. Would be pretty much impossible to do, though, without enemy cooperation.


Playdota says you can target enemy units with Mana Void. I'm not saying it's tactically useful, just something funny to consider since early on ranged creep will now have a larger mana pool than most heroes.

irrelevant... to burn through those mana u kill the creep already
Im daed. Follow me @TL_NB
flamewheel
Profile Blog Joined December 2009
FREEAGLELAND26782 Posts
March 12 2012 04:23 GMT
#4257
On March 12 2012 13:20 NB wrote:
Show nested quote +
On March 12 2012 13:06 TheYango wrote:
On March 12 2012 13:04 PHILtheTANK wrote:
I just played a game as windrunner that was so awesome. No impressive stats or anything, was barely positive I think, but we got crushed all early and mid game, and their antimage got really big. In all the teamfights I nailed the double shackles and it felt so good. I don't think I've ever been happier with my play. Also shackle shot is really op lol.

Everyone always feels this way when they play Windrunner. It's so satisfying.

Then you get the idea to go back and watch the replay, and it just isn't the same--you just end up getting hung up all the mistakes you made.

weird... i have never like wr or any heroes with bow -_-... im more of a gun and dagger kinda guy :D


Show nested quote +
On March 12 2012 13:20 flamewheel wrote:
On March 12 2012 12:56 Nevuk wrote:
It's relevant vs AM or a team with multiple diffusals vs STR heroes with low mana pools. I mean, there's usually a wand charge. So I doubt it really matters very much. (Basically AM with manta illusions hitting a stunned support hero can prevent cheese usage or Spectre with a manta and ult doing the same)

How is the creep mana pool size relevant to AM? If he ults the creep? I thought only heroes could be ulted with that. Would be a pretty funny thing to do in a pub, lane Lion/AM max mana drain, hit range creep once and ult it with 2 enemy heroes beside it. Would be pretty much impossible to do, though, without enemy cooperation.


Playdota says you can target enemy units with Mana Void. I'm not saying it's tactically useful, just something funny to consider since early on ranged creep will now have a larger mana pool than most heroes.

irrelevant... to burn through those mana u kill the creep already

Didn't Nevuk just say this?

Would be a pretty funny thing to do in a pub, lane Lion/AM max mana drain, hit range creep once and ult it with 2 enemy heroes beside it. Would be pretty much impossible to do, though, without enemy cooperation.

Combine that with my statement and your addendum is pointless.
Writerdamn, i was two days from retirement
konadora *
Profile Blog Joined February 2009
Singapore66364 Posts
March 12 2012 05:07 GMT
#4258
man i've been playing lots of invoker lately and it's such a fun hero, why didn't i pick this guy up much much earlier :s

tornado emp deafening blast meteor spam spam spam

opponents shouting invoker OP

:p
POGGERS
PHILtheTANK
Profile Joined March 2011
United States1834 Posts
March 12 2012 05:09 GMT
#4259
On March 12 2012 14:07 konadora wrote:
man i've been playing lots of invoker lately and it's such a fun hero, why didn't i pick this guy up much much earlier :s

tornado emp deafening blast meteor spam spam spam

opponents shouting invoker OP

:p


More like konadora OP
Jieun <3
Tryhat
Profile Joined March 2012
160 Posts
March 12 2012 05:29 GMT
#4260
The patch is live now in Dota 2 or are you discussing it anyway?

On March 12 2012 10:49 Zlasher wrote:
I tried checking playdota for the hero listing but it doesn't list what level the skills are available, and I'm downloading Diablo 3 beta so I can't play a Dota2 game without lagging badly right now lol.


Silliest brag I've seen in quite some time...
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