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On January 30 2014 02:22 SkelA wrote:What will happen if you have Sniper with impetus? Impetus at 1000 range all the time?  Sniper's range isn't that great. Any hero with Take Aim and Impetus can get a good range. Add Overpower and you have a cute combo.
On January 30 2014 02:20 Tobberoth wrote:Show nested quote +On January 30 2014 02:11 Fatalize wrote: Does anyone know what happens if you buy an Aghanim in random skills mode? Do you get the upgrade of the ultimate you have or from your hero? What if you have Rearm as your ultimate? Apparently Aghanim works fine in the LOD Dota map, it boosts the ulti you have. In the case of rearm, I have no idea what would happen, I would assume nothing. In OMG at least Aghs only works if you have matching body and ult for a certain hero.
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Did anyone else ever accidentally buy shit and then not be able to sell it when dead? I'm glad they're fixing it, it makes zero sense to me!
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clockwerk with rocket barrage instead of flare
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Canada2068 Posts
On January 28 2014 05:11 ChrisXIV wrote: Crystal Maiden now hits as hard as a SF with no souls. Poor thing. it would've been more fitting had the change gone to WR instead.
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The anticipation is killing me! Bring on the update already
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Volvo Give patch?
Meh I'm in no rush so long as it's in the next 4 hours (okay fat chance but I can hope).
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On January 29 2014 15:09 FinestHour wrote:Show nested quote +On January 29 2014 14:45 goody153 wrote: Roshan no longer stops upgrading his hp/damage/armor at 45 minutes Roshan upgrade rate increased by 20%
does this mean in really long games (50 minutes up) teams who don't contain a permabash hero or hard hitters can't kill RS later.
no lol
Well actually given long enough a game roshan will become unkillable as he won't have a progression cap where as heroes do. Though it'd prolly take a few hours but still :D
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On January 30 2014 04:07 Taters_ wrote:Show nested quote +On January 29 2014 15:09 FinestHour wrote:On January 29 2014 14:45 goody153 wrote: Roshan no longer stops upgrading his hp/damage/armor at 45 minutes Roshan upgrade rate increased by 20%
does this mean in really long games (50 minutes up) teams who don't contain a permabash hero or hard hitters can't kill RS later.
no lol Well actually given long enough a game roshan will become unkillable as he won't have a progression cap where as heroes do. Though it'd prolly take a few hours but still :D Properly timed, 5 E-blades and 5 Heaven's halberds guarantee that rosh can never attack, and since his regen and magic resist don't scale, damaging him with E-Blades and Dagons should be enough for literally any 5 heroes to kill rosh at any point, although it could take a VERY long time to kill him.
Edit: oh yeah hexes too.
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On January 30 2014 04:14 Sn0_Man wrote:Show nested quote +On January 30 2014 04:07 Taters_ wrote:On January 29 2014 15:09 FinestHour wrote:On January 29 2014 14:45 goody153 wrote: Roshan no longer stops upgrading his hp/damage/armor at 45 minutes Roshan upgrade rate increased by 20%
does this mean in really long games (50 minutes up) teams who don't contain a permabash hero or hard hitters can't kill RS later.
no lol Well actually given long enough a game roshan will become unkillable as he won't have a progression cap where as heroes do. Though it'd prolly take a few hours but still :D Properly timed, 5 E-blades and 5 Heaven's halberds guarantee that rosh can never attack, and since his regen and magic resist don't scale, damaging him with E-Blades and Dagons should be enough for literally any 5 heroes to kill rosh at any point, although it could take a VERY long time to kill him. Edit: oh yeah hexes too.
Could work, especially with hexes come to think of it. And refreshers. With E-Blades and H-Hs alone you'd have to be careful with the spell block not coming off cd at a wrong time and missing one of the casts :D. Wonder if someone's going to leave their comp up running a custom game in the background to get rosh leveled up ridiculous amounts and try to get the raidboss down and see who can kill the biggest one.
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On January 30 2014 04:24 Taters_ wrote:Show nested quote +On January 30 2014 04:14 Sn0_Man wrote:On January 30 2014 04:07 Taters_ wrote:On January 29 2014 15:09 FinestHour wrote:On January 29 2014 14:45 goody153 wrote: Roshan no longer stops upgrading his hp/damage/armor at 45 minutes Roshan upgrade rate increased by 20%
does this mean in really long games (50 minutes up) teams who don't contain a permabash hero or hard hitters can't kill RS later.
no lol Well actually given long enough a game roshan will become unkillable as he won't have a progression cap where as heroes do. Though it'd prolly take a few hours but still :D Properly timed, 5 E-blades and 5 Heaven's halberds guarantee that rosh can never attack, and since his regen and magic resist don't scale, damaging him with E-Blades and Dagons should be enough for literally any 5 heroes to kill rosh at any point, although it could take a VERY long time to kill him. Edit: oh yeah hexes too. Could work, especially with hexes come to think of it. And refreshers. With E-Blades and H-Hs alone you'd have to be careful with the spell block not coming off cd at a wrong time and missing one of the casts :D. Wonder if someone's going to leave their comp up running a custom game in the background to get rosh leveled up ridiculous amounts and try to get the raidboss down and see who can kill the biggest one. With the replay takeover you can afk fro extended amounts of time and save the replay and distribute it as a challenge. Wonder how that feature works with cheat lobbies, do those even save replays?
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Bring back the Ulti-dagon combo!
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On January 30 2014 02:22 SkelA wrote:What will happen if you have Sniper with impetus? Impetus at 1000 range all the time?  smart players who played LOD added lanaya range and sniper range to their range hero with huge vision .. your enemies won't even know what hit them i can guarantee since they can't see who is shooting them ... i can guarantee that i experienced it myself. It was the most fucked up thing i ever experienced in that mod so far. Your enemies can't do anything about you and they just die so easy.
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Pitlord confirmed for next hero? HL3 confirmed?
I need this patch to hit the main client.. I need this.
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Yeah. That looks to me like a Monkey King, seriously.
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Northern Ireland22212 Posts
Yeah pretty sure that's a Sun Wukong tease
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Gnasty Gnorc confirmed for DotA 2 hero.
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On January 30 2014 03:38 CountChocula wrote:Show nested quote +On January 28 2014 05:11 ChrisXIV wrote: Crystal Maiden now hits as hard as a SF with no souls. Poor thing. it would've been more fitting had the change gone to WR instead.
Pretty sure the 3 int only affect manapool, She still have the same base dmg
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Lalalaland34503 Posts
On January 30 2014 05:54 wairai wrote:Show nested quote +On January 30 2014 03:38 CountChocula wrote:On January 28 2014 05:11 ChrisXIV wrote: Crystal Maiden now hits as hard as a SF with no souls. Poor thing. it would've been more fitting had the change gone to WR instead. Pretty sure the 3 int only affect manapool, She still have the same base dmg Considering she's an int hero, lower int = lower damage.
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