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D3 Expansion Pack Announced! - Page 4

Forum Index > Diablo 3
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b_unnies
Profile Blog Joined March 2006
3579 Posts
August 23 2013 00:50 GMT
#61
On August 23 2013 09:41 SarcasmMonster wrote:
Show nested quote +
On August 23 2013 07:39 b_unnies wrote:
eh this is probably the least underwhelming game announcement by blizz for me.

i loved WoL, D3 vanilla, and HotS. but the cinematic just wasnt as interesting.


unlimited paragon is also a terrible decision.


The unlimited paragon is quite popular over at /r/Diablo and with Moldran. What issue do you have with it?


If I grind for levels, I wanna know that there's an end to it. If u get paragon lvl 100 in d3 vanilla, that's worthy of recognition. In xpac, if ur lvl 100 paragon, then it's like oh cool, ur no where near finishing leveling.

The part about account wide paragon system I like.
SarcasmMonster
Profile Joined October 2011
3136 Posts
August 23 2013 01:00 GMT
#62
On August 23 2013 09:50 b_unnies wrote:
Show nested quote +
On August 23 2013 09:41 SarcasmMonster wrote:
On August 23 2013 07:39 b_unnies wrote:
eh this is probably the least underwhelming game announcement by blizz for me.

i loved WoL, D3 vanilla, and HotS. but the cinematic just wasnt as interesting.


unlimited paragon is also a terrible decision.


The unlimited paragon is quite popular over at /r/Diablo and with Moldran. What issue do you have with it?


If I grind for levels, I wanna know that there's an end to it. If u get paragon lvl 100 in d3 vanilla, that's worthy of recognition. In xpac, if ur lvl 100 paragon, then it's like oh cool, ur no where near finishing leveling.

The part about account wide paragon system I like.


So it's more of a psycological thing? I think players like Moldran and ArchonTheWizard are in favor of removing the cap since they've been plvl 100 for a very long time.
MMA: The true King of Wings
RageOverdose
Profile Blog Joined December 2009
United States690 Posts
August 23 2013 03:45 GMT
#63
On August 23 2013 06:12 radscorpion9 wrote:
Heavenz you're totally right, I think everyone agrees the early Diablo's had a more enthralling story and the gaming experience felt more addictive too. Its because Blizzard is working with new designers now and the people who made Diablo I and II moved on.

But I am hopeful now, because the lead designer of D3 moved on and I'm not sure who he was replaced by, but there is potential for a new direction. Maybe the story is improved too? I would say that overall its still probably going to be worth the money. And although the auction house probably does ruin the game a bit, I still found it to be a lot of fun to use as a casual gamer.


The auction house, IMO, ruined the game indirectly. Maybe faster than it would've had there not been a horribly balanced, untested, and exploit-ridden endgame, but I don't think it is the reason Diablo 3 got screwed up. It was really the exploiting early on that did it, and the horrible, featureless endgame that was just an untested super-difficulty that no one could beat past Act 2 without doing insane, broken things.

I think honestly that killed it because a few people had a monopoly on good items. Oh and there were some things bots could easily abuse before they had the ability to do Inferno runs.
TanKLoveR
Profile Joined August 2008
Venezuela838 Posts
August 23 2013 05:17 GMT
#64
I really don't get how people feel like they HAVE to buy this game because of old games nostalgia. I get those games are good , I loved SC1 + BW, WC2, D2 + LoD even a little Wc3 and I enjoyed Wow + TBC and Wotlk, but it stops there. They fucked up SC2, D3 and Wow after like late Wotlk, just because they used to make good games doesn't mean I should buy their new garbage. They went from being this amazing 5 star restaurant to a fast food joint, no substance to their products just a quick and mindless fix.

I sort of kind of have hopes for legacy of the void though, maybe that will make SC2 watchable and enjoyable again, but that's years from now after it comes out and gets patched like crazy to fix things up.
Moroshima Haruka, forever best girl. My dream is to die thinking "Wow, that was fun. I'm tired."
dAPhREAk
Profile Blog Joined July 2010
Nauru12397 Posts
August 23 2013 05:25 GMT
#65
who says they have to buy this game?

i am buying it because i want it. its going to be fun for me.
dartoo
Profile Joined May 2010
India2889 Posts
Last Edited: 2013-08-23 06:40:45
August 23 2013 06:40 GMT
#66
Guys the money from the rmah..is it possible to use it to buy new blizzard games? I remember them saying it was useful only for older games and would not be usable for new ones.. if its possible, I might aswell sell all my gear, and use it to get the game, cause I'm pretty sure all the old stuff will be kinda redundant when the exp releases :D
ViperPL
Profile Joined March 2011
Poland1775 Posts
August 23 2013 11:47 GMT
#67
On August 23 2013 15:40 dartoo wrote:
Guys the money from the rmah..is it possible to use it to buy new blizzard games? I remember them saying it was useful only for older games and would not be usable for new ones.. if its possible, I might aswell sell all my gear, and use it to get the game, cause I'm pretty sure all the old stuff will be kinda redundant when the exp releases :D


Yes, you can put the funds from RMAH to your B.net balance and use it to buy Blizzard stuff.
A dota player and lol player walk into a bar. The dota player says: "lol sucks". Lol player couldn't deny. http://i.imgur.com/FpLeTf1.gif
Ender985
Profile Blog Joined August 2010
Spain910 Posts
August 23 2013 12:21 GMT
#68
On August 23 2013 15:40 dartoo wrote:
Guys the money from the rmah..is it possible to use it to buy new blizzard games? I remember them saying it was useful only for older games and would not be usable for new ones.. if its possible, I might aswell sell all my gear, and use it to get the game, cause I'm pretty sure all the old stuff will be kinda redundant when the exp releases :D

I did buy HotS with the money made in the AH
Member of the Pirate Party - direct democracy, institutional transparency, and freedom of information
dartoo
Profile Joined May 2010
India2889 Posts
August 23 2013 12:40 GMT
#69
^^ Ah thanks guys.
Andre
Profile Blog Joined August 2009
Slovenia3523 Posts
August 23 2013 13:43 GMT
#70
So supposedly blizzard had to "choose" which features to announce at gamescom. I wonder if we'll get more interesting stuff declared at blizzcon.

Like I know there was talk about a ladder system, I hope that's in the works. The currently announced features are pretty good, but overall it's pretty lackluster for an expansion.
You must gather your party before venturing forth.
Infundibulum
Profile Blog Joined May 2003
United States2552 Posts
Last Edited: 2013-08-23 14:10:37
August 23 2013 14:07 GMT
#71
On August 23 2013 12:45 RageOverdose wrote:
Show nested quote +
On August 23 2013 06:12 radscorpion9 wrote:
Heavenz you're totally right, I think everyone agrees the early Diablo's had a more enthralling story and the gaming experience felt more addictive too. Its because Blizzard is working with new designers now and the people who made Diablo I and II moved on.

But I am hopeful now, because the lead designer of D3 moved on and I'm not sure who he was replaced by, but there is potential for a new direction. Maybe the story is improved too? I would say that overall its still probably going to be worth the money. And although the auction house probably does ruin the game a bit, I still found it to be a lot of fun to use as a casual gamer.


The auction house, IMO, ruined the game indirectly. Maybe faster than it would've had there not been a horribly balanced, untested, and exploit-ridden endgame, but I don't think it is the reason Diablo 3 got screwed up. It was really the exploiting early on that did it, and the horrible, featureless endgame that was just an untested super-difficulty that no one could beat past Act 2 without doing insane, broken things.

I think honestly that killed it because a few people had a monopoly on good items. Oh and there were some things bots could easily abuse before they had the ability to do Inferno runs.


Well the more direct consequence was that playing the AH for profit is/was more effective than actually playing the game. Which is fine for the people that like to repeatedly filter and search and maybe even write a script to check for underpriced items, but if you're like me you spent 15 minutes last night looking for some gear upgrades that you could afford and then suddenly realized how much it felt like work, not a game. But it feels impossible to accrue any useful amount of gold from farming, at least in my case, so what other choice is there besides the AH?
LoL NA: MothLite == Steam: p0nd
JustPassingBy
Profile Blog Joined January 2011
10776 Posts
August 23 2013 18:10 GMT
#72
On August 22 2013 04:56 ChosenSC2 wrote:
Show nested quote +
On August 22 2013 04:37 NotSorry wrote:
Amazing CGI work as always from Blizzard, but the game play looks like they haven't learned anything about what made D3 so bad to begin with.


The game is already 100x better than it was @ release so they are learning, slowly but surely. Hardcore Mode is actually pretty damn good its just that Softcore is ruined.


Quick question since I am pondering whether I should go back to the game and start a HC character (only played SC before):
I tend to have disconnects regularly. Okay, it's not as bad as it sounds, let's just say that it's not a question whether I will get a disconnect or not within the next 7 days, but when. Back when I quit D3, they had that stupid system where your character stays ingame for at least 10 more seconds before it logs out, basically instant death (especially since I think of starting a DH). Have they fixed that by now?
Wuster
Profile Joined May 2011
1974 Posts
August 23 2013 18:58 GMT
#73
I doubt it, back in the day people would just Alt-F4 when they got into trouble with their character as a get out of jail free card (also BW tracking disconnects separately from W/L lol). So it was easily gamed.

The other issue is with a client-server model, how does the server actually know you're gone and not just lagging a bit? They have to use a timeout system really.
dmfg
Profile Joined May 2008
United Kingdom591 Posts
August 23 2013 20:20 GMT
#74
They also need to tone down the difficulty compared to D3 on launch. Yes, people asked for a really difficult endgame inferno, but Blizz apparently forgot that people are idiots.

This shows the problem:
[image loading]

Builds are on the x axis. Builds above the lines are viable (red line for D3, green line for D2). Having a lower difficulty allows many builds to be viable (even if they are not optimal). Having a higher difficulty restricts people to playing the most powerful outlier builds in order to initially progress into hard content.
TanKLoveR
Profile Joined August 2008
Venezuela838 Posts
August 23 2013 20:27 GMT
#75
On August 23 2013 14:25 dAPhREAk wrote:
who says they have to buy this game?

i am buying it because i want it. its going to be fun for me.

Good for you then, I am aware there are people who like D3. What I said doesn't apply to you if this is your case, I said it because some people in the thread had an odd sense of "loyalty" towards blizz. Something like "Well D3 sucked and I only played it for like 4 hours before quitting, but this is a blizzard game so I'll probably buy it anyway", that makes a lot of sense .
After a year of getting carried by the hype train that was SC2 when it first released, I realized I didn't like it so I stopped playing and watching SC2 stuff and so I didn't buy Hots. All the things I didn't like about SC2 were still in or made worse by Hots so why should I buy a product I dislike because it was made by a company that USED to make good games?.
Moroshima Haruka, forever best girl. My dream is to die thinking "Wow, that was fun. I'm tired."
Disengaged
Profile Joined July 2010
United States6994 Posts
August 23 2013 20:36 GMT
#76
I'll buy it. I mean I had quite a good time with D3 and I got more then my money's worth and no doubt the expansion will do the same ^^
Big G
Profile Joined April 2011
Italy835 Posts
August 23 2013 22:18 GMT
#77
On August 24 2013 05:20 dmfg wrote:
They also need to tone down the difficulty compared to D3 on launch. Yes, people asked for a really difficult endgame inferno, but Blizz apparently forgot that people are idiots.

This shows the problem:
[image loading]

Builds are on the x axis. Builds above the lines are viable (red line for D3, green line for D2). Having a lower difficulty allows many builds to be viable (even if they are not optimal). Having a higher difficulty restricts people to playing the most powerful outlier builds in order to initially progress into hard content.


The game was "difficult", in terms of survivability, maybe 14 months ago. Huge damage spikes combined with terrible gear did make it very unforgiving. Since then, patch after patch monster damage has been toned down, items have been buffed to no end (even accidentally, see black weapons), Paragon has provided 300 main stat and 200 vit for free, while also devaluing magic find (which was one of the few possible strategic choices), etc.

And in this context Monster Power did nothing to shake things up, since due to life steal everyone just needs DPS. Maybe if it was managed more wisely, like, higher MP means (a lot) more damage, NOT (a lot) more hp, then we would see some diversity in builds. Farm faster in dual wield MP3 or farm slower with sword&board in MP8 with mf/gf/xp bonus. This would be cool.

Now we have no choice and difficulty is irrelevant, everything must be fast. Fast killing, fast movement speed, fast resource generation. Fast boredom.
Having a very low difficulty, combined with the terrible economy with endless devaluation, has killed this game - well, along with the itemization and many other things. You need ~5 items with defensive stats and 3% life steal or 800loh to survive, and you can devote the rest to dps. At least the initial difficulty guaranteed some kind of progression, as in transition from defensive to offensive skills.


Duka08
Profile Blog Joined July 2010
3391 Posts
August 23 2013 22:50 GMT
#78
On August 24 2013 05:20 dmfg wrote:
They also need to tone down the difficulty compared to D3 on launch. Yes, people asked for a really difficult endgame inferno, but Blizz apparently forgot that people are idiots.

This shows the problem:
[image loading]

Builds are on the x axis. Builds above the lines are viable (red line for D3, green line for D2). Having a lower difficulty allows many builds to be viable (even if they are not optimal). Having a higher difficulty restricts people to playing the most powerful outlier builds in order to initially progress into hard content.

What does this graph even represent? How can you directly compare/counterpart builds in D2 and D3? This is so arbitrary... I understand making a tally of builds that were viablo at high end D2 and high end D3, but "power?" I'm so amused by this graph.
dAPhREAk
Profile Blog Joined July 2010
Nauru12397 Posts
August 23 2013 23:03 GMT
#79
On August 24 2013 05:27 TanKLoveR wrote:
Show nested quote +
On August 23 2013 14:25 dAPhREAk wrote:
who says they have to buy this game?

i am buying it because i want it. its going to be fun for me.

Good for you then, I am aware there are people who like D3. What I said doesn't apply to you if this is your case, I said it because some people in the thread had an odd sense of "loyalty" towards blizz. Something like "Well D3 sucked and I only played it for like 4 hours before quitting, but this is a blizzard game so I'll probably buy it anyway", that makes a lot of sense .
After a year of getting carried by the hype train that was SC2 when it first released, I realized I didn't like it so I stopped playing and watching SC2 stuff and so I didn't buy Hots. All the things I didn't like about SC2 were still in or made worse by Hots so why should I buy a product I dislike because it was made by a company that USED to make good games?.

you should definitely not buy it. i havent seen anyone say that they should buy the game out of loyalty--indeed, most people say the opposite.
EiBmoZ
Profile Joined January 2011
Canada235 Posts
August 23 2013 23:20 GMT
#80
i haven't read this thread, someone probably already brought this up but.. this expo better be like 10 more acts, that are at lest 5h long each on inferno even if you have the best gear in the game, or i wouldn't spend a dime on this expo pack.
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