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On August 24 2013 08:20 EiBmoZ wrote: i haven't read this thread, someone probably already brought this up but.. this expo better be like 10 more acts, that are at lest 5h long each on inferno even if you have the best gear in the game, or i wouldn't spend a dime on this expo pack.
No one else has brought that up because that isn't even slightly realistic.
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ya i know, people like easy games these days.. guess that's why i'd rather play something like sc2 b/c it's hard... vanilla wow, raiding content was hard before nerfs... maybe not hard if you had 40 people that knew what they were doing, but hard b/c it was hard to find a group of 40 people to raid with... blizzard needs to quit making nerf games like vanilla diablo 3.. there's achievements to roll threw each act in 1h on inferno, so everyone that's been playing diablo 3 since it came out is playing a game designed to be beaten in 4h. enjoy diablo nerf too all that enjoy it.
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On August 24 2013 08:20 EiBmoZ wrote: i haven't read this thread, someone probably already brought this up but.. this expo better be like 10 more acts, that are at lest 5h long each on inferno even if you have the best gear in the game, or i wouldn't spend a dime on this expo pack.
Diablo was never really about the challenge...either you have the gear or you dont. It's as simple as that. Once you have the gear, you click and watch stuff explode and marvel at your awesomeness. Part of the reason why the inferno game failed at the start was because of the boring "challenge" it introduced.
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On August 24 2013 11:07 dartoo wrote:Show nested quote +On August 24 2013 08:20 EiBmoZ wrote: i haven't read this thread, someone probably already brought this up but.. this expo better be like 10 more acts, that are at lest 5h long each on inferno even if you have the best gear in the game, or i wouldn't spend a dime on this expo pack. Diablo was never really about the challenge...either you have the gear or you dont. It's as simple as that. Once you have the gear, you click and watch stuff explode and marvel at your awesomeness. Part of the reason why the inferno game failed at the start was because of the boring "challenge" it introduced.
i wasn't talking about gear, i'm talking about content, an the length of content it's pretty sad that the game was designed to be beaten in 4 hours on inferno with the best gear.
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On August 24 2013 09:52 EiBmoZ wrote: ya i know, people like easy games these days.. guess that's why i'd rather play something like sc2 b/c it's hard... vanilla wow, raiding content was hard before nerfs... maybe not hard if you had 40 people that knew what they were doing, but hard b/c it was hard to find a group of 40 people to raid with... blizzard needs to quit making nerf games like vanilla diablo 3.. there's achievements to roll threw each act in 1h on inferno, so everyone that's been playing diablo 3 since it came out is playing a game designed to be beaten in 4h. enjoy diablo nerf too all that enjoy it.
That's funny, I usually lump SC2 with those other "easy games" you mentioned and is the reason why I don't like it even though I got carried away by the hype when it first came out lol . Now days I play some team games in SC1, good old days playing in The Hunters were fun with my friends . Dota 2 is cool but who has the time to learn so many stuff in that game? lol.
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On August 24 2013 11:48 TanKLoveR wrote:Show nested quote +On August 24 2013 09:52 EiBmoZ wrote: ya i know, people like easy games these days.. guess that's why i'd rather play something like sc2 b/c it's hard... vanilla wow, raiding content was hard before nerfs... maybe not hard if you had 40 people that knew what they were doing, but hard b/c it was hard to find a group of 40 people to raid with... blizzard needs to quit making nerf games like vanilla diablo 3.. there's achievements to roll threw each act in 1h on inferno, so everyone that's been playing diablo 3 since it came out is playing a game designed to be beaten in 4h. enjoy diablo nerf too all that enjoy it. That's funny, I usually lump SC2 with those other "easy games" you mentioned and is the reason why I don't like it even though I got carried away by the hype when it first came out lol  . Now days I play some team games in SC1, good old days playing in The Hunters were fun with my friends  . Dota 2 is cool but who has the time to learn so many stuff in that game? lol.
if sc2 is easy why aren't you cashing in on it being easy an winning tourneys?? =)
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On August 24 2013 11:31 EiBmoZ wrote:Show nested quote +On August 24 2013 11:07 dartoo wrote:On August 24 2013 08:20 EiBmoZ wrote: i haven't read this thread, someone probably already brought this up but.. this expo better be like 10 more acts, that are at lest 5h long each on inferno even if you have the best gear in the game, or i wouldn't spend a dime on this expo pack. Diablo was never really about the challenge...either you have the gear or you dont. It's as simple as that. Once you have the gear, you click and watch stuff explode and marvel at your awesomeness. Part of the reason why the inferno game failed at the start was because of the boring "challenge" it introduced. i wasn't talking about gear, i'm talking about content, an the length of content it's pretty sad that the game was designed to be beaten in 4 hours on inferno with the best gear.
How long did it take to get that gear? If you say the auction house..then dont use it
What were you really expecting from a diablo game? It's not about game length. Even in a recent playthrough with really crappy gear, new map baal on nightmare took like 6 minutes to do lol, ended up doing some 12 or so in an hour, like really casually.
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On August 24 2013 12:03 dartoo wrote:Show nested quote +On August 24 2013 11:31 EiBmoZ wrote:On August 24 2013 11:07 dartoo wrote:On August 24 2013 08:20 EiBmoZ wrote: i haven't read this thread, someone probably already brought this up but.. this expo better be like 10 more acts, that are at lest 5h long each on inferno even if you have the best gear in the game, or i wouldn't spend a dime on this expo pack. Diablo was never really about the challenge...either you have the gear or you dont. It's as simple as that. Once you have the gear, you click and watch stuff explode and marvel at your awesomeness. Part of the reason why the inferno game failed at the start was because of the boring "challenge" it introduced. i wasn't talking about gear, i'm talking about content, an the length of content it's pretty sad that the game was designed to be beaten in 4 hours on inferno with the best gear. How long did it take to get that gear? If you say the auction house..then dont use it 
again you're talking about gear an i'm talking about the length of the content...
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On August 24 2013 12:07 EiBmoZ wrote:Show nested quote +On August 24 2013 12:03 dartoo wrote:On August 24 2013 11:31 EiBmoZ wrote:On August 24 2013 11:07 dartoo wrote:On August 24 2013 08:20 EiBmoZ wrote: i haven't read this thread, someone probably already brought this up but.. this expo better be like 10 more acts, that are at lest 5h long each on inferno even if you have the best gear in the game, or i wouldn't spend a dime on this expo pack. Diablo was never really about the challenge...either you have the gear or you dont. It's as simple as that. Once you have the gear, you click and watch stuff explode and marvel at your awesomeness. Part of the reason why the inferno game failed at the start was because of the boring "challenge" it introduced. i wasn't talking about gear, i'm talking about content, an the length of content it's pretty sad that the game was designed to be beaten in 4 hours on inferno with the best gear. How long did it take to get that gear? If you say the auction house..then dont use it  again you're talking about gear an i'm talking about the length of the content...
All I'm saying is that your expectations from a diablo game are wrong. PM me if you want to discuss further, we've derailed the thread enough.
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On August 24 2013 11:58 EiBmoZ wrote:Show nested quote +On August 24 2013 11:48 TanKLoveR wrote:On August 24 2013 09:52 EiBmoZ wrote: ya i know, people like easy games these days.. guess that's why i'd rather play something like sc2 b/c it's hard... vanilla wow, raiding content was hard before nerfs... maybe not hard if you had 40 people that knew what they were doing, but hard b/c it was hard to find a group of 40 people to raid with... blizzard needs to quit making nerf games like vanilla diablo 3.. there's achievements to roll threw each act in 1h on inferno, so everyone that's been playing diablo 3 since it came out is playing a game designed to be beaten in 4h. enjoy diablo nerf too all that enjoy it. That's funny, I usually lump SC2 with those other "easy games" you mentioned and is the reason why I don't like it even though I got carried away by the hype when it first came out lol  . Now days I play some team games in SC1, good old days playing in The Hunters were fun with my friends  . Dota 2 is cool but who has the time to learn so many stuff in that game? lol. if sc2 is easy why aren't you cashing in on it being easy an winning tourneys?? =) Just because I enjoy a game or think something it's easy compared to something else doesn't mean I want to be a progamer, I'm not 15, that's a ridiculous assumption. I enjoyed BW for many years and also watched the korean scene for many years (though there were some years when it was too macro heavy and it was boring to watch so I waited for that trend to end to resume). I find the "difficulty" in BW more rewarding as a player than that in SC2, it's really that simple. I have a lot of complaints about SC2 which I won't go into but compared to BW, SC2 is like Diablo 3 compared to Diablo 2 in the "easy games" scale.
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On August 24 2013 12:14 TanKLoveR wrote:Show nested quote +On August 24 2013 11:58 EiBmoZ wrote:On August 24 2013 11:48 TanKLoveR wrote:On August 24 2013 09:52 EiBmoZ wrote: ya i know, people like easy games these days.. guess that's why i'd rather play something like sc2 b/c it's hard... vanilla wow, raiding content was hard before nerfs... maybe not hard if you had 40 people that knew what they were doing, but hard b/c it was hard to find a group of 40 people to raid with... blizzard needs to quit making nerf games like vanilla diablo 3.. there's achievements to roll threw each act in 1h on inferno, so everyone that's been playing diablo 3 since it came out is playing a game designed to be beaten in 4h. enjoy diablo nerf too all that enjoy it. That's funny, I usually lump SC2 with those other "easy games" you mentioned and is the reason why I don't like it even though I got carried away by the hype when it first came out lol  . Now days I play some team games in SC1, good old days playing in The Hunters were fun with my friends  . Dota 2 is cool but who has the time to learn so many stuff in that game? lol. if sc2 is easy why aren't you cashing in on it being easy an winning tourneys?? =) Just because I enjoy a game or think something it's easy compared to something else doesn't mean I want to be a progamer, I'm not 15, that's a ridiculous assumption. I enjoyed BW for many years and also watched the korean scene for many years (though there were some years when it was too macro heavy and it was boring to watch so I waited for that trend to end to resume). I find the "difficulty" in BW more rewarding as a player than that in SC2, it's really that simple. I have a lot of complaints about SC2 which I won't go into but compared to BW, SC2 is like Diablo 3 compared to Diablo 2 in the "easy games" scale.
yes sc2 is has easier mechanics to master then bw, an diablo 3 has easier mechanics then diablo 2, but i don't think you could beat diablo 2 in 4h on hell even with the best gear possible(i could be wrong it's been a long time) an that's all i'm getting at.. i paid 60$ for a game was designed to be beaten in 4 hours, i expect a lot more content for my money.. i was literally done with diablo 3 in 2 weeks.. i want more challenging content for my money is all i'm getting at, but you had to try an twist it like the guy that keeps asking "how long did it take you to get that gear" when i wasn't even talking about gear..
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On August 24 2013 12:31 EiBmoZ wrote:Show nested quote +On August 24 2013 12:14 TanKLoveR wrote:On August 24 2013 11:58 EiBmoZ wrote:On August 24 2013 11:48 TanKLoveR wrote:On August 24 2013 09:52 EiBmoZ wrote: ya i know, people like easy games these days.. guess that's why i'd rather play something like sc2 b/c it's hard... vanilla wow, raiding content was hard before nerfs... maybe not hard if you had 40 people that knew what they were doing, but hard b/c it was hard to find a group of 40 people to raid with... blizzard needs to quit making nerf games like vanilla diablo 3.. there's achievements to roll threw each act in 1h on inferno, so everyone that's been playing diablo 3 since it came out is playing a game designed to be beaten in 4h. enjoy diablo nerf too all that enjoy it. That's funny, I usually lump SC2 with those other "easy games" you mentioned and is the reason why I don't like it even though I got carried away by the hype when it first came out lol  . Now days I play some team games in SC1, good old days playing in The Hunters were fun with my friends  . Dota 2 is cool but who has the time to learn so many stuff in that game? lol. if sc2 is easy why aren't you cashing in on it being easy an winning tourneys?? =) Just because I enjoy a game or think something it's easy compared to something else doesn't mean I want to be a progamer, I'm not 15, that's a ridiculous assumption. I enjoyed BW for many years and also watched the korean scene for many years (though there were some years when it was too macro heavy and it was boring to watch so I waited for that trend to end to resume). I find the "difficulty" in BW more rewarding as a player than that in SC2, it's really that simple. I have a lot of complaints about SC2 which I won't go into but compared to BW, SC2 is like Diablo 3 compared to Diablo 2 in the "easy games" scale. yes sc2 is has easier mechanics to master then bw, an diablo 3 has easier mechanics then diablo 2, but i don't think you could beat diablo 2 in 4h on hell even with the best gear possible(i could be wrong it's been a long time) an that's all i'm getting at.. i paid 60$ for a game was designed to be beaten in 4 hours, i expect a lot more content for my money.. i was literally done with diablo 3 in 2 weeks.. i want more challenging content for my money is all i'm getting at, but you had to try an twist it like the guy that keeps asking "how long did it take you to get that gear" when i wasn't even talking about gear..
Eh I was just saying "Hey guy SC2 is quite "easier" compared to BW, just like D3 is compared to D2" that's all my message . But I get what you mean, I quit playing wow because I felt that everything became trivialized because of convenience, before I had to raid to get raiding gear then I just had to do dailies? I had to do arena to get arena gear then I jsut had to do stupid bg's?. I saw D3 was heading in that direction, trivializing "hard work" in exchange for ease so that people didn't feel frustrated and got things without really doing much work which killed the challenge so I didn't even bother with it.
Like it's not about things being a difficult grind or about not letting the "noobs" in, but there has to be an expected level of entry for difficult content by teaching people not just trivialize it so anyone can do it. That's why I was attracted to Dota 2 (I never got near Dota 1 btw) as a game and spectator esport, it really rewards you for getting better and watching pro's pull off some sick plays really is awesome, reminds me of old BW days with micro intense battles but I don't have the time to get good at dota . Dota 2 is very time demanding and I have other things to do ^^, but it's fun to watch others reach that high skill ceiling.
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On August 24 2013 12:31 EiBmoZ wrote:Show nested quote +On August 24 2013 12:14 TanKLoveR wrote:On August 24 2013 11:58 EiBmoZ wrote:On August 24 2013 11:48 TanKLoveR wrote:On August 24 2013 09:52 EiBmoZ wrote: ya i know, people like easy games these days.. guess that's why i'd rather play something like sc2 b/c it's hard... vanilla wow, raiding content was hard before nerfs... maybe not hard if you had 40 people that knew what they were doing, but hard b/c it was hard to find a group of 40 people to raid with... blizzard needs to quit making nerf games like vanilla diablo 3.. there's achievements to roll threw each act in 1h on inferno, so everyone that's been playing diablo 3 since it came out is playing a game designed to be beaten in 4h. enjoy diablo nerf too all that enjoy it. That's funny, I usually lump SC2 with those other "easy games" you mentioned and is the reason why I don't like it even though I got carried away by the hype when it first came out lol  . Now days I play some team games in SC1, good old days playing in The Hunters were fun with my friends  . Dota 2 is cool but who has the time to learn so many stuff in that game? lol. if sc2 is easy why aren't you cashing in on it being easy an winning tourneys?? =) Just because I enjoy a game or think something it's easy compared to something else doesn't mean I want to be a progamer, I'm not 15, that's a ridiculous assumption. I enjoyed BW for many years and also watched the korean scene for many years (though there were some years when it was too macro heavy and it was boring to watch so I waited for that trend to end to resume). I find the "difficulty" in BW more rewarding as a player than that in SC2, it's really that simple. I have a lot of complaints about SC2 which I won't go into but compared to BW, SC2 is like Diablo 3 compared to Diablo 2 in the "easy games" scale. yes sc2 is has easier mechanics to master then bw, an diablo 3 has easier mechanics then diablo 2, but i don't think you could beat diablo 2 in 4h on hell even with the best gear possible(i could be wrong it's been a long time) an that's all i'm getting at.. i paid 60$ for a game was designed to be beaten in 4 hours, i expect a lot more content for my money.. i was literally done with diablo 3 in 2 weeks.. i want more challenging content for my money is all i'm getting at, but you had to try an twist it like the guy that keeps asking "how long did it take you to get that gear" when i wasn't even talking about gear..
D2 can be beaten in around 4h starting from lvl 1 without gear. With gear and only hell the time would be around 20 min(my estimate). http://speeddemosarchive.com/Diablo2LoD.html
Completion time does not equal content. And memories from the past are deceiving.
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I'm going to conveniently link to an old post where I describe my main gripes with D3. If those aren't tackled, it's a no buy. No amount of new acts or classes solve the design issues the game has. The intro cinematic is honestly not a good sign. It has awesome production, but aside from that, there is an uninspired villain, uninteresting dialog and this weird character they decided to make out of Tyrael.
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On August 22 2013 18:21 DaCruise wrote: I dont care much for those changes and additions. What they should do imo:
-Complete removal of the Auction House -New gambling feature to spend your gold on now that the AH is gone. -New level cap is 99 and it will take players a loooooooong time to reach that -Monster level changed to fit the new player level cap -Introduction of ladder where all players start from scratch -Some items will be ladder only -Introduction of runes and rune words that can be inserted in socketed items -More randomness added when items drop. Finding items with the highest levels will happen a lot less. Instead the endgame monsters can drop everything in the game but you will more often than not get low level items that are completely useless to your current character. Still the odds of finding the rarest items in the game will be highest from killing endgame monsters. -Added chat channels where you can chat with -and inspect players from your region -The blacksmith and the jeweler will now "reset" when you start a new char. Only the shared stash will be shared between chars. -In the new expansion the evil guy wont spam silly emotes like "So you killed my liuetenant, but you will never make it. Surely my general will stop you and everything will still die, muhaha" or "So you killed my general, but you will never make it. Surely my wife will stop you and everything will still die, muhaha" or "So you killed my wife, but you will never make it. I will kill you myself and everything will die!"..... -The expansion will be rated mature and be recommended for players of 18 years+ only. This is because we feel like the game is for adults and not children. A lot of the artwork and dialogue will reflect that.
One can dream but I am confident that none of those changes will make it unfortunatly.
You forgot 8 person limit instead of 4!
That's the big one!
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On August 25 2013 05:44 Figgy wrote:Show nested quote +On August 22 2013 18:21 DaCruise wrote: I dont care much for those changes and additions. What they should do imo:
-Complete removal of the Auction House -New gambling feature to spend your gold on now that the AH is gone. -New level cap is 99 and it will take players a loooooooong time to reach that -Monster level changed to fit the new player level cap -Introduction of ladder where all players start from scratch -Some items will be ladder only -Introduction of runes and rune words that can be inserted in socketed items -More randomness added when items drop. Finding items with the highest levels will happen a lot less. Instead the endgame monsters can drop everything in the game but you will more often than not get low level items that are completely useless to your current character. Still the odds of finding the rarest items in the game will be highest from killing endgame monsters. -Added chat channels where you can chat with -and inspect players from your region -The blacksmith and the jeweler will now "reset" when you start a new char. Only the shared stash will be shared between chars. -In the new expansion the evil guy wont spam silly emotes like "So you killed my liuetenant, but you will never make it. Surely my general will stop you and everything will still die, muhaha" or "So you killed my general, but you will never make it. Surely my wife will stop you and everything will still die, muhaha" or "So you killed my wife, but you will never make it. I will kill you myself and everything will die!"..... -The expansion will be rated mature and be recommended for players of 18 years+ only. This is because we feel like the game is for adults and not children. A lot of the artwork and dialogue will reflect that.
One can dream but I am confident that none of those changes will make it unfortunatly.
You forgot 8 person limit instead of 4! That's the big one! And change the name of the game to Diablo 2
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On August 25 2013 17:53 Kaniol wrote:Show nested quote +On August 25 2013 05:44 Figgy wrote:On August 22 2013 18:21 DaCruise wrote: I dont care much for those changes and additions. What they should do imo:
-Complete removal of the Auction House -New gambling feature to spend your gold on now that the AH is gone. -New level cap is 99 and it will take players a loooooooong time to reach that -Monster level changed to fit the new player level cap -Introduction of ladder where all players start from scratch -Some items will be ladder only -Introduction of runes and rune words that can be inserted in socketed items -More randomness added when items drop. Finding items with the highest levels will happen a lot less. Instead the endgame monsters can drop everything in the game but you will more often than not get low level items that are completely useless to your current character. Still the odds of finding the rarest items in the game will be highest from killing endgame monsters. -Added chat channels where you can chat with -and inspect players from your region -The blacksmith and the jeweler will now "reset" when you start a new char. Only the shared stash will be shared between chars. -In the new expansion the evil guy wont spam silly emotes like "So you killed my liuetenant, but you will never make it. Surely my general will stop you and everything will still die, muhaha" or "So you killed my general, but you will never make it. Surely my wife will stop you and everything will still die, muhaha" or "So you killed my wife, but you will never make it. I will kill you myself and everything will die!"..... -The expansion will be rated mature and be recommended for players of 18 years+ only. This is because we feel like the game is for adults and not children. A lot of the artwork and dialogue will reflect that.
One can dream but I am confident that none of those changes will make it unfortunatly.
You forgot 8 person limit instead of 4! That's the big one! And change the name of the game to Diablo 2
Nope. I dont want a new D2. I just want the cool features of D2 to be in D3 as well. Instead we got crap like the AH and "always online" bs that no one likes.
I am also fine with 4 players instead of 8. I tried Torchlight 2´s multiplayer and with more than 3 players the particle effects made it impossible to see what the fuck was going on.
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Independently of any D2 vs D3 comparisons, it is really silly to limit to 4 players because, and this was their official motivation, it looks to messy with more players. On several occasions have me and 4 friends wanted to play D3 together, but couldn't, because blizz thought it wouldn't be sufficiently aesthetically pleasing, and we had to go play something else. Very frustrating as a player.
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On August 25 2013 20:50 Cascade wrote: Independently of any D2 vs D3 comparisons, it is really silly to limit to 4 players because, and this was their official motivation, it looks to messy with more players. On several occasions have me and 4 friends wanted to play D3 together, but couldn't, because blizz thought it wouldn't be sufficiently aesthetically pleasing, and we had to go play something else. Very frustrating as a player. In several occasions I played with 3 friends and I couldn't understand what was happening on screen - not to mention that it is very dangerous in hardcore. Maybe the 4 player limit is silly (having 5 classes) but Blizzard reasoning is solid.
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On August 25 2013 20:05 DaCruise wrote:Show nested quote +On August 25 2013 17:53 Kaniol wrote:On August 25 2013 05:44 Figgy wrote:On August 22 2013 18:21 DaCruise wrote: I dont care much for those changes and additions. What they should do imo:
-Complete removal of the Auction House -New gambling feature to spend your gold on now that the AH is gone. -New level cap is 99 and it will take players a loooooooong time to reach that -Monster level changed to fit the new player level cap -Introduction of ladder where all players start from scratch -Some items will be ladder only -Introduction of runes and rune words that can be inserted in socketed items -More randomness added when items drop. Finding items with the highest levels will happen a lot less. Instead the endgame monsters can drop everything in the game but you will more often than not get low level items that are completely useless to your current character. Still the odds of finding the rarest items in the game will be highest from killing endgame monsters. -Added chat channels where you can chat with -and inspect players from your region -The blacksmith and the jeweler will now "reset" when you start a new char. Only the shared stash will be shared between chars. -In the new expansion the evil guy wont spam silly emotes like "So you killed my liuetenant, but you will never make it. Surely my general will stop you and everything will still die, muhaha" or "So you killed my general, but you will never make it. Surely my wife will stop you and everything will still die, muhaha" or "So you killed my wife, but you will never make it. I will kill you myself and everything will die!"..... -The expansion will be rated mature and be recommended for players of 18 years+ only. This is because we feel like the game is for adults and not children. A lot of the artwork and dialogue will reflect that.
One can dream but I am confident that none of those changes will make it unfortunatly.
You forgot 8 person limit instead of 4! That's the big one! And change the name of the game to Diablo 2 Nope. I dont want a new D2. I just want the cool features of D2 to be in D3 as well. Instead we got crap like the AH and "always online" bs that no one likes. I am also fine with 4 players instead of 8. I tried Torchlight 2´s multiplayer and with more than 3 players the particle effects made it impossible to see what the fuck was going on. Always online is something i understand that game creators want to have because of piracy, i don't see anything wrong with AH because i simply don't use it but i guess some people find it a bad thing and they they use it (WTF)
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