Reaper of Souls General Discussion - Page 92
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chaos021
United States258 Posts
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B.I.G.
3251 Posts
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TOCHMY
Sweden1692 Posts
On April 01 2014 18:28 B.I.G. wrote: Im at almost 500k dmg with my pala but torment 1 in adventure mode still seems far from realistic... Hate to be that guy but Crusader is not pala! In fact, lore wise, the Paladins from D2 and the Crusaders from D3 almost hate each other. In other news, I lost my HC crusader yesterday due to server lag on EU around 19.00 CET (anyone else?) which sucks. I've lost HC chars before due to me being overconfident or stupid but there's a special feeling when you watch your HP going down while being unable to move and then finally being DC'd and coming back to a ghost. On the bright side, I've accumulated enough gems to speed things up a tad. Started a new Crusader yesterday and hit lvl 25 in less than an hour. I use this shield skill with "every enemy hit gives 9 wrath" skill. It's always off CD when I need it Hammerspam of doom. Brings back good memories of Diablo 2 <3 | ||
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BluzMan
Russian Federation4235 Posts
On April 01 2014 08:36 Blitzkrieg0 wrote: Most efficient in terms of caches. Once you can solo four man normal you can have each person take an act and get four caches in the time it takes to solo one. Once you can clear torment at a reasonable pace you should be playing it though because the good items don't drop below torment. Some important items (like the ring that reduces the number of items to complete a set) only drop from caches so you still have to do the boring drill. | ||
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Mithhaike
Singapore2759 Posts
Found a list of legendaries that can drop from bounty bags. If you do not need those legendaries there's no reason to farm bounty bags btw. | ||
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Gorsameth
Netherlands22190 Posts
On April 01 2014 20:49 Mithhaike wrote: http://www.diablohub.com/database/sorting/bounty-bags Found a list of legendaries that can drop from bounty bags. If you do not need those legendaries there's no reason to farm bounty bags btw. Not actually 100% sure that is correct. I have 2 of the items on that List (Coven's Criterion and Salvation) and i'm fairly sure neither came from a cache. again not 100% but im fairly sure I haven't had a legendary from a chache yet. | ||
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Valiver
Caldeum1977 Posts
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LingsAreBunnies
United States103 Posts
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Godwrath
Spain10139 Posts
+ Show Spoiler + In Malthael's fight, the music reminds me so much to "The silence of the lambs theme." Which is awesome. | ||
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DODswe4
Sweden2157 Posts
On April 02 2014 04:34 LingsAreBunnies wrote: stuff like +%fire damage from skills should increase damage when you use skills of the corresponding elements right? getting some +%fire skill damage on my barb, I didnt see any significant increase from my HotA-smash/cleave-reaping swing/avalanche-volcano damage compared to before. Just wanted to confirm before I stack more. I saw an increase in my numbers directly when I started to stack fire damage on my barb. might be that you have to little to notice yet but it should work | ||
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Foxxan
Sweden3427 Posts
On April 02 2014 04:34 LingsAreBunnies wrote: stuff like +%fire damage from skills should increase damage when you use skills of the corresponding elements right? getting some +%fire skill damage on my barb, I didnt see any significant increase from my HotA-smash/cleave-reaping swing/avalanche-volcano damage compared to before. Just wanted to confirm before I stack more. Thats right. They do increase your fireskills | ||
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rauk
United States2228 Posts
On April 01 2014 21:44 Gorsameth wrote: Not actually 100% sure that is correct. I have 2 of the items on that List (Coven's Criterion and Salvation) and i'm fairly sure neither came from a cache. again not 100% but im fairly sure I haven't had a legendary from a chache yet. i THINK my friend had a cloak of deception drop but i know for sure my criterion came from a cache. i've also gotten (bad) gloves of worship and illusory from cache | ||
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Dakkas
2550 Posts
On April 02 2014 04:34 LingsAreBunnies wrote: stuff like +%fire damage from skills should increase damage when you use skills of the corresponding elements right? getting some +%fire skill damage on my barb, I didnt see any significant increase from my HotA-smash/cleave-reaping swing/avalanche-volcano damage compared to before. Just wanted to confirm before I stack more. Yes it does, +% Elemental damage is the third best damage increase behind crit chance and crit damage. For something like a wizard that generally doesn't care about elemental damage, +% elemental damage is a huge boost because it increases the base damage of the skill BEFORE it gets multiplied by your main stat. | ||
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Foxxan
Sweden3427 Posts
On April 02 2014 09:33 Dakkas wrote: Yes it does, +% Elemental damage is the third best damage increase behind crit chance and crit damage. For something like a wizard that generally doesn't care about elemental damage, +% elemental damage is a huge boost because it increases the base damage of the skill BEFORE it gets multiplied by your main stat. Elemental damage is the number one actually. | ||
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Amui
Canada10567 Posts
Crit chance is actually higher than element damage per affix slot once you get into the 400+crit damage range. But if you can get all three with primary stats that would be ideal. This also depends on your current stats. You can't definitively say one is better than the other. | ||
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LingsAreBunnies
United States103 Posts
On April 02 2014 09:33 Dakkas wrote: Yes it does, +% Elemental damage is the third best damage increase behind crit chance and crit damage. For something like a wizard that generally doesn't care about elemental damage, +% elemental damage is a huge boost because it increases the base damage of the skill BEFORE it gets multiplied by your main stat. Im talking about the affixes elemental skills do x% more damage, not the +% elemental damage. isnt that just a flat % increase over w/e the element is? guess I probably just didnt get enough for it to be noticeable, just wanted to make sure before I commit more slots to it. | ||
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Foxxan
Sweden3427 Posts
On April 02 2014 10:20 Amui wrote: Crit chance is actually higher than element damage per affix slot once you get into the 400+crit damage range. But if you can get all three with primary stats that would be ideal. This also depends on your current stats. You can't definitively say one is better than the other. Well i have read otherwise. The #1 damage is the x elemental dmg Its better than crit and everything else | ||
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Valiver
Caldeum1977 Posts
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Dakkas
2550 Posts
On April 02 2014 10:29 LingsAreBunnies wrote: Im talking about the affixes elemental skills do x% more damage, not the +% elemental damage. isnt that just a flat % increase over w/e the element is? guess I probably just didnt get enough for it to be noticeable, just wanted to make sure before I commit more slots to it. They're the same thing, I just worded them differently. On April 02 2014 10:52 Foxxan wrote: Well i have read otherwise. The #1 damage is the x elemental dmg Its better than crit and everything else Elemental damage will beat CC/CD individually however it plateaus much sooner than CC/CD and doesn't scale exponentially like CC/CD does. | ||
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Foxxan
Sweden3427 Posts
On April 02 2014 11:45 Dakkas wrote: Elemental damage will beat CC/CD individually however it plateaus much sooner than CC/CD and doesn't scale exponentially like CC/CD does. So provide math then or else i believe that other text. You have the elemental dmg + the skill increase to They scale good | ||
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Hammerspam of doom. Brings back good memories of Diablo 2 <3