Diablo 3 on Playstation 3/4 - Page 4
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oneofthem
Cayman Islands24199 Posts
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Black Gun
Germany4482 Posts
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bonifaceviii
Canada2890 Posts
Dammit. Fool me once... | ||
Kevin_Sorbo
Canada3217 Posts
Hell they would sent me a free copy and I wouldnt even put it into my ps console, Id be afraid of cursing it. | ||
`phobiA
51 Posts
....casual shits. My first console a-rpg was "Champions of Norrath" on the ps2. I enjoyed it a lot. I couldn't imagine if it had actually had a decent PvP/multiplayer system (that wasn't a hassle to set up). This game could see moderate success on console tbh. You definitely won't have as many people upset (myself included) over the game itself. I will for sure not play it, though. | ||
Burrfoot
United States1176 Posts
Though the whole delaying TDM until try found a good console acceptable mode makes more sense now. | ||
AnomalySC2
United States2073 Posts
On February 21 2013 22:37 Flummie wrote: Imagine Blizzard advertising the offline mode for consoles as a Unique selling point of the game! That would be... a joke ![]() I can't see them making offline modes in any of their games ever again. They can't stand not having control and information over their playerbase. | ||
KillingVector
United States96 Posts
On February 21 2013 20:58 Silahsor wrote: We had no idea how terrible the game was (still is) once we purchased it a year ago. I cannot think of a reasonable console player willing to spend money on this unworthy sequel of an epic game. Well, on a second thought, "reasonable" and "console player" seemed to be two irrelevant words. People are paying money to the same game over and over every year (COD etc.) In the meantime, I cannot agree more about how good Path of Exile is. Much more fun to play with tons of strategic decisions involved - both in terms of character development and game play. You say this despite the fact that the Skill Gem System and Passive Tree of PoE are clearly borrowed from two console titles. On February 21 2013 18:23 Aruno wrote: Just be glad SC2 is too complicated to be played on a console, or the same console designers would of fucked up even more of SC2 than they already have. Diablo 3 was fucked from day 1 from the greedy of the console need Depends on whether this guy is actually legit: http://www.teamliquid.net/forum/viewmessage.php?topic_id=399318 | ||
Xpace
United States2209 Posts
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Roffles
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Pitcairn19291 Posts
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Kevin_Sorbo
Canada3217 Posts
On February 22 2013 01:12 Roffles wrote: GG. Blizzard venturing into CoD territory. hum, Activision Blizzard... so its not venturing in unknown territory Id assume... | ||
Sapphire.lux
Romania2620 Posts
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Scorch
Austria3371 Posts
I disagree with the path they took with Diablo 3's design, and with the direction Blizzard as a whole seems to be heading. But the game should work perfectly fine with a controller, so it's certainly understandable from a business perspective. | ||
AnomalySC2
United States2073 Posts
On February 22 2013 00:47 KillingVector wrote: You say this despite the fact that the Skill Gem System and Passive Tree of PoE are clearly borrowed from two console titles. Depends on whether this guy is actually legit: http://www.teamliquid.net/forum/viewmessage.php?topic_id=399318 ^_^ Incoming sc2 console version with auto splits during battle. Or maybe they will add formations like in Age of Empires. Seriously though, I can't believe how good that guy is with a gamepad, it's hard to even tell he is using one. I'd like to see him play SCBW with a gamepad. | ||
Gentso
United States2218 Posts
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Zelniq
United States7166 Posts
http://www.reddit.com/r/Diablo/comments/18yhdt/diablo_3_offline_play_on_playstation_3_4/ Wow blizzard.. Just wow. Give us PC users BS reasons for why d3 had to be online only, then pull this on us. | ||
Enki
United States2548 Posts
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Zelniq
United States7166 Posts
On February 22 2013 02:01 Enki wrote: I would be amazed if it actually sold well after all the shitstorm the PC version created. Explains why it was so fucking bad though. I can't believe they would really think this will sell....if it does then I give up on gaming, holy shit. You assume that the average market for D3 on consoles would know about PC d3 players' gripes. Oh it'll sell, you can count on it. They have been. Why do you think we've been playing on a console version of d3 all along? I feel like this thread so effectively explains what this news feels like for PC players: http://www.reddit.com/r/Diablo/comments/18xsam/confidence_and_optimism_in_diablo_3_gone/ Me, I suppose already lost confidence and optimism for d3 long ago. I still give Blizz the benefit of the doubt though and assume they truly believed they could make a great game while still limiting it to console-friendly constraints, rather than knowingly produce an inferior product with the intent of selling more copies. At least initially, before it became too late I wish they could have found a way to just have the two games be separate and have different features/capabilities, but apparently they could not, or chose not. | ||
AnomalySC2
United States2073 Posts
On February 22 2013 02:08 Zelniq wrote: You assume that the average market for D3 on consoles would know about PC d3 players' gripes. Oh it'll sell, you can count on it. They have been. Why do you think we've been playing on a console version of d3 all along? I feel like this thread so effectively explains what this news feels like for PC players: http://www.reddit.com/r/Diablo/comments/18xsam/confidence_and_optimism_in_diablo_3_gone/ Me, I suppose already lost confidence and optimism for d3 long ago. I lost confidence and optimism in Blizzard entirely. I grew up playing Blizzard games. Diablo 1 and 2, SCBW, War3 tft, and to some extent, WoW (up to and including TBC, but they lost me after that), but it seems like after the Activision merger this company has just gone straight off the deep end. I've watched Blizz go from being a relatively small company that pushed out revolutionary and brilliant games with an obvious passion for art, to now a completely different monster seemingly driven only by greed and control. Their design philosophy has clearly changed completely away from making great games, and instead they focus only on making profit. Great games = great profit, maybe they should think back to how they got so huge in the first place. | ||
rezoacken
Canada2719 Posts
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