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On February 21 2013 18:29 WolfintheSheep wrote:Show nested quote +On February 21 2013 18:22 Teddyman wrote:On February 21 2013 18:20 WolfintheSheep wrote:On February 21 2013 18:10 Teddyman wrote: So the game was designed for consoles... but they redesigned everything for the actual console release anyway? Oh wait, logic is probably not welcome here. Was SC1 ruined too since it got a console port? Sc1 was never announced as a planned Console game from the start. They just ported the PC game over as is, with a different control scheme. D3 was announced as an upcoming console game long before release day. It was announced as an upcoming console game today. But we knew about it a long time ago. http://www.blizzplanet.com/blog/comments/gamescom-2011-diablo-iii-console-now-seriousAugust 2011. Yeah they started recruiting console developers in 2011, when the game was on year 6 of the 7 year development cycle. So you are saying that they spent that last year (more like 9 months) just making the PC version worse?
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It's 100% clear the quality of Diablo 3 suffered due to Blizzard wanting to make it console friendly.
They intentionally compromised the integrity of the game in order to port it easier to consoles and that's just very disappointing.
Rather than make an epicly awesome PC game, which would have made a ton of money, they instead chose to make a mediocre PC game which they could port to a mediocre console game, in order to just squeeze out a few more sales.
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Seriously, everyone check out Path of Exile, I'm obsessed with it now, 19 random guys from New Zealand totally pwned big bad Blizzard at their own game (in terms of a quality game that is)
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So this only means that D3 is a failure and blizz need to expand to recover.
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On February 21 2013 19:21 pivor wrote: So this only means that D3 is a failure and blizz need to expand to recover.
All these millions of copies sold are hardly a failure dude. Unfortunately for Blizz the PC audience for Diablo 3 is in decline, so they are planning to re-sell it to console players, where the competition for this type of games is less severe and the player base is more casual. Seems like the next logical move.
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D3 copies were solely based on the merits/legacy/name of Diablo 2.
If it had been named SlasherAuctionHouse 3 by some company that did not have the history Blizzard had with D2 it wouldn't have sold nearly as much.
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We had no idea how terrible the game was (still is) once we purchased it a year ago. I cannot think of a reasonable console player willing to spend money on this unworthy sequel of an epic game.
Well, on a second thought, "reasonable" and "console player" seemed to be two irrelevant words. People are paying money to the same game over and over every year (COD etc.)
In the meantime, I cannot agree more about how good Path of Exile is. Much more fun to play with tons of strategic decisions involved - both in terms of character development and game play.
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Diablo has always had potential to work decently with a gamepad. I think it would be even better for them if they support usb mouse/keyboard for ps3/4. Regardless, D3 wasn't my cup of tea even on the PC, so yeah I won't be buying the console version either.
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On February 21 2013 18:45 Teddyman wrote:Show nested quote +On February 21 2013 18:29 WolfintheSheep wrote:On February 21 2013 18:22 Teddyman wrote:On February 21 2013 18:20 WolfintheSheep wrote:On February 21 2013 18:10 Teddyman wrote: So the game was designed for consoles... but they redesigned everything for the actual console release anyway? Oh wait, logic is probably not welcome here. Was SC1 ruined too since it got a console port? Sc1 was never announced as a planned Console game from the start. They just ported the PC game over as is, with a different control scheme. D3 was announced as an upcoming console game long before release day. It was announced as an upcoming console game today. But we knew about it a long time ago. http://www.blizzplanet.com/blog/comments/gamescom-2011-diablo-iii-console-now-seriousAugust 2011. Yeah they started recruiting console developers in 2011, when the game was on year 6 of the 7 year development cycle. So you are saying that they spent that last year (more like 9 months) just making the PC version worse?
Yes that is exactly what we are saying - the game got ripped to shreds in the last year or so. Just look at what they were talking about 12 month before release to what the actual game shipped with.
It all makes sense why the game got dumbed down so much.
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Wow...
this makes me really sad... even though they improved the game since 1-2 months after release (when i stopped playing d3) it's still just not worth investing time / money.
D3 really was the dissapointment of the century (from a gamers pov). Blizz broke my heart and i will never touch anything they produce ever again!
Blizz, please put on some more clothes and get off that sidewalk! You don't really have to do that to get money!
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On February 21 2013 19:08 Zaqwert wrote: Seriously, everyone check out Path of Exile, I'm obsessed with it now, 19 random guys from New Zealand totally pwned big bad Blizzard at their own game (in terms of a quality game that is)
Could not agree more. I tried the game for a couple of hours and I'm addicted to it now. This should be the real D3.
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On February 21 2013 21:22 Nausea wrote:Show nested quote +On February 21 2013 19:08 Zaqwert wrote: Seriously, everyone check out Path of Exile, I'm obsessed with it now, 19 random guys from New Zealand totally pwned big bad Blizzard at their own game (in terms of a quality game that is) Could not agree more. I tried the game for a couple of hours and I'm addicted to it now. This should be the real D3.
Yeah PoE is definitely awesome.
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ATVI stock is up past 14 again after last quarters results so everyone's crying means absolutely nothing! For those that bothers to watch the behind the scenes interviews wih the developers, shows them testing D3 with an Xbox controller.
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On February 21 2013 19:03 Zaqwert wrote: It's 100% clear the quality of Diablo 3 suffered due to Blizzard wanting to make it console friendly.
They intentionally compromised the integrity of the game in order to port it easier to consoles and that's just very disappointing.
Rather than make an epicly awesome PC game, which would have made a ton of money, they instead chose to make a mediocre PC game which they could port to a mediocre console game, in order to just squeeze out a few more sales. they sold 12 million copies.. if thats not a ton of money i dont know what is
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Does this mean that it will have an offline mode??? Cant imagine people would buy this if it requires an internet connection.
If it does it may be the only reason I would buy it.
Also, no xbox360 release?
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On February 21 2013 21:15 fearus wrote:Show nested quote +On February 21 2013 18:45 Teddyman wrote:On February 21 2013 18:29 WolfintheSheep wrote:On February 21 2013 18:22 Teddyman wrote:On February 21 2013 18:20 WolfintheSheep wrote:On February 21 2013 18:10 Teddyman wrote: So the game was designed for consoles... but they redesigned everything for the actual console release anyway? Oh wait, logic is probably not welcome here. Was SC1 ruined too since it got a console port? Sc1 was never announced as a planned Console game from the start. They just ported the PC game over as is, with a different control scheme. D3 was announced as an upcoming console game long before release day. It was announced as an upcoming console game today. But we knew about it a long time ago. http://www.blizzplanet.com/blog/comments/gamescom-2011-diablo-iii-console-now-seriousAugust 2011. Yeah they started recruiting console developers in 2011, when the game was on year 6 of the 7 year development cycle. So you are saying that they spent that last year (more like 9 months) just making the PC version worse? Yes that is exactly what we are saying - the game got ripped to shreds in the last year or so. Just look at what they were talking about 12 month before release to what the actual game shipped with. It all makes sense why the game got dumbed down so much. You are comparing carefully chosen PR info to actually playing the game for hundreds of hours. Stuff like runestones being drops just works better this way. It's super annoying to be forced to trade in PoE just because skills for your build refuse to drop. I don't know what else you mean that was changed last minute.
I just don't see any reason to make dramatic changes to an ARPG for a console port. D2 and PoE could easily be ported to consoles and work well without major changes. Lots of console games have things that they removed from D3 like skill trees and game lobbies.
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Imagine Blizzard advertising the offline mode for consoles as a Unique selling point of the game!
That would be... a joke
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On February 21 2013 22:17 Psychobabas wrote: Does this mean that it will have an offline mode??? Cant imagine people would buy this if it requires an internet connection.
If it does it may be the only reason I would buy it.
Yeah, hardcore mode without having to worry about DC deaths would be nice.
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On February 21 2013 11:42 Zelniq wrote:Suddenly, it all makes sense. Blizzard just entered a whole new level of selling out. Now gee I wonder if Titan, their upcoming MMOFPS, will be made for consoles too. Well your answer is in the question, does Blizzard like money? Should have seen it coming, like this guy did 8 months ago: ![[image loading]](http://i.imgur.com/u9zsDBW.png) mind=blown.....
can't believe they are that desperate.
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