|
On February 26 2013 10:38 Wuster wrote:Show nested quote +On February 26 2013 04:59 SheaR619 wrote:On February 26 2013 04:51 ddrddrddrddr wrote:On February 26 2013 04:11 kleetzor wrote:On February 25 2013 19:25 Brett wrote:On February 25 2013 17:48 kleetzor wrote:On February 25 2013 07:44 SheaR619 wrote:On February 25 2013 06:15 Deadlyhazard wrote: I lost faith in Blizzard on StarCraft 2's release because the singleplayer campaign was really underwhelming compared to WC3 or even BW, and the multiplayer was lacking so many functions. The game should push the way forward, NOT go backwards or trying to settle with the basic amount of features the first one had. The units were boring, I didn't feel it was a balanced game, etc....
Diablo 3 was just nail in the coffin for me. I haven't enjoyed a Blizzard game that much since TBC of WoW. The glory days are over and now they're really just another average to below average dev IMO. Honestly i though the single player campaign was more engaging and gave me fun choices but the story was lacking. Sure, especially the missions where you were granted a new unit. "Oh you found THE VIKING, if you don't make 1000 vikings this next mission, you can't beat it." FUN CHOICES OH YES. I didn't feel that the introduction of a unit forced me into using it at all... Not sure what campaign you were playing. Ok, go beat the train mission without diamondbacks. This is just an example and came pretty quickly to mind even if it was almost 3 years ago since I touched SC2 single player. I think I beat that one with mass tanks... On February 26 2013 04:11 kleetzor wrote:On February 25 2013 19:25 Brett wrote:On February 25 2013 17:48 kleetzor wrote:On February 25 2013 07:44 SheaR619 wrote:On February 25 2013 06:15 Deadlyhazard wrote: I lost faith in Blizzard on StarCraft 2's release because the singleplayer campaign was really underwhelming compared to WC3 or even BW, and the multiplayer was lacking so many functions. The game should push the way forward, NOT go backwards or trying to settle with the basic amount of features the first one had. The units were boring, I didn't feel it was a balanced game, etc....
Diablo 3 was just nail in the coffin for me. I haven't enjoyed a Blizzard game that much since TBC of WoW. The glory days are over and now they're really just another average to below average dev IMO. Honestly i though the single player campaign was more engaging and gave me fun choices but the story was lacking. Sure, especially the missions where you were granted a new unit. "Oh you found THE VIKING, if you don't make 1000 vikings this next mission, you can't beat it." FUN CHOICES OH YES. I didn't feel that the introduction of a unit forced me into using it at all... Not sure what campaign you were playing. Ok, go beat the train mission without diamondbacks. This is just an example and came pretty quickly to mind even if it was almost 3 years ago since I touched SC2 single player. I also beat that one with mass tanks lol. Honestly I never touch the diamond back. Just seige tanks on the train it not that hard. I never feel obligated to use any of the unit they introduce at all. I was able to go mech+vessels for all the campaign. I am sure it was easily possible to go bio. Lol, ya that's what I did. The Diamonback was actually really bad in that mission from what I remember (cuz it sucked fighting everything other than the trains). Part of the fun of the campaign was you could beat most missions in a variety of ways. I had a lot of fun doing the gas harvesting one with mass goliaths after doing the standard m&m spam (yes I think that's the mission that introduced the goliath, but I still beat it w/o goliaths). The mission that introduced Wraiths was a mission that Wraiths sucked pretty hard on too imo. Edit: I started off going tank-marine until I got science vessels and mech healing. Then I also went mass mech after that. Totally worked (although I didn't beat the last mission on brutal, but I chalk that up to my own lack of skill and not choosing a crap composition). if you wait with the gas mission you can do it with mass thor, that is really fun. easy way to kill all protosses to if you got science vesals as well
there is many ways to beat all campaign mission. often the easy way is to use the new unit you got. but often you can use quite a few different ones
|
Kinda funny that we discuss the old WoL campange rather than actually something D3 related. If this doesn´t say something about the state of D3 then i don´t know what does.
|
What is there to really say about D3 to playstation though?
Everyone here has played D3 on PC... news of a port 1 year later isn't all that meaningful to us.
Kinda makes me wonder how many new players they hope to get with this port now that I think about it.
|
On February 26 2013 11:23 Wuster wrote: What is there to really say about D3 to playstation though?
Everyone here has played D3 on PC... news of a port 1 year later isn't all that meaningful to us.
Kinda makes me wonder how many new players they hope to get with this port now that I think about it. Offline mode, 4 player local support, most likely no auction house.... I'm switching to console. -_-
|
On February 28 2013 00:19 nihlon wrote:Show nested quote +On February 26 2013 11:23 Wuster wrote: What is there to really say about D3 to playstation though?
Everyone here has played D3 on PC... news of a port 1 year later isn't all that meaningful to us.
Kinda makes me wonder how many new players they hope to get with this port now that I think about it. Offline mode, 4 player local support, most likely no auction house.... I'm switching to console. -_-
Blizzard wins.
|
Guess what, now we have offline mode. Thx blizz guys.
|
On March 01 2013 02:06 megid wrote: Guess what, now we have offline mode. Thx blizz guys.
That's alright, everyone is already playing PoE anyways
|
It suxs that you cannot play with pc together
|
I wonder if they will Vita get D3... portable farming!
|
I like the idea personally. Some games are more fun to play sitting on the couch relaxing.
|
On March 01 2013 06:41 Big-t wrote:It suxs that you cannot play with pc together 
1. Is this confirmed somewhere?
2. I guess no AH make sense since you can hack anything and everything with offline mode.
3. I still hold my opinion that no ladder killed D3. If they would reset ladder next week there would be 1000x more ppl playing the game.
|
I think the announcement mentions that the PC and Console player will be separate.
This is pretty common between PC / Console ports isn't it?
|
On March 02 2013 05:21 scDeluX wrote:Show nested quote +On March 01 2013 06:41 Big-t wrote:It suxs that you cannot play with pc together  1. Is this confirmed somewhere? 2. I guess no AH make sense since you can hack anything and everything with offline mode. 3. I still hold my opinion that no ladder killed D3. If they would reset ladder next week there would be 1000x more ppl playing the game.
Just wondering, what does resetting the ladder mean? I hope it's not everyone starts playing over or something. That'd be awful.
|
On March 02 2013 05:21 scDeluX wrote:Show nested quote +On March 01 2013 06:41 Big-t wrote:It suxs that you cannot play with pc together  1. Is this confirmed somewhere? 2. I guess no AH make sense since you can hack anything and everything with offline mode. 3. I still hold my opinion that no ladder killed D3. If they would reset ladder next week there would be 1000x more ppl playing the game. Ladder in D2 was good because building a character in D2 was actually enjoyable for some people, and for everyone else the grind from level 1-80 was extremely fast and almost painless if you just got rushed.
Making a ladder in D3 would be utterly pointless, because building a character is non-existent. Going from Level 1-60 was okay the first time around, because it was a new experience. Doing it on multiple characters was absolutely mind-numbing...and the only thing worse is being told you have to do it all over again.
|
On March 02 2013 05:21 scDeluX wrote:Show nested quote +On March 01 2013 06:41 Big-t wrote:It suxs that you cannot play with pc together  1. Is this confirmed somewhere? 2. I guess no AH make sense since you can hack anything and everything with offline mode. 3. I still hold my opinion that no ladder killed D3. If they would reset ladder next week there would be 1000x more ppl playing the game.
And what about the people that spent a bunch of real cash on the AH? That's the real reason they can't do that. Not to mention it takes centuries of hardcore grinding to hit paragon 100. Like, even with a 24/7 bot it takes an insanely long time.
|
I doubt it, plenty of people bought D2 items for real money after all.
I think the length of the grind (too short to lvl 60, too long to plvl 100) and different player expectations are the real reason (my hunch is players today wouldn't care for re-leveling every few months, but I could be wrong).
|
United Kingdom20285 Posts
On February 21 2013 10:25 Infernal_dream wrote: Because launching it on another system > fixing how shitty of a game it is. Console players will buy it just like PC players did. They will play a month then never play it again.
Dont you mean a day and a half?
|
Making a ladder in D3 would be utterly pointless, because building a character is non-existent. Going from Level 1-60 was okay the first time around, because it was a new experience. Doing it on multiple characters was absolutely mind-numbing...and the only thing worse is being told you have to do it all over again.
Leveling (1-60 + a few paragon + inferno clear) is done in a few days. Ladder reset is about giving the economy another go. #1 reason lots of people don't play this game anymore is that econ is shit and will stay that way forever. Finding uniques and set is pointless unless they are 99%+ perfect. If ladder would reset RMAH prices would skyrocket, who doesn't want that?
And what about the people that spent a bunch of real cash on the AH? That's the real reason they can't do that. Not to mention it takes centuries of hardcore grinding to hit paragon 100. Like, even with a 24/7 bot it takes an insanely long time.
They can still enjoy their character and items in non-ladder. That is how it works. It's the only thing that Jay Wilson should have doubled. There would be a realm for non-ladder and one for ladder with separate ah and rmah.
On March 05 2013 07:11 Wuster wrote: I doubt it, plenty of people bought D2 items for real money after all.
I think the length of the grind (too short to lvl 60, too long to plvl 100) and different player expectations are the real reason (my hunch is players today wouldn't care for re-leveling every few months, but I could be wrong).
See above. If people wanna keep going with their char on non-ladder nothing stops them. Also If they would add a small leaderboard for leveling race (visible in-game for once) imagine the hype that would bring. It's so damn simple and anything with some competition always brings more attention.
I think PoE really nailed it with ladder. They call them race and give prizes (items in-game, cosmetics and such). They range from a couple hours, to weeks and month. This is what d3 should have done.
|
Ugh. Do not want. Diablo PSX edition wasn't especially fun to play.
|
On March 06 2013 03:47 AimlessAmoeba wrote: Ugh. Do not want. Diablo PSX edition wasn't especially fun to play.
As far as I remember it was the same game but the controls were lacking a bit. D3 was designed to be release on console one day (sadly) so you can bet it will be a pretty good game (by console standard).
|
|
|
|