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On February 25 2013 03:48 AnomalySC2 wrote:Show nested quote +On February 24 2013 16:42 Mysticesper wrote:On February 23 2013 16:39 screamingpalm wrote: I have a feeling that the xbox/Skyrim holiday bundle sold well. I'm betting this is going to be a PS exclusive (strategic partnership). Sony and Blizzard are feeling the market pressure from MS and Bethesda. TESO is probably also scaring the shit out of Blizz right now.
The game would actually probably be more fun on a console, but it sounds like PoE is considering PS4 as well anyway. Like any other MMO that blizzard was supposed to be scared of, nothing happened. TES is going to be no different. It depends on if Bethesda has realized players want something other than just another WoW clone in a different setting. I'm hoping it's good because I love TES games, and the prospect of visiting Morrowind again with modern graphics has me very interested. But thats the thing. Players dont want something different than WoW. They will try it and say it doesnt feel like WoW and go back to WoW because they're used to that and thus like it more. But they also dont want it to be like WoW because they will try it and say it feels like WoW so i might just as well go back to WoW. You will always have the few thousand gamers that stick to the new one but you wont get a good portion of the WoW gamers to convert. Its just too old, has too much content and (if youre already playing WoW) all your friends that you think care about your achievements. Until it _slowly_ dies by itself and blizzard decides to stop putting content out it wont be killed by other mmos.
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On February 25 2013 06:15 Deadlyhazard wrote: I lost faith in Blizzard on StarCraft 2's release because the singleplayer campaign was really underwhelming compared to WC3 or even BW, and the multiplayer was lacking so many functions. The game should push the way forward, NOT go backwards or trying to settle with the basic amount of features the first one had. The units were boring, I didn't feel it was a balanced game, etc....
Diablo 3 was just nail in the coffin for me. I haven't enjoyed a Blizzard game that much since TBC of WoW. The glory days are over and now they're really just another average to below average dev IMO.
Honestly i though the single player campaign was more engaging and gave me fun choices but the story was lacking.
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I have no words and the disappointment just keeps growing..
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On February 25 2013 07:43 Warri wrote:Show nested quote +On February 25 2013 03:48 AnomalySC2 wrote:On February 24 2013 16:42 Mysticesper wrote:On February 23 2013 16:39 screamingpalm wrote: I have a feeling that the xbox/Skyrim holiday bundle sold well. I'm betting this is going to be a PS exclusive (strategic partnership). Sony and Blizzard are feeling the market pressure from MS and Bethesda. TESO is probably also scaring the shit out of Blizz right now.
The game would actually probably be more fun on a console, but it sounds like PoE is considering PS4 as well anyway. Like any other MMO that blizzard was supposed to be scared of, nothing happened. TES is going to be no different. It depends on if Bethesda has realized players want something other than just another WoW clone in a different setting. I'm hoping it's good because I love TES games, and the prospect of visiting Morrowind again with modern graphics has me very interested. But thats the thing. Players dont want something different than WoW. They will try it and say it doesnt feel like WoW and go back to WoW because they're used to that and thus like it more. But they also dont want it to be like WoW because they will try it and say it feels like WoW so i might just as well go back to WoW. You will always have the few thousand gamers that stick to the new one but you wont get a good portion of the WoW gamers to convert. Its just too old, has too much content and (if youre already playing WoW) all your friends that you think care about your achievements. Until it _slowly_ dies by itself and blizzard decides to stop putting content out it wont be killed by other mmos.
If someone makes an mmo that is different and GOOD enough from WoW, then it will be successful. Not that that means it will kill WoW.....I don't think anything can kill WoW lol.
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On February 25 2013 07:44 SheaR619 wrote:Show nested quote +On February 25 2013 06:15 Deadlyhazard wrote: I lost faith in Blizzard on StarCraft 2's release because the singleplayer campaign was really underwhelming compared to WC3 or even BW, and the multiplayer was lacking so many functions. The game should push the way forward, NOT go backwards or trying to settle with the basic amount of features the first one had. The units were boring, I didn't feel it was a balanced game, etc....
Diablo 3 was just nail in the coffin for me. I haven't enjoyed a Blizzard game that much since TBC of WoW. The glory days are over and now they're really just another average to below average dev IMO. Honestly i though the single player campaign was more engaging and gave me fun choices but the story was lacking. Sure, especially the missions where you were granted a new unit. "Oh you found THE VIKING, if you don't make 1000 vikings this next mission, you can't beat it." FUN CHOICES OH YES.
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On February 25 2013 17:48 kleetzor wrote:Show nested quote +On February 25 2013 07:44 SheaR619 wrote:On February 25 2013 06:15 Deadlyhazard wrote: I lost faith in Blizzard on StarCraft 2's release because the singleplayer campaign was really underwhelming compared to WC3 or even BW, and the multiplayer was lacking so many functions. The game should push the way forward, NOT go backwards or trying to settle with the basic amount of features the first one had. The units were boring, I didn't feel it was a balanced game, etc....
Diablo 3 was just nail in the coffin for me. I haven't enjoyed a Blizzard game that much since TBC of WoW. The glory days are over and now they're really just another average to below average dev IMO. Honestly i though the single player campaign was more engaging and gave me fun choices but the story was lacking. Sure, especially the missions where you were granted a new unit. "Oh you found THE VIKING, if you don't make 1000 vikings this next mission, you can't beat it." FUN CHOICES OH YES. I didn't feel that the introduction of a unit forced me into using it at all... Not sure what campaign you were playing.
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WoL Campaign was a lot of fun. Dunno what you guys are talking about.
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On February 25 2013 11:17 AnomalySC2 wrote:Show nested quote +On February 25 2013 07:43 Warri wrote:On February 25 2013 03:48 AnomalySC2 wrote:On February 24 2013 16:42 Mysticesper wrote:On February 23 2013 16:39 screamingpalm wrote: I have a feeling that the xbox/Skyrim holiday bundle sold well. I'm betting this is going to be a PS exclusive (strategic partnership). Sony and Blizzard are feeling the market pressure from MS and Bethesda. TESO is probably also scaring the shit out of Blizz right now.
The game would actually probably be more fun on a console, but it sounds like PoE is considering PS4 as well anyway. Like any other MMO that blizzard was supposed to be scared of, nothing happened. TES is going to be no different. It depends on if Bethesda has realized players want something other than just another WoW clone in a different setting. I'm hoping it's good because I love TES games, and the prospect of visiting Morrowind again with modern graphics has me very interested. But thats the thing. Players dont want something different than WoW. They will try it and say it doesnt feel like WoW and go back to WoW because they're used to that and thus like it more. But they also dont want it to be like WoW because they will try it and say it feels like WoW so i might just as well go back to WoW. You will always have the few thousand gamers that stick to the new one but you wont get a good portion of the WoW gamers to convert. Its just too old, has too much content and (if youre already playing WoW) all your friends that you think care about your achievements. Until it _slowly_ dies by itself and blizzard decides to stop putting content out it wont be killed by other mmos. If someone makes an mmo that is different and GOOD enough from WoW, then it will be successful. Not that that means it will kill WoW.....I don't think anything can kill WoW lol.
Perfect example of this is RIFT. Its almost a carbon copy of WoW, but it improves on alot of shit that got its solid (and slowly growing) playerbase. 2-3 years, still not free to play and just released an expansion, and people still spout shit all day about how WoW means all MMO's will fail until lthe end of time, not at all, all new releases just suck shit, RIFT got it right and so did GW2 (Although thats a slightly different situation with its no subs etc) and they will not be the last to do so
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On February 21 2013 09:59 StasisTV wrote:Breaking News!Just announced at Sony Press Conference 2013... ![[image loading]](http://i.imgur.com/ndqrQ3m.jpg) Diablo 3 will now be featured on the Playstation 3 and upcoming Playstation 4! Mind = Blown I feel like this is a huge marketing move.. Do you think it will cross platform play? - Possibly coming to Playstation portable devices? How do you think the graphics will compare? - Porting graphics over from pc All information seems to be up in the air right now.. What do you think? Poll: Will you play D3 on PS3/4?No. (436) 93% Maybe.. (19) 4% Yes! (15) 3% 470 total votes Your vote: Will you play D3 on PS3/4? (Vote): Yes! (Vote): No. (Vote): Maybe..
D3 is probably the worst gaming experience I have had since Mass Effect 3's ending. So I am avoiding D3 as much as I can!
ps. Gotta love that 90%+ no on the poll
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Poll results on a pc game forum to buy a port of a game they already have are clearly 100% accurate. That's like thinking a poll of folks who own Halo 4 on Xbox if they want to buy the Halo 4 pc port will predict anything useful. Unless of course they complain that Halo 4 development was influenced by those dastardly mouse users and their g-dam scroll wheels!!!
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On February 25 2013 19:25 Brett wrote:Show nested quote +On February 25 2013 17:48 kleetzor wrote:On February 25 2013 07:44 SheaR619 wrote:On February 25 2013 06:15 Deadlyhazard wrote: I lost faith in Blizzard on StarCraft 2's release because the singleplayer campaign was really underwhelming compared to WC3 or even BW, and the multiplayer was lacking so many functions. The game should push the way forward, NOT go backwards or trying to settle with the basic amount of features the first one had. The units were boring, I didn't feel it was a balanced game, etc....
Diablo 3 was just nail in the coffin for me. I haven't enjoyed a Blizzard game that much since TBC of WoW. The glory days are over and now they're really just another average to below average dev IMO. Honestly i though the single player campaign was more engaging and gave me fun choices but the story was lacking. Sure, especially the missions where you were granted a new unit. "Oh you found THE VIKING, if you don't make 1000 vikings this next mission, you can't beat it." FUN CHOICES OH YES. I didn't feel that the introduction of a unit forced me into using it at all... Not sure what campaign you were playing. Ok, go beat the train mission without diamondbacks. This is just an example and came pretty quickly to mind even if it was almost 3 years ago since I touched SC2 single player.
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lol that poll looks like the inverse of the pre-launch poll
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On February 26 2013 04:11 kleetzor wrote:Show nested quote +On February 25 2013 19:25 Brett wrote:On February 25 2013 17:48 kleetzor wrote:On February 25 2013 07:44 SheaR619 wrote:On February 25 2013 06:15 Deadlyhazard wrote: I lost faith in Blizzard on StarCraft 2's release because the singleplayer campaign was really underwhelming compared to WC3 or even BW, and the multiplayer was lacking so many functions. The game should push the way forward, NOT go backwards or trying to settle with the basic amount of features the first one had. The units were boring, I didn't feel it was a balanced game, etc....
Diablo 3 was just nail in the coffin for me. I haven't enjoyed a Blizzard game that much since TBC of WoW. The glory days are over and now they're really just another average to below average dev IMO. Honestly i though the single player campaign was more engaging and gave me fun choices but the story was lacking. Sure, especially the missions where you were granted a new unit. "Oh you found THE VIKING, if you don't make 1000 vikings this next mission, you can't beat it." FUN CHOICES OH YES. I didn't feel that the introduction of a unit forced me into using it at all... Not sure what campaign you were playing. Ok, go beat the train mission without diamondbacks. This is just an example and came pretty quickly to mind even if it was almost 3 years ago since I touched SC2 single player. I think I beat that one with mass tanks...
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On February 26 2013 04:51 ddrddrddrddr wrote:Show nested quote +On February 26 2013 04:11 kleetzor wrote:On February 25 2013 19:25 Brett wrote:On February 25 2013 17:48 kleetzor wrote:On February 25 2013 07:44 SheaR619 wrote:On February 25 2013 06:15 Deadlyhazard wrote: I lost faith in Blizzard on StarCraft 2's release because the singleplayer campaign was really underwhelming compared to WC3 or even BW, and the multiplayer was lacking so many functions. The game should push the way forward, NOT go backwards or trying to settle with the basic amount of features the first one had. The units were boring, I didn't feel it was a balanced game, etc....
Diablo 3 was just nail in the coffin for me. I haven't enjoyed a Blizzard game that much since TBC of WoW. The glory days are over and now they're really just another average to below average dev IMO. Honestly i though the single player campaign was more engaging and gave me fun choices but the story was lacking. Sure, especially the missions where you were granted a new unit. "Oh you found THE VIKING, if you don't make 1000 vikings this next mission, you can't beat it." FUN CHOICES OH YES. I didn't feel that the introduction of a unit forced me into using it at all... Not sure what campaign you were playing. Ok, go beat the train mission without diamondbacks. This is just an example and came pretty quickly to mind even if it was almost 3 years ago since I touched SC2 single player. I think I beat that one with mass tanks...
On February 26 2013 04:11 kleetzor wrote:Show nested quote +On February 25 2013 19:25 Brett wrote:On February 25 2013 17:48 kleetzor wrote:On February 25 2013 07:44 SheaR619 wrote:On February 25 2013 06:15 Deadlyhazard wrote: I lost faith in Blizzard on StarCraft 2's release because the singleplayer campaign was really underwhelming compared to WC3 or even BW, and the multiplayer was lacking so many functions. The game should push the way forward, NOT go backwards or trying to settle with the basic amount of features the first one had. The units were boring, I didn't feel it was a balanced game, etc....
Diablo 3 was just nail in the coffin for me. I haven't enjoyed a Blizzard game that much since TBC of WoW. The glory days are over and now they're really just another average to below average dev IMO. Honestly i though the single player campaign was more engaging and gave me fun choices but the story was lacking. Sure, especially the missions where you were granted a new unit. "Oh you found THE VIKING, if you don't make 1000 vikings this next mission, you can't beat it." FUN CHOICES OH YES. I didn't feel that the introduction of a unit forced me into using it at all... Not sure what campaign you were playing. Ok, go beat the train mission without diamondbacks. This is just an example and came pretty quickly to mind even if it was almost 3 years ago since I touched SC2 single player.
I also beat that one with mass tanks lol. Honestly I never touch the diamond back. Just seige tanks on the train it not that hard. I never feel obligated to use any of the unit they introduce at all. I was able to go mech+vessels for all the campaign. I am sure it was easily possible to go bio.
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On February 26 2013 04:11 kleetzor wrote:Show nested quote +On February 25 2013 19:25 Brett wrote:On February 25 2013 17:48 kleetzor wrote:On February 25 2013 07:44 SheaR619 wrote:On February 25 2013 06:15 Deadlyhazard wrote: I lost faith in Blizzard on StarCraft 2's release because the singleplayer campaign was really underwhelming compared to WC3 or even BW, and the multiplayer was lacking so many functions. The game should push the way forward, NOT go backwards or trying to settle with the basic amount of features the first one had. The units were boring, I didn't feel it was a balanced game, etc....
Diablo 3 was just nail in the coffin for me. I haven't enjoyed a Blizzard game that much since TBC of WoW. The glory days are over and now they're really just another average to below average dev IMO. Honestly i though the single player campaign was more engaging and gave me fun choices but the story was lacking. Sure, especially the missions where you were granted a new unit. "Oh you found THE VIKING, if you don't make 1000 vikings this next mission, you can't beat it." FUN CHOICES OH YES. I didn't feel that the introduction of a unit forced me into using it at all... Not sure what campaign you were playing. Ok, go beat the train mission without diamondbacks. This is just an example and came pretty quickly to mind even if it was almost 3 years ago since I touched SC2 single player. I played through it again about 3 weeks ago.
I used rine/rauder/medic and whatever other units I scavenged (yes including the 5 diamondbacks). I built none. It's not hard to do without them.
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On February 26 2013 04:11 kleetzor wrote:Show nested quote +On February 25 2013 19:25 Brett wrote:On February 25 2013 17:48 kleetzor wrote:On February 25 2013 07:44 SheaR619 wrote:On February 25 2013 06:15 Deadlyhazard wrote: I lost faith in Blizzard on StarCraft 2's release because the singleplayer campaign was really underwhelming compared to WC3 or even BW, and the multiplayer was lacking so many functions. The game should push the way forward, NOT go backwards or trying to settle with the basic amount of features the first one had. The units were boring, I didn't feel it was a balanced game, etc....
Diablo 3 was just nail in the coffin for me. I haven't enjoyed a Blizzard game that much since TBC of WoW. The glory days are over and now they're really just another average to below average dev IMO. Honestly i though the single player campaign was more engaging and gave me fun choices but the story was lacking. Sure, especially the missions where you were granted a new unit. "Oh you found THE VIKING, if you don't make 1000 vikings this next mission, you can't beat it." FUN CHOICES OH YES. I didn't feel that the introduction of a unit forced me into using it at all... Not sure what campaign you were playing. Ok, go beat the train mission without diamondbacks. This is just an example and came pretty quickly to mind even if it was almost 3 years ago since I touched SC2 single player.
M&M(&M). Works every mission. Even in the highest difficulty (brutal). Ok, in the last mission you should make some tanks and Vikings or banshees. 
And for D3 on the PS3/4. No I wouldn't play it. Not because it's bad or anything but because I don't have a PS3, I don't want a PS4. And I don't like playing games with a controller (except Zelda or Super Mario games). Plus I already played a lot of D3 (500h~ yeah, not that much). The next time I will take a look at D3 is when the addon gets released.
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I feel the main reason, other than the story, that I disliked SC2's campaign was that it just didn't feel detailed or 'magical' like the WarCraft 3 one. I felt like there was more variety in creatures and stuff in WarCraft 3 (and the tilesets looked vastly different unlike most of SC2's) and the fact that you could level a hero and collect cool items that were hidden on the maps was just amazing for an RTS. It felt more like I was playing a SP RPG than a strict RTS. In SC2's campaign I just felt like I was spamming units and microing without really gaining much in terms of satisfaction.
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The reason i disslike the sc2 campaign is simply because the story and storytelling was just so damn terrible. It was much better in WC3 and even SC1/BW. It felt like a completely recycled story arch they had used in SC, BW, WoW, WC3 and even now D3. It´s just the same stuff over and over, metzen ran out of ideas a long time ago.
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On February 26 2013 04:59 SheaR619 wrote:Show nested quote +On February 26 2013 04:51 ddrddrddrddr wrote:On February 26 2013 04:11 kleetzor wrote:On February 25 2013 19:25 Brett wrote:On February 25 2013 17:48 kleetzor wrote:On February 25 2013 07:44 SheaR619 wrote:On February 25 2013 06:15 Deadlyhazard wrote: I lost faith in Blizzard on StarCraft 2's release because the singleplayer campaign was really underwhelming compared to WC3 or even BW, and the multiplayer was lacking so many functions. The game should push the way forward, NOT go backwards or trying to settle with the basic amount of features the first one had. The units were boring, I didn't feel it was a balanced game, etc....
Diablo 3 was just nail in the coffin for me. I haven't enjoyed a Blizzard game that much since TBC of WoW. The glory days are over and now they're really just another average to below average dev IMO. Honestly i though the single player campaign was more engaging and gave me fun choices but the story was lacking. Sure, especially the missions where you were granted a new unit. "Oh you found THE VIKING, if you don't make 1000 vikings this next mission, you can't beat it." FUN CHOICES OH YES. I didn't feel that the introduction of a unit forced me into using it at all... Not sure what campaign you were playing. Ok, go beat the train mission without diamondbacks. This is just an example and came pretty quickly to mind even if it was almost 3 years ago since I touched SC2 single player. I think I beat that one with mass tanks... Show nested quote +On February 26 2013 04:11 kleetzor wrote:On February 25 2013 19:25 Brett wrote:On February 25 2013 17:48 kleetzor wrote:On February 25 2013 07:44 SheaR619 wrote:On February 25 2013 06:15 Deadlyhazard wrote: I lost faith in Blizzard on StarCraft 2's release because the singleplayer campaign was really underwhelming compared to WC3 or even BW, and the multiplayer was lacking so many functions. The game should push the way forward, NOT go backwards or trying to settle with the basic amount of features the first one had. The units were boring, I didn't feel it was a balanced game, etc....
Diablo 3 was just nail in the coffin for me. I haven't enjoyed a Blizzard game that much since TBC of WoW. The glory days are over and now they're really just another average to below average dev IMO. Honestly i though the single player campaign was more engaging and gave me fun choices but the story was lacking. Sure, especially the missions where you were granted a new unit. "Oh you found THE VIKING, if you don't make 1000 vikings this next mission, you can't beat it." FUN CHOICES OH YES. I didn't feel that the introduction of a unit forced me into using it at all... Not sure what campaign you were playing. Ok, go beat the train mission without diamondbacks. This is just an example and came pretty quickly to mind even if it was almost 3 years ago since I touched SC2 single player. I also beat that one with mass tanks lol. Honestly I never touch the diamond back. Just seige tanks on the train it not that hard. I never feel obligated to use any of the unit they introduce at all. I was able to go mech+vessels for all the campaign. I am sure it was easily possible to go bio.
Lol, ya that's what I did. The Diamonback was actually really bad in that mission from what I remember (cuz it sucked fighting everything other than the trains).
Part of the fun of the campaign was you could beat most missions in a variety of ways. I had a lot of fun doing the gas harvesting one with mass goliaths after doing the standard m&m spam (yes I think that's the mission that introduced the goliath, but I still beat it w/o goliaths).
The mission that introduced Wraiths was a mission that Wraiths sucked pretty hard on too imo.
Edit: I started off going tank-marine until I got science vessels and mech healing. Then I also went mass mech after that. Totally worked (although I didn't beat the last mission on brutal, but I chalk that up to my own lack of skill and not choosing a crap composition).
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