<Blizzard implements a new leveling system
Scumbag Blizzard fans: I hate this new paragon system! What is the end game?
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matiK23
United States963 Posts
<Blizzard implements a new leveling system Scumbag Blizzard fans: I hate this new paragon system! What is the end game? | ||
Leth0
856 Posts
The people who were already above this arbitrary cap on MF are essentially just getting nerfed , and for what logical purpose? | ||
sob3k
United States7572 Posts
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sob3k
United States7572 Posts
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Razith
Canada431 Posts
-Im broke as shit and can't afford new gear. -None of the gear that drops is useable for me / is decent to sell. -Progress comes to a grinding halt when I hit champion / rare packs with impossible affixes. This is the reason why I don't play Diablo 3. Grinding the same Act I Halls of Agony over and over with no progression is just fucking boring. | ||
FallDownMarigold
United States3710 Posts
On August 22 2012 07:55 Mephyss wrote: I hated this new Paragon system. What is the real endgame now, Kill Inferno Diablo or get to lvl 100 Paragon. It seems the later one as Diablo can be killed before getting to lvl 100 and if Diablo is not the endgame priority anymore, what is the point of grinding for the XP Uh... Did you ever play D2? Killing Baal in Hell wasn't 'endgame'. Grinding out to level 99 and farming sweet items was the point | ||
SeggsyLori
Germany80 Posts
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Jisall
United States2054 Posts
On August 22 2012 09:23 SeggsyLori wrote: The new system won't make the game that much better. I will probably star playing again a little bit. Maybe 30min/day to slow and steady increase my paragon level - but its just way too boring to play it "full time" Yeah, characters are not the OP beasts that they were in D2. | ||
tuho12345
4482 Posts
On August 22 2012 09:06 Razith wrote: Tried out these changes. They would be nice but I have a few problems: -Im broke as shit and can't afford new gear. -None of the gear that drops is useable for me / is decent to sell. -Progress comes to a grinding halt when I hit champion / rare packs with impossible affixes. This is the reason why I don't play Diablo 3. Grinding the same Act I Halls of Agony over and over with no progression is just fucking boring. You just suck, that's your problem, not much with the game atm really. If you can't farm act 3, go play public game, it's super easy now. | ||
WolfintheSheep
Canada14127 Posts
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DeCoup
Australia1933 Posts
On August 22 2012 09:06 Razith wrote: Tried out these changes. They would be nice but I have a few problems: -Im broke as shit and can't afford new gear. -None of the gear that drops is useable for me / is decent to sell. -Progress comes to a grinding halt when I hit champion / rare packs with impossible affixes. This is the reason why I don't play Diablo 3. Grinding the same Act I Halls of Agony over and over with no progression is just fucking boring. You need to go back and act or 2. If progress is slowed too much by champions you will earn more money by going back an act and breezing thru it. The max item quality won't be as high but really well rolled items can still be replacements for your gear and you can just vendor all the drops for cash. | ||
TheDna
Germany577 Posts
On August 22 2012 08:20 Leth0 wrote: The leveling in D2 served multiple purposes. The only purpose of "paragon" is to replace MF you already have on gear with something else, and that's it. It doesn't add anything to the gameplay and it still doesn't provide the player with any interesting choices, in fact it removes one of the only choices that was still in the game of deciding how many stats to sacrifice in favor of more MF / GF. Maybe you don't see it, maybe you wont ever see it, but my odds are on you getting halfway through (at best) before you realize that it's just the same boring system with some not very well thought out "incentive" tacked on to keep people around. The people who were already above this arbitrary cap on MF are essentially just getting nerfed , and for what logical purpose? You also get stats per level just like you did in d2.. I dont know, i never liked d2 and I didnt like it even after all these years of patching. D3 was fun for some time. And it will be fun again with every patch. People just had weird and too high expectations. | ||
IamPryda
United States1186 Posts
On August 22 2012 08:20 Leth0 wrote: The leveling in D2 served multiple purposes. The only purpose of "paragon" is to replace MF you already have on gear with something else, and that's it. It doesn't add anything to the gameplay and it still doesn't provide the player with any interesting choices, in fact it removes one of the only choices that was still in the game of deciding how many stats to sacrifice in favor of more MF / GF. Maybe you don't see it, maybe you wont ever see it, but my odds are on you getting halfway through (at best) before you realize that it's just the same boring system with some not very well thought out "incentive" tacked on to keep people around. The people who were already above this arbitrary cap on MF are essentially just getting nerfed , and for what logical purpose? Other then adding pvp what else could u want? You either have absurdly high expect ions or are a moron. You get 3 percent gold find and magic find per Pargon so that when u hit a high level of Pargon u can use different builds and Gear set ups with godly gear and still be farming like u had a ton of mc gear on. And honestly very few people have more then 300 mf and farm act 3 ez pz without swapping. | ||
dartoo
India2889 Posts
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sob3k
United States7572 Posts
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tuho12345
4482 Posts
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WolfintheSheep
Canada14127 Posts
On August 22 2012 07:59 matiK23 wrote: Scumbag Blizzard fans: B-b-but diablo 2 had an endgame where we had to get to lvl 99 <Blizzard implements a new leveling system Scumbag Blizzard fans: I hate this new paragon system! What is the end game? D2 levelling was a means to get more powerful and overcome difficulty ramps. D3 levelling exists as arbitrary guideposts that everyone passes at relatively the same point, that has no effect on actual gameplay. When people talk about levelling up, they mean that their characters got stronger, not some numbers that are given the label "levels". | ||
sob3k
United States7572 Posts
On August 22 2012 14:39 WolfintheSheep wrote: Show nested quote + On August 22 2012 07:59 matiK23 wrote: Scumbag Blizzard fans: B-b-but diablo 2 had an endgame where we had to get to lvl 99 <Blizzard implements a new leveling system Scumbag Blizzard fans: I hate this new paragon system! What is the end game? D2 levelling was a means to get more powerful and overcome difficulty ramps. D3 levelling exists as arbitrary guideposts that everyone passes at relatively the same point, that has no effect on actual gameplay. When people talk about levelling up, they mean that their characters got stronger, not some numbers that are given the label "levels". what? They are both stat point increases... There really wasn't any difficulty ramp in D2... | ||
Flummie
Netherlands417 Posts
On August 22 2012 14:39 WolfintheSheep wrote: Show nested quote + On August 22 2012 07:59 matiK23 wrote: Scumbag Blizzard fans: B-b-but diablo 2 had an endgame where we had to get to lvl 99 <Blizzard implements a new leveling system Scumbag Blizzard fans: I hate this new paragon system! What is the end game? D2 levelling was a means to get more powerful and overcome difficulty ramps. D3 levelling exists as arbitrary guideposts that everyone passes at relatively the same point, that has no effect on actual gameplay. When people talk about levelling up, they mean that their characters got stronger, not some numbers that are given the label "levels". Your Character gets stronger in D3 by gaining paragon levels. Reading the patchnotes can reduce half of these so called "complaints" tbh. | ||
Amui
Canada10567 Posts
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