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Witch Doctor - Builds/Discussion - Page 42

Forum Index > Diablo 3
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Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
July 01 2012 04:33 GMT
#821
Splinters does more damage than spirit barrage if you use Pierce the Veil. It's pretty hard to run spirit barrage without vision quest which means using your defensive cooldowns when you don't need to. The style is frowned upon by most people because if you ever get into an oh shit situation you die since your abilities will be on cooldown.

It is possible to use spirit barrage without vision quest, but it requires a lot of mana regen gear that you wouldn't otherwise need, and even then it'd be hard to use pierce the veil most likely.
I'll always be your shadow and veil your eyes from states of ain soph aur.
Heh_
Profile Blog Joined April 2012
Singapore2712 Posts
July 01 2012 04:41 GMT
#822
And you can't move while casting rain of toads.
=Þ
lorkac
Profile Blog Joined December 2010
United States2297 Posts
July 01 2012 05:29 GMT
#823
I've been playing Wizard and Demon Hunter for the past two weeks. It seems like Each of them have different (but better) versions of what the Witch Doctor has. Sort of. It's like the Witch Doctor is has like 75% of a Wizards capabilities and 75% of a Demon Hunters capabilities.

It's a really strange feeling when you think to yourself "Wow, such and such spells is like a better version of my WD spell, but I wish I had ______" For both the Wizard and the Demon Hunter. And the _____ you want is with the WD, but the good stuff you like from the Wizard and the Demon Hunter are better than what the WD has.

It's interesting.
By the truth we are undone. Life is a dream. Tis waking that kills us. He who robs us of our dreams robs us of our life --Orlando: A Biography
Proof.
Profile Joined August 2011
535 Posts
July 01 2012 07:04 GMT
#824
On July 01 2012 14:29 lorkac wrote:
I've been playing Wizard and Demon Hunter for the past two weeks. It seems like Each of them have different (but better) versions of what the Witch Doctor has. Sort of. It's like the Witch Doctor is has like 75% of a Wizards capabilities and 75% of a Demon Hunters capabilities.

It's a really strange feeling when you think to yourself "Wow, such and such spells is like a better version of my WD spell, but I wish I had ______" For both the Wizard and the Demon Hunter. And the _____ you want is with the WD, but the good stuff you like from the Wizard and the Demon Hunter are better than what the WD has.

It's interesting.

I know exactly what you mean.
I got a new wizard up to inferno so I could see what it was like with a new class. I basically transferred over all the gear from my wd except the offhand, which I made up with a source with slightly crappier stats than my mojo (120 less damage and no vit)
Even with about 6k less dps than my wd, I could definitely kill on par or even faster than my wd on whitemobs and some elites. I was running blizz/hydra/tele/diamondskin/shockpulse/forcearmor. The problem, however, is the elite mobs. Especially elite mobs with the "fast" affix. I might not have been kiting "correctly" but chaining teleport with diamond skin with the critical mass passive seems to be the natural thing to do with the wiz build I was running. You can't chain jack**** with a fast mob, or at least that's what I feel from the few hours I tried.

Anywho, the whole time I was running around frantically shooting and running, I was reminded of how this is similar to the splinters build, except it was a hell of a lot more powerful and had aoe. But then I also realized I missed my GotD...my hex...and most of all...ZOMBIE WALL. I guess I took my disables/snare skills for granted but playing wiz made it pretty clear.

It might just be that I'm a hell of a lot more familiar with my witch doctor, but I feel in TOTAL CONTROL of any situation when I'm playing wd, regardless of the type of elite mobs. And to put things into perspective I've had a3 inferno on farm (no mob skipping) with my wd since long before 1.0.3. so I wasn't talking about white mobs/elites in hell or anything.

tldr;
If you didn't know already, we will be 50% of the glass cannon that wiz/dh are. But they will also be 50% of the disabler/snare-er that we are. Also, zombie wall op.
He who has a why to live can bear almost any how
Emokes
Profile Joined April 2010
United States37 Posts
July 02 2012 01:46 GMT
#825
Hey guys I just got to inferno on my WD and I have about 10mil to spend on him not to sure what stats I should be aiming for any help would be appreciated thanks.
You will eat your friends face off don't do bath salts.
Azuzu
Profile Joined August 2010
United States340 Posts
July 02 2012 02:01 GMT
#826
On July 02 2012 10:46 Emokes wrote:
Hey guys I just got to inferno on my WD and I have about 10mil to spend on him not to sure what stats I should be aiming for any help would be appreciated thanks.


Are you looking to buy for nearly every slot? The main stats you want are somewhat obvious with int, vit, some all resist but you won't get many items with all 3 for that budget. Secondary stats you should focus on are mana regen(!), crit, and crit damage.

If it were me, I would spend 7-9m on weapon, offhand, gloves as those will always be most of your damage and buy cheap for the other slots.

On a weapon, try and get 100+ crit hit damage and mana regen. Offhand, get crit+mana regen (if you can't find a decent one with mana regen, make sure your helm has mana regen). Gloves - int,attack speed, and crit.
Emokes
Profile Joined April 2010
United States37 Posts
July 02 2012 02:17 GMT
#827
On July 02 2012 11:01 Azuzu wrote:
Show nested quote +
On July 02 2012 10:46 Emokes wrote:
Hey guys I just got to inferno on my WD and I have about 10mil to spend on him not to sure what stats I should be aiming for any help would be appreciated thanks.


Are you looking to buy for nearly every slot? The main stats you want are somewhat obvious with int, vit, some all resist but you won't get many items with all 3 for that budget. Secondary stats you should focus on are mana regen(!), crit, and crit damage.

If it were me, I would spend 7-9m on weapon, offhand, gloves as those will always be most of your damage and buy cheap for the other slots.

On a weapon, try and get 100+ crit hit damage and mana regen. Offhand, get crit+mana regen (if you can't find a decent one with mana regen, make sure your helm has mana regen). Gloves - int,attack speed, and crit.

You sir are awesome thank you.
You will eat your friends face off don't do bath salts.
DeltruS
Profile Blog Joined April 2010
Canada2214 Posts
July 02 2012 03:51 GMT
#828
On July 02 2012 11:17 Emokes wrote:
Show nested quote +
On July 02 2012 11:01 Azuzu wrote:
On July 02 2012 10:46 Emokes wrote:
Hey guys I just got to inferno on my WD and I have about 10mil to spend on him not to sure what stats I should be aiming for any help would be appreciated thanks.


Are you looking to buy for nearly every slot? The main stats you want are somewhat obvious with int, vit, some all resist but you won't get many items with all 3 for that budget. Secondary stats you should focus on are mana regen(!), crit, and crit damage.

If it were me, I would spend 7-9m on weapon, offhand, gloves as those will always be most of your damage and buy cheap for the other slots.

On a weapon, try and get 100+ crit hit damage and mana regen. Offhand, get crit+mana regen (if you can't find a decent one with mana regen, make sure your helm has mana regen). Gloves - int,attack speed, and crit.

You sir are awesome thank you.


Follow this guide if you want even more info. http://forums.d2jsp.org/topic.php?t=63352754&f=142

It is for wizard but our gear is pretty much the same.
http://grooveshark.com/#/deltrus/music
holy_war
Profile Blog Joined July 2007
United States3590 Posts
July 02 2012 15:00 GMT
#829
My friends and I tried to clear Cydaea and Azmo last night and for the life of us, we can't get past Cydaea. Current stats are 30k health, 41k dps, 300 all res running the typical splinters build. Any tips? Also, should I drop some DPS for more vit/all res?
Heh_
Profile Blog Joined April 2012
Singapore2712 Posts
July 02 2012 15:20 GMT
#830
On July 03 2012 00:00 holy_war wrote:
My friends and I tried to clear Cydaea and Azmo last night and for the life of us, we can't get past Cydaea. Current stats are 30k health, 41k dps, 300 all res running the typical splinters build. Any tips? Also, should I drop some DPS for more vit/all res?

Your dps isn't particularly high, neither is your hp/allres. If your friend is tanking (more like distracting spiders), then you need a ton more dps. If your friend is a ranged character, then both of you simply don't have enough dps. If the summoned spiders are killing you, then you need some reliable AoE to clear them.
=Þ
o3.power91
Profile Blog Joined November 2007
Bahrain5288 Posts
July 02 2012 20:19 GMT
#831
So I'm getting frustrated at the relatively small increase in my dps for each % of attack speed increase. I'm currently trying to stack up on Crit chance/damage instead for Splinters and sacrificing some attack speed. Any tips on a minimum I should set on my attack speed?

I currently have 1.5 attack speed (it was 2.4 before patch and before I started changing gear). Also I currently have 18.5% crit chance. Should I just go with whatever increases my overall dps or is there I limit on how much I can sacrifice attack speed for the crit chance to be any useful?
BnK
Profile Blog Joined July 2010
United States538 Posts
July 02 2012 20:47 GMT
#832
Prioritize crit chance>int>crit dmg>ias for now. The goal would be 30%+ crit chance, 300%+ crit dmg 20k int and get ias where you can.
o3.power91
Profile Blog Joined November 2007
Bahrain5288 Posts
July 02 2012 22:39 GMT
#833
On July 03 2012 05:47 BnK wrote:
Prioritize crit chance>int>crit dmg>ias for now. The goal would be 30%+ crit chance, 300%+ crit dmg 20k int and get ias where you can.

Sounds good But when you say 20k int, do you mean 2k? I currently have 1.4k so I don't see how to multiply it to 20k XD

Thanks for the advice. I'll be looking for more crit chance items. Both my rings are still lvl 53 IAS blues so I'll start with those.
BnK
Profile Blog Joined July 2010
United States538 Posts
July 02 2012 22:40 GMT
#834
On July 03 2012 07:39 o3.power91 wrote:
Show nested quote +
On July 03 2012 05:47 BnK wrote:
Prioritize crit chance>int>crit dmg>ias for now. The goal would be 30%+ crit chance, 300%+ crit dmg 20k int and get ias where you can.

Sounds good But when you say 20k int, do you mean 2k? I currently have 1.4k so I don't see how to multiply it to 20k XD

Thanks for the advice. I'll be looking for more crit chance items. Both my rings are still lvl 53 IAS blues so I'll start with those.


oops sorry I meant 2k int
DrGreen
Profile Joined July 2010
Poland708 Posts
July 02 2012 23:24 GMT
#835
On July 03 2012 05:19 o3.power91 wrote:
So I'm getting frustrated at the relatively small increase in my dps for each % of attack speed increase. I'm currently trying to stack up on Crit chance/damage instead for Splinters and sacrificing some attack speed. Any tips on a minimum I should set on my attack speed?

I currently have 1.5 attack speed (it was 2.4 before patch and before I started changing gear). Also I currently have 18.5% crit chance. Should I just go with whatever increases my overall dps or is there I limit on how much I can sacrifice attack speed for the crit chance to be any useful?


Get a weapon with at least 1.4 atk spd, 1.5+ would be optimal for splinters.
IAS from gloves/jewels scale with weapon aps so you will get xx% more increase with 1.5 aps weapon than with spear 1.2 aps.

and as someone said above, 30% cc, 250%+ cd, 2k int with 500+ allres and 3,5k+ armor
TheGreenMachine
Profile Joined March 2010
United States730 Posts
Last Edited: 2012-07-02 23:49:50
July 02 2012 23:36 GMT
#836
What do you guys think of this build? Im recently lvl 60 with first character whos a WD.

Only had the game for 2 weeks so much criticism is welcome

Self-criticisms:
-zombie bears runs out of mana sometimes, especially vs bosses. Im looking into some mana regen, my items suck atm.
-I made it so 5 skills have the ability to be put on cooldown so the 4 on CD is easier (or I can save spirit walk as needed). This limits me to only using zombie bears as my only skill.

http://eu.battle.net/d3/en/calculator/witch-doctor#fRUdQP!WVU!cZZZbb

Edit: build is for low lvl inferno
Also any item suggestions? Right now im just stacking int and enough vit to survive. Currently have a mild attack speed weapon, a 1h sword I believe.
Don't forget to get everyone you know to play HOTS so this game we love called Starcraft will live on. Every little bit helps. ^^
Heh_
Profile Blog Joined April 2012
Singapore2712 Posts
July 03 2012 00:35 GMT
#837
On July 03 2012 08:36 TheGreenMachine wrote:
What do you guys think of this build? Im recently lvl 60 with first character whos a WD.

Only had the game for 2 weeks so much criticism is welcome

Self-criticisms:
-zombie bears runs out of mana sometimes, especially vs bosses. Im looking into some mana regen, my items suck atm.
-I made it so 5 skills have the ability to be put on cooldown so the 4 on CD is easier (or I can save spirit walk as needed). This limits me to only using zombie bears as my only skill.

http://eu.battle.net/d3/en/calculator/witch-doctor#fRUdQP!WVU!cZZZbb

Edit: build is for low lvl inferno
Also any item suggestions? Right now im just stacking int and enough vit to survive. Currently have a mild attack speed weapon, a 1h sword I believe.

Zombie bears + vision quest is a common build. However relying on it as your sole damage dealer is not ideal; it has short range and you don't really have your defensive spells ready because of vision quest. There's 2 ways you can do this: take splinters + zombie bears, or drop zombie bears entirely and rely only on splinters. For both builds, splinter is your reliable source of dps. For the former build, you can use zombie bears as a support AoE spell with or without vision quest. For the latter build, you just kite a lot of use your CC abilities well.

Your skill choices also need some work.
If you're using vision quest, don't go pierce the veil. You just tacked on an additional 30% mana drain.
The best rune for spirit walk is jaunt. The additional 1 second is sooooo good.
Most people gave up on soul harvest because of the risk in gathering souls, but if you're spamming bears it's somewhat ok becase you need to get in close anyway.
=Þ
Aando
Profile Joined August 2011
1304 Posts
July 03 2012 00:49 GMT
#838
I've beaten inferno with wiz and wd and imo wd is just a gimped wiz and there is no reason at all to play wd over wiz. I was so hyped about the witch doctor and it was supposed to be my main but I rerolled a wiz after I beat inferno with the wd becuase I felt it was pretty fucking sad that for a pet/dot class no pet build or dot build or a combination of the two were viable in inferno.
Meatpuppet
Profile Joined January 2011
United States86 Posts
July 03 2012 07:28 GMT
#839
Can some fellow witch doctors help me price this mojo i'm trying to sell. I got it right after buying an expensive one. . . .bleh, oh well. If you are interested in buying you can make an offer of course. Thanks
[image loading]
I am the walrus
Heh_
Profile Blog Joined April 2012
Singapore2712 Posts
July 03 2012 07:37 GMT
#840
On July 03 2012 16:28 Meatpuppet wrote:
Can some fellow witch doctors help me price this mojo i'm trying to sell. I got it right after buying an expensive one. . . .bleh, oh well. If you are interested in buying you can make an offer of course. Thanks
[image loading]

I would say 1-2million. Damage is almost perfect, crit chance is high but has dex instead of int -_- I bought a mojo with 25 less average dmg, 160 int and slightly less crit chance for 4 million.
=Þ
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