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Witch Doctor - Builds/Discussion - Page 22

Forum Index > Diablo 3
Post a Reply
Prev 1 20 21 22 23 24 70 Next
ihasaKAROT
Profile Blog Joined November 2010
Netherlands4730 Posts
June 01 2012 06:42 GMT
#421
Also dont forget that while your SH is stacked and up, dont refresh it during P2 since that just simply lowers your DPS in P2
KCCO!
udgnim
Profile Blog Joined April 2009
United States8024 Posts
June 01 2012 08:20 GMT
#422
12% run speed boots + Lacuni Prowler run speed is so nice to have
E-Sports is competitive video gaming with a spectator fan base. Do not take the word "Sports" literally.
DrGreen
Profile Joined July 2010
Poland708 Posts
June 01 2012 09:32 GMT
#423
Run speed is good, but don't overdo it. You can have max +25% speed from items and having 15% I would say is a must.
Running faster is just so comfortable (plus horrify 20% speed on top of that and jaunt <3)
BurningSera
Profile Blog Joined September 2010
Ireland19621 Posts
June 01 2012 09:42 GMT
#424
On June 01 2012 18:32 DrGreen wrote:
Run speed is good, but don't overdo it. You can have max +25% speed from items and having 15% I would say is a must.
Running faster is just so comfortable (plus horrify 20% speed on top of that and jaunt <3)


i thought it is like max 15% you can get from boots? Any other item can give movement speed?
is 2017, stop being lame, fuck's sakes. 'Can't wait for the rise of the cakes and humanity's last stand tbqh.'
DrGreen
Profile Joined July 2010
Poland708 Posts
Last Edited: 2012-06-01 09:45:15
June 01 2012 09:45 GMT
#425
usually uniques give run speed,
I have an amulet 'The flavor of time' with 7% move speed
I know that there're rings with 6-7% like 'Unity' and bracers Lacuni Prowler, probably few more items.
ihasaKAROT
Profile Blog Joined November 2010
Netherlands4730 Posts
June 01 2012 09:53 GMT
#426
Trying to get my IAS up, what items can give me IAS %?
KCCO!
snowbird
Profile Blog Joined October 2005
Germany2044 Posts
June 01 2012 09:58 GMT
#427
I'm only lv53 Act II Hell with my WD and reading this thread makes me sad.
WD's design seems totally messed up, I mean DPS with splinters and basically having CC/survival in all other slots, wtf ist that?

Thinking about benching the WD and playing something else until something is done about this...
@riotsnowbird
ihasaKAROT
Profile Blog Joined November 2010
Netherlands4730 Posts
June 01 2012 10:04 GMT
#428
On June 01 2012 18:58 snowbird wrote:
I'm only lv53 Act II Hell with my WD and reading this thread makes me sad.
WD's design seems totally messed up, I mean DPS with splinters and basically having CC/survival in all other slots, wtf ist that?

Thinking about benching the WD and playing something else until something is done about this...


do not fear, buffs are near! WD is just the most fun to play and one of the most valuable partymembers due to the disables/boosts
KCCO!
BurningSera
Profile Blog Joined September 2010
Ireland19621 Posts
June 01 2012 10:09 GMT
#429
On June 01 2012 18:45 DrGreen wrote:
usually uniques give run speed,
I have an amulet 'The flavor of time' with 7% move speed
I know that there're rings with 6-7% like 'Unity' and bracers Lacuni Prowler, probably few more items.


i see! thanks! i keep forgetting that some unique gives special stat. would be great if i can take a look of your gears or you can take a look mind and give me some pointers.
is 2017, stop being lame, fuck's sakes. 'Can't wait for the rise of the cakes and humanity's last stand tbqh.'
Heh_
Profile Blog Joined April 2012
Singapore2712 Posts
June 01 2012 13:39 GMT
#430
On June 01 2012 18:58 snowbird wrote:
I'm only lv53 Act II Hell with my WD and reading this thread makes me sad.
WD's design seems totally messed up, I mean DPS with splinters and basically having CC/survival in all other slots, wtf ist that?

Thinking about benching the WD and playing something else until something is done about this...

Every other class is like that. 1-2 spells that you actually cast, the rest for survivability. It's a tradeoff.

I'm not too eager about fighting Belial... stupid invisible snakes combined with my inability to dodge. Proof of the latter? I took 20+ attempts to kill Zoltun Kulle because I couldn't dodge his fireballs due to being greedy or just plain stupid.
=Þ
Mohdoo
Profile Joined August 2007
United States15725 Posts
June 01 2012 14:18 GMT
#431
On June 01 2012 19:04 ihasaKAROT wrote:
Show nested quote +
On June 01 2012 18:58 snowbird wrote:
I'm only lv53 Act II Hell with my WD and reading this thread makes me sad.
WD's design seems totally messed up, I mean DPS with splinters and basically having CC/survival in all other slots, wtf ist that?

Thinking about benching the WD and playing something else until something is done about this...


do not fear, buffs are near! WD is just the most fun to play and one of the most valuable partymembers due to the disables/boosts


Buffs!? Where!? When? :D
DeltruS
Profile Blog Joined April 2010
Canada2214 Posts
June 01 2012 14:30 GMT
#432
I am currently trying to acquire a 1.88 attack speed dagger with +25% IAS. That should be 46 speed higher than my current wep, which means my attack speed should be around 3.0 attacks per second. Hmm, maybe it will be more since the other IAS items are % modifiers of the weapon.

My splinters will be sooo fast XD. Hopefully fast enough that I will finally be able to efficiently farm act 3.
http://grooveshark.com/#/deltrus/music
ihasaKAROT
Profile Blog Joined November 2010
Netherlands4730 Posts
June 01 2012 14:35 GMT
#433
That might be too fast, you'd be burning thru ur mana just from the darts
KCCO!
karazax
Profile Joined May 2010
United States3737 Posts
June 01 2012 15:44 GMT
#434
On June 01 2012 19:09 BurningSera wrote:
Show nested quote +
On June 01 2012 18:45 DrGreen wrote:
usually uniques give run speed,
I have an amulet 'The flavor of time' with 7% move speed
I know that there're rings with 6-7% like 'Unity' and bracers Lacuni Prowler, probably few more items.


i see! thanks! i keep forgetting that some unique gives special stat. would be great if i can take a look of your gears or you can take a look mind and give me some pointers.


The way to search for other items that give + move speed besides boots is to set the search to all armor, set the quality of the item to legendary, and then set the search to move speed, and it will show you all the legendaries and set items that have + move or whatever other stat you search that normally isn't found on that item slot.
udgnim
Profile Blog Joined April 2009
United States8024 Posts
June 01 2012 16:47 GMT
#435
On June 01 2012 23:35 ihasaKAROT wrote:
That might be too fast, you'd be burning thru ur mana just from the darts


yeah this is something I'm going to get to experience later today

bought a 25 IAS weapon before going to work today

attack speed is up to 3.06 but mana regen is down to ~30 mana/sec (using Spiritual Attunement).

so I won't be regenning mana at all if I'm spamming darts

I'll find out how big of an issue that is when I try to mash the Spirit Walk button on reaction but I find out I lack the mana to use it

previously I think I was ~2.6 attack speed and ~40 mana/sec and usually didn't run into lack of mana issues when wanting to use Spirit Walk at least

high attack speed sure is nice to avoid stuff though. I've had a lot less deaths due to not being stuck in animation with ~2.6 attack speed. still die plenty but I've also been able to prevent more deaths. 19% move speed also helps prevent dieing.
E-Sports is competitive video gaming with a spectator fan base. Do not take the word "Sports" literally.
TheFish7
Profile Blog Joined February 2012
United States2824 Posts
June 01 2012 17:53 GMT
#436
Stephen Colbert presents the #1 threat to America: ZOMBIE BEARS!!!

No but seriously, am I the only one who likes explosive beast better than zombie bears because of the range? I know they can do more dmg but the bears seem to miss a lot and they are slow and have less range.
~ ~ <°)))><~ ~ ~
wintergt
Profile Joined February 2010
Belgium1335 Posts
Last Edited: 2012-06-01 20:23:03
June 01 2012 20:22 GMT
#437

On June 01 2012 23:35 ihasaKAROT wrote:
high attack speed sure is nice to avoid stuff though. I've had a lot less deaths due to not being stuck in animation with ~2.6 attack speed. still die plenty but I've also been able to prevent more deaths. 19% move speed also helps prevent dieing.

I have 2.21 and it is also fast enough that attack animation is not a limiting factor anymore. In going for very high attack speeds, you have to balance out two factors:
- High attack speeds are nice because it makes +dmg scale a lot better (lets say you get +10 dmg on an item, at 2as this is +20 dps, at 3as this is +30 dps), and it makes the +dmg on your mojo one of the most important stats.
- As I have recently found out, the mana limitations are huge. At belial and in act 3 I was going oom just dps'ing. And you don't want to be bogged down in having to rely on Spiritual Attunement because you need flexibility in your passives for difficult content. But I got me +8 mana/s on my mojo and now I don't have any mana problems anymore even with PtV and without SA, and suddenly everything became easier.
here i am
udgnim
Profile Blog Joined April 2009
United States8024 Posts
June 01 2012 20:39 GMT
#438
On June 02 2012 05:22 wintergt wrote:

Show nested quote +
On June 01 2012 23:35 ihasaKAROT wrote:
high attack speed sure is nice to avoid stuff though. I've had a lot less deaths due to not being stuck in animation with ~2.6 attack speed. still die plenty but I've also been able to prevent more deaths. 19% move speed also helps prevent dieing.

I have 2.21 and it is also fast enough that attack animation is not a limiting factor anymore. In going for very high attack speeds, you have to balance out two factors:
- High attack speeds are nice because it makes +dmg scale a lot better (lets say you get +10 dmg on an item, at 2as this is +20 dps, at 3as this is +30 dps), and it makes the +dmg on your mojo one of the most important stats.
- As I have recently found out, the mana limitations are huge. At belial and in act 3 I was going oom just dps'ing. And you don't want to be bogged down in having to rely on Spiritual Attunement because you need flexibility in your passives for difficult content. But I got me +8 mana/s on my mojo and now I don't have any mana problems anymore even with PtV and without SA, and suddenly everything became easier.


running around as a glass cannon and being in 1 shot range of everything, ~2.2 attack speed didn't feel adequate to me in A3 to react to things

other thing though is that I'm not sure if this is due to latency or that player character hitboxes are larger than what we see, but I've been hit by so many projectiles in A3 where I thought I was in the clear

I'm guessing hit detection is done server side and I have to overcompensate in reaction to where I see my character and where I see the projectile going
E-Sports is competitive video gaming with a spectator fan base. Do not take the word "Sports" literally.
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
June 01 2012 22:02 GMT
#439
The dragon things that shoot fireballs seem to hit things that are very far away just from personal experience.
I'll always be your shadow and veil your eyes from states of ain soph aur.
GwSC
Profile Joined December 2010
United States1997 Posts
June 01 2012 22:23 GMT
#440
On June 01 2012 23:18 Mohdoo wrote:
Show nested quote +
On June 01 2012 19:04 ihasaKAROT wrote:
On June 01 2012 18:58 snowbird wrote:
I'm only lv53 Act II Hell with my WD and reading this thread makes me sad.
WD's design seems totally messed up, I mean DPS with splinters and basically having CC/survival in all other slots, wtf ist that?

Thinking about benching the WD and playing something else until something is done about this...


do not fear, buffs are near! WD is just the most fun to play and one of the most valuable partymembers due to the disables/boosts


Buffs!? Where!? When? :D


Seems they are going to buff pets, its just a question of when. Blue post on this page:
http://us.battle.net/d3/en/forum/topic/5271506353?page=19#366
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