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Witch Doctor - Builds/Discussion - Page 15

Forum Index > Diablo 3
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Esoterikk
Profile Blog Joined May 2011
Canada1256 Posts
May 28 2012 11:07 GMT
#281
On May 28 2012 19:37 Daray wrote:
Blah im kinda disappointed with WD. Farming inferno butcher, cleared act2. Most of the skills are just terrible and have no use because you need Vision Quest to actually use any of the big damage aoe spells and VQ is bad design cause you need to have it enabled all the time so you dont have any control over your big cd spells like Fetish Army and Big Bad Voodoo. So you're stuck shooting splinters all day and getting all the CC spells like grasp, zombie wall and horrify. All the fights are the same and all the champion packs are the same aswell, you use all your cc spells smartly and stutter step while shooting splinters wtf? Maybe once you get sick gear you could do something else but what's point when it doesn't matter what you do when you get really good gear. Im at 27k dps, 37k health, cant remember res.

Im really interested if people have figured out any other builds that work in solo inferno act2+


You are essentially relegated to splinters and 4 or 5 CC spells past act 2, act 2 could be sort of done with bears/bats but meh I wouldn't. WD is more of a utility support than a DPS and splinters will be the main spell until they adjust mana.
fr0d0b0ls0n
Profile Joined March 2010
Spain51 Posts
May 28 2012 11:15 GMT
#282
On Inferno the only non-VQ build I have used with some success is this one (low mana dmg skills):

http://eu.battle.net/d3/es/calculator/witch-doctor#ahUdRZ!ZWV!aacZaa

You can try it for a change, the Flash Fire rune can help you hit stuff out of range, or even out of vision sometimes. And helps you clear destructibles pretty fast, is a plus, but the build isn't that great.
I should warn you, getting what you want and being happy are two quite different things.
sob3k
Profile Blog Joined August 2009
United States7572 Posts
May 28 2012 14:25 GMT
#283
I've basically hit a wall, I got into A2 and cant really do anything. Champ mobs are mostly unkillable.

I merchant alot of gear on AH, but i'm not really sure what I should be going for for the next level stuff. I'm the kind of guy who waits around on AH until I find absolutely stupid good deals to buy any of my gear, I'm mega-cheap. I havent spent more than 50k on any of the gear I'm using right now, barring the weapon which I got for 240k. I see an obvious upgrade to a 1k dps weapon, but honestly my damage is mostly fine, I just dies instantly.

I dont know exactly what I should be looking for for armor...I see really expensive stuff that is better than what I'm wearing, but it doesnt seem that great either.

Here is what I'm wearing:

[image loading]

Can some more successful WD's post their gear or ideal gear so I know what I'm looking for?
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
Deadlyhazard
Profile Joined May 2010
United States1177 Posts
May 28 2012 14:48 GMT
#284
I think I rolled the wrong class. Playing WD on act 2 inferno and I'm just not enjoying it. I didn't want to play a support/utility class, I kinda wanted to play something like the necromancer from Diablo 2 and be able to summon stuff. Instead I'm pigeon-holed in a poison splinters build and I do a quarter of the damage a demon hunter can do, but maybe have more CC. Just not fun.

I think I might reroll to a wizard or DH :X seems more fun.
Hark!
gruff
Profile Joined September 2010
Sweden2276 Posts
May 28 2012 14:51 GMT
#285
Yeah, the WD was quite fun in normal/nightmare but the closer you get to inferno you just seems to be more and more pigeon-holed.
wintergt
Profile Joined February 2010
Belgium1335 Posts
May 28 2012 14:55 GMT
#286
On May 28 2012 18:41 Lynzherg wrote:
I cleared A1 Inferno yesterday on my WD and the spec I am using is a pet tank spec with my main dps comming from Snake To The Face

Your build doesn't seem to be optimal to me tbh.

Gargantuan - Enraged with 120sec cd

I love the gargantuan and used him all the way up to inferno, but he doesn't actually help vs anything where you need his help (elites) anymore in inferno, so if you want summons to tank for a bit to allow you more DPS and to reposition, just get fetish army instead (costs no mana). It'll help more and you will also be able to pick up the passive Spirit Vessel which will save your life quite often. I get reduced cooldown here, i don't need their special abilities, just want to be able to cast them as often as I can because every time I do vs elites, I get a grace period where I can DPS them down.

Snake Dart - 30% stun/1.5sec

You lose so much dps not going splinters, I cannot believe a chance to stun is worth it since you say lateron that you are already building for survival over DPS. I have no problem killing elites this way in act 1, except maybe the worst kinds of combination of invulnerable minions, and it is quite fast too.

About butcher, I think as a WD u need about 25k dps with a splinter build to comfortably take him on. I am currently at 20.5k and he is doable but I need to make really sure I don't miss a beat and maximize my dps on him or he will enrage before I take him down, so a 20-25% damage increase should do the trick.
here i am
Dommk
Profile Joined May 2010
Australia4865 Posts
Last Edited: 2012-05-28 15:03:01
May 28 2012 14:57 GMT
#287
On May 28 2012 19:37 Daray wrote:
Blah im kinda disappointed with WD. Farming inferno butcher, cleared act2. Most of the skills are just terrible and have no use because you need Vision Quest to actually use any of the big damage aoe spells and VQ is bad design cause you need to have it enabled all the time so you dont have any control over your big cd spells like Fetish Army and Big Bad Voodoo. So you're stuck shooting splinters all day and getting all the CC spells like grasp, zombie wall and horrify. All the fights are the same and all the champion packs are the same aswell, you use all your cc spells smartly and stutter step while shooting splinters wtf? Maybe once you get sick gear you could do something else but what's point when it doesn't matter what you do when you get really good gear. Im at 27k dps, 37k health, cant remember res.

Im really interested if people have figured out any other builds that work in solo inferno act2+

Go all out DPS.

50k DPS + 20k HP > 30k DPS + 40k HP

Easiest way to do this is grab 15% attack speed and +intellect Rings/Amulet and Gloves. Don't bother about Vit, if you can get it then it is a bonus, but the rare rings with three stats are expensive as hell so just settle for blue with just attack speed and INT

That is pretty much every WD past Act 2 is doing these days and really, after you try it it seems to be the only one that is viable. Sure now you can't take 3-4hits, but you kill things significantly quicker and in turn don't have to take as many hits. Also, surviving 3-4 Hits on a WD is a waste, due to how different how survivability spells are and how awkwardly they cycle--even if you survive a few hits you are still in a position where you are probably going to die very soon anyway.

It freaking blows to be honest, but all out DPS stutter step kiting Darts > Mix DPS/Vit/Resist + stutter step kiting.

I've pretty much rolled a new class at this point...it isn't about WD being weak or strong, because honestly the all out DPS build is pretty darn strong but goddamn is it excruciatingly painful to play, you don't have much room for error, you are pretty much a gimped Demon Hunter.

I'll probably start playing WD again when they make Pets viable, but at this point, regardless of how effective the 50kDPS 20kHp Dart builds are, I absolutely detest the play style...the entire reason I rolled a WD was to avoid the glass cannon caster that Wizards/DH are...how ironic (or would you say poetic?) that the WD ends up being the biggest glass cannon out of all three -__-

EDIT:

Also on another note.

If you are ever in a group of 3-4, then Snake to the Face and the Confusion Frogs are OP as fuck, lol. With enough attack speed you can perma stun 2-3 non Elites and pretty much make any elite you attack stutter constantly.

Confusion is especially ridiculous, when there are like 12-15 frogs always on the field, you can almost perma confuse elite mobs. It sucks for solo or groups of 2 because the elites can sometimes make it through and kill you since you have to be somewhat close, but in groups of 3-4 you have enough cover to just spam it non stop lol
smf
Profile Joined September 2010
Norway19 Posts
May 28 2012 15:04 GMT
#288
Im not in inferno yet but I feel the same way in HC with my lvl 57 WD. I cannot use vision quest since I need my cooldowns when I'm about to die, thus I am locked into low mana consuming spells and some CC. The damage with splinters and high attack speed is fine, but it's pretty boring. I will probably reroll at 60.
wintergt
Profile Joined February 2010
Belgium1335 Posts
Last Edited: 2012-05-28 15:54:32
May 28 2012 15:41 GMT
#289
On May 28 2012 23:25 sob3k wrote:
Can some more successful WD's post their gear or ideal gear so I know what I'm looking for?

I am not able to do much in act 2 yet either, but I can see one glaring problem already, assuming you are using the typical Splinter build for damage. You have no IAS on anything (rings, amulet, gloves). Your rings are quite bad, especially the second one. Replace them with IAS ones.

And I have done some research on what the succesful WDs act 2+ are doing, because I was having problems myself, and I found the succesful ones often just go super glass cannon build. You will be able to down all the bosses too once you learn their mechanics (maybe not diablo, not sure, can always group up for him as you don't want to farm him anyway). Embrace you will die to elites and just make sure you kill everything as fast as you can. If you want to go that route, dump a lot of the vitality and get add more intelligence, attack speed, and for real min-maxing crit% and crit-dmg.

On May 29 2012 00:04 smf wrote:
Im not in inferno yet but I feel the same way in HC with my lvl 57 WD. I cannot use vision quest since I need my cooldowns when I'm about to die, thus I am locked into low mana consuming spells and some CC. The damage with splinters and high attack speed is fine, but it's pretty boring. I will probably reroll at 60.

I actually like the splinter build, but it's just stupid how much lower a witch doctor's damage output is compared to wizard and demon hunters! Vision quest builds are seriously horrible though. Not only do I need to use my high cooldown spells whenever they are up (as opposed to when they are useful), i also need to spam Spirit Walk on cooldown, so I don't actually have it anymore when I need to use it. All this while having to go into almost melee range of the mobs I want to kill, and being locked up in bear shooting animations, NOT FUN. I was running this when I was clearing the end of act 1 inferno, even downed butcher with it, in a group of 4. Ofcourse on our kill my input was mostly lying dead on the floor while the monk tanked and the 2 wizards killed him.

I seriously wanted to delete my character when it was looking this was the best dps build, but then I found a splinter build that works 10x better. I should reroll wizard or demon hunter, but I think I will stick with it for a little while longer, for farming he is good and fast enough, and I can reuse (most of) my gear for a wizard anyway.
here i am
diehilde
Profile Joined September 2008
Germany1596 Posts
May 28 2012 15:47 GMT
#290
On May 29 2012 00:04 smf wrote:
Im not in inferno yet but I feel the same way in HC with my lvl 57 WD. I cannot use vision quest since I need my cooldowns when I'm about to die, thus I am locked into low mana consuming spells and some CC. The damage with splinters and high attack speed is fine, but it's pretty boring. I will probably reroll at 60.

What do you think about spiders in HC?? I think they are quite useful, especially in dungeons. Slowing Spiders + wall + slow and pretty much nothing gets through to you.
Savior: "I will cheat everyone again in SC2!" - SCII Beta Tester
smf
Profile Joined September 2010
Norway19 Posts
May 28 2012 15:55 GMT
#291
On May 29 2012 00:47 diehilde wrote:
Show nested quote +
On May 29 2012 00:04 smf wrote:
Im not in inferno yet but I feel the same way in HC with my lvl 57 WD. I cannot use vision quest since I need my cooldowns when I'm about to die, thus I am locked into low mana consuming spells and some CC. The damage with splinters and high attack speed is fine, but it's pretty boring. I will probably reroll at 60.

What do you think about spiders in HC?? I think they are quite useful, especially in dungeons. Slowing Spiders + wall + slow and pretty much nothing gets through to you.


Yeah I feel safe when spamming spiders, but they seem to do very little damage compared to the darts. I have to do some more testing with them though, especially the flaming ones. Maybe a slowing spiders + flash fire build could be fun.
sob3k
Profile Blog Joined August 2009
United States7572 Posts
May 28 2012 16:07 GMT
#292
On May 29 2012 00:41 wintergt wrote:
Show nested quote +
On May 28 2012 23:25 sob3k wrote:
Can some more successful WD's post their gear or ideal gear so I know what I'm looking for?

I am not able to do much in act 2 yet either, but I can see one glaring problem already, assuming you are using the typical Splinter build for damage. You have no IAS on anything (rings, amulet, gloves). Your rings are quite bad, especially the second one. Replace them with IAS ones.

And I have done some research on what the succesful WDs act 2+ are doing, because I was having problems myself, and I found the succesful ones often just go super glass cannon build. You will be able to down all the bosses too once you learn their mechanics (maybe not diablo, not sure, can always group up for him as you don't want to farm him anyway). Embrace you will die to elites and just make sure you kill everything as fast as you can. If you want to go that route, dump a lot of the vitality and get add more intelligence, attack speed, and for real min-maxing crit% and crit-dmg.



I've been using bears primarily with just splinter to finish shit, so I havent used IAS because mana limits the bears.

I guess I'll try the pure splinter...what do people use on mouse2?

Can you solo shit with a pure DPS build? seems like a single lacuna jumping thing will just gap close on you and kill you in one hit
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
udgnim
Profile Blog Joined April 2009
United States8024 Posts
Last Edited: 2012-05-28 18:20:40
May 28 2012 17:48 GMT
#293
my WD is on Inferno Belial

I haven't been able to get out of Phase 2 yet. Feels like such a DPS check. I have 28K DPS and I don't want to spend gold to get more.

had to give up 5 stack Nephalem to try out this build based off of this video in order to try to burn through Phase 2

http://us.battle.net/d3/en/calculator/witch-doctor#aZQdUP!WhV!aabYYb



best attempt has been Phase 2 Belial down to ~20%, so I feel like I can get to Phase 3 with better execution. hope I don't screw up in Phase 3 though.

+ Show Spoiler +
[image loading]
E-Sports is competitive video gaming with a spectator fan base. Do not take the word "Sports" literally.
killa_robot
Profile Joined May 2010
Canada1884 Posts
Last Edited: 2012-05-28 18:18:36
May 28 2012 18:18 GMT
#294
http://us.battle.net/d3/en/calculator/witch-doctor#aiSdYV!ZcX!aaaaab

Poison/Zombie dog recycle build - Level 36 required for all the skills.

Pretty much focuses on everything doing poison damage to reduce enemies damage, and gaining mana with some of the attacks. Also since zombie dogs are apparently not too useful later on, they can just be used for the mana gained when they are sacrificed (and their poison damage to reduce damage of enemies). I didn't find the zombie passives to be worth taking over others, so the passives as more or less general.
Dommk
Profile Joined May 2010
Australia4865 Posts
Last Edited: 2012-05-28 19:05:41
May 28 2012 19:00 GMT
#295
On May 29 2012 02:48 udgnim wrote:
my WD is on Inferno Belial

I haven't been able to get out of Phase 2 yet. Feels like such a DPS check. I have 28K DPS and I don't want to spend gold to get more.

had to give up 5 stack Nephalem to try out this build based off of this video in order to try to burn through Phase 2

http://us.battle.net/d3/en/calculator/witch-doctor#aZQdUP!WhV!aabYYb

http://www.youtube.com/watch?v=A6ZrnR4TejE

best attempt has been Phase 2 Belial down to ~20%, so I feel like I can get to Phase 3 with better execution. hope I don't screw up in Phase 3 though.

+ Show Spoiler +
[image loading]

Swap Tribal rights to Gruesome Feast. Belial is one of the few instances in this game where that passive really shines.

Don't be afraid to grab orbs during Phase 1, but leave at least one or two for the 2nd phase. With Gruesome Feast you can be fairly liberal with your Grasp, the orbs will give you a lot of mana back.

Save your Slam Dance + Fetish Army for when Act 2 Starts at which point you grab the orbs you left behind and proceed to kill him before he can even spawn his adds. You don't even have to move, the Fetish Army soaks up all the AOE that he does.

The last Phase only requires one spell, Splinter Darts (+ Ghost Walk for good measure). So your other skills are just there to get past Phase 2, there is no need for Tribal Rights.

The last phase just requires good execution, Belial even one shotted me when I tried to do it with Jungle Fortitude + Bad medicine...so make sure not to waste Spirit Vessel and Ghost Walk.

If you are having trouble getting past Phase 1 without feeling stressed or blowing Spirit Vessel + Potions, swap Soul Harvest for Frogs (+No mana rune) or Pestilence. Frogs+ No Mana rune with Pierce the Veil makes the first phase REALLY easy. Phase 1 is all about catching/trapping all the adds with Grasp (not herding them into it, but putting it in a good position so that they run into it and you have time to kill them before they can reach you) , if one or two get past then your fucked.

edit:

Oh yeah, Phase three triggers when Belial hits like 10-15% HP, so you are pretty close to getting past it.
wintergt
Profile Joined February 2010
Belgium1335 Posts
Last Edited: 2012-05-28 19:14:31
May 28 2012 19:14 GMT
#296
On May 29 2012 01:07 sob3k wrote:
Show nested quote +
On May 29 2012 00:41 wintergt wrote:
On May 28 2012 23:25 sob3k wrote:
Can some more successful WD's post their gear or ideal gear so I know what I'm looking for?

I am not able to do much in act 2 yet either, but I can see one glaring problem already, assuming you are using the typical Splinter build for damage. You have no IAS on anything (rings, amulet, gloves). Your rings are quite bad, especially the second one. Replace them with IAS ones.

And I have done some research on what the succesful WDs act 2+ are doing, because I was having problems myself, and I found the succesful ones often just go super glass cannon build. You will be able to down all the bosses too once you learn their mechanics (maybe not diablo, not sure, can always group up for him as you don't want to farm him anyway). Embrace you will die to elites and just make sure you kill everything as fast as you can. If you want to go that route, dump a lot of the vitality and get add more intelligence, attack speed, and for real min-maxing crit% and crit-dmg.



I've been using bears primarily with just splinter to finish shit, so I havent used IAS because mana limits the bears.

I guess I'll try the pure splinter...what do people use on mouse2?

I got Grasping Hands with extra 20% slow rune on my right mouse button.

1: Spirit Walk with health regen rune (your escape and sustain)
2: Soul harvest (with extra time rune)
3: BBV (healing rune)
4: Fetish army (reduced cooldown rune)

I really like Big Bad Voodoo here, I play a lot in groups so it boosts everyone's dps (and mad healing when standing inside), but even for solo play this is a really great spell. When facing elites, you want to get into a good position where you can offload your damage, then mash both of them, The fetishes will keep all of them occupied for a bit, and BBV is a great DPS boost to take one of them down. Both spells are on a 2 min cooldown so they should always be up together.


Can you solo shit with a pure DPS build? seems like a single lacuna jumping thing will just gap close on you and kill you in one hit

I cannot attest for acts 3 and 4 as I am currently at Belial, but in act 2 no white mobs will oneshot me. For reference, there is one witch doctor I know in act 4 and he has forsaken hp altogether and sits at around 15k or 16k or so. Personally I think this is too low and I will never go below 25k but apparently it can work with really high dps values, where you expect to get oneshot anyway so you just try to keep them somewhat occupied with your spells and do damage real fast, die, repeat. I still need to experiment with all myself though, for now I'm at a farming phase because I need better gear.
here i am
BentoBox
Profile Joined November 2009
Canada303 Posts
May 28 2012 19:27 GMT
#297
On May 28 2012 23:48 Deadlyhazard wrote:
I think I rolled the wrong class. Playing WD on act 2 inferno and I'm just not enjoying it. I didn't want to play a support/utility class, I kinda wanted to play something like the necromancer from Diablo 2 and be able to summon stuff. Instead I'm pigeon-holed in a poison splinters build and I do a quarter of the damage a demon hunter can do, but maybe have more CC. Just not fun.

I think I might reroll to a wizard or DH :X seems more fun.


Trust me when I say that DHs don't have it much easier in Act2. My own is stuck at that point as well.
Only dead fish swim with the stream
udgnim
Profile Blog Joined April 2009
United States8024 Posts
Last Edited: 2012-05-28 20:10:45
May 28 2012 20:06 GMT
#298
On May 29 2012 04:14 wintergt wrote:
Show nested quote +
On May 29 2012 01:07 sob3k wrote:
On May 29 2012 00:41 wintergt wrote:
On May 28 2012 23:25 sob3k wrote:
Can some more successful WD's post their gear or ideal gear so I know what I'm looking for?

I am not able to do much in act 2 yet either, but I can see one glaring problem already, assuming you are using the typical Splinter build for damage. You have no IAS on anything (rings, amulet, gloves). Your rings are quite bad, especially the second one. Replace them with IAS ones.

And I have done some research on what the succesful WDs act 2+ are doing, because I was having problems myself, and I found the succesful ones often just go super glass cannon build. You will be able to down all the bosses too once you learn their mechanics (maybe not diablo, not sure, can always group up for him as you don't want to farm him anyway). Embrace you will die to elites and just make sure you kill everything as fast as you can. If you want to go that route, dump a lot of the vitality and get add more intelligence, attack speed, and for real min-maxing crit% and crit-dmg.



I've been using bears primarily with just splinter to finish shit, so I havent used IAS because mana limits the bears.

I guess I'll try the pure splinter...what do people use on mouse2?

I got Grasping Hands with extra 20% slow rune on my right mouse button.

1: Spirit Walk with health regen rune (your escape and sustain)
2: Soul harvest (with extra time rune)
3: BBV (healing rune)
4: Fetish army (reduced cooldown rune)

I really like Big Bad Voodoo here, I play a lot in groups so it boosts everyone's dps (and mad healing when standing inside), but even for solo play this is a really great spell. When facing elites, you want to get into a good position where you can offload your damage, then mash both of them, The fetishes will keep all of them occupied for a bit, and BBV is a great DPS boost to take one of them down. Both spells are on a 2 min cooldown so they should always be up together.


Show nested quote +
Can you solo shit with a pure DPS build? seems like a single lacuna jumping thing will just gap close on you and kill you in one hit

I cannot attest for acts 3 and 4 as I am currently at Belial, but in act 2 no white mobs will oneshot me. For reference, there is one witch doctor I know in act 4 and he has forsaken hp altogether and sits at around 15k or 16k or so. Personally I think this is too low and I will never go below 25k but apparently it can work with really high dps values, where you expect to get oneshot anyway so you just try to keep them somewhat occupied with your spells and do damage real fast, die, repeat. I still need to experiment with all myself though, for now I'm at a farming phase because I need better gear.


I was watching some WD's stream that was titled 50K+ DPS WD Inferno

he was playing with another player and all he did was spamming damage skills until he died, then after reviving, he teleported to where the other player was located

not really my idea of fun, but Blizzard made D3 to not really punish a player for dieing while in a group. at least in D2, you had to run back to your corpse to get back your gear. should have kept it that way in D3.

Inferno would be so much harder if corpse running was brought back lol
E-Sports is competitive video gaming with a spectator fan base. Do not take the word "Sports" literally.
Mohdoo
Profile Joined August 2007
United States15725 Posts
May 28 2012 22:51 GMT
#299
Is the triple dart thing really my highest single target DPS? I'm level 42 at the moment and it seems so. I feel like I've tried everything else since it seems so weird, but nothing seems better.
procyonlotor
Profile Blog Joined January 2011
Italy473 Posts
May 28 2012 23:58 GMT
#300
Guys, what kind of gear do you need to make pets viable on Hell and later? I love my Gargantuan but he doesn't stand a chance in most situations, let alone versus champions. Right now I'm just running around petless, which is supposed to be irregular according to Jay Wilson. All I do is DPS things down before they can kill me and kite champions until they die, but I can't really play WD as it seems it was supposed to be played, i.e. in gold pickup range, because I die so fast in later difficulties, and my pets are just worthless.
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