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Witch Doctor - Builds/Discussion - Page 12

Forum Index > Diablo 3
Post a Reply
Prev 1 10 11 12 13 14 70 Next
Mondieu
Profile Joined November 2011
Romania803 Posts
May 26 2012 00:48 GMT
#221
Played like 15 hours the last 2 days. Didn't read much about the abilities and stuff; @ level 37 just finished Act II am wondering if my 3k health / ~400 dmg unbuffed is a bit low.

I'm using Direbats / splinters / garg / spirit dash / confuse and Soul Harvest. Am I missing on any cool abilities ? I see people here mentioning locusts a lot. I just want to rush it to level 60 asap. ( I spam poison darts after I go in and soul harvest, with a random dire bat here and there)

As passives i'm using the Health Globe one ( 10% mana and 10% int), 20% more dmg but 30% more mana cost and the Spirit walk cd reduction one.

TL;DR Spoonfeed me a build that can rush to 60. Don't have any trouble surviving, it's just that i feel my damage output could be a lot bigger if I'd use the right abilities.
Klipsys
Profile Blog Joined May 2010
United States1533 Posts
May 26 2012 01:19 GMT
#222
On May 26 2012 09:48 Mondieu wrote:
Played like 15 hours the last 2 days. Didn't read much about the abilities and stuff; @ level 37 just finished Act II am wondering if my 3k health / ~400 dmg unbuffed is a bit low.

I'm using Direbats / splinters / garg / spirit dash / confuse and Soul Harvest. Am I missing on any cool abilities ? I see people here mentioning locusts a lot. I just want to rush it to level 60 asap. ( I spam poison darts after I go in and soul harvest, with a random dire bat here and there)

As passives i'm using the Health Globe one ( 10% mana and 10% int), 20% more dmg but 30% more mana cost and the Spirit walk cd reduction one.

TL;DR Spoonfeed me a build that can rush to 60. Don't have any trouble surviving, it's just that i feel my damage output could be a lot bigger if I'd use the right abilities.



Are you on nightmare? 3k is crazy low.... Whats your int at?
Hudson Valley Progamer
Fluffeh
Profile Joined June 2011
Sweden66 Posts
May 26 2012 01:38 GMT
#223
I'm having crazy crits with zombie wall with pile on rune ...
I just dinged 60, bought a cheap 800 dps 2h from ah, and crit 184k on first boss act IV ( with 5x soul harvest, globe int bonus)... Is this normal?
nth<3 Flash<3
udgnim
Profile Blog Joined April 2009
United States8024 Posts
Last Edited: 2012-05-26 02:03:53
May 26 2012 02:03 GMT
#224
On May 26 2012 10:38 Fluffeh wrote:
I'm having crazy crits with zombie wall with pile on rune ...
I just dinged 60, bought a cheap 800 dps 2h from ah, and crit 184k on first boss act IV ( with 5x soul harvest, globe int bonus)... Is this normal?


the fun ends when you exit Hell and enter Inferno

just completed A1 Inferno

from my brief foray into A2, I don't have much room for error (basically no room) lol
E-Sports is competitive video gaming with a spectator fan base. Do not take the word "Sports" literally.
Zinnwaldite
Profile Joined August 2010
Norway1567 Posts
May 26 2012 02:16 GMT
#225
On May 26 2012 11:03 udgnim wrote:
Show nested quote +
On May 26 2012 10:38 Fluffeh wrote:
I'm having crazy crits with zombie wall with pile on rune ...
I just dinged 60, bought a cheap 800 dps 2h from ah, and crit 184k on first boss act IV ( with 5x soul harvest, globe int bonus)... Is this normal?


the fun ends when you exit Hell and enter Inferno

just completed A1 Inferno

from my brief foray into A2, I don't have much room for error (basically no room) lol


You mean the fun starts,, right? xD
We promise with a view to hope, but the reason to "accomplish" what we promised would be fear.
Pwere
Profile Joined April 2010
Canada1557 Posts
May 26 2012 02:31 GMT
#226
On May 26 2012 11:16 Zinnwaldite wrote:
Show nested quote +
On May 26 2012 11:03 udgnim wrote:
On May 26 2012 10:38 Fluffeh wrote:
I'm having crazy crits with zombie wall with pile on rune ...
I just dinged 60, bought a cheap 800 dps 2h from ah, and crit 184k on first boss act IV ( with 5x soul harvest, globe int bonus)... Is this normal?


the fun ends when you exit Hell and enter Inferno

just completed A1 Inferno

from my brief foray into A2, I don't have much room for error (basically no room) lol


You mean the fun starts,, right? xD
Or it ends, if you were using dogs and sacrifice =(
RaiZ
Profile Blog Joined April 2003
2813 Posts
May 26 2012 04:16 GMT
#227
Mortar, jail, vortex + molten or plagued, chains, there are just way too many things that 1 hit you in inferno... I'm not sure having 40k hp or more will be enough, is it ?...

I really don't see myself holding the elites anymore. It was already a pain in the ass in act3/4 in hell but inferno ? Give me a break.
Man is least himself when he talks in his own person. Give him a mask, and he will tell you the truth. Oscar Wilde
Dommk
Profile Joined May 2010
Australia4865 Posts
Last Edited: 2012-05-26 04:37:24
May 26 2012 04:21 GMT
#228
On May 26 2012 10:38 Fluffeh wrote:
I'm having crazy crits with zombie wall with pile on rune ...
I just dinged 60, bought a cheap 800 dps 2h from ah, and crit 184k on first boss act IV ( with 5x soul harvest, globe int bonus)... Is this normal?

Yeah its fun, but I am going to guarantee you that you will change the Gylph to one of the ones that still keep the original Zombie wall intact.

The wall that it creates on the runes that don't change it entirely actually has collision and monsters can't cross--including elites and flying monsters, it is invaluable on Inferno and it rivals Spirit Walk in terms of survivability. It is pretty much like a Force Field.

I think I would have stopped playing D3 out of frustration after trying to get through ACT2 on Inferno if it weren't for Zombie wall lol.

But that is the really lame part about Inferno, all the CC skills have like 60%-80% reduction on Elites AND can get resisted, the only skills that really keep their effectiveness through each difficulty are Grasp of the Earth, Zombie Wall (minus Dead Rush/Pile On) and Horrify+Stalker Rune or Horrify+Armor rune...

On May 26 2012 13:16 RaiZ wrote:
Mortar, jail, vortex + molten or plagued, chains, there are just way too many things that 1 hit you in inferno... I'm not sure having 40k hp or more will be enough, is it ?...

I really don't see myself holding the elites anymore. It was already a pain in the ass in act3/4 in hell but inferno ? Give me a break.



Get more Resistance and Armor. Also pick up Jungle Fortitude as well.

What do you think is better?

45k HP
35% Damage reduction from Armor
25% damage reduction from Resistance

or

30k HP
55% Damage reduction from Armor
50% Damage reduction from Resistance
udgnim
Profile Blog Joined April 2009
United States8024 Posts
Last Edited: 2012-05-26 08:06:10
May 26 2012 08:02 GMT
#229
9 second Inferno Butcher kill



+ Show Spoiler +
anyone that thinks WD should be nerfed because of this video obviously does not play WD
E-Sports is competitive video gaming with a spectator fan base. Do not take the word "Sports" literally.
abalam
Profile Joined October 2011
Switzerland316 Posts
May 26 2012 08:47 GMT
#230
On May 26 2012 17:02 udgnim wrote:
9 second Inferno Butcher kill

http://www.youtube.com/watch?feature=player_detailpage&v=qzpRAUgyxaU

+ Show Spoiler +
anyone that thinks WD should be nerfed because of this video obviously does not play WD




Psystarcraft doing it with a barbarian. It can be done with any class with overpowered gear and using all your cds at once.
Klipsys
Profile Blog Joined May 2010
United States1533 Posts
May 26 2012 15:05 GMT
#231
Is Spirit Barrage the best single target damage spell for WD at 60?
Hudson Valley Progamer
Duka08
Profile Blog Joined July 2010
3391 Posts
May 26 2012 15:23 GMT
#232
On May 27 2012 00:05 Klipsys wrote:
Is Spirit Barrage the best single target damage spell for WD at 60?

Perhaps as far as damage per mana goes (with the mana return glyph). I'm actually curious as to best single target dps and best single target damage per mana at 60 as well, maybe I'll do some math and report back.
TheUltraViolent
Profile Joined January 2012
United States45 Posts
May 26 2012 15:40 GMT
#233
On May 26 2012 01:32 Heh_ wrote:
Show nested quote +
On May 26 2012 01:21 TheUltraViolent wrote:
I got bored so I invented a build. I don't think its very optimal, but its a cool idea and I hope that when I get to level 60 I can make it more effective with some sick gear

http://eu.battle.net/d3/en/calculator/witch-doctor#aZUdPT!geX!caaZbY

I stack tons of thorns/life regen gear on my items, getting as much int as possible as well. With the perk Fierce Loyalty all my thorns/life regen is shared to my pets. When you have 8-10 fetishes that are running around with a 500 dmg thorns hit and life regen, they do alright.

They do even better vs mobs that have AOE, like plague/molten. I'm not sure if they get one shot by bossess, but they effectively surround and control the typical pack of minions in nightmare. I just started hell and I'll see how it fares there. With a group of friends I swap out the AOE slow for haunt or something with more damage.

500 damage (or even 1000 for that matter) is extremely miniscule in Inferno. It's like trying to tickle an elephant. At higher difficulties, pets basically function as a distraction, so you and the others can pile on the damage. Once your pets get raped, there's nothing between squishy you and the millions of mobs.


Well considering I'm only level 52, that ammount of damage isn't very miniscule and infact the number is growing very large with ever level I gain. I have a shield waiting for me at 56 that gives +356 thorns and a ton of armor/resist alone. I'm hoping I can get up to 5,000+ damage from thorns when I am level 60.

I did change my build slightly though, Using Snake to the Face and Kiss of death on my mouse instead.
sob3k
Profile Blog Joined August 2009
United States7572 Posts
May 26 2012 15:42 GMT
#234
On May 27 2012 00:23 Duka08 wrote:
Show nested quote +
On May 27 2012 00:05 Klipsys wrote:
Is Spirit Barrage the best single target damage spell for WD at 60?

Perhaps as far as damage per mana goes (with the mana return glyph). I'm actually curious as to best single target dps and best single target damage per mana at 60 as well, maybe I'll do some math and report back.


no way, splinter poison darts do 180%WD and cost like 4 mana.

In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
May 26 2012 15:43 GMT
#235
Anyone beyond Act II (so Act III and over) successful WD? My build isn't quite working out so now I'm really struggling.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Duka08
Profile Blog Joined July 2010
3391 Posts
May 26 2012 16:58 GMT
#236
On May 27 2012 00:42 sob3k wrote:
Show nested quote +
On May 27 2012 00:23 Duka08 wrote:
On May 27 2012 00:05 Klipsys wrote:
Is Spirit Barrage the best single target damage spell for WD at 60?

Perhaps as far as damage per mana goes (with the mana return glyph). I'm actually curious as to best single target dps and best single target damage per mana at 60 as well, maybe I'll do some math and report back.


no way, splinter poison darts do 180%WD and cost like 4 mana.


Yeah this, I didn't even bother with a follow up when I actually thought about it lol ><

@ Torte, what difficulty and level? Can give some tips. Apparently a lot of people have had issues getting their witch doctor off the ground, per se, and dislike the class because of it. Somewhat disappointing D:
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
May 26 2012 17:00 GMT
#237
--- Nuked ---
Duka08
Profile Blog Joined July 2010
3391 Posts
May 26 2012 17:02 GMT
#238
On May 27 2012 02:00 Barrin wrote:
Zombie Chargers (Zombie Bears) (lvl 54)
+
Vision Quest
+
Survival cooldowns & passives
=
very GG... I dare say OP, at least for leveling (not 60 yet).

Don't tell blizzard.

Once I got zombie bears I was having a blast. Spell is quite fun. Though I never used a build that had cooldowns long enough to really enjoy vision quest, I should rearrange a bit for that. Usually I'd just pop Spirit Walk with the mana regen rune and burn during that, the extra safety of phasing out is nice as well (defensive cooldowns as you mentioned)
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
May 26 2012 17:25 GMT
#239
On May 27 2012 01:58 Duka08 wrote:
Show nested quote +
On May 27 2012 00:42 sob3k wrote:
On May 27 2012 00:23 Duka08 wrote:
On May 27 2012 00:05 Klipsys wrote:
Is Spirit Barrage the best single target damage spell for WD at 60?

Perhaps as far as damage per mana goes (with the mana return glyph). I'm actually curious as to best single target dps and best single target damage per mana at 60 as well, maybe I'll do some math and report back.


no way, splinter poison darts do 180%WD and cost like 4 mana.


Yeah this, I didn't even bother with a follow up when I actually thought about it lol ><

@ Torte, what difficulty and level? Can give some tips. Apparently a lot of people have had issues getting their witch doctor off the ground, per se, and dislike the class because of it. Somewhat disappointing D:


Sorry Inferno
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
May 26 2012 17:27 GMT
#240
On May 27 2012 02:00 Barrin wrote:
Zombie Chargers (Zombie Bears) (lvl 54)
+
Vision Quest
+
Survival cooldowns & passives
=
very GG... I dare say OP, at least for leveling (not 60 yet).

Don't tell blizzard.


This doesn't work beyond Act I inferno. It works in act III, but in Act IV and II (open-area Act II), the lack of range, how fast it drains your mana and the huge cooldowns on your CCs (Hex with Hedge/Fear with armor, Grasp of the Dead, Wall of Zombies, Spirit Walk + 3sec + passive, etc.) doesn't let you survive at all and continually shoot out DPS
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
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