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Wizard - Builds/Discussion - Page 220

Forum Index > Diablo 3
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KiWiKaKi
Profile Joined February 2010
Canada691 Posts
December 19 2012 19:25 GMT
#4381
Where did you see that players are elites
ur pro or ur noob , thats life
ximae
Profile Joined January 2011
181 Posts
December 19 2012 21:37 GMT
#4382
Saw it on a bnet post, basically he was tweeting somethin about wds gargantuan enraging on elites bosses and it slipped that players would be considered as elites... dont have the source though, but im sure that if u search bnet ull find it.


FallDownMarigold
Profile Blog Joined December 2010
United States3710 Posts
Last Edited: 2012-12-20 06:34:34
December 19 2012 23:49 GMT
#4383
I spent some mils (like less than ~8m) on stocking up on 270+ av dmg The Oculus offhands with life regen, good TP cooldown, and 5+ elites bonus just invade demand ramps up. If im right, win. If wrong, meh, only lost a very tiny investment
ximae
Profile Joined January 2011
181 Posts
Last Edited: 2012-12-20 08:37:10
December 20 2012 08:36 GMT
#4384
good that were on diff servers hehe. im starting todo the same and also with well rolled sojs, been getting 6-28s with 10-12 mm for around 200-400 k each
ximae
Profile Joined January 2011
181 Posts
Last Edited: 2012-12-20 12:46:49
December 20 2012 12:44 GMT
#4385
by the way i tried the sb + blizzard build for xp and its sick xp. ive been doing between 60-72 mill xp/hr with it.

Since ive been a bit bored of the same stuff lately i built it around frostburns + sb soj and a ls sever. sever is sick for this build since stuff is constantly dieing behind you u are constantly spiking to full health. They are cheap, get one with high dps and max demon damage bonus. If ur having problems with dieing it help alot with the sick sustain you get from it.
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
December 20 2012 22:27 GMT
#4386
yeah i read about some guy using sever but i dunno could you explain why it's better than just using a very high dps 1h weap
Eschaton
Profile Joined May 2010
United States1245 Posts
December 20 2012 22:37 GMT
#4387
On December 21 2012 07:27 travis wrote:
yeah i read about some guy using sever but i dunno could you explain why it's better than just using a very high dps 1h weap


It has to do with the special property of Sever, "Slain enemies rest in pieces". Mysterious sounding, yes? What this actually does is cause the killing blow of an enemy to be giant, massive, huge crit. Doesn't make you kill things any faster, but if you couple it with LS, those big numbers from the killing blow translate to big healing. You'd still do more damage with a nice 1h, but with the LS+Sever combo you can probably get away with low resists/armor and go with more of a glass cannon build.
Yttrasil
Profile Joined April 2010
Sweden651 Posts
Last Edited: 2012-12-20 23:00:23
December 20 2012 22:59 GMT
#4388
To be honest, for the Blizzard farming maxed Frostburns are really really good, pickup radius not bad either xD Also, instead of running spectral blade dmg on your Oculus, I strongly suggest Blizzard duration.
Meh
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
December 20 2012 23:04 GMT
#4389
On December 21 2012 07:37 Eschaton wrote:
Show nested quote +
On December 21 2012 07:27 travis wrote:
yeah i read about some guy using sever but i dunno could you explain why it's better than just using a very high dps 1h weap


It has to do with the special property of Sever, "Slain enemies rest in pieces". Mysterious sounding, yes? What this actually does is cause the killing blow of an enemy to be giant, massive, huge crit. Doesn't make you kill things any faster, but if you couple it with LS, those big numbers from the killing blow translate to big healing. You'd still do more damage with a nice 1h, but with the LS+Sever combo you can probably get away with low resists/armor and go with more of a glass cannon build.


oh ok
yeah thats pretty cool
i do ok healing with spectral blades though


here's my gear for mp0 farming

don't be surprised if this changes within hours though as i might be partying with friends


http://us.battle.net/d3/en/profile/woodlandmush-1134/hero/13677390
KiWiKaKi
Profile Joined February 2010
Canada691 Posts
December 20 2012 23:35 GMT
#4390
But does it add 29% damage to blizzard for 239% total OR 210% + extra 29% of the whole 210%
ur pro or ur noob , thats life
ximae
Profile Joined January 2011
181 Posts
Last Edited: 2012-12-20 23:57:45
December 20 2012 23:56 GMT
#4391
its your dps x 1.30, like the elite bonus in a soj. so its the 210 x 1.29

i coupled some 6-30 frostburns with a 25% soj with sb 12% increase damage and have +2 sec blizzard in my apoc chants. so that + severs 25% on demons is a 30% + 25% +25% = 80% dps increase agains elites (except the skellies) with blizzard lasting 2 secs longer
ximae
Profile Joined January 2011
181 Posts
Last Edited: 2012-12-21 00:11:42
December 21 2012 00:09 GMT
#4392
On December 21 2012 07:37 Eschaton wrote:
Show nested quote +
On December 21 2012 07:27 travis wrote:
yeah i read about some guy using sever but i dunno could you explain why it's better than just using a very high dps 1h weap


It has to do with the special property of Sever, "Slain enemies rest in pieces". Mysterious sounding, yes? What this actually does is cause the killing blow of an enemy to be giant, massive, huge crit. Doesn't make you kill things any faster, but if you couple it with LS, those big numbers from the killing blow translate to big healing. You'd still do more damage with a nice 1h, but with the LS+Sever combo you can probably get away with low resists/armor and go with more of a glass cannon build.


yeah it allows me to run glass cannon :D.

but ive removed it now in favor of evocation for faster tp and also removing healing blades, sever is enough healing so switched to siphoning blades and that coupled with power hungry is also quite alot of ap gainback, so its my life and ap spiking now, moar blizzardsss!

by the way severs damage is better than what you would think, the 25% damage to demons is like having a 25% soj that works on all mobs that are demons, and thats almost all of em in acts 3 n 4. it just doesnt show on the sheet dps.
dAPhREAk
Profile Blog Joined July 2010
Nauru12397 Posts
December 21 2012 00:14 GMT
#4393
for an archon build with 35% crit chance, is it better to run with evocation or critical mass? i don't have an issue keeping up archon permanently.
Eschaton
Profile Joined May 2010
United States1245 Posts
December 21 2012 00:25 GMT
#4394
On December 21 2012 09:14 dAPhREAk wrote:
for an archon build with 35% crit chance, is it better to run with evocation or critical mass? i don't have an issue keeping up archon permanently.


Isn't the issue normally whether to use evocation or galvanizing ward? CM seems pretty mandatory for getting back into archon in a pinch (happens sometimes), as is glass cannon for dps. Evocation is great because it reduces the teleport/splode cooldown while in archon mode, giving you better overall mobility, but galv. ward plays nicer with scramble.
dAPhREAk
Profile Blog Joined July 2010
Nauru12397 Posts
December 21 2012 00:38 GMT
#4395
On December 21 2012 09:25 Eschaton wrote:
Show nested quote +
On December 21 2012 09:14 dAPhREAk wrote:
for an archon build with 35% crit chance, is it better to run with evocation or critical mass? i don't have an issue keeping up archon permanently.


Isn't the issue normally whether to use evocation or galvanizing ward? CM seems pretty mandatory for getting back into archon in a pinch (happens sometimes), as is glass cannon for dps. Evocation is great because it reduces the teleport/splode cooldown while in archon mode, giving you better overall mobility, but galv. ward plays nicer with scramble.

i use glass cannon, galv ward (i want to keep up scramble as long as possible) and critical mass. however, i am debating whether to use critical mass at all. i rarely unintentionally go out of archon mode so i don't use critical mass to get archon back up. the beam with archon doesn't crit often so i think evocation would be better than critical mass to lower teleport and the explosion. not really sure though.
FallDownMarigold
Profile Blog Joined December 2010
United States3710 Posts
Last Edited: 2012-12-21 02:32:57
December 21 2012 01:18 GMT
#4396
On December 21 2012 07:59 Yttrasil wrote:
To be honest, for the Blizzard farming maxed Frostburns are really really good, pickup radius not bad either xD Also, instead of running spectral blade dmg on your Oculus, I strongly suggest Blizzard duration.


Hey I picked up my Oculus with the same thinking in mind. It turns out, however, that it's only the duration that is increased -- just like it says -- and not the damage. It's still the same damage, it's just over a longer period of time. This is not necessarily any better than the same damage over a shorter period of time.

I too have been running this build a lot, and I have found that the bonus to blizzard does not help or hurt, really. There are some reasons you want your blizzard to kill faster, while there are other reasons you may want it to hang around longer, but still dealing the same overall dmg.

For pvp, I think this blizzard bonus will be nice. Everyone (well, most people) seem to ignore blizzard for pvp, but i imagine a build/style that involves perma-filling the screen with constant blizzard, made possible by +arcane regen gear/skills, along with consta-teleoprting via TP cooldown oculus+evo and perhaps even the teleporting passive, although my testing shows that for high mitigation, it's almost never proc'd (this could change in pvp where it could be the case that all dmg is massive)


On December 20 2012 17:36 ximae wrote:
good that were on diff servers hehe. im starting todo the same and also with well rolled sojs, been getting 6-28s with 10-12 mm for around 200-400 k each


wow! did not know sojs could roll magic missile. thanks for the tip, sir =]
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
December 21 2012 03:02 GMT
#4397
On December 21 2012 09:38 dAPhREAk wrote:
Show nested quote +
On December 21 2012 09:25 Eschaton wrote:
On December 21 2012 09:14 dAPhREAk wrote:
for an archon build with 35% crit chance, is it better to run with evocation or critical mass? i don't have an issue keeping up archon permanently.


Isn't the issue normally whether to use evocation or galvanizing ward? CM seems pretty mandatory for getting back into archon in a pinch (happens sometimes), as is glass cannon for dps. Evocation is great because it reduces the teleport/splode cooldown while in archon mode, giving you better overall mobility, but galv. ward plays nicer with scramble.

i use glass cannon, galv ward (i want to keep up scramble as long as possible) and critical mass. however, i am debating whether to use critical mass at all. i rarely unintentionally go out of archon mode so i don't use critical mass to get archon back up. the beam with archon doesn't crit often so i think evocation would be better than critical mass to lower teleport and the explosion. not really sure though.


you need cm to maximize your efficiency because if you want to be as fast as possible you need to go out of archon when scramble goes down so you can put it back on
dAPhREAk
Profile Blog Joined July 2010
Nauru12397 Posts
December 21 2012 03:06 GMT
#4398
On December 21 2012 12:02 travis wrote:
Show nested quote +
On December 21 2012 09:38 dAPhREAk wrote:
On December 21 2012 09:25 Eschaton wrote:
On December 21 2012 09:14 dAPhREAk wrote:
for an archon build with 35% crit chance, is it better to run with evocation or critical mass? i don't have an issue keeping up archon permanently.


Isn't the issue normally whether to use evocation or galvanizing ward? CM seems pretty mandatory for getting back into archon in a pinch (happens sometimes), as is glass cannon for dps. Evocation is great because it reduces the teleport/splode cooldown while in archon mode, giving you better overall mobility, but galv. ward plays nicer with scramble.

i use glass cannon, galv ward (i want to keep up scramble as long as possible) and critical mass. however, i am debating whether to use critical mass at all. i rarely unintentionally go out of archon mode so i don't use critical mass to get archon back up. the beam with archon doesn't crit often so i think evocation would be better than critical mass to lower teleport and the explosion. not really sure though.


you need cm to maximize your efficiency because if you want to be as fast as possible you need to go out of archon when scramble goes down so you can put it back on

scramble stays on for four minutes with galv ward. by the time my scramble runs out, archon should be ready to go back on.
Cascade
Profile Blog Joined March 2006
Australia5405 Posts
December 21 2012 03:09 GMT
#4399
On December 21 2012 12:02 travis wrote:
Show nested quote +
On December 21 2012 09:38 dAPhREAk wrote:
On December 21 2012 09:25 Eschaton wrote:
On December 21 2012 09:14 dAPhREAk wrote:
for an archon build with 35% crit chance, is it better to run with evocation or critical mass? i don't have an issue keeping up archon permanently.


Isn't the issue normally whether to use evocation or galvanizing ward? CM seems pretty mandatory for getting back into archon in a pinch (happens sometimes), as is glass cannon for dps. Evocation is great because it reduces the teleport/splode cooldown while in archon mode, giving you better overall mobility, but galv. ward plays nicer with scramble.

i use glass cannon, galv ward (i want to keep up scramble as long as possible) and critical mass. however, i am debating whether to use critical mass at all. i rarely unintentionally go out of archon mode so i don't use critical mass to get archon back up. the beam with archon doesn't crit often so i think evocation would be better than critical mass to lower teleport and the explosion. not really sure though.


you need cm to maximize your efficiency because if you want to be as fast as possible you need to go out of archon when scramble goes down so you can put it back on

But with galvanising ward, isn't scramble active for the same time as archons cooldown, without evocation or cm? I actually use it as a timer, so when scramble is close to (I use evocation) gone, I know that the archon cooldown is ready. So if you don't have any problems with the 1kill/second, then you shouldn't have to use evocation or cm for the archon cooldown.

The explosion and the archon tp is another matter ofc.
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
December 21 2012 03:33 GMT
#4400
On December 21 2012 12:09 Cascade wrote:
Show nested quote +
On December 21 2012 12:02 travis wrote:
On December 21 2012 09:38 dAPhREAk wrote:
On December 21 2012 09:25 Eschaton wrote:
On December 21 2012 09:14 dAPhREAk wrote:
for an archon build with 35% crit chance, is it better to run with evocation or critical mass? i don't have an issue keeping up archon permanently.


Isn't the issue normally whether to use evocation or galvanizing ward? CM seems pretty mandatory for getting back into archon in a pinch (happens sometimes), as is glass cannon for dps. Evocation is great because it reduces the teleport/splode cooldown while in archon mode, giving you better overall mobility, but galv. ward plays nicer with scramble.

i use glass cannon, galv ward (i want to keep up scramble as long as possible) and critical mass. however, i am debating whether to use critical mass at all. i rarely unintentionally go out of archon mode so i don't use critical mass to get archon back up. the beam with archon doesn't crit often so i think evocation would be better than critical mass to lower teleport and the explosion. not really sure though.


you need cm to maximize your efficiency because if you want to be as fast as possible you need to go out of archon when scramble goes down so you can put it back on

But with galvanising ward, isn't scramble active for the same time as archons cooldown, without evocation or cm? I actually use it as a timer, so when scramble is close to (I use evocation) gone, I know that the archon cooldown is ready. So if you don't have any problems with the 1kill/second, then you shouldn't have to use evocation or cm for the archon cooldown.

The explosion and the archon tp is another matter ofc.


is that how archon works? lol

i never even knew i thought you needed CM to reduce archon cooldown while in archon. if archon cooldown disappears from kills then i don't understand why i see players on diabloprogress all using cm
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