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Wizard - Builds/Discussion - Page 218
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alQahira
United States511 Posts
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3nickma
Denmark1510 Posts
On December 16 2012 09:09 alQahira wrote: Switch out glass cannon and you're probably good to go on MP 8-9 with a barb now. You're significantly better geared than I am and I can do MP 8-9 with usually only 1 death to Maghda. No point doing MP 10 unless you have someone with like 300k dps, it just takes too long. Edit: oh, and you don't really need AP on Crit on all three slots like that, so you could up your damage significantly by getting a way cheaper, but higher damage chantodo's, or switching your helm to a Mempo or something like that. Why should I switch out Glass Canon? It's a good DPS boost but I guess you say it because it hurts my EHP!? Also what should replace Glass Canon.. Maybe Conflagation? I've seen that before but wondered if it would really be that effective of a swap. So even with these changes I can't solo higher MP levels properly? Or what does a Barb bring to the table (maybe party buffs)? Sorry for asking but I almost always only play solo though lately I've been thinking about teaming up with others. I'm only thinking about doing MP10 to be absolute certain about getting the keys and organs on the first try as it's nagging me that even with a 50% chance on MP5 that I might get unlucky a few times in a row. But in the end I guess MP5+ is still a more effective and faster way of getting my first Hellfire Ring than doing it on MP10. Oh are you really sure I can keep up with Short Fuses (20 AP) and Meteors with lower APoC?? It's pretty expensive to "perma-cast" these heavy hitters but damn does it look good doing so ![]() I wouldn't mind upgrading to Mempos and stuff if I knew my AP could keep up and if I could afford one. Only have 37m Gold right now that I got off the RMAH.. | ||
Deleted User 3420
24492 Posts
On December 16 2012 08:49 3nickma wrote: So how would you rate my CM/WW Wizard? http://eu.battle.net/d3/en/profile/Enickma-2780/hero/3372093 What's good and what's bad and what should I upgrade next? I have 2.51 APS and I'm currently doing key runs on MP5 with ease. How far away am I from doing MP10 keys/übers? im guessing to lower costs you skipped out a lot on critical hit damage for what you probably were working with budget wise im guessing your items were probably pretty good choices at this point if i was you i'd either work towards the next break point or get a new helm however it's problematic because im guessing you might need the life on hit you could get a witching hour, you might luck out and get one in your budget. i would keep my eyes open as for the question. if you hit the next break point you could probably do mp10 if you are careful just because CM is bullshit. the problem is that it will take a very long time for you to kill stuff. i don't know if you can do it before the next break point because they will probably get out of your cc also to answer the question in your last post you can cast them with lower apoc than you currently have if you get higher attack speed because things that don't cost ap will be critting more | ||
3nickma
Denmark1510 Posts
On December 16 2012 17:49 travis wrote: im guessing to lower costs you skipped out a lot on critical hit damage for what you probably were working with budget wise im guessing your items were probably pretty good choices at this point if i was you i'd either work towards the next break point or get a new helm however it's problematic because im guessing you might need the life on hit you could get a witching hour, you might luck out and get one in your budget. i would keep my eyes open as for the question. if you hit the next break point you could probably do mp10 if you are careful just because CM is bullshit. the problem is that it will take a very long time for you to kill stuff. i don't know if you can do it before the next break point because they will probably get out of your cc also to answer the question in your last post you can cast them with lower apoc than you currently have if you get higher attack speed because things that don't cost ap will be critting more Regarding the next breakpoint at 2.73 APS how much more IAS do I need to get to go from 2.51 up to 2.73? Somehow my regular math calculations says I only need about 9% but when I equip my char with a stashed Andariel's Visage that has 9% IAS it's still only enough to push me to 2.66 APS IIRC. | ||
Deleted User 3420
24492 Posts
remember that attack speed helps your survivability because thats more cc and more life on hit procs so it can be ok to sacrifice some survivability for it | ||
FallDownMarigold
United States3710 Posts
On December 16 2012 18:49 3nickma wrote: Regarding the next breakpoint at 2.73 APS how much more IAS do I need to get to go from 2.51 up to 2.73? Somehow my regular math calculations says I only need about 9% but when I equip my char with a stashed Andariel's Visage that has 9% IAS it's still only enough to push me to 2.66 APS IIRC. I think i know what's up with the math... Seems like you did 2.51 times 1.09 to get just above 2.73. It turns out this is not how stacking IAS works. When u slap on another +IAS piece, it doesn't multiply to your current total attack speed. What it does is *adds* the percentage to the existing +IAS percentage you get, and then times's that by your base weapon speed. SO pretty much let's say you got 1.65 attack speed on your chant's wand -- that's you base attack speed. Now let's add up the +IAS percents -- total of 52% or 0.52. So with that it's 1.65*1.52 (you add 1 to the percentage since you are increasing the base speed by that factor and not decreasing) = 2.508. What you want is 2.73 = 1.65*(1.52+X), so you solve for the X in there to find how miuch more IAS you want... it ends up being X = ~13.5, so at the end of the day you need an additional +14% IAS in total to get at least 2.73 attacks per secnd | ||
KiWiKaKi
Canada691 Posts
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kes
47 Posts
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Eschaton
United States1245 Posts
On December 17 2012 07:02 KiWiKaKi wrote: anyone know which area even if its act 1 or 2 can get the highest amount of elites per hour (not XP per hour)? I'd say VOTA in A2. The pathing is linear, and tons of elites. Log out, log in, gg re. (Another advantage of VOTA is that you get NV stack going) | ||
Deleted User 3420
24492 Posts
On December 17 2012 07:23 Eschaton wrote: I'd say VOTA in A2. The pathing is linear, and tons of elites. Log out, log in, gg re. (Another advantage of VOTA is that you get NV stack going) research i've read showed this to be the case slightly better than doing your standard act 3 run | ||
dAPhREAk
Nauru12397 Posts
On December 17 2012 07:23 Eschaton wrote: I'd say VOTA in A2. The pathing is linear, and tons of elites. Log out, log in, gg re. (Another advantage of VOTA is that you get NV stack going) act2 is just horrible for mob density and elite packs. too spread out. skycrown battlements has almost as many as vota and its shorter. i think act3 is superior for not only mob density but also number of elite packs. vota is good for if you just want 5 packs and then leave the game, but then you dont get the advantage of 5stack, which allows you to go above 300 mf. i guess if you are doing a high mp level it wouldnt matter so much though. | ||
kes
47 Posts
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haiau
101 Posts
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dAPhREAk
Nauru12397 Posts
On December 17 2012 07:46 haiau wrote: For archon build, how important is LS on skorn? I can get a 1270 dps with 5.6 ls or a 1350 dps with 4.5 LS. does the 1% make a big difference? lets say you do 200,000 damage. 5.6 LS = 200,000 x .056 x .20 = 2240 LS 4.5 LS = 200,000 x .045 x .20 = 1800 LS i always embarrass myself when i do math, hope i didnt miss something. edit: of course, you will have to determine yourself the difference in dps between a 1270 and 1350 weapon. | ||
haiau
101 Posts
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dAPhREAk
Nauru12397 Posts
On December 17 2012 08:16 haiau wrote: How about life on hit? Is it a good alternative to LS in archon form? I can get around 1300 LOH, could i forgo LS in this case? not really. archon doesnt tick a lot, which is what i understand triggers the loh. ls is much better for archon unless you do low dps--in which case you shouldnt be doing archon. | ||
alQahira
United States511 Posts
On December 17 2012 07:55 dAPhREAk wrote: lets say you do 200,000 damage. 5.6 LS = 200,000 x .056 x .20 = 2240 LS 4.5 LS = 200,000 x .045 x .20 = 1800 LS i always embarrass myself when i do math, hope i didnt miss something. edit: of course, you will have to determine yourself the difference in dps between a 1270 and 1350 weapon. | ||
FallDownMarigold
United States3710 Posts
this could all be wrong if it turns out players aren't affected like elites, which would be lame. in any case, what other potential strats/builds/etc do you think will be sick for wizards pvp? regen is going to be key too instead of LS or loh.. the reason? it's probably gonna be way hard to hit people unlike in pve also thinkign about using arcanot familiar for the +2 arcane regen, i noticed this doign a speed farm build with blizzard that it really helps. similar to loh not being good in pvp, i think apoc wont be that great either, its not like your going to have someone stuck perma like a cm/ww does vs. pve. we're gonna be starved for non-primary spells and that +2 from arcanot could be huge | ||
Pokebunny
United States10654 Posts
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FallDownMarigold
United States3710 Posts
not to mention the cost. apoc chant's with 270 av. dmg = like 300M+ vs. 270 dmg oculus = 10M. Oculus can also roll another stat on top of its guaranteed apoc -- chant's can't. it's either apoc or something else. this means oculus can have a lot more int, or it can have life regen. or vit. etc. chant's will always edge out on sheet dps due to the +IAS, but a solid 6% to elites could level that out vs. players, maybe even in favor of the oculus -- not to mention all the other bonuses such as +4 teleport cooldown and another affix | ||
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