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Wizard - Builds/Discussion - Page 110

Forum Index > Diablo 3
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iNViCiOUZ
Profile Joined January 2011
Germany364 Posts
June 06 2012 08:23 GMT
#2181
On June 06 2012 16:22 Elenar wrote:
Im farming butcher runs but wanna move on to act3 siegebreaker runs. What stats should i improve? I tried a breaker run but my dps cant kill anything. I have an 970 dps weapon with 160 int and 250-500 holy damage. I also have 1,5 mil to spend. Should i get a new weapon or save even more?



[image loading]


hey im close to your level (35k health 32k dmg ~350 res 1100 2-hander) I tried magdha runs yesterday but had a hard time getting my 5 stacks and died alot (i can do butcher runs without dieing). I don't think we are even close to be able to du akt 3 runs. In my opinion you should work on your armor just solid stuff with high int, vit, %life and all ressists (your ressists are realy low) start at the items that push your dex that high

I wouldn't buy a new weapon until you have a good amount to spend on it (5 mil or so)

I really don't know what is most profitable farm area for us. akt 1 has a lot of crap items < 60 or even < 55
Magdha had on 2 runs some nice drops but is alot harder then akt 1
Elenar
Profile Joined July 2010
Sweden137 Posts
June 06 2012 08:26 GMT
#2182
On June 06 2012 17:12 Phael wrote:
You could get an equivalent weapon for under 100k on the AH, it's just a matter of searching it until the right sale comes along. I suggest looking for sockets and middling + int. sometimes sellers pass over these things.

So yes, a weapon upgrade would be cheap and worth it. Give that sword to your enchantress.

Your resists and armor coupled with your life look a bit shoddy. Goat men shaman and harpy fireballs will likely one-shot you, or close to it. It looks like you're missing a helm socket. Always get helms with sockets, that one affix is worth up to 18% life (likely 13-14% if poor though).

Splurge a bit on a decent helm (150+ int, 30+ resists, socket), get a weapon upgrade with whatever's left, and you should be ready for siege breaker.




Nice thanks man, just got an helmet with 146 int 14% life and 50 to all res + 50 to fire res for 100k. Regarding the weapon I made a bid on 700k for this weapon:

[image loading]

Might be stupid since i cant translate how much my DPS will go up. ANy1 have a good calculator?
Phael
Profile Joined May 2010
United States281 Posts
Last Edited: 2012-06-06 08:37:51
June 06 2012 08:37 GMT
#2183
Not too much. My educated guesstimate is that it'll increase your dps by 2.5-3k on char sheet, and effective dps even less (attack speed is fast, only 8% harder hits than your sword.)

Don't get too greedy in a new weapon; forsake vit, and stay away from hasted weaps. Damage, int, socket are the top stats you should be looking for.
Faraday
Profile Joined April 2009
United States553 Posts
June 06 2012 08:41 GMT
#2184
On June 06 2012 17:37 Phael wrote:
Not too much. My educated guesstimate is that it'll increase your dps by 2.5-3k on char sheet, and effective dps even less (attack speed is fast, only 8% harder hits than your sword.)

Don't get too greedy in a new weapon; forsake vit, and stay away from hasted weaps. Damage, int, socket are the top stats you should be looking for.


Why stay away from hasted weapons?...isnt that more dps?
what happened, happened...
Inflexion
Profile Joined September 2009
Canada560 Posts
Last Edited: 2012-06-06 08:58:53
June 06 2012 08:42 GMT
#2185
On June 06 2012 16:22 Elenar wrote:
Im farming butcher runs but wanna move on to act3 siegebreaker runs. What stats should i improve? I tried a breaker run but my dps cant kill anything. I have an 970 dps weapon with 160 int and 250-500 holy damage. I also have 1,5 mil to spend. Should i get a new weapon or save even more?



[image loading]


I think your biggest issue you're going to run into is dealing enough damage to kill stuff fast enough. I was doing act 3 siegebreaker runs with 30k hp (and still am; well, I'm at 34k hp now) for the longest time. With force armor and correctly timed diamond skins, you should be able to survive 1-2 shots of spears or fireballs from the flying bird things.

If you are getting hit by projectiles and dying then work on strafing side to side while attacking in between casting animations.

This is the method I used to gear up for act3 siegebreaker runs (which then I farmed fairly effeciently and now I'm pretty decked out at like 90k dps and 35k hp with 350 res all - all from siegebreaker runs and then selling rares/blues in AH; for anyone looking to pimp out their wizard and those who didn't/don't abuse the chest runs, this is probably the best place to do so).

I'll taylor this for you a bit. This can be all done with under 750k.

1. Get a 2 hander with 0.9 speed. Look for the weapon with the highest #### - ####. At the moment, I see 1200 dps 0.9 attack speed maces for 200k. Just get any blue one (obviously +int +vit or socket is great but if not, just get what you can afford that is around 1200 dps).

2. Grab 2 blue 70 int, 15 ias rings. These sell for hella cheap, I believe something like 15k a piece.

3. Get the amulet with 100int, 15 ias. Uber cheap as well.

4. Get a helm with +int +vit with socket - put the %life gem in it. You can easily buy one of these helms for 100k.

5. Get cheap cheap cheap +vit gear for your templar (don't worry about his dps/res, just stack VIT). He should be using all regen/health skills. Many people neglect this but if you have a 100k health templar who can absorb 2-4 spears/fireballs/hits then it actually helps a lot. That's thousands of hits over the span of hundreds of runs that he can possible save you 30 sec a run by eating a projectile for you.

6. Get 12% movement speed boots. Should be able to get a decent pair for 100k-150k ish. THIS IS MANDATORY.

7. The rest of your gear should focused around +int (+vit where applicable and affordable). Following the steps above, you should be at about 35k-40k dps along with 30k+ hp which is enough to do the run effectively.

8. Get cheap +int MF gear (not weapon). you don't need vit on them or anything, just +int and MF.

Your skills should be MM w/ attunement, AO with tap the source, venom hydra, diamond skin with crystal shell, force armor, and force weapon. Passives are Temp Flux, Astral Presence, and Glass Cannon.

I start my run by creating game at kill the siegebreaker quest. When the game stats, take the WP to rakkis crossing. Tyrael instantly joins the party. Then take the WP to bridge of korsakk.

Head right along the right wall, hug the wall while killing everything in your path. When you encounter an elite, kite back the way you came. Make sure you maintain a full screen length away while kiting. Finding the "sweet spot" is important. You want to just be outside mortar range but inside the range where you're AO/MM can hit. When you get to rakkis, abuse chokes to unload huge AOs when tyrael+templar is tanking at a doorway.

Before any death of any elite, leave about 100k health, put on all your MF gear (except weapon) - you should be at about 150-200 mf with 0 stacks and then kill elite. ** This is where you SC2 skills come in; being a fast and precise clicker is important as you only have 1-2 seconds to completely switch to your mf gear. This route about 95% has 5--6 elites before siegebreaker boss, so by the time you get there, you'll have about 250-300 mf when you kill him. The 12% movement speed boots will allow you to outrun him, thus making it an easy farm after you acquire 5 stacks.

EDIT:

Forgot to mention, also invest in gloves with 10%+ attack speed. With the amulet, 2xrings, gloves and 0.9 weapon you should hit exactly 1.50 attacks per second, which I think is a fair value (this is up for debate as attack speed is dependent on playstyle and build).
Four wheels move the body; two wheels move the soul.
AngryFarmer
Profile Joined June 2011
United States560 Posts
Last Edited: 2012-06-06 08:53:15
June 06 2012 08:51 GMT
#2186
noob question but does attack speed affect disintegrate?
Edit: Also is it better to have a two handed weapon? and if so why?
Inflexion
Profile Joined September 2009
Canada560 Posts
June 06 2012 08:54 GMT
#2187
On June 06 2012 17:26 Elenar wrote:
Show nested quote +
On June 06 2012 17:12 Phael wrote:
You could get an equivalent weapon for under 100k on the AH, it's just a matter of searching it until the right sale comes along. I suggest looking for sockets and middling + int. sometimes sellers pass over these things.

So yes, a weapon upgrade would be cheap and worth it. Give that sword to your enchantress.

Your resists and armor coupled with your life look a bit shoddy. Goat men shaman and harpy fireballs will likely one-shot you, or close to it. It looks like you're missing a helm socket. Always get helms with sockets, that one affix is worth up to 18% life (likely 13-14% if poor though).

Splurge a bit on a decent helm (150+ int, 30+ resists, socket), get a weapon upgrade with whatever's left, and you should be ready for siege breaker.




Nice thanks man, just got an helmet with 146 int 14% life and 50 to all res + 50 to fire res for 100k. Regarding the weapon I made a bid on 700k for this weapon:

[image loading]

Might be stupid since i cant translate how much my DPS will go up. ANy1 have a good calculator?


Depending on your build, you may want to have a look at this.

+ Show Spoiler +
On June 04 2012 15:37 Inflexion wrote:

I did a lot of math over the weekend and figured most of it out. I'll post most of my findings here.

The DPS reading on a weapon is very deceiving (it doesn't show the 'raw' damage of the weapon but it calculates the bonus stats some weapons have - for example, increased attack speed).

A common mistake a lot of people do is 'sort the weapon list by DPS and then just assume that the highest dps weapon is the best.' This is entirely INCORRECT. I'll illustrate with an example.

We will compare two items, one I just found on the AH and the other is the one I am currently using.

[image loading]

This is the weapon I am using corrently. So how do you determine the raw damage of this item?

(1387 + 1813 = 3200) / 2 = 1600

THEN you take the base weapon speed at 0.9 and multiply that to the 1600 to get the 'raw dps' of the item which is

1600 * 0.9 = 1440.0 (which is displayed on the weapon)

(Two handed maces all have base weapon speed of 0.9; Two handed staffs all have base weapon speed of 1.0; Two handed swords all have base weapon speeds of 1.10 - If you want to find the base speeds of certain 1 handers, just look for a 1hander with NO INCREASED ATTACK SPEED as a modifier and it'll say the attacks per second underneath the damage))

This means that whatever Intelligence bonues you have, increased attack speed item you have, crit, crit dmg, crit %, force weapon, spark flint, etc. will be multiplied to this raw damage of the weapon.

So why is this important to know? Because if you're a 2 handed AO/Venom hydra user, then you want to his as hard as possible per cast. If you look at your 'dps rating' shown in the details tab, this is entirely inaccurate reading of your TRUE dps. As a wizard, you will NEVER be able to stand there and continually dps for 5 minutes. That's what DPS is, Damage per Second. The dps rating shown doesn't take into account kiting, arcane power usage, cd management, surviving, play style, etc.

[image loading]

One will look at this item and automatically assume, "Hey, it has a higher dps rating; therefore, it is better than the first weapon." In 99% of AO users or wizards, this is the incorrect conclusion. Let's take a look at the raw damage of this item and find out why this is.

(1141 + 1534 = 2675) / 2 = 1337.5 (wtf? lol what coincidence, it is 1337 dmg... LOL)

Don't forget the BASE WEAPON SPEED of TWO HANDED MACES which is...... 0.9!!!

1337.5 * 0.9 = 1203.75

But wait, how come it says 1493.0 dps? It is because of the 24% IAS.

1203.75 * 1.24 = 1492.65 Weapon Displayed DPS

So which item is better?

Weapon 1 has raw damage of 1440.0 and Weapon 2 has raw damage of 1203.75. As an AO wizard or anything where you are kiting and casting a 1 time spell Weapon 1 will ALWAYS beat out weapon 2 (even though most think weapon 2 will have the advantage because of the higher 'displayed dps'. This is exactly why Dfgj is 100% correct in taking raw damage over > int, generally.

*The 1.12 attacks per second on weapon 2 is simply calculated by taking the base weapon speed of 0.9 * 1.24 = 1.12

*******************************

Do not be deceived and simply choose the highest dps item on the AH, and assume you'll be the best because you have the highest 'displayed dps'.

I am doing Inferno siegebreaker runs with 70k dps and 31k hp using MM with attunement, Venom Hydra, AO with Tap the Source, Diamond Skin, Force Armor and Force Weapon (I can grab 5 stacks and down siegebreaker in under 30 mins, which isn't bad) with Weapon 1 and have these items for IAS: amulet = 15%, 2 rings with 15% each, and helm with 12% (andariel's visage). I am also switching in mf gear before last hitting elites and siege breaker (tyrael + 100k hp templar is completely broken, as even if I die with my mf gear on - I have really low hp with mf gear; tyrael still one or two shots the last few hit points of the elite or siege breaker).

How much IAS you use is truly what your playing style is, how well you kite, reflexes, ability to dodge projectiles, etc.

Personally, I like to be at ~1.50 attacks per second. Doing so allows me to abuse chokes, and with 12% move speed it is perfect to kite and cast AO. When I kite through a choke, either tyrael or my templar is able to tank and choke them up (sort of like a vortex), with my attack speed I am able to UNLOAD all my arcane power into AO which is sick damage. Most of the time, if they get caught in the choke for a few seconds even, I drop venom hydra and spam close to 6-7 AOs and most elites lose 50%-70% AND this is AOE btw.

I also like to use MM with attunement for siegebreaker runs as there are times when I do run out of arcane power; I shoot about 2-4 MMs (which 2 shots trash anyways) and am able to cast more AOs and maximize is OPness.

Again, it is up to you when it comes to IAS. But with AO, get a high raw damage 0.9 base speed item. If you find it too slow, then get a 15% ias ring. If it is still too slow, add another 15% from the amulet, etc. It is always to get a high raw damage 2 hander in 0.9 or 1.00. That way, you can grab items to increase ias if you're too uncomfortable with the speed.

When it comes to 1hander/offhand (which is totally viable as well), I find that it is most useful when in parties and you have a tank and are able to for longer periods of time and can spam MM (seeker or charged blast etc.). I haven't dont much testing with 1hander/offhanders but maybe someone can shed some light on this?

EDIT:

I forgot the mention that my passives are Temporal Flux, Astral Presence and Glass Cannon. This build I am using is specific for solo inferno siegebreaker runs (it is the most efficient for me, at least). Fighting Diablo in Inferno is entirely different beast as boss fights require more suvivability, better escape tools, move movespeed, etc.

Also forgot to show you guys how I got my 1.50 attack speed with my 0.9 weapon.
amulet = 0.15, ring#1 = 0.15, ring #2 = 0.12, helm = 0.12, gloves = 0.14

1+0.15+0.15+0.12+0.12+0.14=1.68

1.68 * 0.9 = 1.512 Attacks per Second


Four wheels move the body; two wheels move the soul.
SiPa
Profile Joined July 2010
Germany129 Posts
June 06 2012 08:56 GMT
#2188
attackspeed effects any spell, casted by yourself.
But it will also drain your mana faster (obviously), so ppl dont recommend getting it.
Elenar
Profile Joined July 2010
Sweden137 Posts
Last Edited: 2012-06-06 10:32:31
June 06 2012 10:32 GMT
#2189
+ Show Spoiler +
On June 06 2012 17:42 Inflexion wrote:
Show nested quote +
On June 06 2012 16:22 Elenar wrote:
Im farming butcher runs but wanna move on to act3 siegebreaker runs. What stats should i improve? I tried a breaker run but my dps cant kill anything. I have an 970 dps weapon with 160 int and 250-500 holy damage. I also have 1,5 mil to spend. Should i get a new weapon or save even more?



[image loading]


I think your biggest issue you're going to run into is dealing enough damage to kill stuff fast enough. I was doing act 3 siegebreaker runs with 30k hp (and still am; well, I'm at 34k hp now) for the longest time. With force armor and correctly timed diamond skins, you should be able to survive 1-2 shots of spears or fireballs from the flying bird things.

If you are getting hit by projectiles and dying then work on strafing side to side while attacking in between casting animations.

This is the method I used to gear up for act3 siegebreaker runs (which then I farmed fairly effeciently and now I'm pretty decked out at like 90k dps and 35k hp with 350 res all - all from siegebreaker runs and then selling rares/blues in AH; for anyone looking to pimp out their wizard and those who didn't/don't abuse the chest runs, this is probably the best place to do so).

I'll taylor this for you a bit. This can be all done with under 750k.

1. Get a 2 hander with 0.9 speed. Look for the weapon with the highest #### - ####. At the moment, I see 1200 dps 0.9 attack speed maces for 200k. Just get any blue one (obviously +int +vit or socket is great but if not, just get what you can afford that is around 1200 dps).

2. Grab 2 blue 70 int, 15 ias rings. These sell for hella cheap, I believe something like 15k a piece.

3. Get the amulet with 100int, 15 ias. Uber cheap as well.

4. Get a helm with +int +vit with socket - put the %life gem in it. You can easily buy one of these helms for 100k.

5. Get cheap cheap cheap +vit gear for your templar (don't worry about his dps/res, just stack VIT). He should be using all regen/health skills. Many people neglect this but if you have a 100k health templar who can absorb 2-4 spears/fireballs/hits then it actually helps a lot. That's thousands of hits over the span of hundreds of runs that he can possible save you 30 sec a run by eating a projectile for you.

6. Get 12% movement speed boots. Should be able to get a decent pair for 100k-150k ish. THIS IS MANDATORY.

7. The rest of your gear should focused around +int (+vit where applicable and affordable). Following the steps above, you should be at about 35k-40k dps along with 30k+ hp which is enough to do the run effectively.

8. Get cheap +int MF gear (not weapon). you don't need vit on them or anything, just +int and MF.

Your skills should be MM w/ attunement, AO with tap the source, venom hydra, diamond skin with crystal shell, force armor, and force weapon. Passives are Temp Flux, Astral Presence, and Glass Cannon.

I start my run by creating game at kill the siegebreaker quest. When the game stats, take the WP to rakkis crossing. Tyrael instantly joins the party. Then take the WP to bridge of korsakk.

Head right along the right wall, hug the wall while killing everything in your path. When you encounter an elite, kite back the way you came. Make sure you maintain a full screen length away while kiting. Finding the "sweet spot" is important. You want to just be outside mortar range but inside the range where you're AO/MM can hit. When you get to rakkis, abuse chokes to unload huge AOs when tyrael+templar is tanking at a doorway.

Before any death of any elite, leave about 100k health, put on all your MF gear (except weapon) - you should be at about 150-200 mf with 0 stacks and then kill elite. ** This is where you SC2 skills come in; being a fast and precise clicker is important as you only have 1-2 seconds to completely switch to your mf gear. This route about 95% has 5--6 elites before siegebreaker boss, so by the time you get there, you'll have about 250-300 mf when you kill him. The 12% movement speed boots will allow you to outrun him, thus making it an easy farm after you acquire 5 stacks.

EDIT:

Forgot to mention, also invest in gloves with 10%+ attack speed. With the amulet, 2xrings, gloves and 0.9 weapon you should hit exactly 1.50 attacks per second, which I think is a fair value (this is up for debate as attack speed is dependent on playstyle and build).

+ Show Spoiler +



People like you makes me love TL so much , thanks for the great guide
Whalecore
Profile Joined March 2009
Norway1110 Posts
June 06 2012 10:51 GMT
#2190
Currently Act 3 Nigthmare in hardcore with my melee Wizard.

Running this build right now: http://us.battle.net/d3/en/calculator/wizard#WZYQXO!adW!aYZZaa
Playgu
xrayEU
Profile Joined April 2010
Sweden571 Posts
June 06 2012 10:58 GMT
#2191
Yay just got Diablo down on Inferno!
Build and stats in spoiler...
+ Show Spoiler +
[image loading]
Nizaris
Profile Joined May 2010
Belgium2230 Posts
June 06 2012 11:37 GMT
#2192
On June 06 2012 17:56 SiPa wrote:
attackspeed effects any spell, casted by yourself.
But it will also drain your mana faster (obviously), so ppl dont recommend getting it.

atack speed is a must, up to a certain point. I like to stay at about 1.5 then start getting crit.

Kiting with .9 atk speed is a waste of time.
toemn
Profile Joined March 2010
Germany915 Posts
Last Edited: 2012-06-06 11:48:25
June 06 2012 11:46 GMT
#2193
I also defeated him a moments ago, here are my tips :D

+ Show Spoiler +
1. DPS is nothing in this fight, you will need around 35k but you should prioritize survivability over damage.
2. You will need atleast 12% run speed, I bought some cheap legendary Hammer Jammers which gave me additional 6% movement speed. If you consantly outrun Diablo he can't hit you. This is especially important since you are not going for diamond skin and the debuff usually kills you if theres no well around.
3. You can avoid the teleport completly (as said earlier here in this thread) by not standing near an edge. You can perfectly kite Diablo with the floating rocks between your character and him but you absolutely have to avoid standing near an edge, this was, atleast for me, the key for winning the fight pretty easily, since Diablo teleporting brings a major randomness to the encounter.
4. Instead of using Diamond skill you should use Wave of Force because it reflects his big fireball. If you do step 3. correctly he will never hit you, but P2 can be really messy sometimes so it might help you.
5. I did almost no damage by myself in P2, let the Hydra do everything and kite him around the upper hole of the map. It's very hard to kite Diablo around the hole on the southside of the map and avoid his teleportation because the passage with edges is very narrow.
6. My weapon is really really slow and therefore AO was the only option for me because the damage is so high. I guess the majority of people goes one hand and high IAS and therefore prefers Magic Missile (Seeker) over AO. But as said earlier the Hydra will be the major damage factor, you absolutely have to avoid taking risks.

The fight is all about playing it safe and not taking risks in order to kill him faster, you can do that with better gear.
Hope it helped!
¯\_(ツ)_/¯
iNViCiOUZ
Profile Joined January 2011
Germany364 Posts
Last Edited: 2012-06-06 12:22:43
June 06 2012 12:22 GMT
#2194
On June 06 2012 19:51 Whalecore wrote:
Currently Act 3 Nigthmare in hardcore with my melee Wizard.

Running this build right now: http://us.battle.net/d3/en/calculator/wizard#WZYQXO!adW!aYZZaa


Oh I never tried sleet storm! Have to try this. Does it slow, does it work with crit?
Really appreciate every wizard who tries to get meele work. I use my meele build to help out friends in hell or below. so much fun Sadly it is not posiible to play with cheap equipment in inferno....
TheYango
Profile Joined September 2008
United States47024 Posts
June 06 2012 12:24 GMT
#2195
On June 06 2012 20:37 Nizaris wrote:
Show nested quote +
On June 06 2012 17:56 SiPa wrote:
attackspeed effects any spell, casted by yourself.
But it will also drain your mana faster (obviously), so ppl dont recommend getting it.

atack speed is a must, up to a certain point. I like to stay at about 1.5 then start getting crit.

Kiting with .9 atk speed is a waste of time.

People prefer to get attack speed on other slots though. Getting a slower weapon with high DPS and filling the gap on rings is preferred because it's easier to get damage on your weapon than on other slots.
Moderator
jester-
Profile Blog Joined February 2011
Canada547 Posts
June 06 2012 13:53 GMT
#2196
On June 06 2012 17:42 Inflexion wrote:
Show nested quote +
On June 06 2012 16:22 Elenar wrote:
Im farming butcher runs but wanna move on to act3 siegebreaker runs. What stats should i improve? I tried a breaker run but my dps cant kill anything. I have an 970 dps weapon with 160 int and 250-500 holy damage. I also have 1,5 mil to spend. Should i get a new weapon or save even more?



[image loading]


I think your biggest issue you're going to run into is dealing enough damage to kill stuff fast enough. I was doing act 3 siegebreaker runs with 30k hp (and still am; well, I'm at 34k hp now) for the longest time. With force armor and correctly timed diamond skins, you should be able to survive 1-2 shots of spears or fireballs from the flying bird things.

If you are getting hit by projectiles and dying then work on strafing side to side while attacking in between casting animations.

This is the method I used to gear up for act3 siegebreaker runs (which then I farmed fairly effeciently and now I'm pretty decked out at like 90k dps and 35k hp with 350 res all - all from siegebreaker runs and then selling rares/blues in AH; for anyone looking to pimp out their wizard and those who didn't/don't abuse the chest runs, this is probably the best place to do so).

I'll taylor this for you a bit. This can be all done with under 750k.

1. Get a 2 hander with 0.9 speed. Look for the weapon with the highest #### - ####. At the moment, I see 1200 dps 0.9 attack speed maces for 200k. Just get any blue one (obviously +int +vit or socket is great but if not, just get what you can afford that is around 1200 dps).

2. Grab 2 blue 70 int, 15 ias rings. These sell for hella cheap, I believe something like 15k a piece.

3. Get the amulet with 100int, 15 ias. Uber cheap as well.

4. Get a helm with +int +vit with socket - put the %life gem in it. You can easily buy one of these helms for 100k.

5. Get cheap cheap cheap +vit gear for your templar (don't worry about his dps/res, just stack VIT). He should be using all regen/health skills. Many people neglect this but if you have a 100k health templar who can absorb 2-4 spears/fireballs/hits then it actually helps a lot. That's thousands of hits over the span of hundreds of runs that he can possible save you 30 sec a run by eating a projectile for you.

6. Get 12% movement speed boots. Should be able to get a decent pair for 100k-150k ish. THIS IS MANDATORY.

7. The rest of your gear should focused around +int (+vit where applicable and affordable). Following the steps above, you should be at about 35k-40k dps along with 30k+ hp which is enough to do the run effectively.

8. Get cheap +int MF gear (not weapon). you don't need vit on them or anything, just +int and MF.

Your skills should be MM w/ attunement, AO with tap the source, venom hydra, diamond skin with crystal shell, force armor, and force weapon. Passives are Temp Flux, Astral Presence, and Glass Cannon.

I start my run by creating game at kill the siegebreaker quest. When the game stats, take the WP to rakkis crossing. Tyrael instantly joins the party. Then take the WP to bridge of korsakk.

Head right along the right wall, hug the wall while killing everything in your path. When you encounter an elite, kite back the way you came. Make sure you maintain a full screen length away while kiting. Finding the "sweet spot" is important. You want to just be outside mortar range but inside the range where you're AO/MM can hit. When you get to rakkis, abuse chokes to unload huge AOs when tyrael+templar is tanking at a doorway.

Before any death of any elite, leave about 100k health, put on all your MF gear (except weapon) - you should be at about 150-200 mf with 0 stacks and then kill elite. ** This is where you SC2 skills come in; being a fast and precise clicker is important as you only have 1-2 seconds to completely switch to your mf gear. This route about 95% has 5--6 elites before siegebreaker boss, so by the time you get there, you'll have about 250-300 mf when you kill him. The 12% movement speed boots will allow you to outrun him, thus making it an easy farm after you acquire 5 stacks.

EDIT:

Forgot to mention, also invest in gloves with 10%+ attack speed. With the amulet, 2xrings, gloves and 0.9 weapon you should hit exactly 1.50 attacks per second, which I think is a fair value (this is up for debate as attack speed is dependent on playstyle and build).


This is a great guide, but I just wanted to say that there is no way in any stretch of the imagination you will be at 30+k hp and 35-40k dps for 750k like you are suggesting. There is just no way. With the gear you are suggesting, and not assuming some goofy like 200 vit + 3 socket chest or something, you would be over your 30k dps mark but you would have more like 21k hp or less. When you go for the int/ias rings/items on the cheap, you sacrifice so much of your hp/res all for that damage and while it is a great path to take, 30k+ hp and 40k dps from 750k is mildly unrealistic.
Arise, chicken sandwich.
Skyro
Profile Joined May 2010
United States1823 Posts
Last Edited: 2012-06-06 15:30:22
June 06 2012 15:29 GMT
#2197
On June 06 2012 17:42 Inflexion wrote:
Show nested quote +
On June 06 2012 16:22 Elenar wrote:
Im farming butcher runs but wanna move on to act3 siegebreaker runs. What stats should i improve? I tried a breaker run but my dps cant kill anything. I have an 970 dps weapon with 160 int and 250-500 holy damage. I also have 1,5 mil to spend. Should i get a new weapon or save even more?



[image loading]


I think your biggest issue you're going to run into is dealing enough damage to kill stuff fast enough. I was doing act 3 siegebreaker runs with 30k hp (and still am; well, I'm at 34k hp now) for the longest time. With force armor and correctly timed diamond skins, you should be able to survive 1-2 shots of spears or fireballs from the flying bird things.

If you are getting hit by projectiles and dying then work on strafing side to side while attacking in between casting animations.

This is the method I used to gear up for act3 siegebreaker runs (which then I farmed fairly effeciently and now I'm pretty decked out at like 90k dps and 35k hp with 350 res all - all from siegebreaker runs and then selling rares/blues in AH; for anyone looking to pimp out their wizard and those who didn't/don't abuse the chest runs, this is probably the best place to do so).

I'll taylor this for you a bit. This can be all done with under 750k.

1. Get a 2 hander with 0.9 speed. Look for the weapon with the highest #### - ####. At the moment, I see 1200 dps 0.9 attack speed maces for 200k. Just get any blue one (obviously +int +vit or socket is great but if not, just get what you can afford that is around 1200 dps).

2. Grab 2 blue 70 int, 15 ias rings. These sell for hella cheap, I believe something like 15k a piece.

3. Get the amulet with 100int, 15 ias. Uber cheap as well.

4. Get a helm with +int +vit with socket - put the %life gem in it. You can easily buy one of these helms for 100k.

5. Get cheap cheap cheap +vit gear for your templar (don't worry about his dps/res, just stack VIT). He should be using all regen/health skills. Many people neglect this but if you have a 100k health templar who can absorb 2-4 spears/fireballs/hits then it actually helps a lot. That's thousands of hits over the span of hundreds of runs that he can possible save you 30 sec a run by eating a projectile for you.

6. Get 12% movement speed boots. Should be able to get a decent pair for 100k-150k ish. THIS IS MANDATORY.

7. The rest of your gear should focused around +int (+vit where applicable and affordable). Following the steps above, you should be at about 35k-40k dps along with 30k+ hp which is enough to do the run effectively.

8. Get cheap +int MF gear (not weapon). you don't need vit on them or anything, just +int and MF.

Your skills should be MM w/ attunement, AO with tap the source, venom hydra, diamond skin with crystal shell, force armor, and force weapon. Passives are Temp Flux, Astral Presence, and Glass Cannon.

I start my run by creating game at kill the siegebreaker quest. When the game stats, take the WP to rakkis crossing. Tyrael instantly joins the party. Then take the WP to bridge of korsakk.

Head right along the right wall, hug the wall while killing everything in your path. When you encounter an elite, kite back the way you came. Make sure you maintain a full screen length away while kiting. Finding the "sweet spot" is important. You want to just be outside mortar range but inside the range where you're AO/MM can hit. When you get to rakkis, abuse chokes to unload huge AOs when tyrael+templar is tanking at a doorway.

Before any death of any elite, leave about 100k health, put on all your MF gear (except weapon) - you should be at about 150-200 mf with 0 stacks and then kill elite. ** This is where you SC2 skills come in; being a fast and precise clicker is important as you only have 1-2 seconds to completely switch to your mf gear. This route about 95% has 5--6 elites before siegebreaker boss, so by the time you get there, you'll have about 250-300 mf when you kill him. The 12% movement speed boots will allow you to outrun him, thus making it an easy farm after you acquire 5 stacks.

EDIT:

Forgot to mention, also invest in gloves with 10%+ attack speed. With the amulet, 2xrings, gloves and 0.9 weapon you should hit exactly 1.50 attacks per second, which I think is a fair value (this is up for debate as attack speed is dependent on playstyle and build).


I would recommend buying +vit with your mf gear instead of int. You're swapping into mf gear right before they die, why do you need increased dps?

Why clear from bridge to rakkis when you can look for caverns of frost (if it spawned) and get a guaranteed resplendent chest while you get your stacks (although mob types are more annoying in caverns so you might not be able to do them if you're undergeared)? Also you should clear from rakkis to siegebreaker first to check for underbridge to give you a chance for two resplendent chests. If no underbridge and you don't even have 1 stack yet just remake game until underbridge spawns (which has a guaranteed elite in it for your first stack). It makes the run more efficient this way.

Also blizzard is just as viable as AO, and IMO better than AO the more undergeared you are.

Also the it looks like IAS is getting nerfed next patch. I'd be careful stacking IAS and/or spending a lot of money on IAS gear at the moment.
NEOtheONE
Profile Joined September 2010
United States2233 Posts
June 06 2012 16:07 GMT
#2198
I'm pretty stoked about the 1.03 patch changes, I can finally combine up all my old gems so I have more useful ones. And better yet, I might finally be able to make some progress in Act 2 now that they are decreasing the difficulty ramp up. Having 4300 armor buffed and 300ish resists with prismatic or 200ish with force armor might actually be enough to let me live. Hate those BS lacuni and bugs right now.
Abstracts, the too long didn't read of the educated world.
vnlegend
Profile Blog Joined December 2006
United States1389 Posts
June 06 2012 16:31 GMT
#2199
Thanks for the guide on running Act 3. I've tried the start quest in Hell, then join public Inferno. So I got the Act 3 quest for Siegebreaker but Tyrael doesn't join me. Anyone know why this is? How I can properly skip from Act 2 Quest 6 to Act 3 Siegebreaker?
Marines > everything
Rabb
Profile Joined November 2010
United States11 Posts
June 06 2012 16:58 GMT
#2200
On June 07 2012 01:31 vnlegend wrote:
Thanks for the guide on running Act 3. I've tried the start quest in Hell, then join public Inferno. So I got the Act 3 quest for Siegebreaker but Tyrael doesn't join me. Anyone know why this is? How I can properly skip from Act 2 Quest 6 to Act 3 Siegebreaker?


its patched, can't skip by joining public anymore
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