|
On June 05 2012 07:02 xrayEU wrote:+ Show Spoiler ++ Show Spoiler +Been trying on Diablo Inferno now for 2 days and I´ve gotten to p3 one time only, I have the most problem with p2 maybe you could give me some tips or something. And what do you think about my stats, they should be ok? And I've been trying some different builds but i like this build with a 1H+OH, but i have a better 2H but it's harder to kite so I think I´ll stick with a 1H for this fight.
Out of curiosity, what do you use wave of force for?
|
On June 05 2012 06:26 trinxified wrote:so about the AO/hydra build... I'm starving for AP with this: http://us.battle.net/d3/en/calculator/wizard#cRQXSO!YXU!YbYaZYAm I attacking too fast? I've got a 2-hand crossbow, and also a few IAS items that bring it up to 1.53 attacks per second. And also, isn't it a good thing that I have a crossbow so when I do run out of AP, I shoot arrows instead? That frees up some skills/passives instead of having a signature spell to use while AP builds up again. Got that bow for 350k gold.. I think it's decent. My current DPS is 38k.
Depends what you are using the AO/hydra build for.
After having played through most of inferno solo/with group, I find that there is no 1 build that is going to be best for all situations.
There are elites, regular trash, tongue lashers, teleporting axe guys in act 3, boss fights, etc.
Your build is suited for bosses like butcher, siegebreaker, and azmodan, imo.
If you're having trouble with elites, I would suggest removing venom hydra and going with magic missle (I recommend attunement, but seeker or charged blast is fine as well). Venom hydra is great for slow moving elites/bosses because it is one of those spells you can cast and just forget about it. The hydra is ineffective against elites that you'll be kiting won't get the chance to sit in a pool of poison and take damage.
Your weapon is fine and your attack speed is fine as well. If you find yourself kiting really well and running out of AP often, then perhaps invest in a slower weapon with higher raw damage. you can find out what I mean with the post I made on the last page.
|
Those that have killed Izzy/Diablo inferno... what builds (specifically defensives/passives) where you using? Stuck at Izual for now (only tried like 3 times, so still tweaking), and pondering my Diablo build as well.
|
Working on Diablo inferno right now. For Izual I used standard MM, Blizz, Hydra, Tele (wormhole), Energy Armor + Wep. Passives were Cold Blooded, Glass Cannon and Astral Presence. I found the "key" to Izual was to get him stuck behind Tyrael somewhere. The only times you'd ever need to move were if you got an unlucky spawn on adds. You can also do it just fine kiting Izual around in a circle with hydra/blizzard, but in that case you need to be sure to be far away from him when he does his freeze (like 75% and 50% I think).
|
Against Diablo, i used this build:
http://us.battle.net/d3/en/calculator/wizard#aRQXSO!Tdf!cbYaZY
Basically, just consistency is important. You will fight him for a long time, and you need to be save at all times. Diamond skin and teleport help you survive when he ports to you, or something goes wrong. Illusionist is there so you are never without a cd. Diamond skin even sometimes lets you survive if you fuck up with the cages, but you really shouldn't do that. Galvanizing ward is mostly for p2 so i get at least some regeneration besides pots, since i have absolutely none on my gear. Damage is less important then safety, just hydra and seeker all day long. Seeker is superior to AO or charged blast because you can just fire in his rough direction without actually caring where he is exactly, and you can fire around the rocks in p1 and p3.
Then just don't get hit by too much stuff and you should be fine. A fireball from time to time can be survived with diamond skin/teleport, but better don't get hit. Having enough resi/hp to survive a fireball and the nova fireballs is needed, otherwise you must be sure you won't fuck up once in about 15 minutes of fight.
On June 05 2012 07:02 xrayEU wrote:+ Show Spoiler ++ Show Spoiler +Been trying on Diablo Inferno now for 2 days and I´ve gotten to p3 one time only, I have the most problem with p2 maybe you could give me some tips or something. And what do you think about my stats, they should be ok? And I've been trying some different builds but i like this build with a 1H+OH, but i have a better 2H but it's harder to kite so I think I´ll stick with a 1H for this fight.
You look pretty squishy, do you survive getting hit by fireballs? That makes the fight insanely more easy. I know that the nova balls were at 35% with about 30k hp and 350 resi. And the aimed balls could be survived, too.
|
On June 05 2012 07:36 Zeaket wrote: Working on Diablo inferno right now. For Izual I used standard MM, Blizz, Hydra, Tele (wormhole), Energy Armor + Wep. Passives were Cold Blooded, Glass Cannon and Astral Presence. I found the "key" to Izual was to get him stuck behind Tyrael somewhere. The only times you'd ever need to move were if you got an unlucky spawn on adds. You can also do it just fine kiting Izual around in a circle with hydra/blizzard, but in that case you need to be sure to be far away from him when he does his freeze (like 75% and 50% I think).
Thanks for the input, I'm using AO/hydra, and basically it was just like you said, I had been trying to get him stuck on Tyrael, but just had to find better places to do it so I didn't get wtfpwned by adds. Pretty easy once I got decent add spawns.
On to Diablo :D
|
Been reading a lot (just got to lvl 60 and beat act 1 inferno)
So i take it if you're going an AO build, you go for about 1.5 Aspd with 2h and tons of crit to do ridiculous bombs with AO
Otherwise if you're going for MM, you go for more like 2.2 Aspd with 1h/src?
i just wanna know what kinda gear i should be looking for, i only have about 400k :/
|
Nice! Just 3shot inferno diablo :D
|
for the first time? well grats either way lol
|
On June 05 2012 08:21 blagoonga123 wrote: for the first time? well grats either way lol
Yeah my first inferno clear :D was pretty pumped about it only taking 3 attempts! just had a real clean attempt and it wasnt too bad.
|
oops. nvmd
so most of you guys don't use both MM and AO? currently they are my left and right click, i spam MM when i run out of arcane for AO...alas i am only lvl 27 lol
|
On June 05 2012 07:18 Inflexion wrote:Show nested quote +On June 05 2012 06:26 trinxified wrote:so about the AO/hydra build... I'm starving for AP with this: http://us.battle.net/d3/en/calculator/wizard#cRQXSO!YXU!YbYaZYAm I attacking too fast? I've got a 2-hand crossbow, and also a few IAS items that bring it up to 1.53 attacks per second. And also, isn't it a good thing that I have a crossbow so when I do run out of AP, I shoot arrows instead? That frees up some skills/passives instead of having a signature spell to use while AP builds up again. Got that bow for 350k gold.. I think it's decent. My current DPS is 38k. Depends what you are using the AO/hydra build for. After having played through most of inferno solo/with group, I find that there is no 1 build that is going to be best for all situations. There are elites, regular trash, tongue lashers, teleporting axe guys in act 3, boss fights, etc. Your build is suited for bosses like butcher, siegebreaker, and azmodan, imo. If you're having trouble with elites, I would suggest removing venom hydra and going with magic missle (I recommend attunement, but seeker or charged blast is fine as well). Venom hydra is great for slow moving elites/bosses because it is one of those spells you can cast and just forget about it. The hydra is ineffective against elites that you'll be kiting won't get the chance to sit in a pool of poison and take damage. Your weapon is fine and your attack speed is fine as well. If you find yourself kiting really well and running out of AP often, then perhaps invest in a slower weapon with higher raw damage. you can find out what I mean with the post I made on the last page.
Thanks so much. I wasted a lot of gold (like 500k), just experimenting with weapons. Hopefully I can sell back close to those. I took weapons that give 100+ INT and VIT...
I didn't think pure raw damage is better than INT. 1 INT = 1 DPS?
|
On June 05 2012 07:18 Inflexion wrote:Show nested quote +On June 05 2012 06:26 trinxified wrote:so about the AO/hydra build... I'm starving for AP with this: http://us.battle.net/d3/en/calculator/wizard#cRQXSO!YXU!YbYaZYAm I attacking too fast? I've got a 2-hand crossbow, and also a few IAS items that bring it up to 1.53 attacks per second. And also, isn't it a good thing that I have a crossbow so when I do run out of AP, I shoot arrows instead? That frees up some skills/passives instead of having a signature spell to use while AP builds up again. Got that bow for 350k gold.. I think it's decent. My current DPS is 38k. Depends what you are using the AO/hydra build for. After having played through most of inferno solo/with group, I find that there is no 1 build that is going to be best for all situations. There are elites, regular trash, tongue lashers, teleporting axe guys in act 3, boss fights, etc. Your build is suited for bosses like butcher, siegebreaker, and azmodan, imo. If you're having trouble with elites, I would suggest removing venom hydra and going with magic missle (I recommend attunement, but seeker or charged blast is fine as well). Venom hydra is great for slow moving elites/bosses because it is one of those spells you can cast and just forget about it. The hydra is ineffective against elites that you'll be kiting won't get the chance to sit in a pool of poison and take damage..
How is MM good for fast elites? When do you have the time to cast it? The only time I ever wish I had MM is when I can turret, since is against some bosses/bad elites.
On June 05 2012 08:24 trinxified wrote:Show nested quote +On June 05 2012 07:18 Inflexion wrote:On June 05 2012 06:26 trinxified wrote:so about the AO/hydra build... I'm starving for AP with this: http://us.battle.net/d3/en/calculator/wizard#cRQXSO!YXU!YbYaZYAm I attacking too fast? I've got a 2-hand crossbow, and also a few IAS items that bring it up to 1.53 attacks per second. And also, isn't it a good thing that I have a crossbow so when I do run out of AP, I shoot arrows instead? That frees up some skills/passives instead of having a signature spell to use while AP builds up again. Got that bow for 350k gold.. I think it's decent. My current DPS is 38k. Depends what you are using the AO/hydra build for. After having played through most of inferno solo/with group, I find that there is no 1 build that is going to be best for all situations. There are elites, regular trash, tongue lashers, teleporting axe guys in act 3, boss fights, etc. Your build is suited for bosses like butcher, siegebreaker, and azmodan, imo. If you're having trouble with elites, I would suggest removing venom hydra and going with magic missle (I recommend attunement, but seeker or charged blast is fine as well). Venom hydra is great for slow moving elites/bosses because it is one of those spells you can cast and just forget about it. The hydra is ineffective against elites that you'll be kiting won't get the chance to sit in a pool of poison and take damage. Your weapon is fine and your attack speed is fine as well. If you find yourself kiting really well and running out of AP often, then perhaps invest in a slower weapon with higher raw damage. you can find out what I mean with the post I made on the last page. Thanks so much. I wasted a lot of gold (like 500k), just experimenting with weapons. Hopefully I can sell back close to those. I took weapons that give 100+ INT and VIT... I didn't think pure raw damage is better than INT. 1 INT = 1 DPS? There is no static rule it depends how much of each you have... divide your int by 100 that's how much it'll take to increase your damage by 1% purely by int. Divide your weapon damage by 100 that's how much it takes to increase your damage by 1% from weapon damage.
|
To all of you running the AO/Hydra build, do you stack attack speed?
I'm kind of confused, since it seems that stacking crit would be a lot more beneficial for Orb (IAS doesn't do much for it). If I get an AP on crit piece and decent crit, it seems Orb would really benefit a lot. However, as I understand it, attack speed makes my dps shoot up, which affects venom hydra... And I like to see that big dps number on my character sheet
Buuut... It seems that venom hydra accounts for a higher percentage of my damage, so attack speed is maybe the way to go, but I would like others' opinions before I spend my money.
Right now I also have to choose between two gloves:
+15 IAS, 80 int, 25 resist all, +MF
OR
130 Int, +3% life, +7% crit, +130 armor
Can anyone help me?
Edit: I'm at ~1.5 attacks/second right now, using a 2h mace, so I have no problem kiting. Question is, should I continue adding on IAS, or start looking for crit gear?
|
On June 05 2012 09:17 Baobab wrote: Buuut... It seems that venom hydra accounts for a higher percentage of my damage, so attack speed is maybe the way to go, but I would like others' opinions before I spend my money.
What makes you think that? I feel like AO is the huge majority of my damage. IMO you already have too much IAS... aren't you constantly AP drained?
|
1.5 attacks per second is a decent number for AO/hydra, I feel. It provides for smooth kiting and good bursts when you can plant and DPS, more isnt really necessary I don't think. I've been favoring more survivability + crit since hitting 1.5 atks per second.
Just my input!
|
On June 05 2012 09:37 diophan wrote:Show nested quote +On June 05 2012 09:17 Baobab wrote: Buuut... It seems that venom hydra accounts for a higher percentage of my damage, so attack speed is maybe the way to go, but I would like others' opinions before I spend my money.
What makes you think that? I feel like AO is the huge majority of my damage. IMO you already have too much IAS... aren't you constantly AP drained?
Yeah, I'm usually AP drained. AO hits for around 40k but I need AP, while Hydra ticks for ~20k constantly, so it ends up being a lot more in the long run (it's just less bursty). I'm thinking, if IAS affects hydra's damage as drastically as it does the dps number in my character sheet, I should keep stacking it even though it doesn't affect AO.
|
for AO/hydra, if you run out of AP, are you just running till it replenishes or dealing weapon damage?
|
On June 05 2012 10:07 Doraemon wrote: for AO/hydra, if you run out of AP, are you just running till it replenishes or dealing weapon damage?
For me, in most scenarios, I won't flat out run out of AP unless mobs clump up and get caught in a choke on my templar(or tyrael), because the time spent moving when kiting is enough that by the time I eventually run out of AP, the mobs are dead. (since the rate of AP declining is low enough since I'm kiting)
Edit: That being said, if mobs do get choked and stuck on my templar, when I run out I just sit there swinging my staff in place, since I'm using Sparkflint the familiar shoots his little pewpew lazer, lol.
|
I just tanked inferno diablo on p1 and p3 and healed myself with the hydra. Was easy and a lot faster. I wonder if anyone else had tryed it before.
|
|
|
|