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Finally took vengeance over my first lag-death. Nightmare Azmodan down at level 47 as a barbarian! I feel like a boss! 
... I think I'm gonna level to 50 before taking on act 4. You can't even enter hell mode if you're not level 50.
On June 14 2012 03:33 h3r1n6 wrote: I'm in act 2 hell with my wizard currently. I am kind of afraid of Belial. How hard is he on hell? Used the AH a lot to gear up, so I'm at something around 27k health, 4k armor and ~160-170 on resists. Apart from some nasty combinations (one with invulnerable minions, arcane enchanted, vortex almost killed me) nothing seems particularly hard.
Just don't get hit by 3 meteors back to back and you'll easily survive hell Belial. You can probably facetank his melee hits. Don't forget your diamond skin. =P
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On June 14 2012 03:33 h3r1n6 wrote: I'm in act 2 hell with my wizard currently. I am kind of afraid of Belial. How hard is he on hell? Used the AH a lot to gear up, so I'm at something around 27k health, 4k armor and ~160-170 on resists. Apart from some nasty combinations (one with invulnerable minions, arcane enchanted, vortex almost killed me) nothing seems particularly hard.
If you want to be safe i would recommend going level 60 and gearing up first. I killed him with no problem whatsoever with my lvl 60 wiz geared with about a mil in AH. ca. 10k dps, 3.5k armor and 350 AR, 35k life (unbuffed).
All of hell was quite simple with lvl 60 and this gear tbh, the real danger was before i geared up at level 60 and was leveling in act1.
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Currently in inferno act 1 with my wizard. Can cope pretty well with most elite camps except for maybe invaunrable minions. Can tank quite alot of damage if needed.
400 AR, 3600 armor, 34k life, 11k dps (unbuffed)
Its sortof hard to find valueble items when farming act 1 inferno it seems however, maybe i will have to try to progress and farm act2 to be able to sell anything on AH.
Anyone has input on build? (Kite strategy) http://us.battle.net/d3/en/calculator/wizard#blYROQ!ahV!bYZbcZ
Offense: Pierce orb with stun chance (passive) Veno hydra Blizzard, stark winter
Defence: Frost nova Teleport, wormhole. Reserved for emergency escape.
Armor: Energy armor, + All resist rune
Other passives: Unstable anomaly (shockwave when below 20% hp), is this any good btw? never seen it proc. Blur (-20% dmg melee)
Do you other wizards run glass cannon in HC??
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On June 17 2012 19:42 TargetPractice wrote:Currently in inferno act 1 with my wizard. Can cope pretty well with most elite camps except for maybe invaunrable minions. Can tank quite alot of damage if needed. 400 AR, 3600 armor, 34k life, 11k dps (unbuffed) Its sortof hard to find valueble items when farming act 1 inferno it seems however, maybe i will have to try to progress and farm act2 to be able to sell anything on AH. Anyone has input on build? (Kite strategy) http://us.battle.net/d3/en/calculator/wizard#blYROQ!ahV!bYZbcZOffense: Pierce orb with stun chance (passive) Veno hydra Blizzard, stark winter Defence: Frost nova Teleport, wormhole. Reserved for emergency escape. Armor: Energy armor, + All resist rune Other passives: Unstable anomaly (shockwave when below 20% hp), is this any good btw? never seen it proc. Blur (-20% dmg melee) Do you other wizards run glass cannon in HC?? Stark winter seems useless to me when you can just get the rune that reduces arcane power cost from 45 to 20 and cast two besides each other. Less cost, even bigger coverage and more flexible (only need to cast one in tight spaces).
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On June 17 2012 22:57 diehilde wrote:Stark winter seems useless to me when you can just get the rune that reduces arcane power cost from 45 to 20 and cast two besides each other. Less cost, even bigger coverage and more flexible (only need to cast one in tight spaces).
Not saying that Im positive about whats best but i like stark winter because you only spend "1 action" casting as compared to two smaller blizzards. When kiting difficult elites that are fast it is usually important to save time.
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On June 17 2012 23:34 TargetPractice wrote:Show nested quote +On June 17 2012 22:57 diehilde wrote:On June 17 2012 19:42 TargetPractice wrote: ... Stark winter seems useless to me when you can just get the rune that reduces arcane power cost from 45 to 20 and cast two besides each other. Less cost, even bigger coverage and more flexible (only need to cast one in tight spaces). Not saying that Im positive about whats best but i like stark winter because you only spend "1 action" casting as compared to two smaller blizzards. When kiting difficult elites that are fast it is usually important to save time. yeah thats the only downside, but the casting time is almost instant so i dont think it should be much of a problem usually. just give it a try and see what u like better
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If anyone wants to play with me, Im a monk lvl 38. I only played pub games so far currently starting act2 nightmare, add me : Lylat#1825
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On June 11 2012 11:12 Mohdoo wrote: He was still taking wildly unnecessary risks. No reason to play like that, he was just being cocky/anxious. If I was playing HC, I would definitely not let my HP bar get that low.
Also, 'anxious' does not mean what you think it means. Had he been anxious, he would've been fine. He was, however, (too) eager.
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finally got to 60 with a witch doctor, will try to finish hell tomorrow. 50k hp, 220-250 current all resist, 10k dps, owning hell. till i can buy more all resist equips, won't dare to go inferno,
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On June 18 2012 11:42 Hecaitomix wrote: finally got to 60 with a witch doctor, will try to finish hell tomorrow. 50k hp, 220-250 current all resist, 10k dps, owning hell. till i can buy more all resist equips, won't dare to go inferno,
Whoa?! I'm on Act2 Inferno with 17k~ DPS, 27k~ hp and probably lower all resist than you (using mojo, not a shield). Spirit Walk and Spirit Vessel are amazing, and Jungle Fortitude gives a nice dmg reduction aswell. You don't need sick gear to progress through Act 1, you need the right skill build and a lot of kiting.
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Anyone know if Diablo phase 2 shadow clones have fixed stats or scales to your own character (nightmare and onward)? Feels like I'm getting 2-shot by the clone every time. Should I change my stats/solo this part?
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I'm lvl 43 on my barb, plowing through nightmare act II currently. Lvl 13 on my WD and 14 on DH and I have to say hardcore is a lot more exciting than just going through the motions of softcore.
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On June 17 2012 22:57 diehilde wrote:Show nested quote +On June 17 2012 19:42 TargetPractice wrote:Currently in inferno act 1 with my wizard. Can cope pretty well with most elite camps except for maybe invaunrable minions. Can tank quite alot of damage if needed. 400 AR, 3600 armor, 34k life, 11k dps (unbuffed) Its sortof hard to find valueble items when farming act 1 inferno it seems however, maybe i will have to try to progress and farm act2 to be able to sell anything on AH. Anyone has input on build? (Kite strategy) http://us.battle.net/d3/en/calculator/wizard#blYROQ!ahV!bYZbcZOffense: Pierce orb with stun chance (passive) Veno hydra Blizzard, stark winter Defence: Frost nova Teleport, wormhole. Reserved for emergency escape. Armor: Energy armor, + All resist rune Other passives: Unstable anomaly (shockwave when below 20% hp), is this any good btw? never seen it proc. Blur (-20% dmg melee) Do you other wizards run glass cannon in HC?? Stark winter seems useless to me when you can just get the rune that reduces arcane power cost from 45 to 20 and cast two besides each other. Less cost, even bigger coverage and more flexible (only need to cast one in tight spaces).
Default blizzard radius is 12 yards. Stark winter increases it to 22. So in theory, two perfectly placed base blizzards can cover the same length a stark winter blizzard would. But stark winter has more than 3 times the area.
You can't say you never screw up blizzard placement, or mobs path sideways out of one, or you get unexpected adds from the side. In all of those situations, stark winter is superior to other blizzard tunes.
In a perfect world, ap reduction rune saves you 5 AP every few seconds do you can ... do what? More blizzard. And of course, you get more dps from stark winter indirectly because you can get a piercing orb off instead.
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On June 18 2012 16:04 riotjune wrote: Anyone know if Diablo phase 2 shadow clones have fixed stats or scales to your own character (nightmare and onward)? Feels like I'm getting 2-shot by the clone every time. Should I change my stats/solo this part?
Fixed stats. I barely survived an AO to the face back when I was at 40k dps, I still drop to around half now with 140k, and I certainly didn't get 4x the EH I had.
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Azmodan down on inferno. Act4 progression tomorrow I guess. GJ Kripp & Krippi
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On June 18 2012 20:08 Spidinko wrote: Azmodan down on inferno. Act4 progression tomorrow I guess. GJ Kripp & Krippi
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Canada9720 Posts
lost a 43 DH saturday morning to nightmare belial lol. thanks to some rubies, 10% movement boots, and a half hour of power leveling i was back to 43 sunday night.
first DH -> dead at level 48 40 hours playtime 2nd DH -> dead at level 43 17 hours playtime 3rd DH -> still alive at level 43, like 8 hours of playtime haha
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On June 18 2012 22:16 CTStalker wrote: lost a 43 DH saturday morning to nightmare belial lol. thanks to some rubies, 10% movement boots, and a half hour of power leveling i was back to 43 sunday night.
first DH -> dead at level 48 40 hours playtime 2nd DH -> dead at level 43 17 hours playtime 3rd DH -> still alive at level 43, like 8 hours of playtime haha
How did you do that this fast?
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Canada9720 Posts
8 hours is a guess, it could be a little more than that. i haven't figured out how to see the playtime for a live character.
but like i wrote above, a decent ruby in your weapon, ruby in your helm, 10% movement and a good bow from the AH, you can plow through normal pretty quickly. i also used the cascading exploit for levels 38-41 or so.
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On June 18 2012 22:28 CTStalker wrote: 8 hours is a guess, it could be a little more than that. i haven't figured out how to see the playtime for a live character.
but like i wrote above, a decent ruby in your weapon, ruby in your helm, 10% movement and a good bow from the AH, you can plow through normal pretty quickly. i also used the cascading exploit for levels 38-41 or so.
Don't say you used the cascading man! You'll get all the tightwads after you for not playing "legit" bro. Good luck on the 3rd DH, you're a braver man than I.
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