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Simple Questions, Simple Answers - Page 32

Forum Index > Diablo 3
Post a Reply
Prev 1 30 31 32 33 34 90 Next
skyR
Profile Joined July 2009
Canada13817 Posts
Last Edited: 2012-05-05 19:57:05
May 05 2012 19:56 GMT
#621
On May 06 2012 04:38 jphj012 wrote:
What is the best weapon for a Barb? Sword or Axe? I remember back in Diablo 2 & D2 LOD when it was first released, Sword was the best weapon. But then after a few patches released in Expansion, berserker axe had the best dmg vs colossus blade.

Is a legendary mighty weapon a better weapon choice for a barb or a legendary weapon? or is it too early to tell?

Will the weapon speed be a BIG issue when it comes to Barb's whirlwind? Like back in D2, barb's whirlwind hit depended on the IAS weapon speed. Will it be the same for diablo 3? thank you


Way too early to tell dude...
[Crimson]Bason
Profile Joined October 2008
China161 Posts
Last Edited: 2012-05-05 20:06:40
May 05 2012 20:04 GMT
#622

it doesnt help... only those skill/spells that say 100% or some round number is easy to calculate in ur head... but do i have to pull out a calculator everytime i want to know how much dmg im doing.... ie those skill/spell with odd dmg modifyier

its not hard to implent... comon.... and it will be easier for newbies and others to visualize... instead of seeing just a percentage

R0YAL
Profile Blog Joined September 2009
United States1768 Posts
May 05 2012 20:10 GMT
#623
On May 06 2012 04:38 jphj012 wrote:
What is the best weapon for a Barb? Sword or Axe? I remember back in Diablo 2 & D2 LOD when it was first released, Sword was the best weapon. But then after a few patches released in Expansion, berserker axe had the best dmg vs colossus blade.

Is a legendary mighty weapon a better weapon choice for a barb or a legendary weapon? or is it too early to tell?

Will the weapon speed be a BIG issue when it comes to Barb's whirlwind? Like back in D2, barb's whirlwind hit depended on the IAS weapon speed. Will it be the same for diablo 3? thank you

It's too early to tell because we don't know the set stats for gear. As for the WW, with the new system it shouldn't be a problem, it will tick as fast as you swing.
Absence of evidence is not evidence of absence.
m00nchile
Profile Joined July 2010
Slovenia240 Posts
May 05 2012 20:51 GMT
#624
On May 06 2012 05:04 [Crimson]Bason wrote:

it doesnt help... only those skill/spells that say 100% or some round number is easy to calculate in ur head... but do i have to pull out a calculator everytime i want to know how much dmg im doing.... ie those skill/spell with odd dmg modifyier

its not hard to implent... comon.... and it will be easier for newbies and others to visualize... instead of seeing just a percentage


I agree, the tooltip for skills should display at least dps, if not min-max, with your current equip. I hope they implement this too.
The above post was made by a noob. Take it as such.
Slayer91
Profile Joined February 2006
Ireland23421 Posts
May 05 2012 22:41 GMT
#625
Anybody know what % of your armour will be coming from stats as opposed to your actual armour slots? Because of the barb vit-->armour and monk dex-->Armour conversions I'm wondering how significant they are to actually take those passives. 1 armor/point seems small but you're getting lots more stat points or so I hear and armour values in d2 were like stupidly high.
Aixler
Profile Joined August 2010
Netherlands946 Posts
May 06 2012 00:01 GMT
#626
Do you split your experience with your follower? Is there a drawback, anything at all however small, to using one?
Hrrrrm
Profile Joined March 2010
United States2081 Posts
Last Edited: 2012-05-06 00:42:46
May 06 2012 00:38 GMT
#627
On May 06 2012 09:01 Aixler wrote:
Do you split your experience with your follower? Is there a drawback, anything at all however small, to using one?


Only playing solo and no you don't split experience. In fact playing with a follower will probably yield the highest MF% possible since you get 20% of whatever your follower has where as in multiplayer it averages out everyone's MF%. Only bonus of Co-Op is obvious synergy of abilities with one another and monsters having 325% more health while your group has 400% damage thus technically killing stuff faster. But one person slacking or being dumb stops that. So really it all comes to what the individual prefers.
alot = a lot (TWO WORDS)
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
May 06 2012 02:36 GMT
#628
On May 06 2012 09:38 Hrrrrm wrote:
Show nested quote +
On May 06 2012 09:01 Aixler wrote:
Do you split your experience with your follower? Is there a drawback, anything at all however small, to using one?


Only playing solo and no you don't split experience. In fact playing with a follower will probably yield the highest MF% possible since you get 20% of whatever your follower has where as in multiplayer it averages out everyone's MF%.


Eh, what? Why would it average out MF% when everyone gets their own loot?
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
skyR
Profile Joined July 2009
Canada13817 Posts
May 06 2012 02:41 GMT
#629
Because that's how Blizzard designed it.
Hrrrrm
Profile Joined March 2010
United States2081 Posts
May 06 2012 02:42 GMT
#630
On May 06 2012 11:36 UniversalSnip wrote:
Show nested quote +
On May 06 2012 09:38 Hrrrrm wrote:
On May 06 2012 09:01 Aixler wrote:
Do you split your experience with your follower? Is there a drawback, anything at all however small, to using one?


Only playing solo and no you don't split experience. In fact playing with a follower will probably yield the highest MF% possible since you get 20% of whatever your follower has where as in multiplayer it averages out everyone's MF%.


Eh, what? Why would it average out MF% when everyone gets their own loot?


To deter from one person stacking MF and costing the group killing power. It was a pretty big topic when it was announced. Wasn't that way at first and Blizzard changed it halfway through Beta.
alot = a lot (TWO WORDS)
Klockan3
Profile Blog Joined July 2007
Sweden2866 Posts
May 06 2012 02:43 GMT
#631
The strange thing though is that +exp is not shared, so the same thing can happen where a person stacks a ton of +exp to leech.
alQahira
Profile Joined June 2011
United States511 Posts
May 06 2012 03:02 GMT
#632
Well, at higher levels everyone will be xp capped, so not a problem. Before the level cap, the game is supposed to be easy enough that xp leeching shouldn't be a problem.
SoulWager
Profile Joined August 2010
United States464 Posts
May 06 2012 04:15 GMT
#633
Will I be able to transfer items/characters from HC to SC? (assuming I don't die). I want to play HC, but eventually sell on RMAH.
rezoacken
Profile Joined April 2010
Canada2719 Posts
May 06 2012 04:29 GMT
#634
On May 06 2012 13:15 SoulWager wrote:
Will I be able to transfer items/characters from HC to SC? (assuming I don't die). I want to play HC, but eventually sell on RMAH.


No you can't transfer.
Either we are alone in the Universe or we are not. Both are equally terrifying.
junghansmega
Profile Joined February 2008
United Kingdom36 Posts
May 06 2012 22:34 GMT
#635
How does the Demon Hunter get hatred?
Are the generator Skills the only way to gain hatred?
That would mean you have to spam 17(!) times grenades or bola shot (+3 hatred) in order to fire just one cluster arrow (-50 hatred). I guess this would be quite annoying. Does hatred regenerate by itself as well maybe? Ore are there hatred generation items?

whatever
Fugue
Profile Blog Joined August 2010
Australia253 Posts
May 06 2012 22:54 GMT
#636
On May 07 2012 07:34 junghansmega wrote:
How does the Demon Hunter get hatred?
Are the generator Skills the only way to gain hatred?
That would mean you have to spam 17(!) times grenades or bola shot (+3 hatred) in order to fire just one cluster arrow (-50 hatred). I guess this would be quite annoying. Does hatred regenerate by itself as well maybe? Ore are there hatred generation items?


Base Hatred regen is 4 points per second. Increased hatred regen can be an affix on items.

Skills like Preparation - Punishment can fully regen hatred also. With passives and runed generators it is easy to be getting way more hatred than you need.
R0YAL
Profile Blog Joined September 2009
United States1768 Posts
May 06 2012 22:54 GMT
#637
On May 07 2012 07:34 junghansmega wrote:
How does the Demon Hunter get hatred?
Are the generator Skills the only way to gain hatred?
That would mean you have to spam 17(!) times grenades or bola shot (+3 hatred) in order to fire just one cluster arrow (-50 hatred). I guess this would be quite annoying. Does hatred regenerate by itself as well maybe? Ore are there hatred generation items?


Absence of evidence is not evidence of absence.
Rhaegar99
Profile Blog Joined September 2008
Australia1190 Posts
May 08 2012 15:14 GMT
#638
On May 06 2012 13:29 rezoacken wrote:
Show nested quote +
On May 06 2012 13:15 SoulWager wrote:
Will I be able to transfer items/characters from HC to SC? (assuming I don't die). I want to play HC, but eventually sell on RMAH.


No you can't transfer.


What wait. HC chars dont share the same chest in town?
kuresuti
Profile Blog Joined December 2009
1393 Posts
May 08 2012 15:32 GMT
#639
On May 09 2012 00:14 Rhaegar99 wrote:
Show nested quote +
On May 06 2012 13:29 rezoacken wrote:
On May 06 2012 13:15 SoulWager wrote:
Will I be able to transfer items/characters from HC to SC? (assuming I don't die). I want to play HC, but eventually sell on RMAH.


No you can't transfer.


What wait. HC chars dont share the same chest in town?


If they did you could mule items you've died for a hundred times from softcore to hardcore.
Condor
Profile Blog Joined June 2010
Netherlands188 Posts
May 08 2012 15:43 GMT
#640
On May 09 2012 00:32 kuresuti wrote:
Show nested quote +
On May 09 2012 00:14 Rhaegar99 wrote:
On May 06 2012 13:29 rezoacken wrote:
On May 06 2012 13:15 SoulWager wrote:
Will I be able to transfer items/characters from HC to SC? (assuming I don't die). I want to play HC, but eventually sell on RMAH.


No you can't transfer.


What wait. HC chars dont share the same chest in town?


If they did you could mule items you've died for a hundred times from softcore to hardcore.

But HC chars share a chest amongst HC chars, right? If I loot a Barb item on my HC WD, I can still transfer amongst the HC chars?
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