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Simple Questions, Simple Answers - Page 27

Forum Index > Diablo 3
Post a Reply
Prev 1 25 26 27 28 29 90 Next
Pure-SC2
Profile Joined November 2011
United Kingdom1440 Posts
April 25 2012 16:09 GMT
#521
What are the different Wizard armour spells like?

I.e., do they mean the Wizard can tank a lot of damage? Does it mean they can walk into the middle of large groups and go crazy, or do you still need to do a lot of kiting etc.

I never got a chance to use them so am curious how they play out.
"Every time I visit community sites, I'm just embarrassed. There's so much witch hunting and name calling and arguing and gossip. Misogynist comments against women. It's just embarrassing." – Tasteless
kuresuti
Profile Blog Joined December 2009
1393 Posts
Last Edited: 2012-04-25 16:13:52
April 25 2012 16:13 GMT
#522
On April 26 2012 01:09 Pure-SC2 wrote:
What are the different Wizard armour spells like?

I.e., do they mean the Wizard can tank a lot of damage? Does it mean they can walk into the middle of large groups and go crazy, or do you still need to do a lot of kiting etc.

I never got a chance to use them so am curious how they play out.


The Diamond Skin skill basically makes you invulnerable for a few seconds in the beta, I don't know how well it scales later on in the game though. I don't know about the other tanking skills.
R0YAL
Profile Blog Joined September 2009
United States1768 Posts
April 25 2012 17:40 GMT
#523
On April 25 2012 18:04 Teeky wrote:
What was Blizzard's reasoning (if any) for limiting the maximum party from 8 to 4 players?

Chaos.

On April 25 2012 19:56 Kanaz wrote:
Will D3 have anything like runewords / runes in items, as LoD brought to d2?
And if not, have they talked about implementing it in future expansion?

No. Skill Runes are the new system for runes.

On April 26 2012 01:09 Pure-SC2 wrote:
What are the different Wizard armour spells like?

I.e., do they mean the Wizard can tank a lot of damage? Does it mean they can walk into the middle of large groups and go crazy, or do you still need to do a lot of kiting etc.

I never got a chance to use them so am curious how they play out.

You can check them out for yourself, all anyone can do is speculate. http://us.battle.net/d3/en/calculator/wizard#..XOfT
Absence of evidence is not evidence of absence.
strength
Profile Blog Joined September 2010
United States493 Posts
April 25 2012 18:36 GMT
#524
I'm too lazy to use the search tool. Does anyone know that if the servers will be up 12EST or 12 PST?
skyR
Profile Joined July 2009
Canada13817 Posts
April 25 2012 18:56 GMT
#525
Hasn't been announced yet.
English
Profile Joined April 2010
United States475 Posts
April 25 2012 19:01 GMT
#526
On April 26 2012 03:36 strength wrote:
I'm too lazy to use the search tool. Does anyone know that if the servers will be up 12EST or 12 PST?


http://us.battle.net/d3/en/blog/5203659/Diablo_III_Midnight_Launch_Events-4_25_2012#blog
kaliax
Profile Joined June 2009
United States48 Posts
April 26 2012 03:49 GMT
#527
I haven't been able to find any definitive info on this, so I thought I'd ask here:

As a DH, will crossbow (either 1h or 2h) be strictly superior to bow characters? I'm a huge fan of the Windforce back from my D2 days, so I've kind of made it my goal to farm up to it after release, but from the D3 items page, it looks like Hellrack and Manticore have significantly higher DPS than Windforce, not to mention that Archery passive gives a huge crit% boost to crossbows (while just a 15% damage boost to bows).

Legendary 2h Crossbows:
http://us.battle.net/d3/en/item/crossbow/#type=legendary

Legendary Bows:
http://us.battle.net/d3/en/item/bow/#type=legendary

The only advantage on bows that I see is that their attack speed is higher, so you are less likely to overkill on weak targets, and any "per attack" buffs will stack/apply faster, but it still seems like for any future PvP, crossbows will be the only real option.

Thoughts?
In the beginning, the universe was created. This made a lot of people very angry, and has been widely regarded as a bad idea. - Douglas Adams
Blasterion
Profile Blog Joined October 2010
China10272 Posts
April 26 2012 03:50 GMT
#528
On April 26 2012 01:13 kuresuti wrote:
Show nested quote +
On April 26 2012 01:09 Pure-SC2 wrote:
What are the different Wizard armour spells like?

I.e., do they mean the Wizard can tank a lot of damage? Does it mean they can walk into the middle of large groups and go crazy, or do you still need to do a lot of kiting etc.

I never got a chance to use them so am curious how they play out.


The Diamond Skin skill basically makes you invulnerable for a few seconds in the beta, I don't know how well it scales later on in the game though. I don't know about the other tanking skills.

Diamond skin aborbs 10k ish damage 21k ish max if you get that rune.
[TLNY]Mahjong Club Thread
Bairemuth
Profile Joined June 2010
United States404 Posts
April 26 2012 21:43 GMT
#529
Has anyone ever suggested to blizzard to allow people to duel in D3? And what was their response (if they responded)? I'm not talking about the system in D2, but exactly the same system used in WoW. I think this would be such an easy feature that could appease a lot of fans craving a little pvp. But that's just me.
rezoacken
Profile Joined April 2010
Canada2719 Posts
Last Edited: 2012-04-26 22:06:03
April 26 2012 21:54 GMT
#530
On April 26 2012 03:36 strength wrote:
I'm too lazy to use the search tool. Does anyone know that if the servers will be up 12EST or 12 PST?


NA servers 12pmPST

On April 27 2012 06:43 Bairemuth wrote:
Has anyone ever suggested to blizzard to allow people to duel in D3? And what was their response (if they responded)? I'm not talking about the system in D2, but exactly the same system used in WoW. I think this would be such an easy feature that could appease a lot of fans craving a little pvp. But that's just me.


A lot of people have already suggested it. No response.
Maybe it will come with the whole pvp system but don't hope too much.

On April 26 2012 12:49 kaliax wrote:
I haven't been able to find any definitive info on this, so I thought I'd ask here:

As a DH, will crossbow (either 1h or 2h) be strictly superior to bow characters? I'm a huge fan of the Windforce back from my D2 days, so I've kind of made it my goal to farm up to it after release, but from the D3 items page, it looks like Hellrack and Manticore have significantly higher DPS than Windforce, not to mention that Archery passive gives a huge crit% boost to crossbows (while just a 15% damage boost to bows).

Legendary 2h Crossbows:
http://us.battle.net/d3/en/item/crossbow/#type=legendary

Legendary Bows:
http://us.battle.net/d3/en/item/bow/#type=legendary

The only advantage on bows that I see is that their attack speed is higher, so you are less likely to overkill on weak targets, and any "per attack" buffs will stack/apply faster, but it still seems like for any future PvP, crossbows will be the only real option.

Thoughts?


Well you can't put crossbows 1h and crossbows 2h in the same category. Even the passive that gives bonus depending on the type make the distinction.

Don't take anything at all from Blizzard item pages at this time, it's old and inaccurate and Blizzard clearly said themselves to not trust it.

As to your answer its really hard to give you an answer right now... As for the passive, 15% more damage is often considered better than 50% increased crit unless you already have a HUGE chance to crit. Doing 115 80% of the time and 230 20% of the time when you crit, is better than 100 80% of the time and 250 when you crit.
Either we are alone in the Universe or we are not. Both are equally terrifying.
Vaelone
Profile Blog Joined February 2011
Finland4400 Posts
April 27 2012 09:21 GMT
#531
I didn't play the previous games so couple dumb questions.

Can you move your characters between different difficulties, or should I say play different difficulties with the same character?

And/or can you send items and gold from your Hardcore/Inferno character to Normal character and vice versa?
Iyerbeth
Profile Blog Joined October 2010
England2410 Posts
April 27 2012 09:39 GMT
#532
On April 27 2012 18:21 Vaelone wrote:
I didn't play the previous games so couple dumb questions.

Can you move your characters between different difficulties, or should I say play different difficulties with the same character?

And/or can you send items and gold from your Hardcore/Inferno character to Normal character and vice versa?


Yeah, you can change difficulty at any time by selecting quest and in the bottom left corner there's a difficulty setting, though they only unlock for each character as you defeat the easier one's. You could also trade items from difficulties in D2, so I assume you can in D3 by just placing them in your shared stash.
♥ Liquid`Sheth ♥ Liquid`TLO ♥
RedTerror
Profile Blog Joined December 2008
New Zealand742 Posts
April 27 2012 13:50 GMT
#533
Can you be hit while invisible from smokescreen? Does it bring you out of it?
Also can you be hit while tumbling?
zJayy962
Profile Blog Joined April 2010
1363 Posts
April 27 2012 14:03 GMT
#534
On April 27 2012 22:50 RedTerror wrote:
Can you be hit while invisible from smokescreen? Does it bring you out of it?
Also can you be hit while tumbling?


Pretty sure you can be hit with AoE or projectiles flying through the air while in smokescreen. I don't think I've been hit while tumbling but maybe I'm just lucky.
Avalain
Profile Joined July 2010
Canada308 Posts
April 27 2012 14:41 GMT
#535
On April 27 2012 06:54 rezoacken wrote:

Show nested quote +
On April 26 2012 12:49 kaliax wrote:
I haven't been able to find any definitive info on this, so I thought I'd ask here:

As a DH, will crossbow (either 1h or 2h) be strictly superior to bow characters? I'm a huge fan of the Windforce back from my D2 days, so I've kind of made it my goal to farm up to it after release, but from the D3 items page, it looks like Hellrack and Manticore have significantly higher DPS than Windforce, not to mention that Archery passive gives a huge crit% boost to crossbows (while just a 15% damage boost to bows).

Legendary 2h Crossbows:
http://us.battle.net/d3/en/item/crossbow/#type=legendary

Legendary Bows:
http://us.battle.net/d3/en/item/bow/#type=legendary

The only advantage on bows that I see is that their attack speed is higher, so you are less likely to overkill on weak targets, and any "per attack" buffs will stack/apply faster, but it still seems like for any future PvP, crossbows will be the only real option.

Thoughts?


Well you can't put crossbows 1h and crossbows 2h in the same category. Even the passive that gives bonus depending on the type make the distinction.

Don't take anything at all from Blizzard item pages at this time, it's old and inaccurate and Blizzard clearly said themselves to not trust it.

As to your answer its really hard to give you an answer right now... As for the passive, 15% more damage is often considered better than 50% increased crit unless you already have a HUGE chance to crit. Doing 115 80% of the time and 230 20% of the time when you crit, is better than 100 80% of the time and 250 when you crit.


A faster attack speed also means that you will build up hatred faster, which can make a huge difference depending on the type of build you have. Well, not sure if it'll make a 200dps difference, but it's something to consider. It's still basically impossible to say because afaik they haven't even released the latest loot data (and by released, I mean made accessible for data mining). So things could change. The good news is that we'll know for sure in really soon!
You know what unit really has balance problems? Colossi. Why, they look like they could be blown over in a stiff wind!
alcaras
Profile Joined July 2010
United States67 Posts
April 27 2012 14:44 GMT
#536
How can I tell what level an enemy monster is?
http://subcreation.net/ http://twitch.tv/alcaras/
Alpino
Profile Joined June 2011
Brazil4390 Posts
April 27 2012 14:52 GMT
#537
On April 27 2012 18:21 Vaelone wrote:
I didn't play the previous games so couple dumb questions.

Can you move your characters between different difficulties, or should I say play different difficulties with the same character?

And/or can you send items and gold from your Hardcore/Inferno character to Normal character and vice versa?


Hardcore and normal mode don't interact. It would be too easy to exploit. I'm pretty sure that you'll be able to trade between difficulties.
20/11/2015 - never forget EE's Ember
Avalain
Profile Joined July 2010
Canada308 Posts
April 27 2012 14:53 GMT
#538
On April 27 2012 18:21 Vaelone wrote:
I didn't play the previous games so couple dumb questions.

Can you move your characters between different difficulties, or should I say play different difficulties with the same character?

And/or can you send items and gold from your Hardcore/Inferno character to Normal character and vice versa?


Hardcore and Normal modes (not to be confused with Normal difficulty) are completely separate, though you share gold automatically between all your hardcore characters and between all your normal characters. Items can be shared by putting them in your stash, though again you can't move anything between hardcore and normal (I tried).

So, in case that's at all confusing, let's say you started a wizard and leveled up to, say, level 10 and you managed to save 1000 gold. Now you start a barbarian. Right from the beginning that barbarian is going to have 1000 gold and access to anything that your wizard put in the stash. If, however, you leveled up to 10 and then decided to make a hardcore character, you would start over from scratch.

Difficulty levels in Diablo extend the game; it's not tiered. Nightmare difficulty will start you off where Normal difficulty leaves you. So you have to pass normal with the one character in order to move on to nightmare. You can, of course, more your characters back to an easier difficulty level, but moving a new character to nightmare after finishing normal with your first character isn't possible.
You know what unit really has balance problems? Colossi. Why, they look like they could be blown over in a stiff wind!
Avalain
Profile Joined July 2010
Canada308 Posts
April 27 2012 15:01 GMT
#539
On April 27 2012 23:44 alcaras wrote:
How can I tell what level an enemy monster is?


I don't think you can? Hopefully someone corrects me if I'm wrong, but I don't think you can tell. It's also not generally an issue, because the game is paced so that the monsters you fight are going to be generally around your level if you just play the game normally. The monster level progression is also quite linear, so you don't have to worry about one area having monsters much tougher than everyone else (except for elites, of course).
You know what unit really has balance problems? Colossi. Why, they look like they could be blown over in a stiff wind!
Iyerbeth
Profile Blog Joined October 2010
England2410 Posts
April 27 2012 15:18 GMT
#540
On April 25 2012 06:39 Iyerbeth wrote:
Does anyone know if a dead hc character is still visible like in d2? If it is, will it still use up a character slot? I quite like the idea of being able to see my old dead chars from time to time but don't want to waste a slot on them.


Sorry to ask again but does anyone know?
♥ Liquid`Sheth ♥ Liquid`TLO ♥
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