• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:00
CEST 18:00
KST 01:00
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: Within Reach0[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8
Community News
Weekly Cups (Sep 13-20): herO scores triple2BSL Season 2313Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon101Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10
StarCraft 2
General
How do you feel about the StarCraft shooter announcement at BlizzCon 2026? Balance hotfix patch 5.0.16b (July 16) Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Weekly Cups (Sep 13-20): herO scores triple The Death of Cheese: From a Professional Cheeser
Tourneys
2026 GSTL Grand Finals ScienceCraft (October 24-25) - Live Event Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2) Stellar Fest TWO the Moon (Dec 16-20)
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 544 Double Trouble The PondCast: SC2 News & Results Mutation # 543 Enhanced Defenses Mutation # 542 The Ascended
Brood War
General
Bot on ladder an AI researcher's take on the ladder bot [ASL22] Ro8 Preview: Within Reach StarCraft Human 'N' AI League BW General Discussion
Tourneys
[Megathread] Daily Proleagues [ASL22] Ro8 Day 2 [ASL22] Ro8 Day 1 [IPSL] IPSL is Back With Winter 26-27!
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Total Annihilation Zero Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Nintendo Switch Thread EVE Corporation
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Artificial Intelligence Thread All you football fans (soccer)!
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Violent-Cooperative Play and…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 14394 users

Simple Questions, Simple Answers - Page 20

Forum Index > Diablo 3
Post a Reply
Prev 1 18 19 20 21 22 90 Next
McNulty
Profile Joined September 2010
Norway184 Posts
April 12 2012 14:19 GMT
#381
You don't spend any points on skills. You automatically unlock certain skills at certain levels. The same applies to different runes.
kuresuti
Profile Blog Joined December 2009
1393 Posts
April 12 2012 14:20 GMT
#382
On April 12 2012 23:16 Elegance wrote:
Show nested quote +
On April 12 2012 23:15 kuresuti wrote:
On April 12 2012 23:12 Elegance wrote:
Is it just me or is the skilling system really weird (I have no idea how it works)


It's different that's for sure, but it's pretty simple.

Level x -> Unlock skill -> level y -> unlock a rune for said skill. Equip a skill and a rune if you want for said skill to use it.

only 1 point can be spent on the skills correct? Is there a point in saving skills then?


You don't get points of any kind, the skills and runes are unlocked automatically at different levels. You will end up with all skills and all runes at level 60.
Elegance
Profile Blog Joined February 2009
Canada917 Posts
April 12 2012 14:20 GMT
#383
Oh that makes sense now. Thanks goise
Power of Ze
Jayve
Profile Joined February 2009
155 Posts
April 12 2012 17:32 GMT
#384
I'm sorry if this has been answered before, but I can't seem to find any info on the wiki :<

Can a Wizard increase Arcane Power pool + regen through items?
R0YAL
Profile Blog Joined September 2009
United States1768 Posts
April 12 2012 18:34 GMT
#385
On April 12 2012 23:20 kuresuti wrote:
Show nested quote +
On April 12 2012 23:16 Elegance wrote:
On April 12 2012 23:15 kuresuti wrote:
On April 12 2012 23:12 Elegance wrote:
Is it just me or is the skilling system really weird (I have no idea how it works)


It's different that's for sure, but it's pretty simple.

Level x -> Unlock skill -> level y -> unlock a rune for said skill. Equip a skill and a rune if you want for said skill to use it.

only 1 point can be spent on the skills correct? Is there a point in saving skills then?


You don't get points of any kind, the skills and runes are unlocked automatically at different levels. You will end up with all skills and all runes at level 60.

More specifically, you unlock all skills by level 30 and all runes by level 60.

On April 13 2012 02:32 Jayve wrote:
I'm sorry if this has been answered before, but I can't seem to find any info on the wiki :<

Can a Wizard increase Arcane Power pool + regen through items?

Yes it's a common affix on the Wizards offhand Orbs.
Absence of evidence is not evidence of absence.
MaliciousOne
Profile Joined June 2010
United States47 Posts
April 12 2012 19:21 GMT
#386
Pardon me if this isn't a simple question: but are items and skill/rune choice the only real methods of character build customization?
kuresuti
Profile Blog Joined December 2009
1393 Posts
April 12 2012 19:27 GMT
#387
On April 13 2012 04:21 MaliciousOne wrote:
Pardon me if this isn't a simple question: but are items and skill/rune choice the only real methods of character build customization?


Yes. The pools for the items and skills will be pretty huge though, so there will be depth.
+ Show Spoiler +
Hopefully
R0YAL
Profile Blog Joined September 2009
United States1768 Posts
Last Edited: 2012-04-12 20:28:43
April 12 2012 19:45 GMT
#388
On April 13 2012 04:21 MaliciousOne wrote:
Pardon me if this isn't a simple question: but are items and skill/rune choice the only real methods of character build customization?

Plus Gems, but I guess you could kind of group that with items since you socket the gems into items for bonus stats. There are items that give you skill point(s) to a specific skill. That will greatly increase customization because this is the only way to level up your skills.
Absence of evidence is not evidence of absence.
MaliciousOne
Profile Joined June 2010
United States47 Posts
April 12 2012 21:00 GMT
#389
*sigh* Thank you for answering my question. I was hoping that wasn't the case, but oh well.
R0YAL
Profile Blog Joined September 2009
United States1768 Posts
Last Edited: 2012-04-12 21:24:23
April 12 2012 21:23 GMT
#390
On April 13 2012 06:00 MaliciousOne wrote:
*sigh* Thank you for answering my question. I was hoping that wasn't the case, but oh well.

Honestly I dislike the new approach towards runes. They used to give huge bonuses but now they are up to 10x less prominent in some cases. This greatly decreases customization regarding runes from what they used to be. A small bonus will barely make a splash in the pool of customization. A few years back Blizzard used to tout saying how your choices on this stuff would greatly increase customization because the numbers where so big, but now there are some bonuses on runes that give a mere 1% bonus. Not only this but most of the early runes are weaker compared to the ones that you unlock later which certainly does not encourage customization. If Blizzard wants to encourage customization there needs to be choice on which rune you unlock and when, and the choices all need to be balanced. I vehemently disagree with these choices by Blizzard.
Absence of evidence is not evidence of absence.
Pokemonxoxo
Profile Blog Joined July 2010
United States217 Posts
April 13 2012 06:23 GMT
#391
Will there be a guild-like party in Diablo 3? If so will there be a Team Liquid guild in Diablo 3??
Within and Without
nonsequitur
Profile Blog Joined July 2010
384 Posts
April 13 2012 12:38 GMT
#392
Which class requires most the most micro (or cooldown management), or are they all about the same?
MaliciousOne
Profile Joined June 2010
United States47 Posts
April 13 2012 15:11 GMT
#393
On April 13 2012 06:23 R0YAL wrote:
Show nested quote +
On April 13 2012 06:00 MaliciousOne wrote:
*sigh* Thank you for answering my question. I was hoping that wasn't the case, but oh well.

Honestly I dislike the new approach towards runes. They used to give huge bonuses but now they are up to 10x less prominent in some cases. This greatly decreases customization regarding runes from what they used to be. A small bonus will barely make a splash in the pool of customization. A few years back Blizzard used to tout saying how your choices on this stuff would greatly increase customization because the numbers where so big, but now there are some bonuses on runes that give a mere 1% bonus. Not only this but most of the early runes are weaker compared to the ones that you unlock later which certainly does not encourage customization. If Blizzard wants to encourage customization there needs to be choice on which rune you unlock and when, and the choices all need to be balanced. I vehemently disagree with these choices by Blizzard.


The first time I heard about the runes with the skills, I thought, "Awesome, that's where the character customization was going to take place." Then I come here and see that you just get all of them by level 60 and can pick between them just on a cooldown as your penalty for switching. Am I understanding this correctly?
KalWarkov
Profile Blog Joined December 2011
Germany4126 Posts
April 13 2012 16:20 GMT
#394
On April 13 2012 03:34 R0YAL wrote:
Show nested quote +
On April 12 2012 23:20 kuresuti wrote:
On April 12 2012 23:16 Elegance wrote:
On April 12 2012 23:15 kuresuti wrote:
On April 12 2012 23:12 Elegance wrote:
Is it just me or is the skilling system really weird (I have no idea how it works)


It's different that's for sure, but it's pretty simple.

Level x -> Unlock skill -> level y -> unlock a rune for said skill. Equip a skill and a rune if you want for said skill to use it.

only 1 point can be spent on the skills correct? Is there a point in saving skills then?


You don't get points of any kind, the skills and runes are unlocked automatically at different levels. You will end up with all skills and all runes at level 60.

More specifically, you unlock all skills by level 30 and all runes by level 60.

Show nested quote +
On April 13 2012 02:32 Jayve wrote:
I'm sorry if this has been answered before, but I can't seem to find any info on the wiki :<

Can a Wizard increase Arcane Power pool + regen through items?

Yes it's a common affix on the Wizards offhand Orbs.


and even on the mainhand weapon.

same goes for every other char, although it seems rarer for the barb i guess
DiaBoLuS ** Sc2 - Protoss: 16x GM | Dota2 - Offlane Immortal | Wc3 - Undead decent level | Diablo nerd | Chess / Magnus fanboy | BVB | Agnostic***
R0YAL
Profile Blog Joined September 2009
United States1768 Posts
April 13 2012 20:21 GMT
#395
On April 14 2012 00:11 MaliciousOne wrote:
Show nested quote +
On April 13 2012 06:23 R0YAL wrote:
On April 13 2012 06:00 MaliciousOne wrote:
*sigh* Thank you for answering my question. I was hoping that wasn't the case, but oh well.

Honestly I dislike the new approach towards runes. They used to give huge bonuses but now they are up to 10x less prominent in some cases. This greatly decreases customization regarding runes from what they used to be. A small bonus will barely make a splash in the pool of customization. A few years back Blizzard used to tout saying how your choices on this stuff would greatly increase customization because the numbers where so big, but now there are some bonuses on runes that give a mere 1% bonus. Not only this but most of the early runes are weaker compared to the ones that you unlock later which certainly does not encourage customization. If Blizzard wants to encourage customization there needs to be choice on which rune you unlock and when, and the choices all need to be balanced. I vehemently disagree with these choices by Blizzard.


The first time I heard about the runes with the skills, I thought, "Awesome, that's where the character customization was going to take place." Then I come here and see that you just get all of them by level 60 and can pick between them just on a cooldown as your penalty for switching. Am I understanding this correctly?

Yes it's a mere 5 second cooldown. Essentially, they want you to experiment with all the skill and rune combinations by level 60 because thats when Nephalem Valor comes in. If you don't know what that is, here's a quote from Blizzard.

"Rare and Champion packs already have great loot on them. By killing a Rare or Champion pack, not only do you get their loot, but you’ll also receive a buff granting you increased magic find and gold find. However, if you change a skill, skill rune, passive, or leave the game, the buff disappears. As an extra reward, if you kill a boss while this buff is active, you’ll receive extra loot drops from that boss.

The exact amount of magic find and gold find provided by the buff is still being reviewed, as is the amount of extra loot you get from a boss while the buff is active. We’re also playing around with whether or not the buff stacks, what the duration should be, and whether or not it should persist through death. We want to make sure the buff is strong enough to make staying in your current game more rewarding than creating a new game. At the same time, if the buff is too strong, it risks making shorter play sessions feel not worthwhile."
Absence of evidence is not evidence of absence.
rezoacken
Profile Joined April 2010
Canada2719 Posts
Last Edited: 2012-04-13 20:51:03
April 13 2012 20:47 GMT
#396
On April 13 2012 21:38 nonsequitur wrote:
Which class requires most the most micro (or cooldown management), or are they all about the same?


Hard to say right now. In the beta I feel it's about the same with range requiring a bit more kiting than melee...

In the future I have no idea, they look more or less the same. Maybe DH will have to require the most, the DH has a glass canon feel to it so my guess is careful movements and good use of control abilities might be required the most. The DH looks more about avoiding damage whereas Monk, Barb and Wiz have more abilities to sustain damage or stun/freeze/knock back monsters. WD has his pets and fear.

But really hard to say, I could end up being completly wrong.

On April 13 2012 15:23 Pokemonxoxo wrote:
Will there be a guild-like party in Diablo 3? If so will there be a Team Liquid guild in Diablo 3??


Not on release day sadly, I think. TL members will have to rely on this forum.
Either we are alone in the Universe or we are not. Both are equally terrifying.
BlueBoxSC
Profile Blog Joined October 2011
United States582 Posts
April 14 2012 17:00 GMT
#397
I was invited to D3 beta and downloaded the setup for the beta client, but I can't seem to install the beta client. Help? =(
BwCBlueBox.837
Gaelic
Profile Joined December 2011
United States44 Posts
April 14 2012 18:44 GMT
#398
On April 15 2012 02:00 BlueBoxSC wrote:
I was invited to D3 beta and downloaded the setup for the beta client, but I can't seem to install the beta client. Help? =(



Be a little more specific? What does it say when you try run the install, what type of errors are you getting?
In the game of throws, you win... until you lose.
Xacalite
Profile Joined September 2010
Germany533 Posts
April 16 2012 01:03 GMT
#399
Hi guys, awsome thread. has answered so many questions but there is one i havnt seen yet.

Ive just bought the digital pre-order and downloaded the game client. I can now start the install Setup. but when i click on Install it gives me a little window that says "fire blablabla, Diablo 3 has not yet been released" and an OK button.

considering the fact that diablo 3 really has not been released i think this is how it is supposed to be right? On May 15th i will be able to install the game?

thanks in advance
I feel fear...for the last time
skyR
Profile Joined July 2009
Canada13817 Posts
April 16 2012 03:16 GMT
#400
That's how it's suppose to be. You'll be able to install when Blizzard activates their servers on May 15th.
Prev 1 18 19 20 21 22 90 Next
Please log in or register to reply.
Live Events Refresh
Yamato Cup
15:00
#8
killerbeecast11
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzStarbuck 198
BRAT_OK 67
StarCraft: Brood War
Britney 62915
Shuttle 2538
EffOrt 1011
Light 587
Mini 577
Rush 411
ZerO 403
Stork 297
firebathero 241
Snow 190
[ Show more ]
Last 135
Mong 82
Hyun 51
Dewaltoss 30
Bale 29
HiyA 25
Trap 21
sorry 21
Terrorterran 20
Rock 17
Sexy 13
ajuk12(nOOB) 9
Dota 2
Gorgc6292
qojqva2698
Counter-Strike
Fnx 1253
Super Smash Bros
Mew2King68
Heroes of the Storm
Khaldor396
MindelVK14
Other Games
Liquid`RaSZi1670
B2W.Neo1163
Beastyqt606
KnowMe151
ArmadaUGS146
QueenE100
ZerO(Twitch)19
Organizations
Dota 2
PGL Dota 2 - Main Stream11539
StarCraft 2
WardiTV1551
Other Games
BasetradeTV265
StarCraft 2
angryscii 16
StarCraft: Brood War
Kim Chul Min (afreeca) 10
lovetv 8
[ Show 11 non-featured ]
StarCraft 2
• StrangeGG 6
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV345
Other Games
• Shiphtur278
Upcoming Events
BSL Open Qualifier
3h
BSL Open Qualifier
3h
OSC
7h
Replay Cast
8h
Afreeca Starleague
18h
Soma vs Jaedong
WardiTV Weekly
19h
Monday Night Weeklies
1d
Sparkling Tuna Cup
1d 18h
Afreeca Starleague
1d 18h
Leta vs Soulkey
PiGosaur Cup
2 days
[ Show More ]
Kung Fu Cup
2 days
The PondCast
3 days
Replay Cast
4 days
CranKy Ducklings
5 days
Online Event
5 days
FEL
6 days
BSL: Ladder Tournament
6 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Acropolis #5 - GSA
Blizzard Classic Cup 2026
Calamity Invitational

Ongoing

ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Custodian Cup
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.