• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 06:20
CET 12:20
KST 20:20
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT25Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Weekly Cups (Feb 16-22): MaxPax doubles0Weekly Cups (Feb 9-15): herO doubles up2ACS replaced by "ASL Season Open" - Starts 21/0241LiuLi Cup: 2025 Grand Finals (Feb 10-16)46Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2
StarCraft 2
General
Behind the Blue - Team Liquid History Book Weekly Cups (Feb 16-22): MaxPax doubles How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? ByuL: The Forgotten Master of ZvT Liquipedia WCS Portal Launched
Tourneys
PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) Sparkling Tuna Cup - Weekly Open Tournament StarCraft Evolution League (SC Evo Biweekly) How do the "codes" work in GSL? LiuLi Cup: 2025 Grand Finals (Feb 10-16)
Strategy
Custom Maps
Map Editor closed ? [A] Starcraft Sound Mod
External Content
Mutation # 514 Ulnar New Year The PondCast: SC2 News & Results Mutation # 513 Attrition Warfare Mutation # 512 Overclocked
Brood War
General
TvZ is the most complete match up CasterMuse Youtube A cwal.gg Extension - Easily keep track of anyone A new season just kicks off Recent recommended BW games
Tourneys
Escore Tournament StarCraft Season 1 [Megathread] Daily Proleagues [LIVE] [S:21] ASL Season Open Day 1 Small VOD Thread 2.0
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Zealot bombing is no longer popular? Current Meta
Other Games
General Games
Beyond All Reason Nintendo Switch Thread Battle Aces/David Kim RTS Megathread New broswer game : STG-World Diablo 2 thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread
Community
General
US Politics Mega-thread Mexico's Drug War Russo-Ukrainian War Thread Canadian Politics Mega-thread Ask and answer stupid questions here!
Fan Clubs
The IdrA Fan Club The herO Fan Club!
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Anime Discussion Thread
Sports
Formula 1 Discussion 2024 - 2026 Football Thread TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
ASL S21 English Commentary…
namkraft
Inside the Communication of …
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1857 users

Simple Questions, Simple Answers - Page 18

Forum Index > Diablo 3
Post a Reply
Prev 1 16 17 18 19 20 90 Next
rezoacken
Profile Joined April 2010
Canada2719 Posts
Last Edited: 2012-04-02 17:46:02
April 02 2012 17:45 GMT
#341
On April 03 2012 01:46 Sek-Kuar wrote:
Show nested quote +
On March 27 2012 20:50 ezk wrote:
On March 27 2012 05:23 bean183 wrote:
I searched this thread, but didnt find anything, so here goes..

There is going to be a minimum floor on gold prices in the real money auction house, and its currently set at 1.00 BetaBuck per 1000 gold. How can they keep this cap when the game goes live and expect anyone to auctually buy gold with real money at that price? I know 1 BetaBuck isnt 1 dollar perse, but I worry eventually the floor is going to be way way overpriced in terms of gold/$ and the no one uses the market at all.

Does anyone know any long term plans for this price floor or anything else like that?


First off, "Beta bucks" are restricted to the beta phase only.

As for the release phase, I doubt blizzard will put a minimum "price" for gold but they will definitely try to increase gold value. They already started to balance the gold value by increasing crafting & training cost (Blacksmith). There will probably be more ways to spend your gold such as repairs, consumables and item-gambling. They need to make those "gold sinks" interesting enough for gold to be spent.



Actually they dont need to, you dont need any sink for currency, it can be totally useless thing with value only because people gave it some value... Take real money for example, you cant use it instead toilet paper, you cant paint on it... it has no sink what so ever and it still has value.

Reason why D2 gold was useless is because maximum tradeable amount was less than 1M and that was equal to pretty much 10 min of game time or less - since even perfect gems werent dropping so often, maximum tradeable amount of gold was equal to 2-3 PGs at best.

If there will be no limit for amount of gold per trade, it will always be possible to use it as currency. Sinks are good, but far from essential - if they exist, item has value of 600 gold, if they dont exist, item has value of 6000 gold - but in both cases gold will always be currency.


In real life you don't create money out of thin air (well some of it is printed but let's forget about it since it's only a fraction). The amount available is quite constant. Your analogy to real world currency makes no sense because of this.

Without gold sink, the total mass of gold keep increasing too fast creating a huge inflation problem. What you sell today for 1K will sell in 1 month for 10K. And even with these gold sinks the mass of money still increases rapidly, it just slows it.

Either we are alone in the Universe or we are not. Both are equally terrifying.
Sek-Kuar
Profile Joined November 2010
Czech Republic593 Posts
April 02 2012 18:08 GMT
#342
On April 03 2012 02:45 rezoacken wrote:
Show nested quote +
On April 03 2012 01:46 Sek-Kuar wrote:
On March 27 2012 20:50 ezk wrote:
On March 27 2012 05:23 bean183 wrote:
I searched this thread, but didnt find anything, so here goes..

There is going to be a minimum floor on gold prices in the real money auction house, and its currently set at 1.00 BetaBuck per 1000 gold. How can they keep this cap when the game goes live and expect anyone to auctually buy gold with real money at that price? I know 1 BetaBuck isnt 1 dollar perse, but I worry eventually the floor is going to be way way overpriced in terms of gold/$ and the no one uses the market at all.

Does anyone know any long term plans for this price floor or anything else like that?


First off, "Beta bucks" are restricted to the beta phase only.

As for the release phase, I doubt blizzard will put a minimum "price" for gold but they will definitely try to increase gold value. They already started to balance the gold value by increasing crafting & training cost (Blacksmith). There will probably be more ways to spend your gold such as repairs, consumables and item-gambling. They need to make those "gold sinks" interesting enough for gold to be spent.



Actually they dont need to, you dont need any sink for currency, it can be totally useless thing with value only because people gave it some value... Take real money for example, you cant use it instead toilet paper, you cant paint on it... it has no sink what so ever and it still has value.

Reason why D2 gold was useless is because maximum tradeable amount was less than 1M and that was equal to pretty much 10 min of game time or less - since even perfect gems werent dropping so often, maximum tradeable amount of gold was equal to 2-3 PGs at best.

If there will be no limit for amount of gold per trade, it will always be possible to use it as currency. Sinks are good, but far from essential - if they exist, item has value of 600 gold, if they dont exist, item has value of 6000 gold - but in both cases gold will always be currency.


In real life you don't create money out of thin air (well some of it is printed but let's forget about it since it's only a fraction). The amount available is quite constant. Your analogy to real world currency makes no sense because of this.

Without gold sink, the total mass of gold keep increasing too fast creating a huge inflation problem. What you sell today for 1K will sell in 1 month for 10K. And even with these gold sinks the mass of money still increases rapidly, it just slows it.



Well yea its not perfect analogy but Id never say it makes no sense.

People think D2 currency was different. Instead of gold, people picked Ist rune, which had almost no other use than trade. Reason for that was only that you could trade 40 Ists at once, which had at least 200-500 times higher value than maximum tradeable gold amount.

And D2 Ist runes had almost no sink too. Yea people were making CTA and Infi, but far from what could be called real sink... Yet ladder prices werent so unstable as you described it simply because people continue to make new chars.

And mainly, Im not saying sinks are not good, just that they are not essential. No matter whether it is real money, Ist rune, gold or whatever else - as long as you can trade with it, it can be used as currency.
Scientists finally discovered what's wrong with the female brain: On the left side, there is nothing right, and on the right side, there's nothing left. [http://eu.battle.net/sc2/en/profile/213948/1/DJVibrejtr/]
MekTypro
Profile Joined July 2010
France360 Posts
April 03 2012 12:49 GMT
#343
I heard the game was limited to 4 players at the same time. Is that true or did I misunderstand anything ?

Why would they limite the number of people in a game to 4 ? How can I play with 5 or 6 of my friends ? t_t
gugarutz
Profile Joined August 2010
Austria110 Posts
Last Edited: 2012-04-03 13:16:58
April 03 2012 13:14 GMT
#344
On April 03 2012 21:49 MekTypro wrote:
I heard the game was limited to 4 players at the same time. Is that true or did I misunderstand anything ?

Why would they limite the number of people in a game to 4 ? How can I play with 5 or 6 of my friends ? t_t


you could have just looked at the previous page...

i plan to play on the release weekend with friends at my place, don't know how many will come but if it's more than 4 we will make two groups which compete with each other in a first to be 60 challenge!
Dan885
Profile Joined January 2011
United States35 Posts
April 08 2012 05:34 GMT
#345
having trouble pre-ordering diablo 3 collectors edition i have tried amazon and gamestop any ideas? links would be nice
BROOKLYNRAGE
Profile Joined March 2012
France4 Posts
April 08 2012 09:43 GMT
#346
I'm worried about one thing: will it be smart to play HardCore in party mode when the game seems to be way easier solo than when partying where mobs like skeleton king can quite one hit kill a wizzard/DH? I fear HC players will have to play solo the whole time..
Flash, Polt, DRG
kuresuti
Profile Blog Joined December 2009
1393 Posts
April 08 2012 09:47 GMT
#347
On April 08 2012 18:43 BROOKLYNRAGE wrote:
I'm worried about one thing: will it be smart to play HardCore in party mode when the game seems to be way easier solo than when partying where mobs like skeleton king can quite one hit kill a wizzard/DH? I fear HC players will have to play solo the whole time..


Is it smart to play in a party if you enjoy playing in a party? Even if it's harder? I mean... how do you measure fun?
Nilrem
Profile Blog Joined February 2009
United States3684 Posts
April 08 2012 10:45 GMT
#348
On April 08 2012 18:47 kuresuti wrote:
Show nested quote +
On April 08 2012 18:43 BROOKLYNRAGE wrote:
I'm worried about one thing: will it be smart to play HardCore in party mode when the game seems to be way easier solo than when partying where mobs like skeleton king can quite one hit kill a wizzard/DH? I fear HC players will have to play solo the whole time..


Is it smart to play in a party if you enjoy playing in a party? Even if it's harder? I mean... how do you measure fun?


More basic question would be; what is your goal? Depending on the answer, you will either be playing more so to get to an end result; or you may end up focusing on the journey more so than the end.
Meepo Haters gonna Hate. https://twitter.com/KazeNilrem (@KazeNilrem)
Tyree
Profile Joined November 2010
1508 Posts
April 08 2012 14:13 GMT
#349
Diablo is "honest" about being in a party, it does not force you or bribe you into it like MMOs do (hello WoW). The only reason to party up is that your friends (your actual friends, not some "guildies" you barely even know) are online and you want to share the experience.

My question is, how many quests are there going to be in this game? Granted nobody has played the full thing, but from beta? Like circa how many per act? And will there be daily or "random" quests, that send you off to kill some randomized boss in Act X?

Thanks
★ Top Gun ★
kuresuti
Profile Blog Joined December 2009
1393 Posts
Last Edited: 2012-04-08 14:47:36
April 08 2012 14:45 GMT
#350
On April 08 2012 23:13 Tyree wrote:
Diablo is "honest" about being in a party, it does not force you or bribe you into it like MMOs do (hello WoW). The only reason to party up is that your friends (your actual friends, not some "guildies" you barely even know) are online and you want to share the experience.

My question is, how many quests are there going to be in this game? Granted nobody has played the full thing, but from beta? Like circa how many per act? And will there be daily or "random" quests, that send you off to kill some randomized boss in Act X?

Thanks


In the beta you have 4 quests total and if played through in normal fashion you should end up at around level 10. From a purely level based conclusion I'd say this is about half of act 1, so 8-10 quests maybe? From a time spent point of view this is a very small part of the content. If you'd expect at least 5 hours of gameplay per act this would be maybe a 4th of the quests. It's really hard to say as the only thing we can base anything on is how it was in Diablo 2 which was 12 years ago.

I don't think there will be any random quests at all, would be cool though.
Baloop
Profile Blog Joined April 2010
United States127 Posts
April 08 2012 17:19 GMT
#351
There are random events that happen throughout the game such as that ghost girl in the beta with the 3 seals that release skeletons with a miniboss at the end. On top of that there are randomly appearing areas such as mass graves and the den of tghe fallen.
Millions of Peaches, Peaches for me
Overpowered
Profile Joined January 2011
Czech Republic764 Posts
April 08 2012 21:21 GMT
#352
On April 09 2012 02:19 Baloop wrote:
There are random events that happen throughout the game such as that ghost girl in the beta with the 3 seals that release skeletons with a miniboss at the end. On top of that there are randomly appearing areas such as mass graves and the den of tghe fallen.

Also Jar of Souls, that chest with 4 monster spawners and Lloigor the Crazed.
Just another gold Protoss...
unkkz
Profile Blog Joined December 2007
Norway2196 Posts
April 09 2012 14:34 GMT
#353
Easy question: Do u have to use the skills in the order blizzard seems to want u to? ie on button 1 u can only have the 4 spells from category 1, on button 2 only have the 4 spells from category 2 etc?
Overpowered
Profile Joined January 2011
Czech Republic764 Posts
April 09 2012 14:40 GMT
#354
On April 09 2012 23:34 unkkz wrote:
Easy question: Do u have to use the skills in the order blizzard seems to want u to? ie on button 1 u can only have the 4 spells from category 1, on button 2 only have the 4 spells from category 2 etc?

In options you can select Elective mode and you can choose spells completely freely. What you described is default setting but you can turn it off.
Just another gold Protoss...
Psyqo
Profile Joined November 2007
United States401 Posts
April 09 2012 16:27 GMT
#355
On April 09 2012 23:40 Overpowered wrote:
Show nested quote +
On April 09 2012 23:34 unkkz wrote:
Easy question: Do u have to use the skills in the order blizzard seems to want u to? ie on button 1 u can only have the 4 spells from category 1, on button 2 only have the 4 spells from category 2 etc?

In options you can select Elective mode and you can choose spells completely freely. What you described is default setting but you can turn it off.


My experience with patch 15 is that even in Elective mode, you are still limited to having at least 1 Primary skill and at least 1 Defensive skill memorized at any given time. I wasn't crazy about this and am hoping it changes.
Jerubaal
Profile Blog Joined June 2010
United States7684 Posts
April 09 2012 21:38 GMT
#356
Why do I still have to go back to town to sell my crap?!??!?!?
I'm not stupid, a marauder just shot my brain.
MoonfireSpam
Profile Blog Joined September 2010
United Kingdom1153 Posts
April 09 2012 21:46 GMT
#357
Will there be anyway to get into contact with TL dudes and dudettes to play with?
Art_of_Kill
Profile Joined September 2003
Zaire1232 Posts
April 09 2012 22:46 GMT
#358
On April 03 2012 21:49 MekTypro wrote:
I heard the game was limited to 4 players at the same time. Is that true or did I misunderstand anything ?

Why would they limite the number of people in a game to 4 ? How can I play with 5 or 6 of my friends ? t_t

thats blizzard they like to do wrong things
everyone with brain would understand that 4 player is to few but blizzard

its like with battle net and sc2 , "do you really want chat channels?"
TLT07 ===> *winner* <===TLT08
ThaZenith
Profile Blog Joined October 2010
Canada3116 Posts
April 10 2012 04:47 GMT
#359
On April 10 2012 06:46 MoonfireSpam wrote:
Will there be anyway to get into contact with TL dudes and dudettes to play with?

I'm sure there'll be a thread here. ^^

And however rudimentary, there will be some sort of chat system, perhaps like SC2 where we can have a 'teamliquid' room people can join to talk/party up.
kafkaesque
Profile Blog Joined November 2011
Germany2006 Posts
April 10 2012 18:46 GMT
#360
Does anyone know whether or not there will be full immunities in higher difficulties?

I don't mind high resistance monsters, but I always found full immunities annoying and disruptive.
| (• ◡•)|╯ ╰(❍ᴥ❍ʋ)
Prev 1 16 17 18 19 20 90 Next
Please log in or register to reply.
Live Events Refresh
Next event in 40m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SortOf 265
ProTech133
StarCraft: Brood War
Britney 16512
Rain 8629
Horang2 3271
Jaedong 2106
Rush 187
Light 163
hero 146
Killer 104
ToSsGirL 75
Hm[arnc] 24
[ Show more ]
Sea.KH 15
[sc1f]eonzerg 12
Noble 10
Terrorterran 7
Dota 2
XaKoH 487
Fuzer 140
NeuroSwarm85
canceldota56
League of Legends
JimRising 469
Counter-Strike
olofmeister2011
zeus756
allub309
x6flipin142
edward71
Super Smash Bros
Mew2King119
Other Games
Liquid`RaSZi925
B2W.Neo483
crisheroes152
Organizations
Counter-Strike
PGL1004
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 11 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Stunt1005
Upcoming Events
WardiTV Winter Champion…
40m
Replay Cast
21h 40m
CasterMuse Showmatch
21h 40m
Light vs Queen
WardiTV Winter Champion…
1d
The PondCast
1d 22h
Replay Cast
2 days
Korean StarCraft League
3 days
CranKy Ducklings
3 days
SC Evo Complete
4 days
Replay Cast
4 days
[ Show More ]
Sparkling Tuna Cup
4 days
uThermal 2v2 Circuit
5 days
Replay Cast
5 days
Wardi Open
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-02-22
LiuLi Cup: 2025 Grand Finals
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Acropolis #4 - TS5
Jeongseon Sooper Cup
Spring Cup 2026
WardiTV Winter 2026
PiG Sty Festival 7.0
Nations Cup 2026
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025

Upcoming

[S:21] ASL SEASON OPEN 2nd Round
[S:21] ASL SEASON OPEN 2nd Round Qualifier
Acropolis #4 - TS6
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.