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Simple Questions, Simple Answers - Page 14

Forum Index > Diablo 3
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Prev 1 12 13 14 15 16 90 Next
Hokay
Profile Joined May 2007
United States738 Posts
December 13 2011 21:46 GMT
#261
Just got the beta. Is this game not optimized for ATI or AMD? The game stutters a lot during action and is unplayable when I'm in a multiplayer game. My specs: AMD955BE, ATI 5850.

theqat
Profile Blog Joined March 2008
United States2856 Posts
December 13 2011 22:48 GMT
#262
On December 08 2011 08:14 Mascherano wrote:
I got the beta last night, played a Barbarian up to level 6. Saved Cain then went to sleep. Now when I start playing today my Barbarian is still level 6 with all the items I found but none of the quests I had done, so I have to re-do them all. Is there a way to avoid this?


Make sure you start your new game with the correct quest selected
Sm3agol
Profile Blog Joined September 2010
United States2055 Posts
Last Edited: 2011-12-14 13:57:13
December 14 2011 13:56 GMT
#263
So I just started playing the beta as a monk, and am really enjoying it, but I had a couple of simple questions.

1. Is there any way to hotkey/swap available skills on the fly? I have the level 9 spirit charge thingy, dash, and the hex thingy as my active skills, and I want to be able to dash in, drop a hex, then dash out, then spam some spirit regen on outlying monsters to refill, then repeat, but the current system seems to make me have to manually swap one of the skills out every time, which is completely impractical. Or maybe I'm just a n00b?

2. Should crafting make me basically able to face roll the entire beta? It was fairly difficult for a while, and I came super close to dying several times, but then I crafted an almost full set of armor and fists as soon as I unlocked crafting, that were literally twice as good or better than my existing armor/weapons, and now I can basically just afk spam mouse 1 through every single enemy I've found since.

3. Am I missing any obvious skill synergies with monk? Dash and hex seem to be an obvious combination, but the others just seem kind of random, and I haven't used any of the mantras/healing/blinding abilities at all.
proteininja
Profile Joined February 2011
United States57 Posts
December 14 2011 15:34 GMT
#264
On December 14 2011 22:56 Sm3agol wrote:
So I just started playing the beta as a monk, and am really enjoying it, but I had a couple of simple questions.

1. Is there any way to hotkey/swap available skills on the fly? I have the level 9 spirit charge thingy, dash, and the hex thingy as my active skills, and I want to be able to dash in, drop a hex, then dash out, then spam some spirit regen on outlying monsters to refill, then repeat, but the current system seems to make me have to manually swap one of the skills out every time, which is completely impractical. Or maybe I'm just a n00b?

2. Should crafting make me basically able to face roll the entire beta? It was fairly difficult for a while, and I came super close to dying several times, but then I crafted an almost full set of armor and fists as soon as I unlocked crafting, that were literally twice as good or better than my existing armor/weapons, and now I can basically just afk spam mouse 1 through every single enemy I've found since.

3. Am I missing any obvious skill synergies with monk? Dash and hex seem to be an obvious combination, but the others just seem kind of random, and I haven't used any of the mantras/healing/blinding abilities at all.


1. If you right click a skill a small menu comes up that allows you to swap very quickly, but I'm sure you will want something better than that. Why not bind your third skill to 4? Or rebind 4 to the d key and put your third skill on 'd'?
That is what your left hand is for. otherwise you are only using your left hand to chug potions and hold shift to stay in place.

2. Should it? Probably not. Does it? Yes.

3. My favorite spirit spender is the clone bomb thing. It is awesome. It is all up to preference. In the beta everything is so easy that all you really need is any spirit generator and any spirit spender and you will be fine.
We are all atheists about most of the gods that societies have ever believed in. Some of us just go one god further.
kuresuti
Profile Blog Joined December 2009
1393 Posts
December 14 2011 18:18 GMT
#265
On December 15 2011 00:34 proteininja wrote:
Show nested quote +
On December 14 2011 22:56 Sm3agol wrote:
So I just started playing the beta as a monk, and am really enjoying it, but I had a couple of simple questions.

1. Is there any way to hotkey/swap available skills on the fly? I have the level 9 spirit charge thingy, dash, and the hex thingy as my active skills, and I want to be able to dash in, drop a hex, then dash out, then spam some spirit regen on outlying monsters to refill, then repeat, but the current system seems to make me have to manually swap one of the skills out every time, which is completely impractical. Or maybe I'm just a n00b?

2. Should crafting make me basically able to face roll the entire beta? It was fairly difficult for a while, and I came super close to dying several times, but then I crafted an almost full set of armor and fists as soon as I unlocked crafting, that were literally twice as good or better than my existing armor/weapons, and now I can basically just afk spam mouse 1 through every single enemy I've found since.

3. Am I missing any obvious skill synergies with monk? Dash and hex seem to be an obvious combination, but the others just seem kind of random, and I haven't used any of the mantras/healing/blinding abilities at all.


1. If you right click a skill a small menu comes up that allows you to swap very quickly, but I'm sure you will want something better than that. Why not bind your third skill to 4? Or rebind 4 to the d key and put your third skill on 'd'?
That is what your left hand is for. otherwise you are only using your left hand to chug potions and hold shift to stay in place.

2. Should it? Probably not. Does it? Yes.

3. My favorite spirit spender is the clone bomb thing. It is awesome. It is all up to preference. In the beta everything is so easy that all you really need is any spirit generator and any spirit spender and you will be fine.


Actually you can faceroll the beta with or without crafting. All you need is level and a random weapon with more than 10 DPS.
Medrea
Profile Joined May 2011
10003 Posts
December 14 2011 21:52 GMT
#266
On December 14 2011 06:46 Hokay wrote:
Just got the beta. Is this game not optimized for ATI or AMD? The game stutters a lot during action and is unplayable when I'm in a multiplayer game. My specs: AMD955BE, ATI 5850.



Common beta rough edge in many games. Diablo 3 included. nVidia users are vulnerable to worse. But neither AMD or nVidia users have a 100 percent problem.
twitch.tv/medrea
Elbee
Profile Joined August 2009
United States224 Posts
December 15 2011 02:24 GMT
#267
Does anyone know if there's going to be a way to keybind your homecoming stone (if there isnt already)? Kind of a little thing, but It'd save so much more time if you could just hit the binding, rather than having to go into the menu.
skYfiVe
Profile Joined April 2010
United States382 Posts
December 15 2011 03:25 GMT
#268
On December 15 2011 11:24 Elbee wrote:
Does anyone know if there's going to be a way to keybind your homecoming stone (if there isnt already)? Kind of a little thing, but It'd save so much more time if you could just hit the binding, rather than having to go into the menu.


I'm not sure if they've touched on it yet, but I really hope so. Another thing on the homecoming stone is that I feel like it's such a hassle and downgrade from the more simple tp back to town which was instant. I can see it getting annoying having to sit there for 10 seconds after every boss run, etc. Hopefully they can make some changes before launch.
"1baseiwa"
Medrea
Profile Joined May 2011
10003 Posts
December 15 2011 03:34 GMT
#269
Instant town portal is never going to happen because people will write scripts to use it whenever low on life thus invalidating hardcore mode.

Being able to hotkey it makes sense though.
twitch.tv/medrea
skYfiVe
Profile Joined April 2010
United States382 Posts
December 15 2011 03:42 GMT
#270
On December 15 2011 12:34 Medrea wrote:
Instant town portal is never going to happen because people will write scripts to use it whenever low on life thus invalidating hardcore mode.

Being able to hotkey it makes sense though.


Yeah, that's a good point, but maybe they can shorten it to just 2-3 seconds and make it so it's interrupted if you're attacked while casting it. I'm not sure if it already interrupts, but either way... just nitpicking. Been playing on a friends account in beta and can definitely say most of my worries that have come from an art/gameplay standpoint so far have been thwarted.
"1baseiwa"
Elbee
Profile Joined August 2009
United States224 Posts
Last Edited: 2011-12-15 04:01:40
December 15 2011 04:01 GMT
#271
It does get interrupted when hit. I'm really just hoping for a better key binding system altogether. I want to be able to bind my health potion to a specific button, not just 1-5.
Medrea
Profile Joined May 2011
10003 Posts
Last Edited: 2011-12-15 04:15:21
December 15 2011 04:15 GMT
#272
On December 15 2011 12:42 skYfiVe wrote:
Show nested quote +
On December 15 2011 12:34 Medrea wrote:
Instant town portal is never going to happen because people will write scripts to use it whenever low on life thus invalidating hardcore mode.

Being able to hotkey it makes sense though.


Yeah, that's a good point, but maybe they can shorten it to just 2-3 seconds and make it so it's interrupted if you're attacked while casting it. I'm not sure if it already interrupts, but either way... just nitpicking. Been playing on a friends account in beta and can definitely say most of my worries that have come from an art/gameplay standpoint so far have been thwarted.


Yeah games art development is astonishingly well thought out and the artwork for most of the acts can be seen, and it all looks very Diablo to me. The only part that isnt from the days of old is the murkiness that isn't really conducive to gaming anyway

On December 15 2011 13:01 Elbee wrote:
It does get interrupted when hit. I'm really just hoping for a better key binding system altogether. I want to be able to bind my health potion to a specific button, not just 1-5.


You can.
twitch.tv/medrea
Elbee
Profile Joined August 2009
United States224 Posts
Last Edited: 2011-12-15 04:25:50
December 15 2011 04:23 GMT
#273
Can you, how? I know you can change the keybindings for the 1-5 spells, but where is the one for health potions?
Medrea
Profile Joined May 2011
10003 Posts
Last Edited: 2011-12-15 04:42:15
December 15 2011 04:41 GMT
#274
On December 15 2011 13:23 Elbee wrote:
Can you, how? I know you can change the keybindings for the 1-5 spells, but where is the one for health potions?


First choose a hotkey from the 1-5 list for the potion button that you want. Like so:

+ Show Spoiler +
[image loading]


Then hit escape > Keyboard > Skill Tab. And select the button you want to hit that hotkey with. Like so:

+ Show Spoiler +
[image loading]


Now I can use one of my side mouse buttons to pop a potion. I believe more options are available in retail.
twitch.tv/medrea
skYfiVe
Profile Joined April 2010
United States382 Posts
December 15 2011 04:46 GMT
#275
On December 15 2011 13:23 Elbee wrote:
Can you, how? I know you can change the keybindings for the 1-5 spells, but where is the one for health potions?


You still have to have the potions on your hotbar to use a hotkey for them. This is by design to limit the number of items/potions/skills you have available at a time.

To more specifically answer your question, say you have you your potions on "5" on your hotbar, you just rebind 5 to say... "F". Personally, I rebound 1-5 to q,w,e,r, and f and use "f" as my potions and "r" as companion scrolls.
"1baseiwa"
Elbee
Profile Joined August 2009
United States224 Posts
December 15 2011 04:53 GMT
#276
+ Show Spoiler +
On December 15 2011 13:46 skYfiVe wrote:
Show nested quote +
On December 15 2011 13:23 Elbee wrote:
Can you, how? I know you can change the keybindings for the 1-5 spells, but where is the one for health potions?


You still have to have the potions on your hotbar to use a hotkey for them. This is by design to limit the number of items/potions/skills you have available at a time.

To more specifically answer your question, say you have you your potions on "5" on your hotbar, you just rebind 5 to say... "F". Personally, I rebound 1-5 to q,w,e,r, and f and use "f" as my potions and "r" as companion scrolls.

Ah ok, that's what I was wondering.
Thanks for the informative post though Medrea
Carras
Profile Joined August 2010
Argentina860 Posts
December 27 2011 01:34 GMT
#277
so i have every class in lvl 13 with all crafted items.. artisan lvl 4 i think.. is there any other thing i can do in this game other than killing the skeleton king ??
Nilrem
Profile Blog Joined February 2009
United States3684 Posts
December 27 2011 02:19 GMT
#278
On December 27 2011 10:34 Carras wrote:
so i have every class in lvl 13 with all crafted items.. artisan lvl 4 i think.. is there any other thing i can do in this game other than killing the skeleton king ??


Craft or find better items,

Try out other builds, especially the non cookie cutter ones.

Meepo Haters gonna Hate. https://twitter.com/KazeNilrem (@KazeNilrem)
Medrea
Profile Joined May 2011
10003 Posts
December 27 2011 02:44 GMT
#279
Erm, well before the current patch I was working on one shotting the skeleton king.
twitch.tv/medrea
Cosmos
Profile Joined March 2010
Belgium1077 Posts
March 15 2012 18:04 GMT
#280
Hello guys, does anybody knows the difference between normal and collector editions of diablo 3? Beside the huge price difference and the color of the box?
http://www.twitch.tv/becosmos
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