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NASL Details - Page 3

Forum Index > Community News and Headlines
955 CommentsPost a Reply
Prev 1 2 3 4 5 46 47 48 Next All
Gescom
Profile Joined February 2010
Canada3514 Posts
February 22 2011 01:44 GMT
#41
Fantastic information -- I'm hyped! =D
Jaedong Hyuk || Bisu Jangbi || Fantasy Flash
Nevy
Profile Joined September 2010
Canada169 Posts
February 22 2011 01:44 GMT
#42
On February 22 2011 10:34 Liquid`Nazgul wrote:
I don't get the maximum 5 players per team thing wouldn't mind hearing more on it. I can think of maybe 2-3 teams who can line up 6 players that can all make a deep run in such a tournament. This whole rule seems to have a rather small impact on the tournament but it badly hurts a few individual players, and I don't see the gain in removing 2 world class players from your tournament because they share a team tag with 5 others. If they're good enough they're good enough.

Probably missing something about this rule but can't figure out what. Can't wait for additional information to come out.


They're making it so people from the same team won't face each other early on. That might be part of the reason why.
DyEnasTy
Profile Blog Joined October 2009
United States3720 Posts
February 22 2011 01:44 GMT
#43
My question:


Will I be able to attend this event like people attend an MLG?
Much better to die an awesome Terran than to live as a magic wielding fairy or a mindless sac of biological goop. -Manifesto7
okaygo
Profile Joined August 2010
United States83 Posts
February 22 2011 01:45 GMT
#44
Yes this is amazing and it is what we need as gamers. Can't wait till the day where I can watch this stuff on demand.
Mystogun
Profile Blog Joined January 2011
United States392 Posts
February 22 2011 01:45 GMT
#45
The 5 player per team kind of makes me sad, but if they have a maximum of 50 people slugging it out in the first 9 weeks, I guess they wanted to promote diversity. Having Fnatic and EG contributing more players than some other teams might also be cause for some controversy, so I guess the 5 player limit circumvents that.
"What I'm sayin' is that there are known knowns and there are known unknowns, but there's also unknown unknowns, things that we don't know we don't know." | SC2: NoiSe.730 | LoL: Galladiator
SushilS
Profile Joined November 2010
2115 Posts
Last Edited: 2011-02-22 01:46:40
February 22 2011 01:45 GMT
#46
On February 22 2011 10:37 tree.hugger wrote:
Perhaps this can turn into a bit of a Q&A thread.

- How does the NASL foresee bringing in players from different continents? Will the league make accommodations, or will that be the sole responsibility of the their teams?

This.
If IdrA has come away from Korea tp play here when he might as well have been playing for both the GSL and the NASL(yeah, yeah.. we all know the Team house with the perverted old man wasnt reason enuff to leave GSL!) it kinda tells me that intercontinental play may be slightly compromised.
iceiceice: I’m going to make this short; I am the one true tinker player.
mooose
Profile Blog Joined April 2010
Japan200 Posts
February 22 2011 01:45 GMT
#47
On February 22 2011 10:43 Pinith wrote:
I really think they'd stand to make as much money and satisfy a lot more viewers with a lower premium price, I'm not sure I'm down with $25 a season compared to $10 for a GSL season


It is longer than a GSL season though so you would be paying a roughly similar amount for the amount of content you get (I think?)
www.teamyao.com @TeamYAO
udgnim
Profile Blog Joined April 2009
United States8024 Posts
February 22 2011 01:46 GMT
#48
On February 22 2011 10:34 Liquid`Nazgul wrote:
I don't get the maximum 5 players per team thing wouldn't mind hearing more on it. I can think of maybe 2-3 teams who can line up 6 players that can all make a deep run in such a tournament. This whole rule seems to have a rather small impact on the tournament but it badly hurts a few individual players, and I don't see the gain in removing 2 world class players from your tournament because they share a team tag with 5 others. If they're good enough they're good enough.

Probably missing something about this rule but can't figure out what. Can't wait for additional information to come out.


I could be wrong here, but they don't want team kills and NASL will have 50 players split up into 5 divisions of 10 players each

so limit is 5 players per team to prevent team kills from happening in division play. it could also be a measure to prevent collusion from happening.
E-Sports is competitive video gaming with a spectator fan base. Do not take the word "Sports" literally.
Combine
Profile Joined July 2010
United States812 Posts
Last Edited: 2011-02-22 01:47:14
February 22 2011 01:46 GMT
#49
On February 22 2011 10:40 DeltruS wrote:
I really like how involved justin.tv is in this. How many viewers did we have for the showmatch? 20k? I also really like how fast Justin.tv gets vods up, and their quality. I know some people who hate the GSL stream because of it's low quality, but that doesn't sound like it is going to be a problem for anybody.

Stream views were well over 30k (concurrent), quoting some of the mods of the chat. The viewer count was messed up and not showing Europe. Probably extremely high total then too.

This thread clears up a lot of stuff, thanks. Need more of an official post where people can get all the information, can't get on the nasl website, still down for me.
(ಥ_ಥ)
Brad
Profile Joined April 2010
2754 Posts
February 22 2011 01:46 GMT
#50
On February 22 2011 10:42 Karthane wrote:
I'm still a little baffled. Where the hell are they getting 400,000 dollars??


The owner of Coaching, Russ, he is the mastermind. This is his baby. He partnered with a USC law school graduate named Duncan who's kind of an eSports newbie, he saw a nice business venture and he's excited and learning more about eSports and they backed it and created it.


Lee Jae Dong proved that a focus on mechanics and execution could solve problems in the StarCraft game strategy.
shaunnn
Profile Joined October 2010
Ireland1230 Posts
February 22 2011 01:47 GMT
#51
On February 22 2011 10:34 Liquid`Nazgul wrote:
I don't get the maximum 5 players per team thing wouldn't mind hearing more on it. I can think of maybe 2-3 teams who can line up 6 players that can all make a deep run in such a tournament. This whole rule seems to have a rather small impact on the tournament but it badly hurts a few individual players, and I don't see the gain in removing 2 world class players from your tournament because they share a team tag with 5 others. If they're good enough they're good enough.

Probably missing something about this rule but can't figure out what. Can't wait for additional information to come out.


mouz, dignitas, root, eg, empire, millenium, prae, fnatic, aTn and mym all have 5 or less players who could make a dent who is the other team apart from liquid?

I do disagree with the rule but it does seem to only affect liquid
The naniwa - Unit of protoss skill, defined as the number of gates you build off of one base
Shinobi1982
Profile Joined January 2011
1605 Posts
Last Edited: 2011-02-22 01:48:54
February 22 2011 01:47 GMT
#52
Maybe 5 max players per team get invited and others have to qualify? The "5 players per team cap" does not make sense if coupled with "best players in league". Just my 2 cents.
Train like an animal, eat like a horse, sleep like a baby, grow like a weed.
orotoss
Profile Joined September 2010
United States298 Posts
February 22 2011 01:48 GMT
#53
On February 22 2011 10:34 Liquid`Nazgul wrote:
I don't get the maximum 5 players per team thing wouldn't mind hearing more on it. I can think of maybe 2-3 teams who can line up 6 players that can all make a deep run in such a tournament. This whole rule seems to have a rather small impact on the tournament but it badly hurts a few individual players, and I don't see the gain in removing 2 world class players from your tournament because they share a team tag with 5 others. If they're good enough they're good enough.

Probably missing something about this rule but can't figure out what. Can't wait for additional information to come out.



I don't understand this rule either. It seems like they want to have a lot of variety in order to make the tournament more entertaining. What they don't understand is that Starcraft fans are far more entertained by skills than names. I would much rather watch an unknown who is better than HuK than watch HuK himself play.

This is like if pokerstars created a tournament with $400,000 and told all their players to vote for people. The big celeb players would for sure get voted but it's not like they wouldn't make it to the top in an open tournament anyway. This seems to go against the competitive spirit of Starcraft.
BLARRGHGHH
Bobster
Profile Joined January 2011
Germany3075 Posts
Last Edited: 2011-02-22 01:49:40
February 22 2011 01:48 GMT
#54
On February 22 2011 10:34 Liquid`Nazgul wrote:
I don't get the maximum 5 players per team thing wouldn't mind hearing more on it. I can think of maybe 2-3 teams who can line up 6 players that can all make a deep run in such a tournament. This whole rule seems to have a rather small impact on the tournament but it badly hurts a few individual players, and I don't see the gain in removing 2 world class players from your tournament because they share a team tag with 5 others. If they're good enough they're good enough.

Probably missing something about this rule but can't figure out what. Can't wait for additional information to come out.

5 divisions with 10 players each in a league format. One team member per division. They're making sure there's no team kills, as well as collusion shenanigans, I guess.

At least that's the only explanation I can really come up with.


On February 22 2011 10:46 udgnim wrote:
Show nested quote +
On February 22 2011 10:34 Liquid`Nazgul wrote:
I don't get the maximum 5 players per team thing wouldn't mind hearing more on it. I can think of maybe 2-3 teams who can line up 6 players that can all make a deep run in such a tournament. This whole rule seems to have a rather small impact on the tournament but it badly hurts a few individual players, and I don't see the gain in removing 2 world class players from your tournament because they share a team tag with 5 others. If they're good enough they're good enough.

Probably missing something about this rule but can't figure out what. Can't wait for additional information to come out.


I could be wrong here, but they don't want team kills and NASL will have 50 players split up into 5 divisions of 10 players each

so limit is 5 players per team to prevent team kills from happening in division play. it could also be a measure to prevent collusion from happening.

Exactly this.
Sapphire.lux
Profile Joined July 2010
Romania2620 Posts
February 22 2011 01:48 GMT
#55
On February 22 2011 10:34 Liquid`Nazgul wrote:
I don't get the maximum 5 players per team thing wouldn't mind hearing more on it. I can think of maybe 2-3 teams who can line up 6 players that can all make a deep run in such a tournament. This whole rule seems to have a rather small impact on the tournament but it badly hurts a few individual players, and I don't see the gain in removing 2 world class players from your tournament because they share a team tag with 5 others. If they're good enough they're good enough.

Probably missing something about this rule but can't figure out what. Can't wait for additional information to come out.

Looks to me there is one particular team that would suffer the most from this rule. Very silly rule indeed.

Head Coach Park: "They should buff tanks!"
Karthane
Profile Joined June 2010
United States1183 Posts
February 22 2011 01:48 GMT
#56
On February 22 2011 10:46 Brad wrote:
Show nested quote +
On February 22 2011 10:42 Karthane wrote:
I'm still a little baffled. Where the hell are they getting 400,000 dollars??


The owner of Coaching, Russ, he is the mastermind. This is his baby. He partnered with a USC law school graduate named Duncan who's kind of an eSports newbie, he saw a nice business venture and he's excited and learning more about eSports and they backed it and created it.




So basically these guys has 400k sitting around to drop on a Starcraft 2 tournament?
.Mystic
Profile Joined September 2010
Canada486 Posts
February 22 2011 01:48 GMT
#57
"considering have koreans", "capping them off at 5 players" hmmm just lol

who are the sponsors behind the $400k?
Oxb
Profile Joined August 2010
199 Posts
February 22 2011 01:48 GMT
#58
On February 22 2011 10:43 mnofstl007 wrote:
I have a question.

What about other tournaments? This tournament is going to have games daily, 5 days a week. Kind of closes the doors for other tournaments who want the same competitors at their events. These also seem like relatively long seasons, which is both a positive and a negative. a Positive for the fans but seems like players will have to dedicate months at a time to this competition, closing the doors for chances of another tournament/series.

any comments any1?


Well there is 1 week for the open tournament and a 1week break, then a 16man lan (which takes like 2 days (1 weekend) i suppose. So then there is like a 2.5week window for many other tournaments, also I don't know how long the break will be after the seasons, so I suppose that's another gap for other tournaments.
There are no games during the weekend so 'normal lans' shouldn't interfer at all, also since you need internet to play anyway, if the lan offers it, players can just play from basically anywhere they want since it's an online tournament.
Mig
Profile Blog Joined October 2004
United States4714 Posts
Last Edited: 2011-02-22 01:54:01
February 22 2011 01:48 GMT
#59
I hope NASL succeeds so that starcraft's popularity can grow in NA, but I have some reservations.

I strongly disagree with the maximum 5 players per team rule. The tournament should be about having the best players in the world regardless of what team they are. If the 6 best players in the world were on 1 team then the 6th best player on the planet would be excluded for no reason. I just don't see any possible benefit to excluding possible world class players because they are on a team full of other monsters.

Also, the presentation for how this was announced leaves a lot to be desired. Incontrol has hyped this non stop and now that its finally announced there's so much unknown. I mean the first broadcast is in what 1.5 months and they really don't even know for sure who the casters will be? That just seems insane to me.

I am also not a fan at all of almost every player being invited/voted on. I don't mind there being some invites but it really hurts the legitimacy of the league when there's no way, other than 1 1000 person tourney, for unknown players to qualify. With a game as new as SC2 there are tons of up and coming players who are incredibly good and just not famous yet. It sucks that these guys basically won't even get a chance.

Moderator
Mohdoo
Profile Joined August 2007
United States15743 Posts
February 22 2011 01:49 GMT
#60
On February 22 2011 10:47 shaunnn wrote:
Show nested quote +
On February 22 2011 10:34 Liquid`Nazgul wrote:
I don't get the maximum 5 players per team thing wouldn't mind hearing more on it. I can think of maybe 2-3 teams who can line up 6 players that can all make a deep run in such a tournament. This whole rule seems to have a rather small impact on the tournament but it badly hurts a few individual players, and I don't see the gain in removing 2 world class players from your tournament because they share a team tag with 5 others. If they're good enough they're good enough.

Probably missing something about this rule but can't figure out what. Can't wait for additional information to come out.


mouz, dignitas, root, eg, empire, millenium, prae, fnatic, aTn and mym all have 5 or less players who could make a dent who is the other team apart from liquid?

I do disagree with the rule but it does seem to only affect liquid


oGs? IM? With the prize pool this huge, there is no doubt that they will send players. I dunno about 5, but I would be extremely surprised if we didn't see some of their players.
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