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[GSL] All four new maps to be used in March GSL - Page 3

Forum Index > Community News and Headlines
133 CommentsPost a Reply
Prev 1 2 3 4 5 6 7 Next All
Bagi
Profile Joined August 2010
Germany6799 Posts
February 15 2011 04:41 GMT
#41
I hope these maps get played alot. Will be a good way to evaluate on whether the races are balanced on bigger maps.

Personally, I expect protoss to dominate. But we'll see.
Umbrella
Profile Blog Joined September 2007
Taiwan936 Posts
Last Edited: 2011-02-15 04:44:31
February 15 2011 04:44 GMT
#42
Even if it's imbalanced it's not a terrible idea to still field them out. It'll tell us what exactly is imbalanced and what not.

edit: I mean about huge maps.
FrostedMiniWeet
Profile Joined July 2009
United States636 Posts
Last Edited: 2011-02-15 04:50:46
February 15 2011 04:47 GMT
#43
I certainly don't expect the game to be perfectly balanced on these larger maps, and possibly less balanced than on the current map pool, but that is perfectly ok with me, as I think Blizzard will move towards balancing the game on these larger type maps, which is absolutely the direction the game should be moving right now, and I have no idea why Blizzard thought it would be a good idea to remove the large maps in the beta instead of balance the game for them.

With these larger maps, I think things like buffing siege tanks, giving hydra's a speed upgrade, and other much needed changes are more likely. Ultimately I think the game needs a supply cap increase, as maxed armies are simply pathetic as it is, but I don't think we can expect to see something that drastic until HOTS.
Offhand
Profile Joined June 2010
United States1869 Posts
February 15 2011 04:49 GMT
#44
Terrans not playing bio all game.
Protoss having reasonable thirds.
Zergs not bitching about every freaking map.

This is a good change, now put them on the ladder.
Treadmill
Profile Joined July 2010
Canada2833 Posts
February 15 2011 04:51 GMT
#45
Thank goodness. Let's hope MLG goes for custom maps too!
Tachion
Profile Blog Joined May 2010
Canada8573 Posts
Last Edited: 2011-02-15 05:00:43
February 15 2011 05:00 GMT
#46
This must suck for the very few players(Idra?) without practice partners. No way for them to really experience the new maps except through custom games against random people.

overall though I think it's fantastic, and it'll make the next GSL way better.
i was driving down the road this november eve and spotted a hitchhiker walking down the street. i pulled over and saw that it was only a tree. i uprooted it and put it in my trunk. do trees like marshmallow peeps? cause that's all i have and will have.
imyzhang
Profile Blog Joined March 2010
Canada809 Posts
February 15 2011 05:05 GMT
#47
now this, i will probably pay money to see =]
bleh
29 fps
Profile Blog Joined March 2008
United States5725 Posts
February 15 2011 05:08 GMT
#48
i didnt see all of the games from the gtsl. how balanced are the new maps? i remember lots of tvps, tvts and pvps, since very few zergs were sent out.
4v4 is a battle of who has the better computer.
Regstata
Profile Joined October 2010
United States207 Posts
February 15 2011 05:10 GMT
#49
I hope to see more warp prisms, nydus worms, and mass orbital commands.
mineraahhhllllllsss
ffz
Profile Blog Joined April 2010
United States490 Posts
February 15 2011 05:11 GMT
#50
this sucks ass for idra. He's got literally no one to practice with. All the liquid guys are wayyy too busy and i dont think any of the other foreigners there like him. Good luck idra!
Meow.
BenKen
Profile Joined August 2009
United States860 Posts
February 15 2011 05:15 GMT
#51
On February 15 2011 13:47 FrostedMiniWeet wrote:
I certainly don't expect the game to be perfectly balanced on these larger maps, and possibly less balanced than on the current map pool, but that is perfectly ok with me, as I think Blizzard will move towards balancing the game on these larger type maps, which is absolutely the direction the game should be moving right now, and I have no idea why Blizzard thought it would be a good idea to remove the large maps in the beta instead of balance the game for them.

With these larger maps, I think things like buffing siege tanks, giving hydra's a speed upgrade, and other much needed changes are more likely. Ultimately I think the game needs a supply cap increase, as maxed armies are simply pathetic as it is, but I don't think we can expect to see something that drastic until HOTS.


Yeah I totally agree. Nice thing is now we also get to see how much we can "balance" with just aggressive map editing. For example, I love how GOM saw toss turtling to the 200/200 deathball on Crevasse, and after the GSTL the mapmakers nerfed the protective rocks and inbase expo some. Now it's not such a no-brainer to go fast in-base expo, but it is still very viable.
I deadlift for Aiur
Rokk
Profile Joined March 2010
United States425 Posts
February 15 2011 05:17 GMT
#52
On February 15 2011 12:18 Ribbon wrote:
I feel that the GSL maps might be a little overrated (Number of good games on a GSL Map: Squirtle vs MVP), but they beat Steppes, Delta, Jungle, and Blistering.

I wouldn't have minded Crevasse being thrown out and replaced with a whole new map, though.


There were 13 games played on the new maps in the gstl. Of those, two (squirtle mvp and mvp bomber) were some of the best games I've seen. Beyond that, and ignoring the zvz's and pvp's for being the terrible matchup they are, I would say that the average quality of the remaining games far exceeded the average quality of games on Blizzard's maps.

Is it perfect? No. Is it a lot better? Hell yes.
z00t
Profile Joined April 2010
Australia976 Posts
Last Edited: 2011-02-15 05:20:46
February 15 2011 05:19 GMT
#53
Really glad to hear that they're using the new maps. When I saw games on those maps in the GSTL, it was almost like seeing SC2 for the first time. I gave Blizz the benefit of the doubt even as the community was questioning (pre-beta) why their maps seemed so small and choke-heavy, but now I feel that it's definitely time for the change to these larger more BW-esque maps.

http://www.teamliquid.net/forum/viewmessage.php?topic_id=192434

This thread says that it starts on the 21st, are you sure it's the 22nd, or did they change the dates since then?
Offhand
Profile Joined June 2010
United States1869 Posts
February 15 2011 05:29 GMT
#54
On February 15 2011 14:17 Rokk wrote:
Show nested quote +
On February 15 2011 12:18 Ribbon wrote:
I feel that the GSL maps might be a little overrated (Number of good games on a GSL Map: Squirtle vs MVP), but they beat Steppes, Delta, Jungle, and Blistering.

I wouldn't have minded Crevasse being thrown out and replaced with a whole new map, though.


There were 13 games played on the new maps in the gstl. Of those, two (squirtle mvp and mvp bomber) were some of the best games I've seen. Beyond that, and ignoring the zvz's and pvp's for being the terrible matchup they are, I would say that the average quality of the remaining games far exceeded the average quality of games on Blizzard's maps.

Is it perfect? No. Is it a lot better? Hell yes.


We're also watching a macro game that's far less developed then 2-3 base at most play that was the norm before.
adRo.
Profile Joined April 2010
Australia243 Posts
February 15 2011 05:37 GMT
#55
I suppose this is pretty good news.
However I do feel i prefer watching them play on the regular maps, purely because i have experience on these maps and i can relate to some of the games.
I suppose i will become familiar with these maps!
i like turtles
Biigfoot
Profile Joined October 2010
United States159 Posts
February 15 2011 05:39 GMT
#56
Jinro v Idra match, then March GSL with four new macro maps, all of this happening simultaneously with my February break...I think my brain just came.
RyanRushia
Profile Blog Joined April 2010
United States2748 Posts
February 15 2011 05:54 GMT
#57
great news should help keep the scene fresh!
I saw the angel in the marble and carved until I set him free. | coL.Ryan | www.twitter.com/coL_RyanR
hidiliho
Profile Joined September 2004
Canada685 Posts
February 15 2011 05:59 GMT
#58
While this is indeed great news, I fear that there will be plenty of cheeses due to the map unfamiliarities.
I have a dream, that some day I wouldn't see any imba comments in GSL threads.
Demonace34
Profile Blog Joined January 2011
United States2493 Posts
February 15 2011 06:05 GMT
#59
To be honest, I was wanting to see even more of the new maps during team league so GOM and other leagues could really see if they are more fun to watch and play. I really appreciated the games I saw on the new maps during the team league. It was nice to see different rush styles being used, not to mention the MvP v Squirtle game which blew my mind.

The only problem I really see is from a commentating perspective. For example, in a Ro64, 45 min sets in a Bo3 could potentially make GSL days go up to 6 hours.

I do think every game I've watched on the new maps are far less boring when they pick up. These maps give more room for Zergs to expand, more time for Protoss to get their deathball up, and Terran the ability to reposition tank-lines and use massive drop harass.
NaNiwa|IdrA|HuK|iNcontroL|Jinro|NonY|Day[9]|PuMa|HerO|MMA|NesTea|NaDa|Boxer|Ryung|
Aragos
Profile Joined October 2010
France182 Posts
February 15 2011 06:10 GMT
#60
Nice news !
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