• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:26
CEST 00:26
KST 07:26
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3
Community News
New 3v3 BGH Ladder (and more) on ShieldBattery!33Weekly Cups (August 17-23): Zerg dominate the week6Weekly Cups (August 10-16): SHIN doubles2GSTL Returns in 2026!45Weekly Cups (Aug 3-9): Protoss get shut out7
StarCraft 2
General
How would you feel about frequent/monthly balance patches for SC2? Weekly Cups (August 17-23): Zerg dominate the week SC4ALL II: SC2 Player Announcement 6/8 - Maru Daily SC2 Player Grid - feedback wanted Balance hotfix patch 5.0.16b (July 16)
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Announcement IntoTheTV X SOOP SC2 League : Weekly & Monthly PIG STY FESTIVAL 8.0! (13 - 23 August) WORTEX 2026 - Hungarian SC2 Finals Budapest
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 540 Dodge This The PondCast: SC2 News & Results Mutation # 539 Thunder Dome Mutation # 538 Media Blackout
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ New 3v3 BGH Ladder (and more) on ShieldBattery! ASL22 General Discussion Pros React To: Calm's Big Brain Play Vs Mini [Personal Project Share] Terran Defense v0.60
Tourneys
[ASL22] Ro24 Group F BSL LAN Party - Kraków 29-30 August - OPEN SIGNUPS [Megathread] Daily Proleagues Escore Tournament - Season 3
Strategy
Replay Review Process - What do you do? Game Theory for Starcraft Odyssey Mineral Stack Saturation Fighting Spirit mining rates
Other Games
General Games
Stormgate/Frost Giant Megathread General RTS Discussion Thread Nintendo Switch Thread Anyone here play Quakeworld back in the day? EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Things Aren’t Peaceful in Palestine The Letting Off Steam Thread Russo-Ukrainian War Thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Violent Games and Crime Rate…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10035 users

[GSL] All four new maps to be used in March GSL - Page 6

Forum Index > Community News and Headlines
133 CommentsPost a Reply
Prev 1 4 5 6 7 Next All
Sewi
Profile Blog Joined November 2006
Germany1697 Posts
February 15 2011 17:16 GMT
#101
Awesome!
Cannot wait for the new season to start. Will buy a ticket again for sure
"Well, things were going ok until he lost all his stuff" - Tasteless, 17.02.2016
Bryan_ep
Profile Joined January 2008
Canada31 Posts
February 15 2011 18:33 GMT
#102
Honestly this kinda sucks for those players that want to ladder. I mean when you ladder you wont get these maps then your forced to play on them in the GSL and worse local tourneys prob start using them too just to mimic the GSL.
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
February 15 2011 18:38 GMT
#103
On February 15 2011 11:54 Markwerf wrote:
Not so sure if i'm happy about this.

First of all I think the new maps are a bit overrated. I simply think they are just too big.. I definately think maps like steppes, blistering and LT/meta close spawn suck but the other end of the spectrum is just as bad imo.
Sure at first it will be nice to see some more macro games but I think the post from Lalush earlier demonstrated nicely that you can't macro that hard in sc2. Because of the supply cap and way bases saturate there is simply no use in having more then 3 bases running at the same time, only terran can function with many more bases because they have a way to increase economy without supply usage (the OC). Ironically zerg especially can't use many bases that effectively because their required usage of queens forces them into having even more 'economy' into supply so they can't even benefit from 5 simultaneous bases.

What will mostly happen with these maps imo is protoss owning. Builds like 16 nex or 1 gate FE vs terran or forge FE vs zerg seem to be extremely strong on these maps and with the way the game is protoss has by far the easiest time in a macro game.
I would go as far as predicting that 3 out of the last 4 will be protoss with the new map pool.

Last thing I dislike about it is that many GSL games I watch will be on maps that I hardly play myself making it a lot less fun for me to watch, I really hope the ladder will update with these maps soon.

I think you are right about protoss being favored (and your reasoning for why, tho I would add the power of warp-in as well, as its greatly amplified by a big map), however I dont think there are enough strong protoss players in this GSL for the top 4 to be 3/4 toss ^^

Anyway, these new maps are a lot more fun to play than most old maps, and definitely less imbalanced than Steppes or Delta for instance. Sooooooooo, I think its worth it, even if they arent perfect.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
FlashIsHigh
Profile Blog Joined December 2009
United States474 Posts
February 15 2011 18:39 GMT
#104
On February 15 2011 11:34 BeMannerDuPenner wrote:
great news!

gsl4 will be grrrreat


I believe its technically GSL5 if you go by the champs; Fruitdealer, MC, Nestea, and MVP
But yes im looking forward to both code A and Code S
KT Flash// WhiteRa/Scarlett/Naniwa/MC/Huk/Nony
papaz
Profile Joined December 2009
Sweden4149 Posts
Last Edited: 2011-02-15 19:26:12
February 15 2011 19:24 GMT
#105
gonna be nice to see how balance turns out on bigger maps. im expecting more zergs and toss make it to later stages.
Fallen33
Profile Blog Joined April 2007
United States596 Posts
February 15 2011 19:55 GMT
#106
Excellent, now we should be able to see how the changing of maps will effect gameplay, since it will be used at the highest level for testing.
"Glory is fleeting, but obscurity is forever." - Napoleon Bonaparte ¯\_(ツ)_/¯
Shamrock_
Profile Blog Joined January 2011
South Africa276 Posts
February 15 2011 20:06 GMT
#107
I just think that with the insane distances it give Protoss enough time to mass up its insanely powerful units, rendering a lot of attacks useless. But I guess we'll see.
This is my rifle, this is my gun; this is for fighting, this is for fun
Xadar
Profile Joined October 2010
497 Posts
February 15 2011 20:07 GMT
#108
I'm not exactly sure about that. On the one hand, i think it is very good to kick maps like Steppes, Blistering and so on. But on the other hand, i think that they slightly overreacted with the size of those. I think they should scale that a little down and take the size of maps like Shakuras (which is, in my opinion, the best map atm).
ZeraToss
Profile Joined January 2011
Germany1094 Posts
February 15 2011 20:13 GMT
#109
On February 16 2011 03:38 Liquid`Jinro wrote:
Show nested quote +
On February 15 2011 11:54 Markwerf wrote:
Not so sure if i'm happy about this.

First of all I think the new maps are a bit overrated. I simply think they are just too big.. I definately think maps like steppes, blistering and LT/meta close spawn suck but the other end of the spectrum is just as bad imo.
Sure at first it will be nice to see some more macro games but I think the post from Lalush earlier demonstrated nicely that you can't macro that hard in sc2. Because of the supply cap and way bases saturate there is simply no use in having more then 3 bases running at the same time, only terran can function with many more bases because they have a way to increase economy without supply usage (the OC). Ironically zerg especially can't use many bases that effectively because their required usage of queens forces them into having even more 'economy' into supply so they can't even benefit from 5 simultaneous bases.

What will mostly happen with these maps imo is protoss owning. Builds like 16 nex or 1 gate FE vs terran or forge FE vs zerg seem to be extremely strong on these maps and with the way the game is protoss has by far the easiest time in a macro game.
I would go as far as predicting that 3 out of the last 4 will be protoss with the new map pool.

Last thing I dislike about it is that many GSL games I watch will be on maps that I hardly play myself making it a lot less fun for me to watch, I really hope the ladder will update with these maps soon.

I think you are right about protoss being favored (and your reasoning for why, tho I would add the power of warp-in as well, as its greatly amplified by a big map), however I dont think there are enough strong protoss players in this GSL for the top 4 to be 3/4 toss ^^

Anyway, these new maps are a lot more fun to play than most old maps, and definitely less imbalanced than Steppes or Delta for instance. Sooooooooo, I think its worth it, even if they arent perfect.


this says all !!!! macro games are incoming
"Personality should be irrelevant. This is a computer game tournament, not a dating show." EGIdrA on "introduce yourself and say something about your personality" Idra <3
Cyanocyst
Profile Joined October 2010
2222 Posts
February 15 2011 20:21 GMT
#110
Sick. Excited. Wanna See more of Crossfire, don't particularly think its good for Zerg, however i think it would be interesting for TvP if it goes to the late game.
|| Fruit Dealer | Leenock | Yughio | Coca | Sniper | True | Solar | Dark |
legendre20
Profile Joined November 2010
United States316 Posts
February 15 2011 20:21 GMT
#111
Awesome, those maps were really well done. Hopefully they implement them in the map pool on battle net!
"Sen, lings are OP" - HelloKittySS /// <3 http://www.twitch.tv/legendre20 <3
Lobotomist
Profile Joined May 2010
United States1541 Posts
February 15 2011 21:08 GMT
#112
Can't say I'm a huge fan of Tal'darim altar. The map is just simply enormous, and your third only has one gas. ZvP on this map is pretty rediculous, as it's impossible to stop a protoss from gettin on three bases, while your three base economy is noticeably weaker than usual.

/balance whine.

That said, i'm glad they're adding the rest of these maps. Should be good.
Teching to hive too quickly isn't just a risk: it's an ultrarisk
ChThoniC
Profile Blog Joined April 2010
United States536 Posts
February 15 2011 21:23 GMT
#113
Great! Anyone who doesn't like this needs to watch (GSTL spoilers) + Show Spoiler +
games 7 and 8
from the GSTL.
i c u
Orome
Profile Blog Joined June 2004
Switzerland11984 Posts
February 15 2011 21:27 GMT
#114
On February 16 2011 03:38 Liquid`Jinro wrote:
Show nested quote +
On February 15 2011 11:54 Markwerf wrote:
Not so sure if i'm happy about this.

First of all I think the new maps are a bit overrated. I simply think they are just too big.. I definately think maps like steppes, blistering and LT/meta close spawn suck but the other end of the spectrum is just as bad imo.
Sure at first it will be nice to see some more macro games but I think the post from Lalush earlier demonstrated nicely that you can't macro that hard in sc2. Because of the supply cap and way bases saturate there is simply no use in having more then 3 bases running at the same time, only terran can function with many more bases because they have a way to increase economy without supply usage (the OC). Ironically zerg especially can't use many bases that effectively because their required usage of queens forces them into having even more 'economy' into supply so they can't even benefit from 5 simultaneous bases.

What will mostly happen with these maps imo is protoss owning. Builds like 16 nex or 1 gate FE vs terran or forge FE vs zerg seem to be extremely strong on these maps and with the way the game is protoss has by far the easiest time in a macro game.
I would go as far as predicting that 3 out of the last 4 will be protoss with the new map pool.

Last thing I dislike about it is that many GSL games I watch will be on maps that I hardly play myself making it a lot less fun for me to watch, I really hope the ladder will update with these maps soon.

I think you are right about protoss being favored (and your reasoning for why, tho I would add the power of warp-in as well, as its greatly amplified by a big map), however I dont think there are enough strong protoss players in this GSL for the top 4 to be 3/4 toss ^^

Anyway, these new maps are a lot more fun to play than most old maps, and definitely less imbalanced than Steppes or Delta for instance. Sooooooooo, I think its worth it, even if they arent perfect.


Are you winning games vs P on the new maps? Watching MVP vs Squirtle was depressing, it felt like there was very little MVP could have done. And I'm curious as to how Zerg's supposed to win ZvP on these maps.
On a purely personal note, I'd like to show Yellow the beauty of infinitely repeating Starcraft 2 bunkers. -Boxer
TemplarCo.
Profile Blog Joined October 2010
Mexico2870 Posts
February 15 2011 21:38 GMT
#115
Very good, but I still would want some iCCup maps in GSL's map pool but still good news :D
With an average game length of 7m36s over his 6 games in GSL3, this is a no-brainer. BitByBit pulls more SCVs than yo momma at a club on Mar Sara. ♞
Robstickle
Profile Joined April 2010
Great Britain406 Posts
February 15 2011 23:56 GMT
#116
How the hell is Idra going to train now?
entropius
Profile Joined June 2010
United States1046 Posts
February 16 2011 00:50 GMT
#117
On February 15 2011 17:52 FarbrorAbavna wrote:

In testing, before the beta, blizz thought zerg got too strong on maps the size of shakuras or larger to the point where it got out of hand.



It seems like creating three races with markedly different performance on different-sized maps is bad design. Shouldn't it be possible to balance the game such that Zerg aren't automatically massively favored on big maps and disfavored on small ones?

The warp-in mechanic also makes protoss 4gates slightly wacky; with all the other races, the amount of stuff they can hit you with at any given point in the game depends on map distance, but not so with protoss, since even if they want to hit you with stuff that walked there from their bases they can warp in new guys to a proxy pylon while the old guys walk.
KaizenOSU
Profile Joined February 2011
United Kingdom33 Posts
February 16 2011 01:42 GMT
#118
might balance out zerg abit... i look foward to seeing how the pros handle it befoer i attmept it ^_^
No progress? No purpose...
MangoTango
Profile Blog Joined June 2010
United States3670 Posts
February 16 2011 02:40 GMT
#119
WOO no more Jungle Basin and Steppes! Yay! :D
"One fish, two fish, red fish, BLUE TANK!" - Artosis
link0
Profile Joined March 2010
United States1071 Posts
Last Edited: 2011-02-16 03:10:24
February 16 2011 03:04 GMT
#120
All 4 maps are heavily protoss favored because of the warp-in mechanic. They have the best of both worlds since they benefit from the defenders' advantage of long travel times and yet give their opponent zero defender advantage with instant warp ins.

In short, Warp-gates are extremely IMBA on large maps.
http://www.justin.tv/link0 - Gosu.Linko - http://www.facebook.com/link0
Prev 1 4 5 6 7 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 34m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
BRAT_OK 65
EnDerr 19
StarCraft: Brood War
Sacsri 16
Dota 2
syndereN398
NeuroSwarm144
League of Legends
Doublelift5474
JimRising 451
Other Games
gofns17761
Grubby2730
fl0m1564
crisheroes437
XaKoH 187
KnowMe118
Trikslyr104
Mew2King65
ViBE42
Organizations
Other Games
gamesdonequick1177
BasetradeTV41
angryscii20
[ Show 12 non-featured ]
StarCraft 2
• RyuSc2 14
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Pr0nogo 1
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota22255
Other Games
• Shiphtur203
Upcoming Events
Replay Cast
1h 34m
WardiTV Weekly
12h 34m
Sparkling Tuna Cup
1d 11h
Afreeca Starleague
1d 11h
Monday Night Weeklies
1d 17h
GSL
2 days
PiGosaur Cup
3 days
Replay Cast
4 days
The PondCast
4 days
IntoTheTV X SOOP
5 days
[ Show More ]
CranKy Ducklings
6 days
Liquipedia Results

Completed

Proleague 2026-08-27
PiG Sty Festival 8.0
Light Tournament 2026

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL Season 22: Qualifier 2
BSL 2026 LAN: Kraków
RSL Revival: Season 6
Big Dog Cup 2026 Div 1
BLAST Open Fall 2026
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

CSL 2026 AUTUMN (S22)
Escore Tournament S3: King of Kings
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Calamity Invitational
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.