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David Kim Pre-Blizzcon Interview by PlayXP - Page 7

Forum Index > Community News and Headlines
205 CommentsPost a Reply
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Dagobert
Profile Blog Joined July 2009
Netherlands1858 Posts
October 22 2010 10:15 GMT
#121
I'd make the top league gated. Get an initial number of seeded players, the 'cream of the crop' and then implement some sort of challenge mechanic for players [with something like "positive w/l record over past 10 games" or "Bo7" added] so that new players can enter the league. Sort of like the black spider in Hunter x Hunter. ;P
Chained
Profile Joined February 2010
United States137 Posts
October 22 2010 10:19 GMT
#122
I dont get some peoples rationality here.

I think most would agree that no patch blizzard has put out has ruined the game quite yet. So they admit that they do look at the lower leagues and team leagues and all of a sudden all they cant patch worth for shit? What I read was that they look at the team leagues and lower leagues, but try hard to not affect 1v1 too much. I say if they can succeed, thats great.

I agree that blizzard should make sure that 1v1 is their primary concern, but I dont get why people are hating on blizzard for looking at other parts of the game.... Otherwise they should of just removed everything else.

Its like hating someone for thinking of doing something lol, that seems a bit silly doesnt it? Ill be right there pitchfork in hand if they make a patch for 2v2 but screws up high level 1v1, but until then I say we wait and see...

Also, I feel the replay was a little more then just "Oh this guy lost to void rays, we must nerf them" Come on guys, even if you doubt their brilliance, Im pretty sure they arent THAT stupid lol

Anyways cool interview thanks
OTIX
Profile Joined July 2010
Sweden491 Posts
October 22 2010 10:22 GMT
#123
The simple fact is that if we want SC2 to become a major e-sport outside Korea then we need the silver leaguers and if they're not enjoying themselves then they will stop playing. There seems to have been big problems with Protoss at the lower levels, we've seen over 60% win rates which is an absolutely enormous discrepancy when you're talking about hundreds of housands of players. They're not trying to balance silver league completely but if there is a major problem they have to fix it. Personally I don't think the Zealot or Reaper nerfs have had a negative effect on top-end play at all, quite the opposite.

As for the one-game contradiction there is no contradiction at all. He clearly says that the outcome of a single game or ten does not bear any weight at all but that what specifically happens in the game can be very meaningful. This is the same philosophy they have always claimed, a million whiners make no difference but a single good argument can.
QuixoticO
Profile Blog Joined March 2010
Netherlands810 Posts
October 22 2010 10:34 GMT
#124
It's good to hear they actually listen to direct comment from players tho it worries me a bit too. GM league should be interesting tho I'd rather see 2 leagues above Diamond.
"Suum Cuique" - Cicero
SovSov
Profile Joined September 2010
United States755 Posts
October 22 2010 10:57 GMT
#125
I too think there should be a league between Pro and Diamond. Basically a "High point diamond league", since this would show the difference better between the really good Diamond players who aren't pro, and the not so good ones.
thehitman
Profile Blog Joined July 2010
1105 Posts
October 22 2010 11:00 GMT
#126
good article, hopefully the new pro league will have invitations, otherwise some pro players who play more on tournaments and not so much on ladder may not find themselves into it.
Caek
Profile Joined October 2010
Netherlands14 Posts
October 22 2010 11:08 GMT
#127
You guys realise that if half the bronze and silver levels quit, lower diamond will be in platinum and platinum in gold right? You will become the very thing you scorn.

Sure diamond level players will have better game mechanics and will notice balance issues sooner except when it comes to abusive builds, they counter them handily and either gloat in the easy win or whine about lousy cheese. Silver level players however don't know how to deal with them, and have a hard time finding a matchup that is actually fun to play. Telling them to suck it up and l2p will not help anybody here.

Game balance affects every league differently, so yes changing the zealot build time can be huge in silver but minor in diamond+. I think the 1.1 and 1.1.2 changes have been sensible for all levels of play, I really doubt platinum and diamond level players rely on proxy gate and proxy reaper so much that these changes really upset their builds.

Don't hate the silver level players, you were once (if even briefly) at their skill level!
SubtleArt
Profile Blog Joined January 2010
2710 Posts
October 22 2010 11:17 GMT
#128
Dustin Browder plays at lower ranks of Diamond


lol that explains a lot
Morrow on ZvP: "I'm not very confident in general vs Protoss because of the imbalance (Yes its imbalanced, get over it)."
Woony
Profile Blog Joined August 2010
Germany6657 Posts
October 22 2010 11:18 GMT
#129
David Kim is actually the highest ranked random player in the world. So theoretically he is the person with the most knowledge of balance because he's the highest ranked random. And he works in the balance team. How fitting.
dragonsuper
Profile Joined October 2010
Liechtenstein222 Posts
October 22 2010 12:31 GMT
#130
lol marauder isn't a strong unit ?
lol
Meriones
Profile Joined October 2010
43 Posts
October 22 2010 13:07 GMT
#131
I thought David Kim was Korean-Canadian. That he lived in Korea in his early life and played there with players who later became progamers, like Zeus and that he moved to Canada later. There did play a Dayvie in WCG Canada. Are there two different Dayvie/David Kims?
Ciryandor
Profile Blog Joined May 2010
United States3735 Posts
October 22 2010 13:12 GMT
#132
Seriously, unless they're planning to get 2v2 back into professional e-sports leagues, I don't see why the Reaper and Depot before Rax nerfs should have been done. One or the other would have sufficed for the core e-Sport 1v1 meta.
에일리 and 아이유 <3 - O Captain 박재혁 ・゚✧*:・*゚+..。✧・゚:*・..。 ✧・゚ :・゚* ゜・*:・ ✧・゚:・゚:.。 ✧・゚ SPARKULING ・゜・:・゚✧*:・゚✧。*゚+..。 ✧・゚: ✧・゚:*・゜・:・゚✧*::
Sadist
Profile Blog Joined October 2002
United States7323 Posts
October 22 2010 13:28 GMT
#133
On October 22 2010 19:10 Slyda wrote:
Marauders are quite a balanced unit. It's just that its abilities are imba, specifically concussive shells. 50% slow wtf. reduce the slow percentage to 40 or 30%



maurauders would never be able to catch and pick off stalkers then -_-
How do you go from where you are to where you want to be? I think you have to have an enthusiasm for life. You have to have a dream, a goal and you have to be willing to work for it. Jim Valvano
FlatLineX
Profile Joined October 2010
4 Posts
October 22 2010 13:30 GMT
#134
I bet the korean progamer who send him that replay contain void play was codname angryGrack :D
Jibba
Profile Blog Joined October 2007
United States22883 Posts
October 22 2010 13:30 GMT
#135
Q. We had a Zerg winner in GSL Season 1. Will that have an impact in balancing?

A. We can't do balancing patch around just 1 game or 10 games.

Q. Recent patch changed how Void Rays work?

A. A Korean progamer, who played a Protoss although his main race isn't Protoss, sent us a replay showing a weakness of opponents in a certain specific period of time when a Protoss is using a Void Ray. Through the replay, we gave Void Ray the change that it received.


C'mon, Dayvie.
ModeratorNow I'm distant, dark in this anthrobeat
Herculix
Profile Joined May 2010
United States946 Posts
October 22 2010 13:37 GMT
#136
i'm glad he is being straight up with us but i'm depressed that what i suspected appears more true with each blizzard interview and blog update. that being, they have a highly inconsistent strategy for balancing the game. i just hope no more units are broken by either being useless or insanely overpowered at some point in the future of 1-2 years.
Bull-Demon
Profile Joined January 2003
United States582 Posts
October 22 2010 13:38 GMT
#137
I'm pretty sure he meant that replay showed him the timing window, and then they gathered more information on the subject. That replay was just the catalyst to get the ball rolling.

At least, thats what I got from it.
~_~
mumming
Profile Joined June 2010
Faroe Islands256 Posts
October 22 2010 13:45 GMT
#138
I so hope, they will make it top 2%. Then I can play :D

After reaching Diamond leagues are no fun anymore. So new challenges would be great!

Kind of fun that none of their own balancing members thought that a zerg would make it in GSL1 xD
SmoKim
Profile Joined March 2010
Denmark10305 Posts
October 22 2010 13:47 GMT
#139
On October 22 2010 22:30 Jibba wrote:
Q. We had a Zerg winner in GSL Season 1. Will that have an impact in balancing?

A. We can't do balancing patch around just 1 game or 10 games.

Q. Recent patch changed how Void Rays work?

A. A Korean progamer, who played a Protoss although his main race isn't Protoss, sent us a replay showing a weakness of opponents in a certain specific period of time when a Protoss is using a Void Ray. Through the replay, we gave Void Ray the change that it received.


C'mon, Dayvie.


my favorite part was this

who played a Protoss although his main race isn't Protoss
"LOL I have 202 supply right now (3 minutes later)..."LOL NOW I HAVE 220 SUPPLY SUP?!?!?" - Mondragon
bubblegumbo
Profile Blog Joined July 2008
Taiwan1296 Posts
Last Edited: 2010-10-22 13:49:30
October 22 2010 13:48 GMT
#140
It's ridiculous that even David Kim struggles to get a Korean account, to be honest he should have been playing there since Beta/launch just as much as the NA server, not completely neglecting it.
"I honestly think that whoever invented toilet paper is a genius. For man to survive, they need toilet paper!"- Nal_rA
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