• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:24
CEST 14:24
KST 21:24
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins Maestros of the Game 213ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7
Community News
MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon315.0.16 Hotfix (June 30) - Balance + Bug Fixes37Weekly Cups (June 22-28): Zergs thrive in new patch5[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)99
StarCraft 2
General
IP For new Brazil servers for NA Players 5.0.16 Hotfix (June 30) - Balance + Bug Fixes Serral wins Maestros of the Game 2 Weekly Cups (June 22-28): Zergs thrive in new patch MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon
Tourneys
Vespene Cup #1 — $300+ USD, July 10 HomeStory Cup 29 Douyu Cup 2026: $20,000 Legends Event (June 26-28) Crank Gathers Season 4: BW vs SC2 Team League RSL Revival: Season 6 - Qualifiers and Main Event
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery Mutation # 530 One For All
Brood War
General
ASL 22 Proposed Map Pool Farewell Beloved Starcraft (Youtube Videos) BW General Discussion FlaShFTW vs A.Alm Grudge Match Event BGH Auto Balance -> http://bghmmr.eu/
Tourneys
Escore Tournament StarCraft Season 2 The Casual Games of the Week Thread [Megathread] Daily Proleagues [ASL21] Grand Finals
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Dawn of War IV Summer Games Done Quick 2026! ZeroSpace at Steam NextFest - Last free demo
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread The Games Industry And ATVI Men's Fashion Thread
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
Formula 1 Discussion 2024 - 2026 Football Thread McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Cricket [SPORT]
World Cup 2022
Tech Support
How to clean a TTe Thermaltake keyboard? Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 11718 users

David Kim Pre-Blizzcon Interview by PlayXP - Page 9

Forum Index > Community News and Headlines
205 CommentsPost a Reply
Prev 1 7 8 9 10 11 Next All
Nilyek
Profile Joined October 2010
Germany6 Posts
October 22 2010 16:35 GMT
#161
Grand Master League -> rename it plz!
rastaban
Profile Blog Joined May 2010
United States2294 Posts
October 22 2010 16:39 GMT
#162
Great interview, thanks for translating. This interview had a lot of great informative information. I am very happy with Blizzard lately. I just hope 1.2 brings all the promised changes though.
Tyler: "...damn it, that's StarCraft. Opening doors is what we do. Being the first to find food is the greatest pleasure a player can have!"
Weavel
Profile Joined January 2010
Finland9223 Posts
October 22 2010 16:47 GMT
#163
Grand Master League is awesome name! Will be interesting to see how it works though. For example huk is high on both European and American ladder so I wonder how that works.
Life/Seed//Mvp/NaNiwa fighting! ZeNEX forever!
Phenrei
Profile Joined July 2010
United States162 Posts
October 22 2010 17:17 GMT
#164
On October 22 2010 22:28 Sadist wrote:
Show nested quote +
On October 22 2010 19:10 Slyda wrote:
Marauders are quite a balanced unit. It's just that its abilities are imba, specifically concussive shells. 50% slow wtf. reduce the slow percentage to 40 or 30%



maurauders would never be able to catch and pick off stalkers then -_-


Because they don't beat them in a 1v1 battle anyway, right?
awesomoecalypse
Profile Joined August 2010
United States2235 Posts
October 22 2010 17:35 GMT
#165
I don't get why everyone is so pissed off about his quote about Zealot build time nerf being designed to help lower level players without overly effecting high level play. All these people are throwing a fit, saying "thats impossible, obviously it will effect higher level play, he's an idiot!!1!"

Except....you know, he was 100% right. The Zealot nerf made it easier for low level players to react to certain cheeses and early all-ins, but it had essentially no effect on top level play, where everyone could defend against those sorts of all-ins anyway. When that build time nerf was announced, there were like fifty pages of qqing in the patch notes thread, and all these idiots saying "now stopping 6 pools is impossible! Zealots suck!"...and then once people got around to actually, you know, playing the game, it turned out it made essentially no difference whatsoever. You could still defend 6 pools. Zealots still kicked ass. 2-gate, 4-gate, 3-gate robo and all the other builds which relied on Zealots were still fully viable.

So the patch did exactly what they'd designed the patch to do, make things slightly easier for lower level players without affecting it for top-level players. So why would that ever be a bad thing? Of course preserving the integrity of top-level 1v1 is priority number 1. But if you can figure out a way to help other levels of play without harming top-level play, then why wouldn't you? People act like thats impossible, but the Zealot build time nerf proves it definitely isn't.
He drone drone drone. Me win. - ogsMC
kasumimi
Profile Blog Joined October 2007
Greece460 Posts
Last Edited: 2010-10-22 17:52:18
October 22 2010 17:51 GMT
#166
This interview brings out mixed feelings for me :x

Some parts make perfect sense and speak into my heart,
while some others make me wanna smash my head on the keyboard.

The same feeling I get when I read the patch notes hehe.
I hope BoxeR demands ICCUP maps to be implemented by the way :D I find it strange that he talks so much about balance and doesn't mention how the maps influence directly.
Burn2Memory
Profile Joined August 2010
United States574 Posts
October 22 2010 17:52 GMT
#167
ugh I don't like the fact that they are balancing around 2v2 and silver league players instead of around 1v1 players who know what they are doing -_-.
Nightmarjoo
Profile Blog Joined October 2006
United States3360 Posts
October 22 2010 18:09 GMT
#168
Very interesting to see how they go about balancing stuff. Thanks for the interview.
aka Lyra; My favourites: July, Stork, Draco, MistrZZZ, TheStc, LastShadow - www.broodwarmaps.net - for all your mapping needs; check my stream: high masters mech terran: twitch.tv/lyrathegreat
Ryalnos
Profile Joined July 2010
United States1946 Posts
Last Edited: 2010-10-22 18:28:52
October 22 2010 18:09 GMT
#169
I think David Kim did a good job of explaining why there may be some balances centered around 2v2 and lower leagues. It doesn't sound like they're going to great lengths to balance 2v2, but instead that they want to correct the problems that make it no fun (like reaperling imba) without affecting 1v1.

I only play 1v1 myself, but the casuals in 2v2 shouldn't be ignored as long as we don't feel it in 1v1.

I also thought it was interesting that while plenty of players have been complaining about void rays, which are difficult to stop in lower leagues, it apparently took a pro level player's opinion/replays for the void ray change to happen.

Edit: Damn, there is a lot of hate here.

1. Many are jumping on David Kim over his comment about the void ray replay. This was most likely a summary of what happened, and maybe he was just trying to point out that a replay from a progamer was among the evidence they considered (to let haters know that they pay attention to pro play).

If anyone bothered to reasonably interpret his comment (while noting that it's a translation from Korean) they should have been able to figure out that his job is balance 24/7, and that it is doubtful that changes are decided upon so lightly.

2. Many are whining about the 2v2/silver league balancing. David Kim pointed out twice that their priority remains 1v1 at top levels, and that they only seek to fix the most broken of cheese strategies in the casual games.

It may indeed be impossible to make changes aimed at those leagues without shifting 1v1, but at least it's their goal to prioritize the experience of the top/elite players.
anderkas
Profile Joined October 2010
United States86 Posts
October 22 2010 18:27 GMT
#170
So sad that so many people are acting like elitists in this thread.

A small percentage (7-8% in NA according to a post earlier?) are diamond, and not all are top level diamonds with strong fundamentals. 100% of players forked over a hard earned $60 to enjoy a game. It only makes sense that each decision they make is based on that 100% and not only that 7% of diamonds or 1% or w/e pros. They need buyers, they need fans, they are a company selling a product first and foremost.

And even with all that said. We still have a number of players from all three races in GSL2, and we had a zerg, terran, and protoss take 1,2,3rd place respectably in MLG DC, so things aren't too bad for high level players. I commend him for trying to reach a level of balance for all levels of play in a very complex game, and so far, Kim and the rest of the team are doing a great job imo.
There's a base in my base!
Ryalnos
Profile Joined July 2010
United States1946 Posts
Last Edited: 2010-10-22 18:34:13
October 22 2010 18:32 GMT
#171
I must say, it's pretty silly that David Kim can't get an account on Korean battle.net because he doesn't have a citizenship number.
brain_
Profile Joined June 2010
United States812 Posts
October 22 2010 18:59 GMT
#172
On October 22 2010 14:12 Vortok wrote:
Marauders are a hard issue. On one hand they rape the hell out of buildings, but it's very easy to send Terran into the depths of being an UP race with just a couple nerfs in the wrong places.

Also: Instead of nerfing Zealot build time, just produce better maps.



Terran mech is still really strong. It never really got nerfed. People just figured out that bio is even stronger.
summerloud
Profile Joined March 2010
Austria1201 Posts
October 22 2010 19:30 GMT
#173
good interview, looking forward to grand masters league, im fine with the name

but how he can claim that the marauder is not "strong" "stat-wise" is beyond me. anybody with an understanding on how rts games work could see the marauder is totally op looking at his hp/dps/stim ability dps/healability/slow-effect

i remember i was like "wtf that unit is strong" upon first seeing them in one of the pre-beta BRs.

so as a unit on their own they are totally overpowered, especially vs protoss. what makes them beatable in the game are other abilities like force field

claiming they are not "strong" "stat-wise" is just silly period.
andrewlt
Profile Joined August 2009
United States7702 Posts
Last Edited: 2010-10-22 19:33:33
October 22 2010 19:32 GMT
#174
You guys are seriously dumb. While the game doesn't need to be balanced perfectly for lower leagues, you can't have some races be so much easier to play than others that they completely dominate the lower leagues. There still needs to be some semblance of balance at the lower leagues, even if it isn't as balanced as the top. Making things terrible for 99% of your customers is a bad business model, elitists be damned.
andrewlt
Profile Joined August 2009
United States7702 Posts
October 22 2010 19:44 GMT
#175
On October 22 2010 22:30 FlatLineX wrote:
I bet the korean progamer who send him that replay contain void play was codname angryGrack :D




Haha. That's what I was thinking, too. Grack is the first person to come to mind. Though I suppose he could mean ethnic Korean.
-HellZerg-
Profile Blog Joined July 2009
United States409 Posts
October 22 2010 20:41 GMT
#176
I want to be in Grand Master League! :O This gets me motivated so much more than trying to stay high rank in Diamond League since players in Grand Master League may get a lot of invitations to play at huge tournaments. :D That would be so fun. And I can't wait to watch SlayerS_'BoxeR' play!
We are what we repeatedly do; excellence, then, is not an act, but a habit. - Aristotle
Mintastic
Profile Joined October 2010
United States166 Posts
October 22 2010 20:51 GMT
#177
On October 22 2010 23:41 senor_gomez wrote:
http://us.battle.net/sc2/en/profile/715900/1/dayvie/matches

LoL at battlecraft! (almost the entire page at this posting)

Glad to see a top player on the balance team though.

Wow DK sure likes his battlecraft.

This interview really boosts my confidence on the balancing team. It's also crazy that he can get so high playing random.
테징징
PangO
Profile Blog Joined July 2009
Chile1870 Posts
October 22 2010 21:01 GMT
#178
Im glad they're making the Master League but we should be able to watch replays with friends.
In Economics, the majority is always wrong. aka: MattRz
PhiliBiRD
Profile Joined November 2009
United States2643 Posts
October 22 2010 23:32 GMT
#179
Grand Master league? thast the best name they can come up with.. what a rip off from WOW.

sometimes blizzard has no imagination. :-/
Antisocialmunky
Profile Blog Joined March 2010
United States5912 Posts
October 22 2010 23:53 GMT
#180
On October 23 2010 08:32 PhiliBiRD wrote:
Grand Master league? thast the best name they can come up with.. what a rip off from WOW.

sometimes blizzard has no imagination. :-/


Would you prefer Rainbow Sherbert division?
[゚n゚] SSSSssssssSSsss ¯\_(ツ)_/¯
Marine/Raven Guide:http://www.teamliquid.net/forum/viewmessage.php?topic_id=163605
Prev 1 7 8 9 10 11 Next All
Please log in or register to reply.
Live Events Refresh
HomeStory Cup
11:00
XXIX - Group Stage Day 2
TaKeTV2511
SteadfastSC424
TaKeSeN 368
IndyStarCraft 239
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SteadfastSC 424
Ryung 382
IndyStarCraft 239
ProTech128
Rex 98
SHIN 11
StarCraft: Brood War
Shuttle 1545
Hyuk 1002
EffOrt 459
Soma 316
actioN 240
Last 179
Mong 144
ZerO 142
Pusan 107
Leta 71
[ Show more ]
hero 60
ToSsGirL 54
Sharp 53
sorry 41
JYJ 41
[sc1f]eonzerg 35
NaDa 27
Barracks 22
JulyZerg 21
Bale 20
Yoon 20
yabsab 18
Noble 17
GoRush 15
Terrorterran 1
Dota 2
Dendi1388
XcaliburYe422
XaKoH 212
LuMiX0
Counter-Strike
pashabiceps1591
byalli686
edward196
kRYSTAL_1
Other Games
singsing1778
B2W.Neo1000
Pyrionflax333
DeMusliM264
Hui .167
ToD114
Livibee112
QueenE46
ZerO(Twitch)11
Organizations
StarCraft 2
ComeBackTV 763
IntoTheiNu 579
Dota 2
PGL Dota 2 - Main Stream190
StarCraft: Brood War
UltimateBattle 22
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• 3DClanTV 115
• Adnapsc2 3
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Pr0nogo 2
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2102
Upcoming Events
Replay Cast
11h 36m
HomeStory Cup
22h 36m
OSC
1d
WardiTV Weekly
2 days
The PondCast
3 days
Replay Cast
4 days
CrankTV Team League
4 days
Replay Cast
5 days
CrankTV Team League
5 days
Replay Cast
6 days
[ Show More ]
RSL Revival
6 days
CranKy Ducklings
6 days
Afreeca Starleague
6 days
Snow vs Jaedong
YSC vs hero
Liquipedia Results

Completed

Escore Tournament S3: W1
Douyu Cup 2026
Murky Cup 2026

Ongoing

IPSL Spring 2026
Acropolis #4
CSL Season 21: Qualifier 2
SCTL 2026 Spring
HSC XXIX
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

CSL 2026 Summer (S21)
Escore Tournament S3: W2
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Eternal Conflict S2 E2
Heroes Pulsing #3
Eternal Conflict S2 E1
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.