• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:34
CEST 15:34
KST 22:34
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro16 Preview Pt2: All Star5Team Liquid Map Contest #22 - The Finalists14[ASL21] Ro16 Preview Pt1: Fresh Flow9[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0
Community News
2026 GSL Season 1 Qualifiers11Maestros of the Game 2 announced52026 GSL Tour plans announced14Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid22
StarCraft 2
General
Maestros of the Game 2 announced 2026 GSL Tour plans announced Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool MaNa leaves Team Liquid Team Liquid Map Contest #22 - The Finalists
Tourneys
RSL Revival: Season 5 - Qualifiers and Main Event Sparkling Tuna Cup - Weekly Open Tournament GSL CK: More events planned pending crowdfunding 2026 GSL Season 1 Qualifiers Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 522 Flip My Base The PondCast: SC2 News & Results Mutation # 521 Memorable Boss Mutation # 520 Moving Fees
Brood War
General
ASL21 Strategy, Pimpest Plays Discussions Data needed BGH Auto Balance -> http://bghmmr.eu/ [ASL21] Ro16 Preview Pt2: All Star RepMastered™: replay sharing and analyzer site
Tourneys
[ASL21] Ro16 Group C Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues [ASL21] Ro16 Group A
Strategy
Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend? Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Battle Aces/David Kim RTS Megathread Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
McBoner: A hockey love story 2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT]
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Reappraising The Situation T…
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2230 users

Blizzard on 1v1 Balancing and the new patch - Page 56

Forum Index > Community News and Headlines
1732 CommentsPost a Reply
Prev 1 54 55 56 57 58 87 Next
Gecko
Profile Joined August 2010
United States519 Posts
Last Edited: 2010-10-07 20:43:55
October 07 2010 20:43 GMT
#1101
Wow roach range is really crazy im not sure how i like it for PvZ
Mrbustanut
Profile Joined May 2010
121 Posts
October 07 2010 20:43 GMT
#1102
On October 08 2010 02:23 Chriamon wrote:
Show nested quote +
On October 08 2010 01:22 Mrbustanut wrote:
Wow, 5RR is dead.

Roach range increase holy crap!

I don't agree with the depot requirement for Rax though.

Wait, what? The 5 Roach Rush will be stronger than ever, unless you are talking about 5 barracks reaper, in which case, who refers to it as 5RR? Also, I haven't seen a single 5 barracks reaper or even 3 barracks reaper since the 5s reaper nerf.


5 rax reaper not roaches.
Pekkz
Profile Joined June 2009
Norway1505 Posts
October 07 2010 20:43 GMT
#1103
On October 08 2010 05:34 MythicalMage wrote:
Show nested quote +
On October 08 2010 05:32 Pekkz wrote:
On October 08 2010 04:48 The6357 wrote:
lol how is terran going to stop 6pool? all I wanted was a little bit of firebear nerf...


Go watch tarson vs mardow. Tarson went for 10 supply and gass before rax. STILL he held off 6 pool 2 times in a row. 6 pool vs terran isnt a viable option e v e r.

You forgot the most important detail in that. What was the map?


Close spawn on Delta q, and 7 cloak vs 11 cloak on metalop.
kojinshugi
Profile Joined August 2010
Estonia2559 Posts
October 07 2010 20:44 GMT
#1104
On October 08 2010 05:37 Mr_Kzimir wrote:
You guys need to realize that it's not only about zergs vs terran.

Proxy gate + probe harass on your scv which is building that damn supply is gonna be really annoying to deal with. Not impossible , just annoying.

This change mostly prohibit terran to build depot at a choke.

I guess we'll have to proxy our 1st depot then.


That's ridiculous. You can deal with the probe easily and depots take almost no time to build. Unless the probe gets there before you even start it you could just ignore him and the depot would be ready before the SCV dies.
whatsgrackalackin420
MythicalMage
Profile Joined May 2010
1360 Posts
October 07 2010 20:44 GMT
#1105
On October 08 2010 05:42 r3z3nd3 wrote:
reapers are the worst designed unit in any sc game.

I really like the changes on the roach, but I still think that the Overlord need base speed increased =/

I actually like their design. They punish immobile armies, and serve as a great unit. Even the delay while jumping up and down cliffs seems well thought out. I just think they deal too much damage.
Nokeboy
Profile Joined December 2008
United States1009 Posts
Last Edited: 2010-10-07 20:46:10
October 07 2010 20:45 GMT
#1106
On October 08 2010 05:42 MythicalMage wrote:
Show nested quote +
On October 08 2010 05:39 Nokeboy wrote:
On October 08 2010 05:37 MythicalMage wrote:
On October 08 2010 05:36 On_Slaught wrote:
Why do people keep spouting all over this thread that all of a sudden the depot req means 6pools will now crush terrans?

Were you walling off your ramp with 2 rax?

The thought is, and someone correct me if I'm wrong, that you won't have the units to stop it or some such.

SCVs can repair, and 6 zerglings (as a zerg player), take a very long time to kill the wall considering maybe 2 or 3 zergs can hit. I think 1 SCV can repair the damage taken by 2 zerglings.

Well, perhaps killing the worker that's building the barracks? That's my biggest fear, and vulnerability when defending a six pool. And combined with drone harass, a later rax could be quite effective.

That is your fault then. A good terran will switch out SCVs without losing any build time, or quite simply make a SCV chase the drone. Sure you lose a little mining time, but its not delaying the rax and probably won't delay your first marine either.
MythicalMage
Profile Joined May 2010
1360 Posts
October 07 2010 20:46 GMT
#1107
On October 08 2010 05:43 Pekkz wrote:
Show nested quote +
On October 08 2010 05:34 MythicalMage wrote:
On October 08 2010 05:32 Pekkz wrote:
On October 08 2010 04:48 The6357 wrote:
lol how is terran going to stop 6pool? all I wanted was a little bit of firebear nerf...


Go watch tarson vs mardow. Tarson went for 10 supply and gass before rax. STILL he held off 6 pool 2 times in a row. 6 pool vs terran isnt a viable option e v e r.

You forgot the most important detail in that. What was the map?


Close spawn on Delta q, and 7 cloak vs 11 cloak on metalop.

Six/seven pooling on a four player map is a bad idea. >.> Delta maybe, but it's still super risky. On Metal, you're hoping you're in close positions, or it doesn't work.
Elefanto
Profile Joined May 2010
Switzerland3584 Posts
Last Edited: 2010-10-07 20:47:14
October 07 2010 20:46 GMT
#1108
So much unreasonable whine.
"It prohobits building my supply depo at the ramp cause he can harass my worker"
So he couldn't before when you built your rax at your ramp?
Come on.

"I cant block proxy gates, 6 pool etc."
Ridiculous, everyone who posts such shit should get instantly banned.

While i agree, supply before rax would cut off some openings, chesse etc., it won't affect the game to such an impact like people in the quotes state. Please think twice before whining such bullshit, it's absolutely disgusting to read.
wat
TheAngelofDeath
Profile Blog Joined May 2010
United States2033 Posts
October 07 2010 20:46 GMT
#1109
Great patch notes. Hopefully this will cause the QQ to cease for a while. Although I do think the supply depot before rax thing is stupid as hell.
"Infestors are the suck" - LzGamer
Hider
Profile Blog Joined May 2010
Denmark9433 Posts
October 07 2010 20:46 GMT
#1110
Terrible changes really. Reaper will now be a complete hopless unit in all situations. No idea wtf blizzard were thinking in the designing that unit.
GenesisX
Profile Blog Joined February 2010
Canada4267 Posts
October 07 2010 20:47 GMT
#1111
I like these changes other than barracks needs supply depot. IMO, it will stop diverse openings from Terrans early game.
133 221 333 123 111
Sentenal
Profile Blog Joined December 2007
United States12398 Posts
October 07 2010 20:47 GMT
#1112
I hope they do something for PvT as well, but those changes seem like they should be good for ZvT. I don't know how I feel about making a barracks require a depot, though. Sure, it will pretty much prevent 8rax, but that pretty much removes the Terran's ability for early game cheese, while both Protoss and Zerg still have their cheese.
"Apparently, Sentenal is a paragon of friendship and tolerance. " - Ech0ne
GinDo
Profile Blog Joined September 2010
3327 Posts
Last Edited: 2010-10-07 20:49:48
October 07 2010 20:47 GMT
#1113
On October 08 2010 05:42 SC2Syndicate wrote:
All I can say is this is what happens when players "Overcry" about balance issues to a money-tycoon gaming company.

Zerg vs terran was actually balanced b4 the reaper nerf... except zerg players afk blogged Blizzard after every loss. With this next nerf I'm probably switching to protoss. Terran is becoming UP.


Well if they become "UP" like in BW before Boxer I'll be happy.

1)People will stop the QQ
2)When I rape with Terran I wont have some idiot breathing OP OP down my back
3) Less Terran Players

p.s.I play terran
ⱩŦ ƑⱠẬ$Ħ / ƩǤ ɈƩẬƉØƝǤ [ɌȻ] / ȊṂ.ṂṼⱣ / ẬȻƩɌ.ȊƝƝØṼẬŦȊØƝ / ẬȻƩɌ.ϟȻẬɌⱠƩŦŦ ϟⱠẬɎƩɌϟ ȻⱠẬƝ
torq
Profile Joined September 2010
United States44 Posts
October 07 2010 20:47 GMT
#1114
On October 08 2010 05:43 Teddyman wrote:
Show nested quote +
On October 08 2010 05:35 iEchoic wrote:
A competitive game like SC2 shouldn't be balanced around team

Yeah no way people would ever consider 2v2 worth playing competitively.

+ Show Spoiler +

blizz even says in the post that the reaper change has something to do with team games. If blizz starts to balance the shit around team games there is seriously something going wrong internally for them.
MythicalMage
Profile Joined May 2010
1360 Posts
October 07 2010 20:47 GMT
#1115
On October 08 2010 05:45 Nokeboy wrote:
Show nested quote +
On October 08 2010 05:42 MythicalMage wrote:
On October 08 2010 05:39 Nokeboy wrote:
On October 08 2010 05:37 MythicalMage wrote:
On October 08 2010 05:36 On_Slaught wrote:
Why do people keep spouting all over this thread that all of a sudden the depot req means 6pools will now crush terrans?

Were you walling off your ramp with 2 rax?

The thought is, and someone correct me if I'm wrong, that you won't have the units to stop it or some such.

SCVs can repair, and 6 zerglings (as a zerg player), take a very long time to kill the wall considering maybe 2 or 3 zergs can hit. I think 1 SCV can repair the damage taken by 2 zerglings.

Well, perhaps killing the worker that's building the barracks? That's my biggest fear, and vulnerability when defending a six pool. And combined with drone harass, a later rax could be quite effective.

That is your fault then. A good terran will switch out SCVs without losing any build time, or quite simply make a SCV chase the drone. Sure you lose a little mining time, but its not delaying the rax and probably won't delay your first marine either.
I meant more a long the lines of parking a drone where the rax needs to go down. You can delay a surprising amount with hold position.
kojinshugi
Profile Joined August 2010
Estonia2559 Posts
October 07 2010 20:48 GMT
#1116
On October 08 2010 05:42 MythicalMage wrote:
Show nested quote +
On October 08 2010 05:39 Nokeboy wrote:
On October 08 2010 05:37 MythicalMage wrote:
On October 08 2010 05:36 On_Slaught wrote:
Why do people keep spouting all over this thread that all of a sudden the depot req means 6pools will now crush terrans?

Were you walling off your ramp with 2 rax?

The thought is, and someone correct me if I'm wrong, that you won't have the units to stop it or some such.

SCVs can repair, and 6 zerglings (as a zerg player), take a very long time to kill the wall considering maybe 2 or 3 zergs can hit. I think 1 SCV can repair the damage taken by 2 zerglings.

Well, perhaps killing the worker that's building the barracks? That's my biggest fear, and vulnerability when defending a six pool. And combined with drone harass, a later rax could be quite effective.


Six pools don't work against 10 depot 12 rax. The only time I lost to one was the first game I played on Xel'naga, I misplaced my barracks because it looked tight (but wasn't).

Your scout will get to his base and see the pool in time on every single map. Just immediately close the wall and have 2 SCVs ready to repair while your rax finishes and the rine will kill him easily.

(I like using the scouting SCV to build a proxy rax close to his base during this)
whatsgrackalackin420
Seiuchi
Profile Blog Joined July 2008
United States931 Posts
October 07 2010 20:48 GMT
#1117
I'm disappointed in these changes, as a Zerg. Instead of reverting Roach armor back to 2 to give it a defined and unique role in the Zerg army, they're just increasing range to make it even closer to the Hydra's role.

If they're worried about 2's balance, Supply before Rax is going to kill T there. I expect to see a ton more double Z teams.
FrostedMiniWeet
Profile Joined July 2009
United States636 Posts
October 07 2010 20:48 GMT
#1118
On October 08 2010 05:46 Hider wrote:
Terrible changes really. Reaper will now be a complete hopless unit in all situations. No idea wtf blizzard were thinking in the designing that unit.


That is the entire point, Reaper shouldn't even be in the game at all, though Terran can still build one for scouting purposes, that is assuming they even need to scout.
FrostOtter
Profile Joined September 2010
United States537 Posts
October 07 2010 20:48 GMT
#1119
I've seen people depot then rax and do fine with reapers. Nitro helps, but it isn't like reapers crawl without it...you just have to *gasp* pay attention to them.
MythicalMage
Profile Joined May 2010
1360 Posts
Last Edited: 2010-10-07 20:50:50
October 07 2010 20:48 GMT
#1120
On October 08 2010 05:47 Sentenal wrote:
I hope they do something for PvT as well, but those changes seem like they should be good for ZvT. I don't know how I feel about making a barracks require a depot, though. Sure, it will pretty much prevent 8rax, but that pretty much removes the Terran's ability for early game cheese, while both Protoss and Zerg still have their cheese.

Exactly! This is my only complaint with it.
EDIT: The rax change that is.
Prev 1 54 55 56 57 58 87 Next
Please log in or register to reply.
Live Events Refresh
Wardi Open
11:00
#83
WardiTV934
OGKoka 317
Rex124
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko385
OGKoka 317
Hui .198
SortOf 138
Rex 124
ProTech11
LamboSC2 1
StarCraft: Brood War
Calm 9537
BeSt 962
Mini 772
firebathero 716
EffOrt 615
Soma 493
Stork 342
Snow 307
actioN 273
Rush 265
[ Show more ]
Pusan 178
Larva 176
Soulkey 176
ToSsGirL 140
Hyun 137
ggaemo 130
hero 104
Killer 67
Sea.KH 59
Backho 52
Sharp 51
sSak 31
JulyZerg 21
yabsab 19
Hm[arnc] 16
SilentControl 16
Shine 14
Terrorterran 13
Bale 12
Noble 12
Icarus 7
eros_byul 1
Dota 2
Gorgc4939
qojqva587
BananaSlamJamma0
League of Legends
Reynor48
Counter-Strike
byalli407
allub285
markeloff126
Other Games
B2W.Neo622
hiko567
Mlord404
crisheroes290
Pyrionflax209
Liquid`LucifroN148
ArmadaUGS87
RotterdaM38
Organizations
Dota 2
PGL Dota 2 - Main Stream10888
PGL Dota 2 - Secondary Stream6916
StarCraft: Brood War
StarCastTV_EN157
Other Games
BasetradeTV128
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• iHatsuTV 9
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV351
League of Legends
• Nemesis2284
• TFBlade1868
Upcoming Events
Monday Night Weeklies
2h 27m
RSL Revival
12h 27m
GSL
18h 27m
Afreeca Starleague
20h 27m
Barracks vs Leta
Royal vs Light
WardiTV Map Contest Tou…
21h 27m
RSL Revival
1d 20h
Replay Cast
2 days
The PondCast
2 days
KCM Race Survival
2 days
WardiTV Map Contest Tou…
2 days
[ Show More ]
CranKy Ducklings
3 days
Escore
3 days
RSL Revival
4 days
WardiTV Map Contest Tou…
4 days
Universe Titan Cup
4 days
Rogue vs Percival
Ladder Legends
5 days
uThermal 2v2 Circuit
5 days
BSL
5 days
Sparkling Tuna Cup
5 days
WardiTV Map Contest Tou…
5 days
Ladder Legends
6 days
BSL
6 days
Replay Cast
6 days
Replay Cast
6 days
Wardi Open
6 days
Liquipedia Results

Completed

Escore Tournament S2: W3
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
WardiTV TLMC #16
Nations Cup 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026

Upcoming

Escore Tournament S2: W4
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.